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Posted

Howdy! I’m running a Necro/Nature MM right now, and I’m starting to think the combo has a lot of potential (possibly on par with a Demons/Therm, but probably less than Bots/Time) thanks to Necro pets’ natural sturdiness being reinforced by /Nature heals and buffs. 

 

I’m not very familiar with either set. Does anyone else run this combo, and are there any sample builds out there?

Posted

You'll find a lot of variance on pet slotting - so do what you like best there. A lot of people will slot the lich for-acc, for example. Anyways

 

Here's what I'm doing on mine -- I wasn't a fan of some of the other pet slotting, so this is how I use it -- but again, lots of people like different things there so you can decide for yourself how you would like them (like slotting the GK with BU instead, etc). I'm actually considering using a lower damage build with Field Mastery instead just to run the FF for overgrowth. We'll see how that goes.

 

Spoiler

Villain Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Level 50 Magic Mastermind
Primary Power Set: Necromancy
Secondary Power Set: Nature Affinity
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Zombie Horde -- SlbAll-Build%(A), SprMarofS-Acc/Dmg/EndRdx(3), SprMarofS-Acc/EndRdx(3), SprMarofS-Dmg(5), OvrFrc-Dam/KB(5), SlbAll-Acc/Dmg/Rchg(7)
Level 1: Corrosive Enzymes -- Acc-I(A)
Level 2: Gloom -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(7), Thn-Dmg/Rchg(9), Thn-Acc/Dmg/Rchg(9), GldJvl-Dam%(11), CldSns-%Dam(11)
Level 4: Regrowth -- DctWnd-Heal/EndRdx(A), DctWnd-Heal/Rchg(34), DctWnd-Heal/EndRdx/Rchg(34), DctWnd-Heal(39), DctWnd-EndRdx/Rchg(46)
Level 6: Enchant Undead -- EndRdx-I(A)
Level 8: Life Drain -- ThfofEss-+End%(A), Apc-Dmg(21), Apc-Dmg/Rchg(23), Apc-Dam%(23), Apc-Acc/Dmg/Rchg(25), Apc-Acc/Rchg(25)
Level 10: Wild Growth -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx/Rchg(33), UnbGrd-EndRdx/Rchg(33), UnbGrd-Rchg/ResDam(34), NmnCnv-Heal/Rchg(36)
Level 12: Grave Knight -- SprCmmoft-Rchg/PetAoEDef(A), SprCmmoft-Acc/Dmg(13), SprCmmoft-Acc/Dmg/Rchg(13), SprCmmoft-Acc/Dmg/EndRdx/Rchg(15), ShlBrk-%Dam(15), TchofLadG-%Dam(17)
Level 14: Spore Cloud -- DarWtcDsp-ToHitDeb(A), DarWtcDsp-ToHitDeb/Rchg(37), DarWtcDsp-ToHitDeb/EndRdx(39), DarWtcDsp-Rchg/EndRdx(39)
Level 16: Lifegiving Spores -- PrfShf-End%(A)
Level 18: Soul Extraction -- EdcoftheM-PetDef(A), SvrRgh-PetResDam(19), ExpRnf-+Res(Pets)(19), CaltoArm-+Def(Pets)(21)
Level 20: Boxing -- Empty(A)
Level 22: Tough -- GldArm-3defTpProc(A), GldArm-End/Res(50)
Level 24: Weave -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(36)
Level 26: Lich -- CldSns-%Dam(A), SprMarofS-Dmg/EndRdx(27), SprMarofS-Acc/Dmg(27), SprMarofS-EndRdx/+Resist/+Regen(29), SlbAll-Dmg/Rchg(29), SlbAll-Acc/Rchg(31)
Level 28: Wild Bastion -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(33), NmnCnv-Heal/Rchg(40), NmnCnv-Heal/EndRdx/Rchg(43), NmnCnv-Heal(17), NmnCnv-Regen/Rcvry+(43)
Level 30: Maneuvers -- LucoftheG-Def/Rchg+(A)
Level 32: Dark Empowerment -- EndRdx-I(A)
Level 35: Tactics -- GssSynFr--Build%(A), GssSynFr--ToHit(36), GssSynFr--ToHit/Rchg(37), GssSynFr--ToHit/Rchg/EndRdx(40), GssSynFr--Rchg/EndRdx(40), GssSynFr--ToHit/EndRdx(46)
Level 38: Overgrowth -- RechRdx-I(A), RechRdx(37)
Level 41: Dark Embrace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(42), UnbGrd-ResDam/EndRdx/Rchg(42), UnbGrd-Max HP%(42), StdPrt-ResDam/Def+(43)
Level 44: Soul Tentacles -- Bmbdmt-+FireDmg(A), PstBls-Dam%(45), TraoftheH-Dam%(45), JvlVll-Dam%(45), PstBls-Acc/Dmg(46)
Level 47: Soul Storm -- NrnSht-Dam%(A), GhsWdwEmb-Dam%(48), UnbCns-Dam%(48), GldNet-Dam%(48), GldJvl-Dam%(50), UnbCns-Acc/Rchg(50)
Level 49: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 1: Supremacy 
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Flight-I(A)
Level 2: Health -- Mrc-Rcvry+(A), Pnc-Heal/+End(31)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(31)
Level 1: Zombie 
Level 12: Grave Knight 
Level 26: Lich 
Level 50: Reactive Radial Flawless Interface 
Level 50: Cardiac Radial Paragon 
------------
------------
Set Bonus Totals:

  • 10.5% DamageBuff(Smashing)
  • 10.5% DamageBuff(Lethal)
  • 10.5% DamageBuff(Fire)
  • 10.5% DamageBuff(Cold)
  • 10.5% DamageBuff(Energy)
  • 10.5% DamageBuff(Negative)
  • 10.5% DamageBuff(Toxic)
  • 10.5% DamageBuff(Psionic)
  • 10% Defense
  • 10.38% Defense(Smashing)
  • 10.38% Defense(Lethal)
  • 7.25% Defense(Fire)
  • 7.25% Defense(Cold)
  • 11.63% Defense(Energy)
  • 11.63% Defense(Negative)
  • 6% Defense(Psionic)
  • 14.75% Defense(Melee)
  • 13.5% Defense(Ranged)
  • 23.5% Defense(AoE)
  • 5% Enhancement(Max EnduranceDiscount)
  • 72.5% Enhancement(RechargeTime)
  • 37% Enhancement(Accuracy)
  • 10% Enhancement(Heal)
  • 15% SpeedFlying
  • 150.6 HP (18.75%) HitPoints
  • 15% JumpHeight
  • 15% SpeedJumping
  • MezResist(Confused) 18.75%
  • MezResist(Held) 18.75%
  • MezResist(Immobilized) 18.75%
  • MezResist(Sleep) 18.75%
  • MezResist(Stunned) 18.75%
  • MezResist(Terrorized) 18.75%
  • MezResist(Teleport) 100% (20% chance)
  • 16% (0.27 End/sec) Recovery
  • 210% (7.03 HP/sec) Regeneration
  • 45.25% Resistance(Smashing)
  • 45.25% Resistance(Lethal)
  • 41.5% Resistance(Fire)
  • 41.5% Resistance(Cold)
  • 44.5% Resistance(Energy)
  • 44.5% Resistance(Negative)
  • 40% Resistance(Toxic)
  • 40% Resistance(Psionic)
  • 15% SpeedRunning

 

 

Posted
6 hours ago, Mercurias said:

Huh. I’d thought the goal was to grab enough recharge to make Overgrowth perma. 

You give up a lot for perma og. It’s not like hasten or domination where you lose out if it’s not perma. That being said, grabbing force for FF can get it perma easier than slotting more recharge. 

Posted (edited)

There's one in my sig which may help. I went with a decent chunk of recharge for Natures holy trinity of buffs, then procced up attacks. Procced up Knockout Blow is frightening.

 

Edit : Off mobile now so I can CopyPasta it here for you too

Villain Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Mombie: Level 50 Science Mastermind
Primary Power Set: Necromancy
Secondary Power Set: Nature Affinity
Power Pool: Force of Will
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Leviathan Mastery

Villain Profile:
Level 1: Zombie Horde -- ExpRnf-Acc/Rchg(A), EdcoftheM-PetDef(3), ExpRnf-Acc/Dmg(9), ExpRnf-Acc/Dmg/Rchg(9), ExpRnf-Dmg/EndRdx(11), OvrFrc-Dam/KB(11)
Level 1: Corrosive Enzymes -- Acc-I(A), RechRdx-I(3)
Level 2: Regrowth -- DctWnd-Heal/EndRdx(A), DctWnd-Rchg(7), DctWnd-Heal/Rchg(13), DctWnd-Heal/EndRdx/Rchg(15), DctWnd-Heal(43)
Level 4: Weaken Resolve -- AchHee-ResDeb%(A), ShlBrk-%Dam(5), TchofLadG-%Dam(5), Acc-I(7)
Level 6: Enchant Undead -- EndRdx-I(A)
Level 8: Life Drain -- GldJvl-Acc/Dmg(A), GldJvl-Dam%(17), TchoftheN-%Dam(31), Dvs-Hold%(31), ThfofEss-+End%(46)
Level 10: Wild Growth -- UnbGrd-Rchg/ResDam(A), UnbGrd-ResDam/EndRdx/Rchg(15), UnbGrd-ResDam(17), UnbGrd-Max HP%(40)
Level 12: Grave Knight -- ExpRnf-EndRdx/Dmg/Rchg(A), ExpRnf-Acc/Dmg(13), ExpRnf-Acc/Dmg/Rchg(31), ExpRnf-Dmg/EndRdx(33), SlbAll-Build%(33), AchHee-ResDeb%(33)
Level 14: Spore Cloud -- DarWtcDsp-ToHitDeb(A), DarWtcDsp-ToHitDeb/EndRdx(34), DarWtcDsp-ToHitDeb/Rchg(34), DarWtcDsp-ToHitdeb/Rchg/EndRdx(34)
Level 16: Lifegiving Spores -- EffAdp-EndMod(A), EffAdp-EndMod/Rchg(36), EffAdp-EndMod/Acc/Rchg(36), EffAdp-EndMod/EndRdx(36)
Level 18: Soul Extraction -- ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg(19), ExpRnf-Acc/Dmg/Rchg(19), ExpRnf-+Res(Pets)(23), CaltoArm-+Def(Pets)(29), SvrRgh-PetResDam(29)
Level 20: Wild Bastion -- NmnCnv-Heal/Rchg(A), Mrc-Heal/Rchg(21), HrmHln-Heal/Rchg(21), DctWnd-Heal/EndRdx/Rchg(23)
Level 22: Mighty Leap -- BlsoftheZ-ResKB(A)
Level 24: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(25), LucoftheG-Def/EndRdx(25)
Level 26: Lich -- ExpRnf-EndRdx/Dmg/Rchg(A), CldSns-%Dam(27), ExpRnf-Acc/Dmg(37), ExpRnf-Acc/Dmg/Rchg(37), ExpRnf-Dmg/EndRdx(37)
Level 28: Tactics -- GssSynFr--Build%(A)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(39)
Level 32: Dark Empowerment -- RechRdx-I(A)
Level 35: Entangling Aura -- GldNet-Acc/EndRdx/Rchg/Hold(A), Lck-Acc/EndRdx/Rchg/Hold(40), BslGaz-Acc/EndRdx/Rchg/Hold(43)
Level 38: Overgrowth -- RechRdx-I(A), RechRdx-I(39), RechRdx-I(40)
Level 41: Bile Spray -- PstBls-Acc/Dmg(A), PstBls-Acc/Dmg/EndRdx(42), PstBls-Dmg/Rchg(42), PstBls-Dmg/Rng(42), PstBls-Dam%(43)
Level 44: Knockout Blow -- Mk'Bit-Dam%(A), TchofDth-Dam%(45), GldNet-Dam%(45), Hct-Dam%(45), ExpStr-Dam%(46), Acc-I(46)
Level 47: Spirit Shark Jaws -- NrnSht-Dam%(A), GhsWdwEmb-Dam%(48), GldNet-Dam%(48), GldJvl-Dam%(48), Acc-I(50)
Level 49: Shark Skin -- ResDam-I(A), ResDam-I(50), StdPrt-ResDam/Def+(50)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 1: Supremacy 
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- Prv-Absorb%(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- EndMod-I(A), PrfShf-End%(27), PrfShf-EndMod(39)
Level 1: Zombie 
Level 12: Grave Knight 
Level 26: Lich 
------------

Edited by Carnifax

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