Vanden Posted November 13, 2020 Posted November 13, 2020 Stun in Energy Manipulation will play a projectile FX even when not in one of its ranged modes. This has no effect on the power's timing; the enemies are hit with the normal timings for the melee versions of the power, the projectile is just also there. These screenshots show the projectile present, even though I am not using Boost Range: Normal Stun: Power Boost active: A Cheat Sheet for efficient Endurance Recovery slotting Invention Set Designer Tool Spreadsheet with every Ancillary Power Pool
Vanden Posted November 21, 2020 Author Posted November 21, 2020 This bug is still present in Release Candidate 2. A Cheat Sheet for efficient Endurance Recovery slotting Invention Set Designer Tool Spreadsheet with every Ancillary Power Pool
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