Jump to content

Recommended Posts

Posted (edited)

Saw on another thread on the Brute forums that TW/Ninja is a pretty good combo for Scrappers. I have no idea where to start, never having played a scrapper, and only some limited experience in stalkers (who sadly can't wield a TW because... y'know, it's not stealthy!). However, the prospect of a ninja wielding giant weapons really appealed to me, and I've always loved the animations of TW as well that I see on other players. The idea intrigued me! Any build advice or samples would be GREATLY appreciated on what direction to take this.

Edited by QuantumNukaCola
Posted (edited)

At work but I have something I can throw your way when I get home.  You want a ranged attack in there as well or pure melee?

 

As far as advice goes I would  say pay attention to momentum and if possible, wait until you don't have momentum going before using your heal, recovery tool or mez protection clickie.  

Edited by HelenCarnate
Posted
  On 9/14/2020 at 5:04 PM, HelenCarnate said:

At work but I have something I can throw your way when I get home.  You want a ranged attack in there as well or pure melee?

 

As far as advice goes I would  say pay attention to momentum and if possible, wait until you don't have momentum going before using your heal, recovery tool or mez protection clickie.  

Expand  

I'm ok with either ranged or melee. Whatever works best overall, I guess, in most situations, if that's a thing 🙂

  On 9/14/2020 at 7:17 PM, Ritikesh said:

I also have a build I can share, though it'll be in about 6 hours since I'm currently at work. TW/nin is a really fun combo.

Expand  

Anything at all is appreciated!! Sure sounds like a fun combo, especially with all that crazy animation flair.

Posted

So this is with a snipe in there.  Downside is to fit in Tactics for the extra +to hit for the extra fast snipe damage there is no travel power.  This thing is endurance heavy so until you get Ageless you will have to lean on your Kyoyo a bit.  I also like this option because you can get Shadow Meld which helps when you get hit with defense debuffs.  One thing to note on Ninja, you auto crit from hide.  This means you can use your Shinobi-Iri plus stealth IO in sprint to plop yourself in the middle of (most) groups, hit Build momentum (which often procs chance for build up) then open with an auto crit of Whirling Smash for around 650 damage.  If the +recharge proc kicks in and/or you are on the early side of popping ageless you can get 2 more Whirling Smashes before momentum wears off.

 

  Reveal hidden contents

 

The pure melee version has room for a travel power but no Shadow Meld or Tactics. On both builds Maneuvers is just a mule.  If you want more defense you could take the full set of Obliteration instead of just the 5 slots for a bit more melee defense.  Feel free to play around with it as you will.  Agility is another option for even faster recharge and better endurance but it is already at perma hasten without it and I rarely have endurance issues as long as I am paying attention to my blue bar. 

 

  Reveal hidden contents

 

  • Like 1
Posted
  On 9/14/2020 at 11:11 PM, HelenCarnate said:

So this is with a snipe in there.  Downside is to fit in Tactics for the extra +to hit for the extra fast snipe damage there is no travel power.  This thing is endurance heavy so until you get Ageless you will have to lean on your Kyoyo a bit.  I also like this option because you can get Shadow Meld which helps when you get hit with defense debuffs.  One thing to note on Ninja, you auto crit from hide.  This means you can use your Shinobi-Iri plus stealth IO in sprint to plop yourself in the middle of (most) groups, hit Build momentum (which often procs chance for build up) then open with an auto crit of Whirling Smash for around 650 damage.  If the +recharge proc kicks in and/or you are on the early side of popping ageless you can get 2 more Whirling Smashes before momentum wears off.

 

  Reveal hidden contents

 

The pure melee version has room for a travel power but no Shadow Meld or Tactics. On both builds Maneuvers is just a mule.  If you want more defense you could take the full set of Obliteration instead of just the 5 slots for a bit more melee defense.  Feel free to play around with it as you will.  Agility is another option for even faster recharge and better endurance but it is already at perma hasten without it and I rarely have endurance issues as long as I am paying attention to my blue bar. 

 

  Reveal hidden contents

 

Expand  

Thank you so much! I'll definitely take a look here and pick from there.

  • 1 month later
Posted

I'm not sure it gives up much, the stats on the snipe build looks like they are marginally better, although it doesn't take Titan Sweep, I took Titan Sweep on the way to 22, which is where my character is at today, and I think that extra attack really helps at lower levels/examplar. and before you can slot for bonuses. I wonder if there is a way to get Titan Sweep early in a no-snipe build.

 

With +54% accuracy, is the Kismet +6% toHit worth it?

 

 

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...