Alchemystic Posted September 13, 2020 Posted September 13, 2020 (edited) So! as many people may already know, we're three out of five on the origin power pools. So far we have Sorcery, Force of Will and Experimentation. Given that Utility Belt is likely going to be easily achievable in terms of what assets could be used (except for maybe Bolas), I figured I might look at what we can use to make Gadgetry work (if no assets were left behind by Paragon Studios). - Nano Net: Ranged, Foe -Speed, -Recharge, -Fly, -Regen You trap your foe in an energy net that significantly reduces their movement speed, attack rate and regeneration rate for a short time. Affected foes will also be knocked out of the sky. This power is strikingly similar to the Praetorian PPD power called 'Force Netting', which could be used as a base for the power to work from. The theme and the animations of the power seem to work nicely enough as a comparison to draw from. It may even be that Nano Net was based off Force Netting to begin with. If we wanted the power to look more original, maybe the animation could be swapped for something else. - Blaster Drone: Ranged, Moderate DMG(Energy), Foe -Regen You fire a series of blasts from a sophisticated energy drone. Wrist Blaster deals Moderate energy damage and will reduce the target's regeneration rate for a short time. This one is a little strange, because it's called Blaster Drone, but seems to be referenced as 'Wrist Blaster' in the description. If that's the case, the Praetorian Clockwork's 'Plasma Blast' power seems to work nicely, as it's animations look fitting, and it also seems to carry over the -Regen effect, which indicates it may have been the original inspiration for the pool power. The animation for this is what defines it, but the FX could easily be swapped out for the laser burst from either robotics or PPD shells. - Jetpack: Toggle: Self Fly, (Special) By activating this power will you will be able to fly at high speeds. While this power is active you will have the ability to engage a Turbo Boost for a short time to further speed up your flight. Jetpack is fairly simple. I think for this one using some sort of thruster FX on the back would be the simplest way to go about it, which grow more intense when the Turbo Boost power is activated. The 'original' rocket boost FX as seen on the rocket boots and sky raider jetpacks would work best in my opinion, though the newer ones as seen on the mecha or sci-fi jetpacks could work too. - Drone Barrage: Ranged Cone, Moderate DMG(Energy), Foe -Regen You fire off a barrage of energy blasts from an advanced energy drone dealing Moderate energy damage to foes in long cone in front of you. Drone Barrage requires you to have two other powers from the Gadgetry power pool. This power seems a little harder to work with. The Praetorian Clockwork has a shoulder-mounted weapon that could maybe be considered a drone, which could be used to fire a similar projectile to Blaster Drone in a cone. Other than that? maybe using the 'Steam Spray' animation to fire two wrist-blasters simultaneously could work, or the 'Full Auto Laser' animation available to robots and shells. - Force Barrier: Self, +Absorb You activate a force field around you for a short time that will absorb a high amount of damage before dissipating. Force Barrier requires you to have two other powers from the Gadgetry power pool. Force Barrier is a little more simple. By using the bubble FX granted by the Barrier incarnate power, we have something that works as a high-tech force field that doesn't borrow assets from the force field support powerset. Though perhaps as @Vandensaid, using the 'on hit' FX that the Praetorian PPD have would work just as well, if not better. Edited September 14, 2020 by Tyrannical 4
Vanden Posted September 13, 2020 Posted September 13, 2020 I still think the FX for the laser blasts used by the Paragon Police robots and power armor would work better for the pool's attacks. For Force Barrier, I'd like to see that energy barrier that the Praetorian police show when they get hit repurposed into a looping FX. 2 A Cheat Sheet for efficient Endurance Recovery slotting Invention Set Designer Tool Spreadsheet with every Ancillary Power Pool
Alchemystic Posted September 13, 2020 Author Posted September 13, 2020 1 minute ago, Vanden said: I still think the FX for the laser blasts used by the Paragon Police robots and power armor would work better for the pool's attacks. For Force Barrier, I'd like to see that energy barrier that the Praetorian police show when they get hit repurposed into a looping FX. I totally forgot about the PPD 'on hit' aura, that would actually work really well! and I think the PPD Shell/Armor guys might have the same suite of animations as Robotics henchmen, but I could be wrong. The Laser Burst and Laser Spray powers could be good candidates for a basis for Blaster Drone and Drone Barrage.
FoulVileTerror Posted September 14, 2020 Posted September 14, 2020 Honestly, I think it's the Bolos on Utility Belt that are going to trip up the Devs. Pun originally not intended, but when I realized it was coming, I just rolled with it. 1
Megawatt Posted September 14, 2020 Posted September 14, 2020 i really REALLY hope they make the various blasts from this set wrist blasts, i have a character this would be perfect for!
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