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Posted
On 7/20/2020 at 2:43 AM, mbre2006 said:

A little late to this thread but here is mine.

 

Villain Plan by Mids' Reborn : Hero Designer 2.6.1.25
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Level 50 Natural Dominator
Primary Power Set: Gravity Control
Secondary Power Set: Energy Assault
Power Pool: Presence
Power Pool: Force of Will
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Psionic Mastery

Villain Profile:
Level 1: Crush -- SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprAscoft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(3), SprAscoft-EndRdx/Rchg(3), SprDmnGrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(5), SprDmnGrs-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(5)
Level 1: Power Bolt -- Dcm-Acc/Dmg(A), Dcm-Dmg/EndRdx(7), Dcm-Dmg/Rchg(7), Dcm-Acc/EndRdx/Rchg(9), Dcm-Acc/Dmg/Rchg(9)
Level 2: Gravity Distortion -- SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(A), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(11), SprAscoft-Rchg/+Dmg%(11), SprDmnGrs-EndRdx/Rchg(13), SprDmnGrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(13)
Level 4: Pacify -- Empty(A)
Level 6: Mighty Leap -- Jump-I(A)
Level 8: Crushing Field -- OvrFrc-Acc/Dmg(A), OvrFrc-Acc/Dmg/End(15), OvrFrc-Acc/Dmg/End/Rech(17), SprDmnGrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(17), SprDmnGrs-Rchg/Fiery Orb(19)
Level 10: Power Blast -- Dcm-Acc/Dmg(A), Dcm-Dmg/EndRdx(19), Dcm-Acc/EndRdx/Rchg(21), Dcm-Acc/Dmg/Rchg(21), Dcm-Dmg/Rchg(23)
Level 12: Weaken Resolve -- Empty(A)
Level 14: Intimidate -- Empty(A)
Level 16: Unrelenting -- Prv-Heal(A), Prv-Heal/EndRdx(23), Prv-EndRdx/Rchg(25), Prv-Heal/Rchg(25), Prv-Heal/Rchg/EndRdx(27), Prv-Absorb%(27)
Level 18: Gravity Distortion Field -- UnbCns-Hold(A), UnbCns-Hold/Rchg(29), UnbCns-Acc/Hold/Rchg(29), UnbCns-Acc/Rchg(31), UnbCns-EndRdx/Hold(31)
Level 20: Unleash Potential -- Rct-Def(A), Rct-Def/EndRdx(31), Rct-EndRdx/Rchg(33), Rct-Def/Rchg(33), Rct-Def/EndRdx/Rchg(33), Rct-ResDam%(34)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- UnbGrd-Max HP%(A), UnbGrd-ResDam(34), UnbGrd-ResDam/EndRdx(34), UnbGrd-ResDam/EndRdx/Rchg(36)
Level 26: Wormhole -- AbsAmz-Stun(A), AbsAmz-Acc/Stun/Rchg(36), AbsAmz-Acc/Rchg(36), AbsAmz-EndRdx/Stun(37), AbsAmz-ToHitDeb%(37)
Level 28: Total Focus -- Hct-Dmg(A), Hct-Acc/Dmg/Rchg(37), Hct-Acc/Rchg(39), Hct-Dmg/EndRdx(39), Hct-Dam%(39)
Level 30: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(40), LucoftheG-Def/EndRdx(40), ShlWal-Def/EndRdx(40), ShlWal-Def(42), ShlWal-ResDam/Re TP(42)
Level 32: Singularity -- ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg/Rchg(42), ExpRnf-Acc/Dmg(43), ExpRnf-+Res(Pets)(43)
Level 35: Hasten -- RechRdx-I(A), RechRdx-I(43)
Level 38: Power Burst -- Apc-Dmg(A), Apc-Acc/Dmg/Rchg(45), Apc-Acc/Rchg(45), Apc-Dmg/EndRdx(45), Apc-Dam%(46)
Level 41: Link Minds -- LucoftheG-Def/Rchg+(A), RedFrt-Def/EndRdx(46), RedFrt-Def/Rchg(46), RedFrt-EndRdx/Rchg(48), RedFrt-Def/EndRdx/Rchg(48), RedFrt-Def(48)
Level 44: Indomitable Will -- LucoftheG-Def/Rchg+(A)
Level 47: Mind Over Body -- GldArm-3defTpProc(A), Ags-Psi/Status(50), ImpArm-ResPsi(50), StdPrt-ResDam/Def+(50)
Level 49: Power Up -- Empty(A)
Level 1: Brawl -- Empty(A)
Level 1: Domination 
Level 1: Quick Form 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(15)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A)
------------
------------
Set Bonus Totals:

  • 20% DamageBuff(Smashing)
  • 20% DamageBuff(Lethal)
  • 20% DamageBuff(Fire)
  • 20% DamageBuff(Cold)
  • 20% DamageBuff(Energy)
  • 20% DamageBuff(Negative)
  • 20% DamageBuff(Toxic)
  • 20% DamageBuff(Psionic)
  • 7.56% Defense(Smashing)
  • 7.56% Defense(Lethal)
  • 6% Defense(Fire)
  • 6% Defense(Cold)
  • 6% Defense(Energy)
  • 6% Defense(Negative)
  • 6% Defense(Psionic)
  • 9.13% Defense(Melee)
  • 6% Defense(Ranged)
  • 6% Defense(AoE)
  • 4.5% Max End
  • 22% Enhancement(Terrorized)
  • 45% Enhancement(Accuracy)
  • 103.8% Enhancement(RechargeTime)
  • 20% Enhancement(Stunned)
  • 20% Enhancement(Confused)
  • 20% Enhancement(Held)
  • 40% Enhancement(Immobilized)
  • 40% Enhancement(Sleep)
  • 10% Enhancement(Max EnduranceDiscount)
  • GrantPower Preventive Medicine (10% chance, if Scourge)
  • 202.2 HP (19.88%) HitPoints
  • MezResist(Confused) 62.5%
  • MezResist(Held) 62.5%
  • MezResist(Immobilized) 62.5%
  • MezResist(Sleep) 62.5%
  • MezResist(Stunned) 62.5%
  • MezResist(Terrorized) 62.5%
  • MezResist(Teleport) 100% (20% chance)
  • 12% (0.2 End/sec) Recovery
  • 48% (2.03 HP/sec) Regeneration
  • 23.25% Resistance(Smashing)
  • 23.25% Resistance(Lethal)
  • 43.5% Resistance(Fire)
  • 43.5% Resistance(Cold)
  • 24.75% Resistance(Energy)
  • 24.75% Resistance(Negative)
  • 18% Resistance(Toxic)
  • 29% Resistance(Psionic)

 

 

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Love your build, its so unique compared to everyone else. Can you explain to me your reasoning to leave out propel and what is your attack chain on minions,  then LT and bosses?  I am jus coming back to the game so i made this and am currently level 20, your mechanics are very different.

  • 2 weeks later
Posted

I've tried a few combos and settled on grav/savage, very fun and quite fast and can be hard hitting.  I love the bird powers.

  • 2 weeks later
Posted

I dabbled a bit with Grav/Elec - hey, it's the only secondary that gets its snipe at level 20! ;) And you get a 2nd pet, so there's that...

Game over man, game over!

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