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Posted

I've decided to shelve my NB stalker and remake him as a scrapper (I want my AOE). I started playing around with Stj yesterday, and really fell in love with it. I've looked around, and can't find a really good build for it though. Is it possible to achieve softcapped defenses (incarnated included), solid end management, and permanent hasten in one build? If anyone has a build that achieves this, I would be ever so grateful.

Posted (edited)

Sounds a lot like you have similar goals to mine when I was building my StJ/SR.

 

Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Tiger Moth: Level 50 Magic Stalker
Primary Power Set: Street Justice
Secondary Power Set: Super Reflexes
Power Pool: Sorcery
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Initial Strike -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(3), Mk'Bit-Dmg/Rchg(3), Mk'Bit-Acc/EndRdx/Rchg(5), Mk'Bit-Acc/Dmg/EndRdx/Rchg(39), Mk'Bit-Dam%(46)
Level 1: Hide -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(37), ShlWal-Def/EndRdx(48)
Level 2: Sweeping Cross -- SprAvl-Acc/Dmg(A), SprAvl-Acc/Dmg/Rchg(5), SprAvl-Acc/Dmg/EndRdx(7), SprAvl-Dmg/EndRdx(7), SprAvl-Rchg/KDProc(9), FuroftheG-ResDeb%(9)
Level 4: Focused Fighting -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(25), LucoftheG-Def/Rchg+(31)
Level 6: Assassin's Strike -- SprStlGl-Acc/Dmg(A), SprStlGl-Dmg/Rchg(11), SprStlGl-Acc/Dmg/Rchg(11), SprStlGl-Dmg/EndRdx/Rchg(13), SprStlGl-Acc/Dmg/EndRdx/Rchg(13), SprStlGl-Rchg/Hide%(15)
Level 8: Build Up -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(15), GssSynFr--ToHit/Rchg/EndRdx(17), GssSynFr--Rchg/EndRdx(17), GssSynFr--ToHit/EndRdx(19), GssSynFr--Build%(19)
Level 10: Focused Senses -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(31), LucoftheG-Def/Rchg+(34), LucoftheG-Def/Rchg(40), LucoftheG-Def/EndRdx/Rchg(42)
Level 12: Agile -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(36), LucoftheG-Def/Rchg+(36)
Level 14: Mystic Flight -- WntGif-ResSlow(A)
Level 16: Practiced Brawler -- EndRdx-I(A)
Level 18: Spinning Strike -- SprAssMar-Acc/Dmg(A), SprAssMar-Dmg/Rchg(21), SprAssMar-Acc/Dmg/Rchg(21), SprAssMar-Dmg/EndRdx/Rchg(23), SprAssMar-Acc/Dmg/EndRdx/Rchg(23), SprAssMar-Rchg/Rchg Build Up(25)
Level 20: Dodge -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(48), LucoftheG-Def(50)
Level 22: Kick -- OvrFrc-Acc/Dmg(A), OvrFrc-Acc/Dmg/End(46), OvrFrc-Acc/Dmg/End/Rech(46)
Level 24: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(45), UnbGrd-Max HP%(45)
Level 26: Shin Breaker -- AchHee-ResDeb%(A), SprBlsCol-Acc/Dmg(27), SprBlsCol-Acc/Dmg/EndRdx(27), SprBlsCol-Acc/Dmg/Rchg(29), SprBlsCol-Dmg/EndRdx/Acc/Rchg(29), SprBlsCol-Rchg/HoldProc(31)
Level 28: Quickness -- Run-I(A)
Level 30: Weave -- Rct-Def(A), Rct-Def/EndRdx(36), Rct-EndRdx/Rchg(37), Rct-Def/Rchg(37), Rct-Def/EndRdx/Rchg(43), Rct-ResDam%(43)
Level 32: Crushing Uppercut -- Hct-Dmg(A), Hct-Dam%(33), Hct-Dmg/EndRdx(33), Hct-Acc/Dmg/Rchg(33), Hct-Acc/Rchg(34), UnbCns-Dam%(34)
Level 35: Evasion -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(40), RedFrt-EndRdx/Rchg(40), RedFrt-Def/EndRdx/Rchg(42), RedFrt-Def(42), RedFrt-EndRdx(43)
Level 38: Superior Conditioning -- PrfShf-End%(A), PrfShf-EndMod(48)
Level 41: Physical Perfection -- PrfShf-End%(A), PrfShf-EndMod(50)
Level 44: Hasten -- RechRdx-I(A), RechRdx-I(45)
Level 47: Spirit Ward -- Prv-Absorb%(A)
Level 49: Assault -- EndRdx-I(A)
Level 1: Assassination 
Level 1: Brawl -- Empty(A)
Level 1: Quick Form 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(39), NmnCnv-Regen/Rcvry+(50)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(39)
Level 50: Musculature Core Paragon 
Level 50: Vorpal Core Final Judgement 
Level 50: Assault Core Embodiment 
Level 50: Rebirth Radial Epiphany 
Level 1: Combo Level 1 
Level 1: Combo Level 2 
Level 1: Combo Level 3 
Level 50: Vanguard Core Superior Ally 
Level 50: Degenerative Core Flawless Interface 
------------

 

  • Incarnate Softcapped defense, or so close it doesn't really matter (59/57/58)
  • Enough End management to solo a GM with only a single blue
  • Hasten is not perma, but is only a second and a bit off. Given that I have Practiced Brawler on autofire *anyway*, I've never felt like it matters.
  • If not tanky enough for you, you can easily swap out Assault and the 2 slots in Kick for 3-slotted Rune of Protection.
Edited by Crater Kate
Posted
1 hour ago, Crater Kate said:

Sounds a lot like you have similar goals to mine when I was building my StJ/SR.

 

Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Tiger Moth: Level 50 Magic Stalker
Primary Power Set: Street Justice
Secondary Power Set: Super Reflexes
Power Pool: Sorcery
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Initial Strike -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(3), Mk'Bit-Dmg/Rchg(3), Mk'Bit-Acc/EndRdx/Rchg(5), Mk'Bit-Acc/Dmg/EndRdx/Rchg(39), Mk'Bit-Dam%(46)
Level 1: Hide -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(37), ShlWal-Def/EndRdx(48)
Level 2: Sweeping Cross -- SprAvl-Acc/Dmg(A), SprAvl-Acc/Dmg/Rchg(5), SprAvl-Acc/Dmg/EndRdx(7), SprAvl-Dmg/EndRdx(7), SprAvl-Rchg/KDProc(9), FuroftheG-ResDeb%(9)
Level 4: Focused Fighting -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(25), LucoftheG-Def/Rchg+(31)
Level 6: Assassin's Strike -- SprStlGl-Acc/Dmg(A), SprStlGl-Dmg/Rchg(11), SprStlGl-Acc/Dmg/Rchg(11), SprStlGl-Dmg/EndRdx/Rchg(13), SprStlGl-Acc/Dmg/EndRdx/Rchg(13), SprStlGl-Rchg/Hide%(15)
Level 8: Build Up -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(15), GssSynFr--ToHit/Rchg/EndRdx(17), GssSynFr--Rchg/EndRdx(17), GssSynFr--ToHit/EndRdx(19), GssSynFr--Build%(19)
Level 10: Focused Senses -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(31), LucoftheG-Def/Rchg+(34), LucoftheG-Def/Rchg(40), LucoftheG-Def/EndRdx/Rchg(42)
Level 12: Agile -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(36), LucoftheG-Def/Rchg+(36)
Level 14: Mystic Flight -- WntGif-ResSlow(A)
Level 16: Practiced Brawler -- EndRdx-I(A)
Level 18: Spinning Strike -- SprAssMar-Acc/Dmg(A), SprAssMar-Dmg/Rchg(21), SprAssMar-Acc/Dmg/Rchg(21), SprAssMar-Dmg/EndRdx/Rchg(23), SprAssMar-Acc/Dmg/EndRdx/Rchg(23), SprAssMar-Rchg/Rchg Build Up(25)
Level 20: Dodge -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(48), LucoftheG-Def(50)
Level 22: Kick -- OvrFrc-Acc/Dmg(A), OvrFrc-Acc/Dmg/End(46), OvrFrc-Acc/Dmg/End/Rech(46)
Level 24: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(45), UnbGrd-Max HP%(45)
Level 26: Shin Breaker -- AchHee-ResDeb%(A), SprBlsCol-Acc/Dmg(27), SprBlsCol-Acc/Dmg/EndRdx(27), SprBlsCol-Acc/Dmg/Rchg(29), SprBlsCol-Dmg/EndRdx/Acc/Rchg(29), SprBlsCol-Rchg/HoldProc(31)
Level 28: Quickness -- Run-I(A)
Level 30: Weave -- Rct-Def(A), Rct-Def/EndRdx(36), Rct-EndRdx/Rchg(37), Rct-Def/Rchg(37), Rct-Def/EndRdx/Rchg(43), Rct-ResDam%(43)
Level 32: Crushing Uppercut -- Hct-Dmg(A), Hct-Dam%(33), Hct-Dmg/EndRdx(33), Hct-Acc/Dmg/Rchg(33), Hct-Acc/Rchg(34), UnbCns-Dam%(34)
Level 35: Evasion -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(40), RedFrt-EndRdx/Rchg(40), RedFrt-Def/EndRdx/Rchg(42), RedFrt-Def(42), RedFrt-EndRdx(43)
Level 38: Superior Conditioning -- PrfShf-End%(A), PrfShf-EndMod(48)
Level 41: Physical Perfection -- PrfShf-End%(A), PrfShf-EndMod(50)
Level 44: Hasten -- RechRdx-I(A), RechRdx-I(45)
Level 47: Spirit Ward -- Prv-Absorb%(A)
Level 49: Assault -- EndRdx-I(A)
Level 1: Assassination 
Level 1: Brawl -- Empty(A)
Level 1: Quick Form 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(39), NmnCnv-Regen/Rcvry+(50)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(39)
Level 50: Musculature Core Paragon 
Level 50: Vorpal Core Final Judgement 
Level 50: Assault Core Embodiment 
Level 50: Rebirth Radial Epiphany 
Level 1: Combo Level 1 
Level 1: Combo Level 2 
Level 1: Combo Level 3 
Level 50: Vanguard Core Superior Ally 
Level 50: Degenerative Core Flawless Interface 
------------

 

  • Incarnate Softcapped defense, or so close it doesn't really matter (59/57/58)
  • Enough End management to solo a GM with only a single blue
  • Hasten is not perma, but is only a second and a bit off. Given that I have Practiced Brawler on autofire *anyway*, I've never felt like it matters.
  • If not tanky enough for you, you can easily swap out Assault and the 2 slots in Kick for 3-slotted Rune of Protection.

Thanks for the help. 

 

So you remember how much you spent on the build?

Posted

This character is the result of a lot of tinkering over time, so I didn't track costs, but it's a lot. I'm using very few sets that even run under 4-5mil/piece. You're probably talking close to a billion inf ballpark, maybe less.

 

You can shave the costs down a whole bunch by dropping Winters and purples in favor of more Mako's Bites, Touch of Deaths, and the like. That'll still get you a very good build that'll sit around 51% defenses with hide up, with better resists and health. I was running something like that for a long time and it was very very serviceable. And then you can work on Winters as you can afford it.

Posted
4 hours ago, Crater Kate said:

This character is the result of a lot of tinkering over time, so I didn't track costs, but it's a lot. I'm using very few sets that even run under 4-5mil/piece. You're probably talking close to a billion inf ballpark, maybe less.

 

You can shave the costs down a whole bunch by dropping Winters and purples in favor of more Mako's Bites, Touch of Deaths, and the like. That'll still get you a very good build that'll sit around 51% defenses with hide up, with better resists and health. I was running something like that for a long time and it was very very serviceable. And then you can work on Winters as you can afford it.

By the way, what's the point of Mystic Flight? I've seen a few different stalker builds with it in there, but I'm not sure why a stalker needs to fly

Posted

Stalker could use flight against enemies that fly exclusively like Seed of Hamidon but there's jetpacks for that too. Probably just preference especially since there's only Spirit Ward being used. If it was for the self resistance shield, then that would make sense.

Here's my build that softcaps defense, levels down easy (hasten is lvl 30 IOs because of this, easily permahasten if you use 50s instead and definitely permahasten regardless with Ageless.) Caps S/L resist at 60% health and proc heavy for eeking out the most damage possible; End isn't perfect, but I don't wanna sacrifice damage output for saving end and putting 2 more slots in Stamina won't be enough (equivalent of less than the 1 proc in it now). About ~500mil in the current market.

 

Stalker_StreetJustice_SuperReflexes_SoulMastery Revamped.mxd

Posted (edited)
17 hours ago, Hopestar said:

Stalker could use flight against enemies that fly exclusively like Seed of Hamidon but there's jetpacks for that too. Probably just preference especially since there's only Spirit Ward being used. If it was for the self resistance shield, then that would make sense.

Here's my build that softcaps defense, levels down easy (hasten is lvl 30 IOs because of this, easily permahasten if you use 50s instead and definitely permahasten regardless with Ageless.) Caps S/L resist at 60% health and proc heavy for eeking out the most damage possible; End isn't perfect, but I don't wanna sacrifice damage output for saving end and putting 2 more slots in Stamina won't be enough (equivalent of less than the 1 proc in it now). About ~500mil in the current market.

 

Stalker_StreetJustice_SuperReflexes_SoulMastery Revamped.mxd 5.7 kB · 1 download

ooooh.

 

This is tasty.

 

Edit: and replying to @00Troy00and/or @11Troy11(there's two of you?), Mystic Flight is mainly personal pref, but enabling an extra health slot for Preventive Medicine via Spirit Ward is also a plus - it essentially converts a power choice (that I wasn't using) into an extra slot.

Edited by Crater Kate
Posted

Crater's power picks are closely similar to my Stj/SR stalker's.  I do go for Sorcery too with those first two powers but I'll also add in the Rune of protection for some nice Resists to balance out with the defense side of things.  

 

Aside from the differences in our IO's the powers I find substituted are that I don't have Spinning Strike and Superior Conditioning and in their place I have Rune and Focused Accuracy.  All in all Stj/SR is a pretty tough cookie.  

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