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Power transfer: Chance for self heal proc change.


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Currently playing a DM/shield and was looking forward to adding this proc to Dark Consumption thinking it would work like Theft of Essence: Chance for + Endurance.  I run into the first mob with visions of seeing 3 or 4 sets of green numbers popping up on my screen and bam +75 HP.  Oh, well maybe it only hit once. Nope, repeatedly after a 2 min recharge(the fullset bonus provides +7.5 global recharge but I think the power recharge itself is not great.  To make it even more depressing, it's only 5% of base hp, so actually I am getting 4%.

 

Can we please, please get this to check against each target it hits independently?

 

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Nah man, you missed a whole thing. Power Transfer originally DID work like Theft of the Essence. And what we discovered was not that PT would be made to work like Theft, but that you might want to appreciate the way Theft works now because that's next on the list.

 

 

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