csr Posted October 26, 2020 Posted October 26, 2020 It would be nice to be able to monitor your Absorption as you can your Current Hit Points.
Rejolt Posted October 26, 2020 Posted October 26, 2020 Adding absorb to combat attributes... … and ice tanks … and ice control auras per target hit to protect teammates/self … and to force fields But to OP.. yes. /endthreadjack Thanks for D-Sync Enhancements! Just wish things like Resist/End, Heal/End and Damage/Mez had a third stat that made them more viable. Suggestions - add Recharge to Ribosomes, Range to Golgis, and Slows to Peroxisomes. These changes would allow for an endurance cost/range, recharge/endurance, and slow/mez or slow/damage enhancements.
Greycat Posted October 27, 2020 Posted October 27, 2020 I don't know if there's a technical reason it's not there or it's just "they didn't get around to putting it in" (given how late Absorb came around, I'm suspecting the latter) but if possible, yeah. Kheldian Lore and Backstory Guide 2.0: HC edition Out to EAT : A look at Epic ATs - what is, could have been, and never was Want 20 merits? Got a couple of minutes? Mini guide to the Combat Attributes window
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