Jump to content

My Farmer Build, Suggestions?


poproxx

Recommended Posts

Villain Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

RAD FIRE RESTART: Level 50 Magic Brute
Primary Power Set: Radiation Melee
Secondary Power Set: Fiery Aura
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Mu Mastery

Villain Profile:
Level 1: Radioactive Smash -- Hct-Dam%(A), Hct-Dmg/EndRdx(3), Hct-Dmg(3), Hct-Dmg/Rchg(5), Hct-Acc/Dmg/Rchg(5)
Level 1: Fire Shield -- Ags-ResDam(A), Ags-ResDam/EndRdx(7), Ags-ResDam/EndRdx/Rchg(7)
Level 2: Blazing Aura -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(9), SprAvl-Acc/Dmg/EndRdx(9), SprAvl-Acc/Dmg/Rchg(11), SprAvl-Acc/Dmg/EndRdx/Rchg(11), SprAvl-Rchg/KDProc(13)
Level 4: Healing Flames -- DctWnd-Rchg(A), DctWnd-Heal(17), DctWnd-Heal/EndRdx(19), DctWnd-EndRdx/Rchg(19), DctWnd-Heal/EndRdx/Rchg(21)
Level 6: Boxing -- AbsAmz-ToHitDeb%(A)
Level 8: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(21)
Level 10: Temperature Protection -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(23)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(23)
Level 14: Tough -- Ags-ResDam(A), Ags-ResDam/EndRdx(25), Ags-ResDam/EndRdx/Rchg(25)
Level 16: Plasma Shield -- Ags-ResDam(A), Ags-ResDam/EndRdx(27), Ags-ResDam/EndRdx/Rchg(27)
Level 18: Irradiated Ground -- OvrFrc-Dam/KB(A), Arm-Dam%(29), Arm-Dmg/EndRdx(29), Arm-Dmg(31), Arm-Acc/Dmg/Rchg(31), Arm-Dmg/Rchg(31)
Level 20: Consume -- OvrFrc-Acc/Dmg(A), OvrFrc-End/Rech(33), OvrFrc-Acc/Dmg/End(33), Obl-%Dam(33), Obl-Acc/Dmg/EndRdx/Rchg(34), Obl-Acc/Dmg/Rchg(34)
Level 22: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(34), LucoftheG-Def/EndRdx(36)
Level 24: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(36), LucoftheG-Def/EndRdx(36)
Level 26: Super Speed -- EndRdx-I(A)
Level 28: Burn -- SprUnrFur-Rchg/+Regen/+End(A), Obl-%Dam(37), Obl-Acc/Dmg/EndRdx/Rchg(37), Obl-Dmg(37), Obl-Acc/Rchg(39), Obl-Acc/Dmg/Rchg(39)
Level 30: Fusion -- RechRdx-I(A)
Level 32: Atom Smasher -- SprBrtFur-Rech/Fury(A), SprBrtFur-Acc/Dmg/EndRdx/Rchg(39), SprBrtFur-Dmg/EndRdx/Rchg(40), SprBrtFur-Acc/Dmg/Rchg(40), SprBrtFur-Dmg/Rchg(40)
Level 35: Devastating Blow -- SprBlsCol-Rchg/HoldProc(A), SprBlsCol-Dmg/EndRdx/Acc/Rchg(42), SprBlsCol-Acc/Dmg/Rchg(42), SprBlsCol-Acc/Dmg/EndRdx(42), SprBlsCol-Dmg/EndRdx(43), SprBlsCol-Acc/Dmg(50)
Level 38: Electrifying Fences -- SprFrzBls-Rchg/ImmobProc(A), SprFrzBls-Dmg/EndRdx/Acc/Rchg(43), SprFrzBls-Acc/Dmg/Rchg(43), SprFrzBls-Acc/Dmg/EndRdx(45), SprFrzBls-Dmg/EndRdx(45), SprFrzBls-Acc/Dmg(45)
Level 41: Ball Lightning -- Artl-End/Rech/Rng(A), Artl-Acc/Rech/Rng(46), Artl-Acc/Dam(46), Artl-Dam/End(46), Artl-Dam/Rech(48)
Level 44: Static Discharge -- Artl-End/Rech/Rng(A), Artl-Acc/Rech/Rng(48), Artl-Acc/Dam/Rech(48), Artl-Dam/Rech(50), Artl-Dam/End(50)
Level 47: Fiery Embrace -- RechRdx-I(A)
Level 49: Tactics -- GssSynFr--Build%(A)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(13), Pnc-Heal/+End(15)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(15), PwrTrns-+Heal(17)
Level 50: Musculature Radial Paragon
Level 50: Ageless Core Epiphany
Level 50: Ion Core Final Judgement
Level 50: Assault Radial Embodiment
Level 50: Reactive Radial Flawless Interface
Level 50: Banished Pantheon Radial Superior Ally
------------

 

 

Link to comment
Share on other sites

Link to comment
Share on other sites

| Copy & Paste this data into Mids' Reborn : Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1527;702;1404;HEX;|
|78DA6594CB6F125114C6EFC04C292DB420D0D2972D94522C9682ED428DC6540B460|
|54B68E31627ED48276928019AE8D2BD31B6D574E3AB3E62BA71659FFA87B85013D7|
|C6C7CA8D463CCCF9042213C86FE6BBDF77E7DC7367267573C6F6FAE2ED73426ABFB|
|0AC964AD9F3C5D5B2A6A4D49CBE6016423832D33343894B99F850263E373F9D99B7|
|90D86798B2296D59D32219755157CBFA4A9EAFBD3C36A3DDD0F2252D92D0B5E2ADE|
|CF46A5115F6F4CACA3209B9A5B29ECFD98CABA4A616E8A2CDB8982B68DA62E73F7D|
|512B9696F482275ED01722B8E16A36A596CA34A397AA08D3FF4E50E0A8C8226C122|
|2260BD3181864CAA36088B953B54B46C624A624436B898293CCDDAA853D8AF45036|
|B4D647E06366DB13F029D3B6C5DCA394193599D33C9F639679E40A98248ECAC27D9|
|529515B15CE086596EBEC22CDC23548160FE7DC6EE2802CF649B562CCDACD5AD709|
|B3E1F153AE1D63EDD52655E702CD3466C7DAED58BB176BF762ED0734DA094F273CB|
|DF0F4C2B3467D77A23FCECF7CDFFEB35C77FF19E6D193E069F014F390522E63032A|
|8AEB0367873E829F40C1F45538E3FB833DA4FA3DA8CD839EF8DCCC6107D3499E6E7|
|8BAE119FECF334C9E1EF4BBC7C7BD795B7DB2B1A63E27EF650075045047E01733F8|
|1B445D77A91F03986F00BDDE206D90E793075FF23CC117CCD1E7E033708BB94E193|
|FCFA3F81F700DC7EE831BE03A736C8D19BBC7BC4E538C203B7200CF3EB8C73CBE0B|
|EE806F982A6543786643AD8AA18D5B403328332714E62B3BBF83D54C18990964265|
|A98317863C8BE2377047D8AA04F2EDA8B28B4E8369E21B9F65ED38F0E31D6A4449B|
|94589332D9A44C352909B9F63DA8249B46D3320649910CC5EAA8BDDF95AF6DB5EF8|
|490C6793DDFEB9A49BACCEFB7ED1A3F771D3EDEE76F8DB910E77E34E636B90F1DEB|
|4CC74FDEA7A48B805A371BCE7BDCF5F36D7FFDFC7D83E74BA07EFE17212CEB02|
|-------------------------------------------------------------------|

Link to comment
Share on other sites

Your build with some slot and set shuffling, if you wanna keep static throw a posi set in, mu lightning just there for purple set, you don't need ss on an ae farmer so you could swap it out for something else:

 

Villain Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designer

RAD FIRE RESTART: Level 50 Magic Brute
Primary Power Set: Radiation Melee
Secondary Power Set: Fiery Aura
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Mu Mastery

Villain Profile:
------------
Level 1:    Radioactive Smash        Hct-Dam%(A), Hct-Dmg/EndRdx(3), Hct-Dmg(3), Hct-Dmg/Rchg(5), Hct-Acc/Dmg/Rchg(5)
Level 1:    Fire Shield            Ags-ResDam(A), Ags-ResDam/EndRdx(7), Ags-ResDam/EndRdx/Rchg(7)
Level 2:    Blazing Aura            SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(9), SprAvl-Acc/Dmg/EndRdx(9), SprAvl-Acc/Dmg/Rchg(11), SprAvl-Acc/Dmg/EndRdx/Rchg(11), SprAvl-Rchg/KDProc(13)
Level 4:    Healing Flames            DctWnd-Rchg(A), DctWnd-Heal(17), DctWnd-Heal/EndRdx(19), DctWnd-EndRdx/Rchg(19), DctWnd-Heal/EndRdx/Rchg(21)
Level 6:    Boxing                AbsAmz-ToHitDeb%(A)
Level 8:    Combat Jumping            LucoftheG-Def/Rchg+(A), Ksm-ToHit+(17)
Level 10:    Temperature Protection        StdPrt-ResDam/Def+(A), GldArm-3defTpProc(23)
Level 12:    Hasten                RechRdx-I(A), RechRdx-I(21)
Level 14:    Tough                Ags-ResDam(A), Ags-ResDam/EndRdx(25), Ags-ResDam/EndRdx/Rchg(25)
Level 16:    Plasma Shield            Ags-ResDam(A), Ags-ResDam/EndRdx(27), Ags-ResDam/EndRdx/Rchg(27)
Level 18:    Irradiated Ground        AchHee-ResDeb%(A), TchofLadG-%Dam(29), TchofLadG-DefDeb/EndRdx(29), AnlWkn-%ToHit(31), FuroftheG-ResDeb%(31), FuroftheG-Acc/End/Rech(31)
Level 20:    Consume                MckBrt-Rchg(A), MckBrt-Taunt/Rng(33), MckBrt-Acc/Rchg(33), MckBrt-Taunt/Rchg/Rng(33), MckBrt-Taunt/Rchg(34), MckBrt-Taunt(34)
Level 22:    Weave                LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(23), ShlWal-Def(34), ShlWal-Def/EndRdx(36)
Level 24:    Maneuvers            LucoftheG-Def/Rchg+(A), LucoftheG-Def(36), LucoftheG-Def/EndRdx(36)
Level 26:    Super Speed            EndRdx-I(A)
Level 28:    Burn                SprUnrFur-Rchg/+Regen/+End(A), Arm-Dam%(37), Arm-Dmg/EndRdx(37), Arm-Acc/Rchg(37), Arm-Acc/Dmg/Rchg(39), Arm-Dmg/Rchg(39)
Level 30:    Fusion                GssSynFr--Build%(A)
Level 32:    Atom Smasher            SprBrtFur-Rech/Fury(A), SprBrtFur-Acc/Dmg/EndRdx/Rchg(39), SprBrtFur-Dmg/EndRdx/Rchg(40), SprBrtFur-Acc/Dmg/Rchg(40), SprBrtFur-Dmg/Rchg(40)
Level 35:    Devastating Blow        SprBlsCol-Rchg/HoldProc(A), SprBlsCol-Dmg/EndRdx/Acc/Rchg(42), SprBlsCol-Acc/Dmg/Rchg(42), SprBlsCol-Acc/Dmg/EndRdx(42), SprBlsCol-Dmg/EndRdx(43), SprBlsCol-Acc/Dmg(50)
Level 38:    Electrifying Fences        SprFrzBls-Rchg/ImmobProc(A), SprFrzBls-Dmg/EndRdx/Acc/Rchg(43), SprFrzBls-Acc/Dmg/Rchg(43), SprFrzBls-Acc/Dmg/EndRdx(45), SprFrzBls-Dmg/EndRdx(45), SprFrzBls-Acc/Dmg(45)
Level 41:    Ball Lightning            Rgn-Dmg(A), Rgn-Dmg/Rchg(46), Rgn-Acc/Dmg/Rchg(46), Rgn-Acc/Rchg(46), Rgn-Dmg/EndRdx(48)
Level 44:    Mu Lightning            Apc-Dam%(A), Apc-Dmg/EndRdx(48), Apc-Acc/Rchg(48), Apc-Acc/Dmg/Rchg(50), Apc-Dmg/Rchg(50)
Level 47:    Fiery Embrace            RechRdx-I(A)
Level 49:    Tactics                HO:Cyto(A)
Level 1:    Brawl                Empty(A)
Level 1:    Prestige Power Dash        Empty(A)
Level 1:    Prestige Power Slide        Empty(A)
Level 1:    Prestige Power Quick        Empty(A)
Level 1:    Prestige Power Rush        Empty(A)
Level 1:    Prestige Power Surge        Empty(A)
Level 1:    Fury    
Level 1:    Sprint                Empty(A)
Level 2:    Rest                Empty(A)
Level 4:    Ninja Run    
Level 2:    Swift                Run-I(A)
Level 2:    Health                Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(13), Pnc-Heal/+End(15)
Level 2:    Hurdle                Jump-I(A)
Level 2:    Stamina                PrfShf-End%(A), PrfShf-EndMod(15)
Level 50:    Musculature Radial Paragon    
Level 50:    Ageless Core Epiphany    
Level 50:    Ion Core Final Judgement    
Level 50:    Assault Radial Embodiment    
Level 50:    Reactive Radial Flawless Interface    
Level 50:    Banished Pantheon Radial Superior Ally    
------------

| Copy & Paste this data into Mids' Reborn : Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1527;712;1424;HEX;|
|78DA6594CB4F135114C6EF74A622B485D6B650A03C5A4AA920A5E561E28310146A8|
|4569A42DCD6098C305AA1E923D1A57B6304346C7CE163C1C695BCD48D7B5DB9F17F|
|303EFE01534FE77CB64D3A69F3BBF7BBDFB973EEB9F74EE2EE8CF5DD95FB5342B25|
|CCEA8F97CFA52AE58D0CC0975555F968510F6D4F44C6FEC6A6AB63735BBB8349D5A|
|6A20B1D330A5135A46D3C2297545570BFAC63AF73D3C36A3DDD4D6F35A38A66BB97|
|BE9E9624E15B6E4C6468684D5B582BEBE6A357A714DCD52A7C9E82C66356DA5E5BF|
|BEA2E5F26B7AD63D9BD597C37861319D50F3059AD143590CD1FF4150E0292962C82|
|4445411A64130C85406C01073BF6C978C189318970CED44041C631E942DEC314B4F|
|15433BF90C7CCE6C7A01BE645A7799871425232739C9F3D91798A7E6C138714011A|
|E6B4C89CA6AE618615EE03C5B496BE01CA40637E6F94BDD2E451C111A31D6D82619|
|5AEBA86C78FC1467C198A55C24D25CA04C6336ACDD86B57BB0760FD67E4CA32DF0B|
|4C0D3014F073C9B547707E76B767CA67C9D8AF07EE5BCBD5F98DDDFC029CEAB7B92|
|F981A29CC60694CCCE3BECE9CD80B7C15B4C9F0EAE610F297F37E726BB5193D6799|
|ED737C7EC8B311DE46DC33ADAE0ED738176903CEDA87BBB8F6BF4B17CC2B1F79D0E|
|DED3C024BF3F7011BCC00C9E07CF311F525DBA305FD71E6BDBA4F5F07C4ACF5BCE2|
|DF88639F01A7C05EE32B728C68FFAFA9F700EA71F83DBE016737093197DC4BC4153|
|F423B6FF189E23F09079E600DC07DF33558A0DE1EC864639FFE131701C9C608E9C6|
|5A665BE8BE598A128C622E008331A0687999FC81D469DC2389B4EDA8B08B4C80481|
|52F22A95FB4D3F7AC4609D12A953A275CA589D325EA7C494CA77A114AF1B4D2A182|
|4453294467BE59E977E3655BE17421AE6F5FCAE6A26698EEFB9F53A9FBB661FEFF3|
|AFDAB810C7FDA96A92B4C3F56ADE62C69D04E4B853D36E7755DB7BFE6AFB7B8DE74|
|7A0DAFE07CC36E96C|
|-------------------------------------------------------------------|

Link to comment
Share on other sites

This is what I use to AFK farm/manually farm. You don't need Plasma Shield to get to 90% Fire resistance if you build right. This opens up another power pick and frees up some slots, etc. As a rule of thumb, typically you want to skip the Dmg/Rchg purple IOs. Most powers (except for Soul Drain, Shield Charge, etc) recharge quick enough without it. It could be less than a .5 second difference but it might lower your proc rate by like 10%, resulting in a loss of DPS. Managing your AoE is harder than you might think.Your first build had all 3 AoE attacks from Mu. This is actually overkill as you have 3 'good' AoE powers (Burn, Atom Smasher and Ball Lightning) and 2 'bad' AoE powers (Static Discharge and Electrifying Fences).

With the build I posted. Burn, Atom Smasher and Ball Lightning are almost gapless. I opted to take Cross Punch as an AoE option and also to boost recharge. As long as you use Cross Punch when appropriate, your 3 main AoE attacks will recharge very quickly. Speaking of recharge, I would highly recommend putting 2 +5 level 50 Recharge Redux IOs in Fiery Embrace and 1 +5 Recharge Redux in Fusion. That's about all I can say. This build is pretty nasty if you want to test it out.
 

Hero Plan by Mids' Reborn : Hero Designer 3.0.1.9
https://github.com/Reborn-Team/Hero-Designer

Click this DataLink to open the build!

Level 50 Magic Brute
Primary Power Set: Radiation Melee
Secondary Power Set: Fiery Aura
Power Pool: Speed
Power Pool: Concealment
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Mu Mastery

Hero Profile:
Level 1: Radioactive Smash -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Acc/Dmg/Rchg(17), SprBrtFur-Dmg/EndRdx/Rchg(42), SprBrtFur-Acc/Dmg/EndRdx/Rchg(42), SprBrtFur-Rech/Fury(43)
Level 1: Fire Shield -- Ags-ResDam(A), Ags-ResDam/EndRdx(3), Ags-ResDam/EndRdx/Rchg(3)
Level 2: Blazing Aura -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(5), SprAvl-Acc/Dmg/EndRdx(5), SprAvl-Acc/Dmg/Rchg(7), SprAvl-Acc/Dmg/EndRdx/Rchg(7), SprAvl-Rchg/KDProc(9)
Level 4: Healing Flames -- Prv-Heal(A), Prv-Heal/EndRdx(34), Prv-EndRdx/Rchg(40), Prv-Heal/Rchg(40), Prv-Heal/Rchg/EndRdx(40), Prv-Absorb%(42)
Level 6: Fusion -- GssSynFr--Build%(A), RechRdx-I(17)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(9)
Level 10: Temperature Protection -- Ags-ResDam(A), Ags-ResDam/EndRdx(11), Ags-ResDam/EndRdx/Rchg(11)
Level 12: Stealth -- LucoftheG-Def/Rchg+(A)
Level 14: Grant Invisibility -- LucoftheG-Def/Rchg+(A)
Level 16: Boxing -- Empty(A)
Level 18: Irradiated Ground -- Mlt-Acc/Dmg/EndRdx(A), ScrDrv-Acc/Dmg/EndRdx(19), ScrDrv-Dam%(19), Obl-%Dam(21), Erd-%Dam(21), AchHee-ResDeb%(23)
Level 20: Consume -- MckBrt-Taunt(A), MckBrt-Taunt/Rchg(37), MckBrt-Taunt/Rchg/Rng(37), MckBrt-Acc/Rchg(39), MckBrt-Taunt/Rng(39), MckBrt-Rchg(39)
Level 22: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(23)
Level 24: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(25), LucoftheG-Def/EndRdx(25)
Level 26: Devastating Blow -- Hct-Dmg(A), Hct-Acc/Dmg/Rchg(27), Hct-Acc/Rchg(27), Hct-Dmg/EndRdx(33), Hct-Dam%(33)
Level 28: Burn -- Arm-Dmg(A), Arm-Acc/Dmg/Rchg(29), Arm-Acc/Rchg(29), Arm-Dmg/EndRdx(31), Arm-Dam%(33)
Level 30: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(31), LucoftheG-Def/EndRdx(31)
Level 32: Atom Smasher -- ScrDrv-Acc/Dmg(A), ScrDrv-Dmg/EndRdx(34), ScrDrv-Acc/Rchg(34), ScrDrv-Acc/Dmg/EndRdx(36), ScrDrv-Dam%(36)
Level 35: Fiery Embrace -- RechRdx-I(A), RechRdx-I(36)
Level 38: Tactics -- HO:Cyto(A)
Level 41: Vengeance -- LucoftheG-Def/Rchg+(A)
Level 44: Electrifying Fences -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(45), SprFrzBls-Acc/Dmg/EndRdx(45), SprFrzBls-Acc/Dmg/Rchg(45), SprFrzBls-Dmg/EndRdx/Acc/Rchg(46), SprFrzBls-Rchg/ImmobProc(46)
Level 47: Ball Lightning -- Ann-Acc/Dmg/EndRdx(A), Ann-ResDeb%(48), PstBls-Acc/Dmg(48), PstBls-Dam%(37), Bmbdmt-+FireDmg(43), JvlVll-Dam%(48)
Level 49: Cross Punch -- ScrDrv-Acc/Dmg(A), ScrDrv-Dam%(50), Obl-%Dam(50), FuroftheG-ResDeb%(43), ExpStr-Dam%(46), FrcFdb-Rechg%(50)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Fury 
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(15), Mrc-Rcvry+(15)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-EndMod/Rchg(13), PrfShf-End%(13)
Level 50: Musculature Core Paragon 
Level 1: Momentum 
------------

Link to comment
Share on other sites

  • 2 weeks later

More than a Farmer

 

Hi, I am posting my build to show you what can be done with this AT.

 

I can do most any content with this build as I have capped S/L Resists and just about soft capped Defenses for S/L & Melee.  

 

It farms great, but also does just about everything else.  It costs about the same as other builds that have been posted. 

 

 

Villain Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Absolute Angel: Level 50 Magic Brute
Primary Power Set: Radiation Melee
Secondary Power Set: Fiery Aura
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Mu Mastery

Villain Profile:
Level 1: Radioactive Smash -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(3), KntCmb-Dmg/Rchg(3), KntCmb-Dmg/EndRdx/Rchg(5)
Level 1: Fire Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(5), UnbGrd-EndRdx/Rchg(7), UnbGrd-Rchg/ResDam(7), UnbGrd-ResDam/EndRdx/Rchg(9), UnbGrd-Max HP%(48)
Level 2: Blazing Aura -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(11), SprBrtFur-Acc/Dmg/Rchg(11), SprBrtFur-Dmg/EndRdx/Rchg(13), SprBrtFur-Rech/Fury(13), SprBrtFur-Acc/Dmg/EndRdx/Rchg(15)
Level 4: Healing Flames -- NmnCnv-Regen/Rcvry+(A), NmnCnv-Heal(15), NmnCnv-Heal/EndRdx(17), NmnCnv-EndRdx/Rchg(17), NmnCnv-Heal/Rchg(19), NmnCnv-Heal/EndRdx/Rchg(50)
Level 6: Super Speed -- BlsoftheZ-ResKB(A), BlsoftheZ-Travel/EndRdx(19)
Level 8: Radiation Siphon -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(9), KntCmb-Dmg/Rchg(21), KntCmb-Dmg/EndRdx/Rchg(21), AchHee-DefDeb(23)
Level 10: Temperature Protection -- Ags-ResDam/EndRdx(A), Ags-ResDam(25), Ags-Psi/Status(25), Ags-ResDam/EndRdx/Rchg(27)
Level 12: Taunt -- PrfZng-Taunt/Rchg/Rng(A)
Level 14: Kick -- FrcFdb-Rechg%(A)
Level 16: Plasma Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(27), UnbGrd-Rchg/ResDam(29), UnbGrd-ResDam/EndRdx/Rchg(29), StdPrt-ResDam/Def+(33)
Level 18: Tough -- Ags-ResDam(A), Ags-ResDam/EndRdx(31), Ags-ResDam/EndRdx/Rchg(31), Ags-ResDam/Rchg(31), GldArm-3defTpProc(48)
Level 20: Irradiated Ground -- Obl-Acc/Dmg/Rchg(A), Obl-Dmg/Rchg(33), Obl-Acc/Rchg(33), Obl-Dmg(34), Obl-%Dam(34), Obl-Acc/Dmg/EndRdx/Rchg(46)
Level 22: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg(34), LucoftheG-EndRdx/Rchg(36), LucoftheG-Def/EndRdx/Rchg(36), LucoftheG-Def/Rchg+(36)
Level 24: Consume -- RechRdx-I(A)
Level 26: Super Jump -- BlsoftheZ-ResKB(A), BlsoftheZ-Travel/EndRdx(37)
Level 28: Burn -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(37), SprUnrFur-Acc/Dmg/Rchg(37), SprUnrFur-Dmg/EndRdx/Rchg(39), SprUnrFur-Acc/Dmg/EndRdx/Rchg(39), SprUnrFur-Rchg/+Regen/+End(45)
Level 30: Combat Jumping -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(39)
Level 32: Atom Smasher -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(40), SprAvl-Acc/Dmg/EndRdx(40), SprAvl-Acc/Dmg/Rchg(40), SprAvl-Acc/Dmg/EndRdx/Rchg(42)
Level 35: Fiery Embrace -- RechRdx-I(A)
Level 38: Electrifying Fences -- TraoftheH-Dam%(A), TraoftheH-Immob/Acc(42)
Level 41: Ball Lightning -- SprFrzBls-Acc/Dmg/Rchg(A), SprFrzBls-Acc/Dmg(42), SprFrzBls-Dmg/EndRdx(43), SprFrzBls-Acc/Dmg/EndRdx(43), SprFrzBls-Dmg/EndRdx/Acc/Rchg(43), SprFrzBls-Rchg/ImmobProc(48)
Level 44: Maneuvers -- LucoftheG-Def/EndRdx(A), LucoftheG-EndRdx/Rchg(45), LucoftheG-Def(45), LucoftheG-Def/Rchg(46), LucoftheG-Def/Rchg+(46)
Level 47: Hasten -- RechRdx(A), RechRdx(50)
Level 49: Fusion -- RctRtc-Pcptn(A), GssSynFr--Build%(50)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Fury 
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(23)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A)
Level 10: Shadow Recall -- Empty(A)
------------

 

 

Absolute Brute Radiation Melee Fire.mxd

Edited by IronJuke
Link to comment
Share on other sites

Why 6-slot Frozen Blast in Ball Lightning?  Usually, Ball is best for pullinging nearby groups into the meat grinder.  But the immob proc works against that. I prefer putting the winter set into electric fence, since the immob is redundant, but the 6-set defense bonus still comes in.  That way fences serves to pile on dmg for the meat grinder, and ball lightning can still drag over more mobs.

On 1/18/2021 at 12:26 AM, IronJuke said:

More than a Farmer

 

Hi, I am posting my build to show you what can be done with this AT.

 

I can do most any content with this build as I have capped S/L Resists and just about soft capped Defenses for S/L & Melee.  

 

It farms great, but also does just about everything else.  It costs about the same as other builds that have been posted. 

 

 

Villain Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Absolute Angel: Level 50 Magic Brute
Primary Power Set: Radiation Melee
Secondary Power Set: Fiery Aura
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Mu Mastery

Villain Profile:
Level 1: Radioactive Smash -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(3), KntCmb-Dmg/Rchg(3), KntCmb-Dmg/EndRdx/Rchg(5)
Level 1: Fire Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(5), UnbGrd-EndRdx/Rchg(7), UnbGrd-Rchg/ResDam(7), UnbGrd-ResDam/EndRdx/Rchg(9), UnbGrd-Max HP%(48)
Level 2: Blazing Aura -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(11), SprBrtFur-Acc/Dmg/Rchg(11), SprBrtFur-Dmg/EndRdx/Rchg(13), SprBrtFur-Rech/Fury(13), SprBrtFur-Acc/Dmg/EndRdx/Rchg(15)
Level 4: Healing Flames -- NmnCnv-Regen/Rcvry+(A), NmnCnv-Heal(15), NmnCnv-Heal/EndRdx(17), NmnCnv-EndRdx/Rchg(17), NmnCnv-Heal/Rchg(19), NmnCnv-Heal/EndRdx/Rchg(50)
Level 6: Super Speed -- BlsoftheZ-ResKB(A), BlsoftheZ-Travel/EndRdx(19)
Level 8: Radiation Siphon -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(9), KntCmb-Dmg/Rchg(21), KntCmb-Dmg/EndRdx/Rchg(21), AchHee-DefDeb(23)
Level 10: Temperature Protection -- Ags-ResDam/EndRdx(A), Ags-ResDam(25), Ags-Psi/Status(25), Ags-ResDam/EndRdx/Rchg(27)
Level 12: Taunt -- PrfZng-Taunt/Rchg/Rng(A)
Level 14: Kick -- FrcFdb-Rechg%(A)
Level 16: Plasma Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(27), UnbGrd-Rchg/ResDam(29), UnbGrd-ResDam/EndRdx/Rchg(29), StdPrt-ResDam/Def+(33)
Level 18: Tough -- Ags-ResDam(A), Ags-ResDam/EndRdx(31), Ags-ResDam/EndRdx/Rchg(31), Ags-ResDam/Rchg(31), GldArm-3defTpProc(48)
Level 20: Irradiated Ground -- Obl-Acc/Dmg/Rchg(A), Obl-Dmg/Rchg(33), Obl-Acc/Rchg(33), Obl-Dmg(34), Obl-%Dam(34), Obl-Acc/Dmg/EndRdx/Rchg(46)
Level 22: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg(34), LucoftheG-EndRdx/Rchg(36), LucoftheG-Def/EndRdx/Rchg(36), LucoftheG-Def/Rchg+(36)
Level 24: Consume -- RechRdx-I(A)
Level 26: Super Jump -- BlsoftheZ-ResKB(A), BlsoftheZ-Travel/EndRdx(37)
Level 28: Burn -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(37), SprUnrFur-Acc/Dmg/Rchg(37), SprUnrFur-Dmg/EndRdx/Rchg(39), SprUnrFur-Acc/Dmg/EndRdx/Rchg(39), SprUnrFur-Rchg/+Regen/+End(45)
Level 30: Combat Jumping -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(39)
Level 32: Atom Smasher -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(40), SprAvl-Acc/Dmg/EndRdx(40), SprAvl-Acc/Dmg/Rchg(40), SprAvl-Acc/Dmg/EndRdx/Rchg(42)
Level 35: Fiery Embrace -- RechRdx-I(A)
Level 38: Electrifying Fences -- TraoftheH-Dam%(A), TraoftheH-Immob/Acc(42)
Level 41: Ball Lightning -- SprFrzBls-Acc/Dmg/Rchg(A), SprFrzBls-Acc/Dmg(42), SprFrzBls-Dmg/EndRdx(43), SprFrzBls-Acc/Dmg/EndRdx(43), SprFrzBls-Dmg/EndRdx/Acc/Rchg(43), SprFrzBls-Rchg/ImmobProc(48)
Level 44: Maneuvers -- LucoftheG-Def/EndRdx(A), LucoftheG-EndRdx/Rchg(45), LucoftheG-Def(45), LucoftheG-Def/Rchg(46), LucoftheG-Def/Rchg+(46)
Level 47: Hasten -- RechRdx(A), RechRdx(50)
Level 49: Fusion -- RctRtc-Pcptn(A), GssSynFr--Build%(50)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Fury 
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(23)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A)
Level 10: Shadow Recall -- Empty(A)
------------

 

 

Absolute Brute Radiation Melee Fire.mxd 5.22 kB · 6 downloads

 

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...