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Elec/Kin Build Critique


JoeDaddy

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Hero Plan by Mids' Hero Designer 1.962
http://www.cohplanner.com/

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Level 50 Magic Controller
Primary Power Set: Electric Control
Secondary Power Set: Kinetics
Power Pool: Speed
Power Pool: Leadership
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Mace Mastery

Hero Profile:
Level 1: Tesla Cage -- SprOvrPrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprOvrPrs-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(3), SprOvrPrs-EndRdx/Rchg(3), SprOvrPrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(5), SprOvrPrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(5), SprOvrPrs-Rchg/Energy Font(7)
Level 1: Transfusion -- TchoftheN-Heal(A), TchoftheN-Heal/HP/Regen/Rchg(7), TchoftheN-Acc/Heal(9), TchoftheN-Acc/EndRdx/Heal/HP/Regen(9), TchoftheN-Acc/EndRdx/Rchg(11), TchoftheN-%Dam(11)
Level 2: Chain Fences -- SprFrzBls-Rchg/ImmobProc(A), SprFrzBls-Dmg/EndRdx/Acc/Rchg(13), SprFrzBls-Acc/Dmg/Rchg(13), SprFrzBls-Acc/Dmg/EndRdx(15), SprFrzBls-Dmg/EndRdx(15), SprFrzBls-Acc/Dmg(17)
Level 4: Hasten -- RechRdx-I(A), RechRdx-I(17)
Level 6: Jolting Chain -- SuddAcc--KB/+KD(A), SuddAcc-KB/Acc(19), SuddAcc-KB/Acc/Dmg(19), SuddAcc-KB/Dmg/End(21), SuddAcc-KB/Dmg/Rech(21), SuddAcc-KB/Rech(23)
Level 8: Conductive Aura -- EnrMnp-EndMod(A), EnrMnp-EndMod/Rchg(23), EnrMnp-Stun%(25), RgnTss-Heal/EndRdx(25), RgnTss-EndRdx/Rchg(27), RgnTss-Regen+(27)
Level 10: Maneuvers -- LucoftheG-Def/Rchg+(A)
Level 12: Repel -- SuddAcc-KB/Rech(A), SuddAcc-KB/Dmg/Rech(29), SuddAcc-KB/Dmg/End(29), SuddAcc-KB/Acc/Dmg(31), SuddAcc-KB/Acc(31), SuddAcc--KB/+KD(31)
Level 14: Siphon Speed -- ImpSwf-Acc/Slow(A), ImpSwf-Dmg/Slow(40), ImpSwf-Acc/EndRdx(40), ImpSwf-Rng/Slow(40), ImpSwf-EndRdx/Rchg/Slow(42), ImpSwf-Dam%(42)
Level 16: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 18: Paralyzing Blast -- SprEnt-Acc/Hold(A), SprEnt-Hold/Rchg(37), SprEnt-End/Rchg(37), SprEnt-Acc/Hold/End(39), SprEnt-Acc/Hold/End/Rchg(39), SprEnt-Rchg/AbsorbProc(39)
Level 20: Speed Boost -- EndMod-I(A)
Level 22: Tactics -- GssSynFr--ToHit/Rchg(A), GssSynFr--ToHit(34), GssSynFr--ToHit/Rchg/EndRdx(36), GssSynFr--Rchg/EndRdx(36), GssSynFr--ToHit/EndRdx(36), GssSynFr--Build%(37)
Level 24: Boxing -- Empty(A)
Level 26: Synaptic Overload -- CrcPrs-Conf(A), CrcPrs-Conf/Rchg(33), CrcPrs-Acc/Conf/Rchg(33), CrcPrs-Acc/Rchg(33), CrcPrs-Conf/EndRdx(34), CrcPrs-Conf%(34)
Level 28: Inertial Reduction -- BlsoftheZ-ResKB(A)
Level 30: Increase Density -- StdPrt-ResDam/Def+(A)
Level 32: Gremlins -- BldMnd-Acc(A), BldMnd-Dmg(42), BldMnd-Acc/Dmg/EndRdx(43), BldMnd-Dmg/EndRdx(43), BldMnd-Acc/Dmg(43), BldMnd-Acc/EndRdx(45)
Level 35: Transference -- PreOptmz-Acc/Rech(A), PreOptmz-EndMod/End(45), PreOptmz-EndMod/Rech(45), PreOptmz-EndMod/Acc/End(46), PreOptmz-EndMod/Acc/Rech(46), PreOptmz-EndMod/End/Rech(46)
Level 38: Fulcrum Shift -- Acc-I(A), RechRdx-I(48), RechRdx-I(48)
Level 41: Scorpion Shield -- LucoftheG-Def/Rchg+(A)
Level 44: Static Field -- FrtHyp-Sleep(A), FrtHyp-Sleep/Rchg(48), FrtHyp-Acc/Sleep/Rchg(50), FrtHyp-Acc/Rchg(50), FrtHyp-Sleep/EndRdx(50)
Level 47: Tough -- GldArm-3defTpProc(A)
Level 49: Weave -- LucoftheG-Def/Rchg+(A)
Level 1: Brawl -- Empty(A)
Level 1: Containment 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrc-Rcvry+(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A)
Level 50: Agility Core Paragon 
------------

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  • 3 weeks later

Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designer

ELEC KIN: Level 50 Natural Controller
Primary Power Set: Electric Control
Secondary Power Set: Kinetics
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Mace Mastery

Hero Profile:
------------
Level 1:    Tesla Cage            GhsWdwEmb-Acc/EndRdx:50(A), GhsWdwEmb-Dam%:50(5), UnbCns-Dam%:50(7), NrnSht-Dam%:30(7), GldJvl-Dam%:50(9), GldNet-Dam%:50(9)
Level 1:    Transfusion            NmnCnv-Regen/Rcvry+:50(A), NmnCnv-Heal:50(11), NmnCnv-Heal/EndRdx/Rchg:50(11), NmnCnv-Heal/Rchg:50(13), NmnCnv-EndRdx/Rchg:50(13), NmnCnv-Heal/EndRdx:50(15)
Level 2:    Chain Fences            PstBls-Acc/Dmg:50(A), PstBls-Dam%:50(5), PstBls-Dmg/EndRdx:50(15), PstBls-Dmg/Rng:50(17), PstBls-Acc/Dmg/EndRdx:50(17), Ann-ResDeb%:50(19)
Level 4:    Siphon Power            RechRdx-I:50(A)
Level 6:    Jolting Chain            SprWntBit-Acc/Dmg:50(A), SprWntBit-Acc/Dmg/EndRdx:50(19), FrcFdb-Rechg%:50(21), SuddAcc--KB/+KD:50(21), Apc-Dam%:50(23), GldJvl-Dam%:50(23)
Level 8:    Conductive Aura            PreOptmz-EndMod/End/Rech:50(A), PreOptmz-EndMod/Acc/Rech:50(25), PreOptmz-EndMod/Acc/End:50(40), PreOptmz-EndMod/Rech:50(40), PreOptmz-EndMod/End:50(43), PreOptmz-Acc/Rech:50(43)
Level 10:    Siphon Speed            RechRdx-I:50(A)
Level 12:    Static Field            FrtHyp-Plct%:50(A)
Level 14:    Hasten                RechRdx-I:50(A), RechRdx-I:50(25)
Level 16:    Super Speed            BlsoftheZ-Travel/EndRdx:50(A), BlsoftheZ-ResKB:50(27)
Level 18:    Paralyzing Blast        SprWiloft-Rchg/Dmg%:50(A), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg:50(27), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx:50(29), SprWiloft-EndRdx/Rchg:50(29), SprWiloft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg:50(31), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear:50(31)
Level 20:    Speed Boost            BlsoftheZ-ResKB:50(A)
Level 22:    Combat Jumping            LucoftheG-Def/Rchg+:50(A), Ksm-ToHit+:30(31)
Level 24:    Repel                EndRdx-I:50(A), FrcFdb-Rechg%:50(33), SuddAcc--KB/+KD:50(33)
Level 26:    Synaptic Overload        CrcPrs-Conf%:50(A), CrcPrs-Conf/EndRdx:50(33), CrcPrs-Acc/Rchg:50(34), CrcPrs-Acc/Conf/Rchg:50(34), CrcPrs-Conf/Rchg:50(34), CrcPrs-Conf:50(36)
Level 28:    Kick                Empty(A)
Level 30:    Tough                StdPrt-ResDam/Def+:30(A), GldArm-3defTpProc:50(36), GldArm-End/Res:50(36), GldArm-Res/Rech/End:50(37)
Level 32:    Gremlins            ExpRnf-Acc/Dmg:50(A), ExpRnf-Dmg/EndRdx:50(37), ExpRnf-Acc/Dmg/Rchg:50(37), ExpRnf-EndRdx/Dmg/Rchg:50(39), SlbAll-Build%:50(39), OvrFrc-Dam/KB:50(39)
Level 35:    Transference            EffAdp-EndMod/Rchg:50(A)
Level 38:    Fulcrum Shift            RechRdx-I:50(A), RechRdx-I:50(40)
Level 41:    Scorpion Shield            RedFrt-Def/EndRdx:50(A), RedFrt-Def/Rchg:50(42), RedFrt-EndRdx/Rchg:50(42), RedFrt-Def/EndRdx/Rchg:50(42), RedFrt-Def:50(43), RedFrt-EndRdx:50(46)
Level 44:    Weave                RedFrt-Def/EndRdx:50(A), RedFrt-Def/Rchg:50(45), RedFrt-EndRdx/Rchg:50(45), RedFrt-Def/EndRdx/Rchg:50(45), RedFrt-Def:50(46), RedFrt-EndRdx:50(46)
Level 47:    Maneuvers            RedFrt-Def/EndRdx:50(A), RedFrt-Def/Rchg:50(48), RedFrt-EndRdx/Rchg:50(48), RedFrt-Def/EndRdx/Rchg:50(48), RedFrt-Def:50(50), RedFrt-EndRdx:50(50)
Level 49:    Tactics                RctRtc-ToHit:20(A), RctRtc-Pcptn:20(50)
Level 1:    Brawl                Empty(A)
Level 1:    Containment    
Level 1:    Prestige Power Dash        Empty(A)
Level 1:    Prestige Power Slide        Empty(A)
Level 1:    Prestige Power Quick        Empty(A)
Level 1:    Prestige Power Rush        Empty(A)
Level 1:    Prestige Power Surge        Empty(A)
Level 1:    Sprint                Empty(A)
Level 2:    Rest                Empty(A)
Level 4:    Ninja Run    
Level 2:    Swift                Run-I:50(A)
Level 2:    Health                Mrc-Rcvry+:40(A), Pnc-Heal/+End:50(3)
Level 2:    Hurdle                Jump-I:50(A)
Level 2:    Stamina                PrfShf-End%:50(A), PrfShf-EndMod:50(3)
Level 50:    Agility Core Paragon    
------------

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|-------------------------------------------------------------------|

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The main difference between Electric and Fire offensively is Electric's lack of a PBAoE damage aura. Hot Feet is an ideal power because it does damage without requiring clicks. 

 

Elec/Kin is still a good combo. Kin helps Electric deal with its low damage. It's also a very good sapper. Both Elec and Kin "want" to be in melee, so there's some natural synergy there. You're just not likely to see Elec/Kin farmers.

Edited by oedipus_tex
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  • 5 months later

Has anyone had success with a more offensive build? Maybe using Stone epic pool or Cross-punch? I have a 50 elec/kin and would love to make him a little Scarptrollery, but am not convinced it would work. 

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