anarchangel Posted May 26, 2019 Posted May 26, 2019 I am looking for a good bane spider build for my level 33 bane. Any suggestions are appreciated.
anarchangel Posted May 29, 2019 Author Posted May 29, 2019 Anyone have anything to add here? I'm really struggling with what to go with.
UprightMan Posted May 30, 2019 Posted May 30, 2019 I have an endgame Bane build that I've put together today with some advice and that I'm working towards myself if you want me to post it. It's a fair amount of investment though. Other than that, I'd get ready to do Patron arcs at 35, so you can get the Mace pool for a bonus pet + Shatter Armor. Kind Regards, @UprightMan
anarchangel Posted May 30, 2019 Author Posted May 30, 2019 Yeah I have done that. I would love to see your build. I’m 45 now and shatter armor is crazy good.
UprightMan Posted May 30, 2019 Posted May 30, 2019 So this is what I'm building to. I'm maybe 1/5 to 1/4 of the way there so far, been having a blast in DA bringing Arachnos justice to pesky types Villain Plan by Mids' Villain Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Natural Arachnos Soldier Primary Power Set: Bane Spider Soldier Secondary Power Set: Bane Spider Training Power Pool: Speed Power Pool: Leaping Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Mace Mastery Villain Profile: Level 1: Mace Beam (A) Decimation - Accuracy/Damage (3) Decimation - Damage/Endurance (3) Decimation - Damage/Recharge (5) Decimation - Accuracy/Endurance/Recharge (5) Decimation - Accuracy/Damage/Recharge Level 1: Bane Spider Armor Upgrade (A) Unbreakable Guard - +Max HP (7) Gladiator's Armor - TP Protection +3% Def (All) (7) Titanium Coating - Resistance/Recharge (9) Titanium Coating - Resistance (9) Titanium Coating - Resistance/Endurance Level 2: Mace Beam Blast (A) Positron's Blast - Accuracy/Damage (11) Positron's Blast - Damage/Endurance (11) Positron's Blast - Damage/Recharge (13) Positron's Blast - Damage/Range (13) Positron's Blast - Accuracy/Damage/Endurance Level 4: Hasten (A) Recharge Reduction IO (15) Recharge Reduction IO Level 6: Build Up (A) Gaussian's Synchronized Fire-Control - Chance for Build Up (46) Recharge Reduction IO Level 8: Combat Jumping (A) Luck of the Gambler - Recharge Speed (17) Shield Wall - +Res (Teleportation), +5% Res (All) (17) Luck of the Gambler - Defense/Endurance (19) Luck of the Gambler - Defense Level 10: Tactical Training: Maneuvers (A) Luck of the Gambler - Recharge Speed (19) Luck of the Gambler - Defense/Endurance (21) Luck of the Gambler - Defense Level 12: Poisonous Ray (A) Touch of Lady Grey - Chance for Negative Damage (21) Touch of Lady Grey - Defense Debuff/Recharge/Endurance (23) Devastation - Accuracy/Damage (23) Devastation - Damage/Endurance (25) Devastation - Damage/Recharge (25) Devastation - Accuracy/Damage/Recharge Level 14: Super Jump (A) Blessing of the Zephyr - Knockback Reduction (4 points)Level 16: Tactical Training: Assault (A) Endurance Reduction IOLevel 18: Shatter (A) Superior Spider's Bite - Accuracy/Damage (27) Superior Spider's Bite - Damage/RechargeTime (27) Superior Spider's Bite - Accuracy/Damage/RechargeTime (29) Superior Spider's Bite - Damage/Endurance/RechargeTime (29) Superior Spider's Bite - Accuracy/Damage/Endurance/RechargeTime (31) Superior Spider's Bite - RechargeTime/Global Toxic Level 20: Kick (A) Knockback Distance IOLevel 22: Mental Training (A) Run Speed IOLevel 24: Cloaking Device (A) Luck of the Gambler - Recharge Speed (31) Luck of the Gambler - Defense/Endurance (31) Luck of the Gambler - Defense (33) Reactive Defenses - Defense/Endurance (33) Reactive Defenses - Defense/RechargeTime (33) Reactive Defenses - Defense/Endurance/RechargeTime Level 26: Tough (A) Steadfast Protection - Resistance/+Def 3% (34) Titanium Coating - Resistance/Recharge (34) Titanium Coating - Endurance/Recharge (34) Titanium Coating - Resistance/Endurance Level 28: Weave (A) Luck of the Gambler - Recharge Speed (36) Reactive Defenses - Defense (36) Reactive Defenses - Defense/Endurance (43) Reactive Defenses - Defense/Endurance/RechargeTime Level 30: Maneuvers (A) Luck of the Gambler - Recharge Speed (36) Reactive Defenses - Defense (37) Reactive Defenses - Defense/Endurance (37) Reactive Defenses - Scaling Resist Damage Level 32: Crowd Control (A) Superior Dominion of Arachnos - Accuracy/Damage (37) Superior Dominion of Arachnos - Damage/Recharge (39) Superior Dominion of Arachnos - Accuracy/Damage/Recharge (39) Superior Dominion of Arachnos - Damage/Endurance/Recharge (39) Superior Dominion of Arachnos - Accuracy/Damage/Endurance/Recharge (40) Superior Dominion of Arachnos - Recharge/Chance for -Dmg and Terrorize Level 35: Placate (A) Recharge Reduction IOLevel 38: Call Reinforcements (A) Expedient Reinforcement - Accuracy/Recharge (40) Expedient Reinforcement - Endurance/Damage/Recharge (40) Expedient Reinforcement - Damage/Endurance (42) Expedient Reinforcement - Accuracy/Damage/Recharge Level 41: Mace Blast (A) Decimation - Accuracy/Damage (42) Decimation - Damage/Endurance (42) Decimation - Damage/Recharge (43) Decimation - Accuracy/Endurance/Recharge (43) Decimation - Accuracy/Damage/Recharge Level 44: Shatter Armor (A) Hecatomb - Damage (45) Hecatomb - Damage/Recharge (45) Hecatomb - Accuracy/Damage/Recharge (45) Hecatomb - Accuracy/Recharge (46) Hecatomb - Damage/Endurance (46) Hecatomb - Chance of Damage(Negative) Level 47: Summon Blaster (A) Expedient Reinforcement - Accuracy/Recharge (48) Expedient Reinforcement - Endurance/Damage/Recharge (48) Expedient Reinforcement - Damage/Endurance (48) Expedient Reinforcement - Accuracy/Damage/Recharge Level 49: Web Cocoon (A) Ghost Widow's Embrace - Accuracy/Recharge (50) Ghost Widow's Embrace - Endurance/Hold (50) Lockdown - Chance for +2 Mag Hold (50) Ghost Widow's Embrace - Hold/Range Level 1: Brawl (A) EmptyLevel 1: Prestige Power Dash (A) EmptyLevel 1: Prestige Power Slide (A) EmptyLevel 1: Prestige Power Quick (A) EmptyLevel 1: Prestige Power Rush (A) EmptyLevel 1: Prestige Power Surge (A) EmptyLevel 1: Conditioning Level 1: Sprint (A) Unbounded Leap - +StealthLevel 2: Rest (A) EmptyLevel 4: Ninja Run Level 2: Swift (A) Run Speed IOLevel 2: Health (A) Panacea - +Hit Points/EnduranceLevel 2: Hurdle (A) Jumping IOLevel 2: Stamina (A) Performance Shifter - Chance for +End (15) Endurance Modification IO Level 50: Agility Core Paragon Level 50: Ion Core Final Judgement Level 50: Degenerative Core Flawless Interface Level 50: Arachnos Radial Superior Ally Level 50: Barrier Core Epiphany Level 50: Assault Radial Embodiment ------------ ------------ Kind Regards, @UprightMan
anarchangel Posted May 30, 2019 Author Posted May 30, 2019 Looks like a really good build. Why the mace blasts over bash and pulverize though?
Vanden Posted May 30, 2019 Posted May 30, 2019 This is the build I use/am planning to use. It's softcapped to Melee and Range. Note that I'm using an older version of Mids, which doesn't have Spider's Bite; that Dominion of Arachnos in Venom Grenade is actually Spider's Bite. Villain Plan by Mids' Villain Designer 1.96 http://www.cohplanner.com/ Click this DataLink to open the build! Colonel Debugger: Level 50 Natural Arachnos Soldier Primary Power Set: Bane Spider Soldier Secondary Power Set: Bane Spider Training Power Pool: Leaping Ancillary Pool: Mace Mastery Villain Profile: Level 1: Bash (A) Touch of Death - Accuracy/Damage: Level 40 (3) Touch of Death - Damage/Recharge: Level 40 (3) Touch of Death - Damage/Endurance: Level 40 (5) Touch of Death - Accuracy/Damage/Endurance: Level 40 (5) Touch of Death - Damage/Endurance/Recharge: Level 40 (7) Touch of Death - Chance of Damage(Negative): Level 40 Level 1: Bane Spider Armor Upgrade (A) Steadfast Protection - Resistance/+Def 3%: Level 30 (27) Aegis - Resistance/Endurance: Level 50 (29) Aegis - Resistance: Level 50 (29) Aegis - Psionic/Status Resistance: Level 50 (31) Aegis - Endurance/Recharge: Level 50 (31) Aegis - Resistance/Recharge: Level 50 Level 2: Wolf Spider Armor (A) Steadfast Protection - Knockback Protection: Level 30 (33) Gladiator's Armor - TP Protection +3% Def (All): Level 50 Level 4: Combat Training: Defensive (A) Defense Buff IO: Level 50 (9) Luck of the Gambler - Recharge Speed: Level 50 Level 6: Build Up (A) Recharge Reduction IO: Level 50 (7) Recharge Reduction IO: Level 50 Level 8: Super Jump (A) Jumping IO: Level 50Level 10: Tactical Training: Maneuvers (A) HamiO:Cytoskeleton Exposure (11) Defense Buff IO: Level 50 (11) Defense Buff IO: Level 50 Level 12: Poisonous Ray (A) Thunderstrike - Accuracy/Damage: Level 50 (13) Thunderstrike - Damage/Endurance/Recharge: Level 50 (13) Thunderstrike - Damage/Recharge: Level 50 (15) Thunderstrike - Accuracy/Damage/Recharge: Level 50 (15) Thunderstrike - Accuracy/Damage/Endurance: Level 50 (17) Achilles' Heel - Chance for Res Debuff: Level 20 Level 14: Pulverize (A) Touch of Death - Accuracy/Damage: Level 40 (17) Touch of Death - Damage/Endurance: Level 40 (19) Touch of Death - Damage/Recharge: Level 40 (19) Touch of Death - Accuracy/Damage/Endurance: Level 40 (21) Touch of Death - Damage/Endurance/Recharge: Level 40 (21) Touch of Death - Chance of Damage(Negative): Level 40 Level 16: Venom Grenade (A) Dominion of Arachnos - Accuracy/Damage: Level 50 (33) Dominion of Arachnos - Damage/Recharge: Level 50 (34) Dominion of Arachnos - Accuracy/Damage/Recharge: Level 50 (34) Dominion of Arachnos - Damage/Endurance/Recharge: Level 50 (42) Dominion of Arachnos - Accuracy/Damage/Endurance/Recharge: Level 50 (50) Dominion of Arachnos - Recharge/Chance for -Dmg and Terrorize: Level 50 Level 18: Shatter (A) Touch of Death - Accuracy/Damage: Level 40 (23) Touch of Death - Damage/Endurance: Level 40 (23) Touch of Death - Damage/Recharge: Level 40 (25) Touch of Death - Accuracy/Damage/Endurance: Level 40 (25) Touch of Death - Damage/Endurance/Recharge: Level 40 (27) Touch of Death - Chance of Damage(Negative): Level 40 Level 20: Tactical Training: Leadership (A) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 50Level 22: Mental Training (A) Run Speed IO: Level 50Level 24: Cloaking Device (A) Defense Buff IO: Level 50 (33) Luck of the Gambler - Recharge Speed: Level 50 Level 26: Placate (A) Recharge Reduction IO: Level 50 (31) Recharge Reduction IO: Level 50 Level 28: Surveillance (A) Analyze Weakness - Accuracy/Recharge: Level 50Level 30: Tactical Training: Assault (A) Endurance Reduction IO: Level 50Level 32: Crowd Control (A) Scirocco's Dervish - Accuracy/Damage: Level 50 (34) Scirocco's Dervish - Damage/Endurance: Level 50 (36) Scirocco's Dervish - Damage/Recharge: Level 50 (36) Scirocco's Dervish - Accuracy/Recharge: Level 50 (36) Scirocco's Dervish - Accuracy/Damage/Endurance: Level 50 (37) Recharge Reduction IO: Level 50 Level 35: Mace Blast (A) Thunderstrike - Accuracy/Damage: Level 50 (37) Thunderstrike - Damage/Endurance: Level 50 (37) Thunderstrike - Damage/Recharge: Level 50 (39) Thunderstrike - Accuracy/Damage/Recharge: Level 50 (39) Thunderstrike - Accuracy/Damage/Endurance: Level 50 (39) Thunderstrike - Damage/Endurance/Recharge: Level 50 Level 38: Call Reinforcements (A) Expedient Reinforcement - Accuracy/Recharge: Level 50 (40) Expedient Reinforcement - Accuracy/Damage/Recharge: Level 50 (40) Expedient Reinforcement - Endurance/Damage/Recharge: Level 50 (40) Expedient Reinforcement - Accuracy/Damage: Level 50 (42) Soulbound Allegiance - Damage/Recharge: Level 50 Level 41: Shatter Armor (A) Touch of Death - Accuracy/Damage: Level 40 (42) Touch of Death - Damage/Endurance: Level 40 (43) Touch of Death - Damage/Recharge: Level 40 (43) Touch of Death - Accuracy/Damage/Endurance: Level 40 (43) Touch of Death - Damage/Endurance/Recharge: Level 40 (45) Touch of Death - Chance of Damage(Negative): Level 40 Level 44: Summon Blaster (A) Expedient Reinforcement - Accuracy/Recharge: Level 50 (45) Expedient Reinforcement - Accuracy/Damage: Level 50 (45) Expedient Reinforcement - Accuracy/Damage/Recharge: Level 50 (46) Expedient Reinforcement - Endurance/Damage/Recharge: Level 50 (46) Recharge Reduction IO: Level 50 Level 47: Web Cocoon (A) Lockdown - Accuracy/Hold: Level 50 (48) Lockdown - Accuracy/Recharge: Level 50 (48) Lockdown - Recharge/Hold: Level 50 (48) Lockdown - Endurance/Recharge/Hold: Level 50 (50) Lockdown - Accuracy/Endurance/Recharge/Hold: Level 50 (50) Lockdown - Chance for +2 Mag Hold: Level 50 Level 49: Web Envelope (A) Enfeebled Operation - Accuracy/Recharge: Level 50Level 1: Brawl (A) EmptyLevel 1: Sprint (A) EmptyLevel 2: Rest (A) EmptyLevel 1: Conditioning Level 4: Ninja Run Level 2: Swift (A) Run Speed IO: Level 50Level 2: Hurdle (A) EmptyLevel 2: Health (A) Miracle - +Recovery: Level 40Level 2: Stamina (A) Endurance Modification IO: Level 50 (9) Endurance Modification IO: Level 50 (46) Performance Shifter - Chance for +End: Level 50 Level 1: Prestige Power Slide (A) EmptyLevel 1: Prestige Power Dash (A) EmptyLevel 1: Prestige Power Quick (A) EmptyLevel 1: Prestige Power Surge (A) EmptyLevel 1: Prestige Power Rush (A) EmptyLevel 50: Musculature Total Core Revamp ------------ ------------ A Cheat Sheet for efficient Endurance Recovery slotting Invention Set Designer Tool Spreadsheet with every Ancillary Power Pool
UprightMan Posted June 1, 2019 Posted June 1, 2019 Looks like a really good build. Why the mace blasts over bash and pulverize though? I don't generally use the blasts, they're mostly there for IO sets. My attack chain is generally swapping between Shatter, Crowd Control, Shatter Armor with an occasional AOE mace blast if I feel really keen/bored. The ranged choices are useful for things like RWZ raids where melee gets chaotic but not generally useful for primary gameplay. I haven't exemped this build down to 10/15 yet, no idea how it plays there. But I have the vet attack powers. Kind Regards, @UprightMan
thorsmitersaw Posted June 9, 2019 Posted June 9, 2019 Are the mace blasts worth building into? I always thought they looked and sounded amazingly cool. Maybe I should stick to huntsman if I want to do that sort of thing?
Vanden Posted June 10, 2019 Posted June 10, 2019 The ranged attacks are fairly weak, but they recharge quickly. Unfortunately, this makes the lengthy activation time something of an issue. A Cheat Sheet for efficient Endurance Recovery slotting Invention Set Designer Tool Spreadsheet with every Ancillary Power Pool
Ozryk Posted June 11, 2019 Posted June 11, 2019 The mace blasts are not there to be the mainstay of a build. A Bane isn't a blaster. But they're not bad to have in your build. Sometimes you either can't reach, or don't want to get close to, a particular enemy, and being able to stand out of reach and peck at them is still pretty useful. It's nice to deal a parting shot or two to runners as well, and as Spellward says, slotting IO's. Here's my prospective Bane build, optimized as I wanted to make him: Villain Plan by Mids' Villain Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Bane Machine: Level 50 Natural Arachnos Soldier Primary Power Set: Bane Spider Soldier Secondary Power Set: Bane Spider Training Power Pool: Flight Power Pool: Fighting Ancillary Pool: Mace Mastery Villain Profile: Level 1: Bash -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx(5), TchofDth-Dmg/Rchg(5), TchofDth-Acc/Dmg/EndRdx(7), TchofDth-Dmg/EndRdx/Rchg(7), TchofDth-Dam%(9) Level 1: Bane Spider Armor Upgrade -- ResDam-I(A), ResDam-I(3), GldArm-3defTpProc(3) Level 2: Mace Beam -- SprSpdBit-Acc/Dmg(A), SprSpdBit-Acc/Dmg/Rchg(17), SprSpdBit-Dmg/EndRdx/Rchg(19), SprSpdBit-Acc/Dmg/EndRdx/Rchg(19), SprSpdBit-Rchg/Global Toxic(34) Level 4: Fly -- EndRdx-I(A) Level 6: Hover -- DefBuff-I(A), DefBuff-I(17) Level 8: Build Up -- RctRtc-Pcptn(A) Level 10: Tactical Training: Maneuvers -- ShlWal-Def/EndRdx(A), ShlWal-Def/Rchg(11), ShlWal-EndRdx/Rchg(11), ShlWal-Def/EndRdx/Rchg(13), ShlWal-Def(13), ShlWal-ResDam/Re TP(15) Level 12: Poisonous Ray -- SprDmnofA-Acc/Dmg(A), SprDmnofA-Acc/Dmg/Rchg(34), SprDmnofA-Dmg/EndRdx/Rchg(37), SprDmnofA-Acc/Dmg/EndRdx/Rchg(40), SprDmnofA-Rchg/DmgFear%(43) Level 14: Pulverize -- Hct-Dmg(A), Hct-Dmg/Rchg(15), Hct-Acc/Dmg/Rchg(29), Hct-Acc/Rchg(34), Hct-Dmg/EndRdx(46), Hct-Dam%(48) Level 16: Boxing -- Empty(A) Level 18: Shatter -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(45), SprBlsCol-Acc/Dmg/EndRdx(45), SprBlsCol-Acc/Dmg/Rchg(45), SprBlsCol-Dmg/EndRdx/Acc/Rchg(46), SprBlsCol-Rchg/HoldProc(46) Level 20: Tactical Training: Leadership -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(21), GssSynFr--ToHit/Rchg/EndRdx(21), GssSynFr--Rchg/EndRdx(23), GssSynFr--ToHit/EndRdx(23), GssSynFr--Build%(25) Level 22: Mental Training -- Flight-I(A) Level 24: Cloaking Device -- DefBuff-I(A), DefBuff-I(25) Level 26: Tough -- Ags-ResDam/EndRdx(A), Ags-ResDam/Rchg(27), Ags-EndRdx/Rchg(27), Ags-ResDam/EndRdx/Rchg(29), Ags-Psi/Status(33) Level 28: Surveillance -- AnlWkn-%ToHit(A) Level 30: Weave -- Rct-Def(A), Rct-Def/EndRdx(31), Rct-EndRdx/Rchg(31), Rct-Def/Rchg(31), Rct-Def/EndRdx/Rchg(33), Rct-ResDam%(33) Level 32: Crowd Control -- Arm-Dmg(A), Arm-Dmg/Rchg(48), Arm-Acc/Dmg/Rchg(48), Arm-Acc/Rchg(50), Arm-Dmg/EndRdx(50), Arm-Dam%(50) Level 35: Web Cocoon -- SprEnt-Acc/Hold(A), SprEnt-Hold/Rchg(36), SprEnt-End/Rchg(36), SprEnt-Acc/Hold/End(36), SprEnt-Acc/Hold/End/Rchg(37), SprEnt-Rchg/AbsorbProc(37) Level 38: Mace Blast -- Apc-Dmg(A), Apc-Dmg/Rchg(39), Apc-Acc/Dmg/Rchg(39), Apc-Acc/Rchg(39), Apc-Dmg/EndRdx(40), Apc-Dam%(40) Level 41: Web Envelope -- GrvAnc-Immob(A), GrvAnc-Immob/Rchg(42), GrvAnc-Acc/Immob/Rchg(42), GrvAnc-Immob/EndRdx(42), GrvAnc-Acc/Rchg(43), GrvAnc-Hold%(43) Level 44: Tactical Training: Assault -- EndRdx-I(A) Level 47: Wolf Spider Armor -- StdPrt-ResDam/Def+(A) Level 49: Combat Training: Defensive -- Ksm-ToHit+(A) Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Conditioning Level 1: Sprint -- Empty(A) Level 2: Rest -- RechRdx-I(A) Level 4: Ninja Run Level 2: Swift -- Flight-I(A) Level 2: Health -- Mrc-Rcvry+(A) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- EndMod-I(A), EndMod-I(9) ------------ ------------
Prototelis Posted June 12, 2019 Posted June 12, 2019 Here is my go at it; Soft capped all defenses except psionic, decent S/L res, perma hasten, and perma placate. Villain Plan by Mids' Villain Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Natural Arachnos Soldier Primary Power Set: Bane Spider Soldier Secondary Power Set: Bane Spider Training Power Pool: Speed Power Pool: Leaping Power Pool: Leadership Power Pool: Fighting Ancillary Pool: Mace Mastery Villain Profile: Level 1: Bash (A) Superior Spider's Bite - Accuracy/Damage (5) Superior Spider's Bite - Damage/RechargeTime (11) Superior Spider's Bite - Accuracy/Damage/RechargeTime (17) Superior Spider's Bite - Damage/Endurance/RechargeTime (33) Superior Spider's Bite - RechargeTime/Global Toxic Level 1: Bane Spider Armor Upgrade (A) Steadfast Protection - Resistance/+Def 3% (3) Steadfast Protection - Knockback Protection (3) Gladiator's Armor - TP Protection +3% Def (All) Level 2: Combat Training: Defensive (A) Shield Wall - +Res (Teleportation), +5% Res (All) (5) Reactive Defenses - Scaling Resist Damage (21) Luck of the Gambler - Recharge Speed Level 4: Super Speed (A) EmptyLevel 6: Build Up (A) Gaussian's Synchronized Fire-Control - Chance for Build UpLevel 8: Mace Beam Blast (A) Superior Dominion of Arachnos - Accuracy/Damage (11) Superior Dominion of Arachnos - Damage/Recharge (17) Superior Dominion of Arachnos - Accuracy/Damage/Recharge (21) Superior Dominion of Arachnos - Damage/Endurance/Recharge (23) Superior Dominion of Arachnos - Recharge/Chance for -Dmg and Terrorize Level 10: Mace Beam Volley (A) Ragnarok - Damage (31) Ragnarok - Damage/Recharge (34) Ragnarok - Accuracy/Damage/Recharge (36) Ragnarok - Accuracy/Recharge (36) Ragnarok - Damage/Endurance Level 12: Tactical Training: Maneuvers (A) Luck of the Gambler - Defense (13) Luck of the Gambler - Defense/Endurance (13) Luck of the Gambler - Defense/Recharge (15) Luck of the Gambler - Defense/Endurance/Recharge (15) Luck of the Gambler - Recharge Speed Level 14: Pulverize (A) Hecatomb - Damage (37) Hecatomb - Damage/Recharge (40) Hecatomb - Accuracy/Damage/Recharge (40) Hecatomb - Accuracy/Recharge (43) Hecatomb - Chance of Damage(Negative) Level 16: Tactical Training: Assault (A) Endurance Reduction IOLevel 18: Combat Jumping (A) Red Fortune - Defense (19) Red Fortune - Defense/Endurance (19) Red Fortune - Defense/Recharge (23) Red Fortune - Endurance/Recharge (29) Red Fortune - Defense/Endurance/Recharge Level 20: Tactical Training: Leadership (A) Adjusted Targeting - To Hit Buff (34) Adjusted Targeting - To Hit Buff/Recharge (36) Adjusted Targeting - To Hit Buff/Endurance/Recharge (37) Adjusted Targeting - Endurance/Recharge (37) Adjusted Targeting - To Hit Buff/Endurance (46) Adjusted Targeting - Recharge Level 22: Mental Training (A) Run Speed IOLevel 24: Cloaking Device (A) Luck of the Gambler - Defense (25) Luck of the Gambler - Recharge Speed (25) Luck of the Gambler - Defense/Endurance (31) Luck of the Gambler - Defense/Recharge (43) Luck of the Gambler - Endurance/Recharge Level 26: Maneuvers (A) Red Fortune - Defense (27) Red Fortune - Defense/Endurance (27) Red Fortune - Defense/Recharge (29) Red Fortune - Endurance/Recharge (31) Red Fortune - Defense/Endurance/Recharge (40) Luck of the Gambler - Recharge Speed Level 28: Assault (A) Endurance Reduction IOLevel 30: Placate (A) Recharge Reduction IO (34) Recharge Reduction IO Level 32: Kick (A) EmptyLevel 35: Mace Blast (A) Apocalypse - Damage (33) Apocalypse - Damage/Recharge (33) Apocalypse - Accuracy/Damage/Recharge (45) Apocalypse - Damage/Endurance (46) Apocalypse - Chance of Damage(Negative) Level 38: Tough (A) Aegis - Resistance (39) Aegis - Resistance/Endurance (39) Aegis - Resistance/Recharge (39) Aegis - Resistance/Endurance/Recharge Level 41: Weave (A) Luck of the Gambler - Defense (42) Luck of the Gambler - Defense/Endurance (42) Luck of the Gambler - Defense/Recharge (42) Luck of the Gambler - Defense/Endurance/Recharge (43) Luck of the Gambler - Recharge Speed Level 44: Disruptor Blast (A) Positron's Blast - Accuracy/Damage (45) Positron's Blast - Damage/Endurance (45) Positron's Blast - Damage/Recharge (46) Positron's Blast - Damage/Range (50) Positron's Blast - Chance of Damage(Energy) Level 47: Shatter Armor (A) Crushing Impact - Accuracy/Damage (48) Crushing Impact - Damage/Endurance (48) Crushing Impact - Damage/Recharge (48) Crushing Impact - Accuracy/Damage/Recharge (50) Crushing Impact - Damage/Endurance/Recharge Level 49: Hasten (A) Recharge Reduction IO (50) Recharge Reduction IO Level 1: Brawl (A) EmptyLevel 1: Prestige Power Dash (A) EmptyLevel 1: Prestige Power Slide (A) EmptyLevel 1: Prestige Power Quick (A) EmptyLevel 1: Prestige Power Rush (A) EmptyLevel 1: Prestige Power Surge (A) EmptyLevel 1: Conditioning Level 1: Sprint (A) Celerity - +StealthLevel 2: Rest (A) EmptyLevel 4: Ninja Run Level 2: Swift (A) EmptyLevel 2: Health (A) Miracle - +Recovery (9) Panacea - +Hit Points/Endurance (9) Numina's Convalesence - +Regeneration/+Recovery Level 2: Hurdle (A) EmptyLevel 2: Stamina (A) Performance Shifter - EndMod (7) Performance Shifter - Chance for +End (7) Performance Shifter - EndMod/Accuracy ------------ ------------ ------------ Set Bonus Totals: 53.54 Toxic Damage (12% chance, CancelOnMiss) 18% DamageBuff(Smashing) 18% DamageBuff(Lethal) 18% DamageBuff(Fire) 18% DamageBuff(Cold) 18% DamageBuff(Energy) 18% DamageBuff(Negative) 18% DamageBuff(Toxic) 18% DamageBuff(Psionic) 8.5% Defense(Smashing) 8.5% Defense(Lethal) 9.13% Defense(Fire) 9.13% Defense(Cold) 6% Defense(Energy) 6% Defense(Negative) 6% Defense(Psionic) 11% Defense(Melee) 6% Defense(Ranged) 7.56% Defense(AoE) 97% Enhancement(Accuracy) 103.8% Enhancement(RechargeTime) 15% SpeedFlying 164.7 HP (15.37%) HitPoints 15% JumpHeight 15% SpeedJumping Knockback (Mag -4) Knockup (Mag -4) MezResist(Confused) 71.25% MezResist(Held) 71.25% MezResist(Immobilized) 71.25% MezResist(Sleep) 71.25% MezResist(Stunned) 71.25% MezResist(Terrorized) 71.25% 12% (0.21 End/sec) Recovery 62% (3.32 HP/sec) Regeneration 27.5% Resistance(Smashing) 22.25% Resistance(Fire) 22.25% Resistance(Cold) 8% Resistance(Energy) 8% Resistance(Negative) 5% Resistance(Toxic) 5% Resistance(Psionic) 0% Resistance(Smashing) 0% Resistance(Lethal) 0% Resistance(Fire) 0% Resistance(Cold) 0% Resistance(Energy) 0% Resistance(Negative) 0% Resistance(Toxic) 0% Resistance(Psionic) 27.5% Resistance(Lethal) 15% SpeedRunning
Prototelis Posted June 14, 2019 Posted June 14, 2019 Okay I spent like way too long tweaking this one; this is my take on the ultimate support bane that isn't squishy and can pump out decent burst damage. You can swap out the web grenade for something else if you want a ranged power; I included it so I could bring down fliers when needed. All defenses are soft capped while exposed except for negative, energy, and psionic. Energy and Negative reach soft cap while hidden. 78.6% s/l resistance. The scaling damage resist proc will push you pretty close to the 85% cap on s/l. Double leadership; So you give everyone 21.59% defense, 30% damage, 28% to hit by standing near them. And you have a rather decent -res chain you can perform; especially if you get the proc on disruptor blast. End usage is a little crazy, but it isn't as bad as it seems with performance shifter; which has an even bigger bonus thanks to the little bit of +end the build gives you and once you have the accolades. I wasn't able to fit any -knockback to knockdown and maintain all the set bonuses I was looking for; but it shouldn't be that big of a deal. Crowd Control is probably the worst offender, and you shouldn't need to use it that much. I tested this on Justin; and its pretty beast on its own. In a team it should be an incredible force multiplier. Villain Plan by Mids' Villain Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Oddly suportive villain: Level 50 Natural Arachnos Soldier Primary Power Set: Bane Spider Soldier Secondary Power Set: Bane Spider Training Power Pool: Speed Power Pool: Leadership Power Pool: Fighting Ancillary Pool: Mace Mastery Villain Profile: Level 1: Bash (A) Superior Spider's Bite - Accuracy/Damage (3) Superior Spider's Bite - Damage/RechargeTime (3) Superior Spider's Bite - Accuracy/Damage/RechargeTime (5) Superior Spider's Bite - Damage/Endurance/RechargeTime (5) Superior Spider's Bite - Accuracy/Damage/Endurance/RechargeTime (34) Superior Spider's Bite - RechargeTime/Global Toxic Level 1: Bane Spider Armor Upgrade (A) Aegis - Resistance (7) Aegis - Resistance/Endurance (7) Aegis - Resistance/Recharge (9) Aegis - Resistance/Endurance/Recharge (9) Gladiator's Armor - TP Protection +3% Def (All) (11) Steadfast Protection - Resistance/+Def 3% Level 2: Combat Training: Defensive (A) Kismet - Defense/Endurance (11) Kismet - Defense/Recharge (13) Kismet - Defense/Endurance/Recharge (13) Luck of the Gambler - Recharge Speed (15) Reactive Defenses - Scaling Resist Damage Level 4: Super Speed (A) Run Speed IOLevel 6: Build Up (A) Gaussian's Synchronized Fire-Control - To Hit Buff (21) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge (21) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance (23) Gaussian's Synchronized Fire-Control - Recharge/Endurance (23) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance (25) Gaussian's Synchronized Fire-Control - Chance for Build Up Level 8: Assault (A) Endurance Reduction IOLevel 10: Tactical Training: Maneuvers (A) Luck of the Gambler - Defense (25) Luck of the Gambler - Defense/Endurance (27) Luck of the Gambler - Defense/Recharge (27) Luck of the Gambler - Recharge Speed (29) Luck of the Gambler - Defense/Endurance/Recharge Level 12: Maneuvers (A) Luck of the Gambler - Defense (29) Luck of the Gambler - Defense/Endurance (31) Luck of the Gambler - Defense/Recharge (31) Luck of the Gambler - Recharge Speed (31) Shield Wall - +Res (Teleportation), +5% Res (All) (50) Luck of the Gambler - Defense/Endurance/Recharge Level 14: Wolf Spider Armor (A) Titanium Coating - Resistance (33) Titanium Coating - Resistance/Endurance (33) Titanium Coating - Resistance/Recharge (33) Titanium Coating - Resistance/Endurance/Recharge (34) Steadfast Protection - Knockback Protection Level 16: Tactical Training: Assault (A) Endurance Reduction IOLevel 18: Tactics (A) Adjusted Targeting - To Hit Buff (34) Adjusted Targeting - To Hit Buff/Recharge Level 20: Tactical Training: Leadership (A) Adjusted Targeting - To Hit Buff (36) Adjusted Targeting - To Hit Buff/Endurance Level 22: Shatter (A) Hecatomb - Damage (36) Hecatomb - Damage/Recharge (36) Hecatomb - Accuracy/Damage/Recharge (37) Hecatomb - Accuracy/Recharge (37) Hecatomb - Chance of Damage(Negative) Level 24: Cloaking Device (A) Kismet - Defense/Endurance (37) Kismet - Defense/Recharge (39) Kismet - Defense/Endurance/Recharge (39) Luck of the Gambler - Recharge Speed Level 26: Placate (A) Recharge Reduction IOLevel 28: Surveillance (A) Shield Breaker - Defense Debuff (39) Shield Breaker - Accuracy/Defense Debuff Level 30: Kick (A) Damage Increase IOLevel 32: Crowd Control (A) Obliteration - Damage (40) Obliteration - Accuracy/Recharge (40) Obliteration - Damage/Recharge (40) Obliteration - Accuracy/Damage/Recharge (42) Obliteration - Accuracy/Damage/Endurance/Recharge (42) Obliteration - Chance for Smashing Damage Level 35: Tough (A) Titanium Coating - Resistance (42) Titanium Coating - Resistance/Endurance (43) Titanium Coating - Resistance/Recharge (43) Titanium Coating - Endurance/Recharge Level 38: Weave (A) Luck of the Gambler - Defense (43) Luck of the Gambler - Defense/Endurance (45) Luck of the Gambler - Defense/Recharge (45) Luck of the Gambler - Endurance/Recharge (45) Luck of the Gambler - Recharge Speed Level 41: Web Envelope (A) Accuracy IOLevel 44: Shatter Armor (A) Mako's Bite - Accuracy/Damage (46) Mako's Bite - Damage/Endurance (46) Mako's Bite - Damage/Recharge (46) Mako's Bite - Accuracy/Endurance/Recharge (48) Mako's Bite - Chance of Damage(Lethal) Level 47: Disruptor Blast (A) Annihilation - Accuracy/Damage (48) Annihilation - Damage/RechargeTime (48) Annihilation - Accuracy/Damage/RechargeTime (50) Annihilation - Accuracy/Damage/Endurance (50) Annihilation - Chance for Res Debuff Level 49: Mental Training (A) Run Speed IOLevel 1: Brawl (A) EmptyLevel 1: Prestige Power Dash (A) EmptyLevel 1: Prestige Power Slide (A) EmptyLevel 1: Prestige Power Quick (A) EmptyLevel 1: Prestige Power Rush (A) EmptyLevel 1: Prestige Power Surge (A) EmptyLevel 1: Conditioning Level 1: Sprint (A) Celerity - +StealthLevel 2: Rest (A) EmptyLevel 4: Ninja Run Level 2: Swift (A) Run Speed IOLevel 2: Health (A) Miracle - +Recovery (15) Panacea - +Hit Points/Endurance (17) Numina's Convalesence - +Regeneration/+Recovery Level 2: Hurdle (A) Jumping IOLevel 2: Stamina (A) Performance Shifter - EndMod (17) Performance Shifter - EndMod/Accuracy (19) Performance Shifter - EndMod/Recharge (19) Performance Shifter - Chance for +End Level 0: Born In Battle Level 0: High Pain Threshold Level 0: Invader Level 0: Marshal ------------ ------------ ------------ Set Bonus Totals: 53.54 Toxic Damage (12% chance, CancelOnMiss) 16.5% DamageBuff(Smashing) 16.5% DamageBuff(Lethal) 16.5% DamageBuff(Fire) 16.5% DamageBuff(Cold) 16.5% DamageBuff(Energy) 16.5% DamageBuff(Negative) 16.5% DamageBuff(Toxic) 16.5% DamageBuff(Psionic) 11.63% Defense(Smashing) 11.63% Defense(Lethal) 10.38% Defense(Fire) 10.38% Defense(Cold) 7.25% Defense(Energy) 7.25% Defense(Negative) 6% Defense(Psionic) 17.25% Defense(Melee) 8.5% Defense(Ranged) 10.06% Defense(AoE) 4.95% Max End 3% Enhancement(Max EnduranceDiscount) 51% Enhancement(Accuracy) 52.5% Enhancement(RechargeTime) 22.5% SpeedFlying 156.6 HP (14.62%) HitPoints 22.5% JumpHeight 22.5% SpeedJumping Knockback (Mag -4) Knockup (Mag -4) MezResist(Confused) 72.5% MezResist(Held) 72.5% MezResist(Immobilized) 72.5% MezResist(Sleep) 72.5% MezResist(Stunned) 72.5% MezResist(Terrorized) 72.5% 14.5% (0.25 End/sec) Recovery 56% (3 HP/sec) Regeneration 35.75% Resistance(Smashing) 35.75% Resistance(Lethal) 11% Resistance(Fire) 11% Resistance(Cold) 10.25% Resistance(Energy) 10.25% Resistance(Negative) 6.5% Resistance(Toxic) 6.5% Resistance(Psionic) 0% Resistance(Smashing) 0% Resistance(Lethal) 0% Resistance(Fire) 0% Resistance(Cold) 0% Resistance(Energy) 0% Resistance(Negative) 0% Resistance(Toxic) 0% Resistance(Psionic) 22.5% SpeedRunning
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