Plays with Matches Posted May 28, 2019 Posted May 28, 2019 Hello, I am pretty new to the game and am working on this troller. Was wondering if someone could take a look at this build and let me know if there is anything that could be improved upon or if i have done something wrong that just needs to be changed. One concern is strangler, should i slot that for damage or is the controller set ok there? Thank you in advance. Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Darkleaf: Level 50 Magic Controller Primary Power Set: Plant Control Secondary Power Set: Darkness Affinity Power Pool: Sorcery Power Pool: Leadership Power Pool: Speed Power Pool: Leaping Ancillary Pool: Soul Mastery Hero Profile: Level 1: Strangler (A) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized (5) Superior Will of the Controller - Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Recharge (7) Superior Will of the Controller - Endurance/Recharge (7) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance (9) Superior Will of the Controller - Recharge/Chance for Psionic Damage (50) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance/Recharge Level 1: Twilight Grasp (A) Touch of the Nictus - Healing (9) Touch of the Nictus - Heal/HitPoints/Regeneration/Recharge (11) Touch of the Nictus - Accuracy/Healing (11) Touch of the Nictus - Accuracy/Endurance/Heal/HitPoints/Regeneration (13) Touch of the Nictus - Accuracy/Endurance/Recharge (42) Touch of the Nictus - Chance for Negative Energy Damage Level 2: Roots (A) HamiO:Peroxisome Exposure (13) Positron's Blast - Accuracy/Damage (15) Positron's Blast - Damage/Endurance (15) Positron's Blast - Damage/Recharge (17) Positron's Blast - Accuracy/Damage/Endurance (27) Positron's Blast - Chance of Damage(Energy) Level 4: Tar Patch (A) Pacing of the Turtle - Chance of -RechargeLevel 6: Mystic Flight (A) Soaring - Endurance/FlySpeedLevel 8: Seeds of Confusion (A) Superior Overpowering Presence - Accuracy/Confused/Hold/Immobilized/Sleep/Stunned/Terrorized (17) Superior Overpowering Presence - Confused/Hold/Immobilized/Sleep/Stunned/Terrorized/RechargeTime (19) Superior Overpowering Presence - Endurance/RechargeTime (19) Superior Overpowering Presence - Accuracy/Confused/Hold/Immobilized/Sleep/Stunned/Terrorized/Endurance (21) Superior Overpowering Presence - Accuracy/Confused/Hold/Immobilized/Sleep/Stunned/Terrorized/Endurance/RechargeTime (21) Superior Overpowering Presence - RechargeTime/Energy Font Level 10: Howling Twilight (A) Stupefy - Accuracy/Recharge (27) Stupefy - Accuracy/Endurance (29) Stupefy - Accuracy/Stun/Recharge Level 12: Maneuvers (A) Shield Wall - Defense/Endurance (29) Shield Wall - Defense (31) Shield Wall - +Res (Teleportation), +5% Res (All) (31) Shield Wall - Endurance/Recharge Level 14: Super Speed (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/EnduranceLevel 16: Hasten (A) Recharge Reduction IOLevel 18: Vines (A) Lockdown - Accuracy/Hold (23) Lockdown - Accuracy/Recharge (23) Lockdown - Recharge/Hold (25) Lockdown - Accuracy/Endurance/Recharge/Hold (25) Lockdown - Chance for +2 Mag Hold Level 20: Shadow Fall (A) Kismet - Accuracy +6%Level 22: Assault (A) Endurance Reduction IOLevel 24: Spirit Ward (A) Preventive Medicine - Heal (43) Preventive Medicine - Heal/RechargeTime/Endurance (46) Preventive Medicine - Endurance/RechargeTime (46) Preventive Medicine - Heal/Endurance Level 26: Carrion Creepers (A) Positron's Blast - Accuracy/Damage (31) Positron's Blast - Damage/Endurance (33) Positron's Blast - Damage/Recharge (33) Positron's Blast - Accuracy/Damage/Endurance (34) Positron's Blast - Chance of Damage(Energy) Level 28: Fade (A) Red Fortune - Defense/Endurance (33) Red Fortune - Endurance/Recharge (34) Red Fortune - Defense/Endurance/Recharge (34) Red Fortune - Defense Level 30: Soul Absorption (A) Cloud Senses - Accuracy/ToHitDebuff (36) Cloud Senses - Accuracy/Recharge (36) Cloud Senses - ToHit Debuff/Endurance/Recharge (36) Cloud Senses - Accuracy/Endurance/Recharge Level 32: Fly Trap (A) Sovereign Right - Accuracy/Damage (37) Sovereign Right - Damage/Endurance (37) Sovereign Right - Accuracy/Endurance (37) Sovereign Right - Accuracy/Damage/Endurance (39) Sovereign Right - Accuracy (39) Sovereign Right - Resistance Bonus Level 35: Rune of Protection (A) Aegis - Resistance/Recharge (39) Aegis - Endurance/Recharge (40) Aegis - Resistance/Endurance/Recharge (40) Aegis - Psionic/Status Resistance Level 38: Dark Consumption (A) Performance Shifter - EndMod/Recharge (40) Performance Shifter - EndMod/Accuracy/Recharge (42) Performance Shifter - EndMod/Accuracy Level 41: Dark Embrace (A) Unbreakable Guard - Resistance (42) Unbreakable Guard - Resistance/Endurance (43) Unbreakable Guard - Endurance/RechargeTime (43) Unbreakable Guard - +Max HP Level 44: Dark Obliteration (A) Annihilation - Accuracy/Damage (45) Annihilation - Damage/RechargeTime (45) Annihilation - Accuracy/Damage/Endurance (45) Annihilation - Accuracy/Damage/RechargeTime (46) Annihilation - Chance for Res Debuff Level 47: Dark Servant (A) Siphon Insight - Accuracy/ToHit Debuff (48) Siphon Insight - ToHit Debuff (48) Siphon Insight - Chance for +ToHit (48) Siphon Insight - Accuracy/Endurance/Recharge (50) Siphon Insight - ToHit Debuff/Endurance/Recharge Level 49: Combat Jumping (A) Reactive Defenses - Defense/Endurance (50) Reactive Defenses - Scaling Resist Damage Level 1: Brawl (A) EmptyLevel 1: Containment Level 1: Prestige Power Dash (A) EmptyLevel 1: Prestige Power Slide (A) EmptyLevel 1: Prestige Power Quick (A) EmptyLevel 1: Prestige Power Rush (A) EmptyLevel 1: Prestige Power Surge (A) EmptyLevel 1: Sprint (A) Unbounded Leap - +StealthLevel 2: Rest (A) EmptyLevel 4: Ninja Run Level 2: Swift (A) EmptyLevel 2: Health (A) Miracle - +Recovery (5) Numina's Convalesence - +Regeneration/+Recovery Level 2: Hurdle (A) EmptyLevel 2: Stamina (A) Endurance Modification IO (3) Endurance Modification IO (3) Endurance Modification IO Level 50: Agility Core Paragon Level 50: Support Core Embodiment Level 50: Clarion Core Epiphany Level 50: Ion Radial Final Judgement Level 50: Phantom Core Superior Ally ------------
Radamond Posted June 4, 2019 Posted June 4, 2019 Sorry for the noob question, but what is the reason to take mystic flight and superspeed?
Nyx Nought Nothing Posted April 12, 2020 Posted April 12, 2020 Howling Twilight doesn't need any accuracy since it's an autohit power. Personally i always focus on recharge since it's an amazing debuff, especially against AVs and GMs.
Doc Ranger Posted April 14, 2020 Posted April 14, 2020 Here's mine if you want some comparison. Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Magic ControllerPrimary Power Set: Plant ControlSecondary Power Set: Darkness AffinityPower Pool: FlightPower Pool: SpeedPower Pool: FightingPower Pool: LeapingAncillary Pool: Soul Mastery Hero Profile:Level 1: Strangler (A) Basilisk's Gaze - Accuracy/Hold (3) Basilisk's Gaze - Accuracy/Recharge (3) Basilisk's Gaze - Recharge/Hold (21) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold Level 1: Twilight Grasp (A) Touch of the Nictus - Healing/Absorb (5) Touch of the Nictus - Healing/Absorb/Recharge (5) Touch of the Nictus - Accuracy/Healing/Absorb (15) Touch of the Nictus - Accuracy/Endurance/Healing/Absorb (27) Touch of the Nictus - Accuracy/Endurance/Recharge (29) Touch of the Nictus - Chance for Negative Energy Damage Level 2: Tar Patch (A) Recharge Reduction IO (7) Recharge Reduction IO Level 4: Roots (A) Overpowering Presence - Accuracy/Confused/Hold/Immobilized/Sleep/Stunned/Terrorized (9) Overpowering Presence - Confused/Hold/Immobilized/Sleep/Stunned/Terrorized/RechargeTime (11) Overpowering Presence - Endurance/RechargeTime (29) Overpowering Presence - Accuracy/Confused/Hold/Immobilized/Sleep/Stunned/Terrorized/Endurance (42) Overpowering Presence - Accuracy/Confused/Hold/Immobilized/Sleep/Stunned/Terrorized/Endurance/RechargeTime (42) Overpowering Presence - RechargeTime/Energy Font Level 6: Darkest Night (A) Dark Watcher's Despair - To Hit Debuff/Endurance (42) Dark Watcher's Despair - To Hit Debuff (43) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance (43) Dark Watcher's Despair - Recharge/Endurance Level 8: Seeds of Confusion (A) Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized (11) Will of the Controller - Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Recharge (13) Will of the Controller - Endurance/Recharge (13) Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance (31) Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance/Recharge (31) Will of the Controller - Recharge/Chance for Psionic Damage Level 10: Howling Twilight (A) Recharge Reduction IOLevel 12: Fly (A) EmptyLevel 14: Hasten (A) Recharge Reduction IO (15) Recharge Reduction IO Level 16: Shadow Fall (A) Kismet - Accuracy +6% (17) Reactive Defenses - Scaling Resist Damage (17) Luck of the Gambler - Defense/Increased Global Recharge Speed (19) Luck of the Gambler - Defense (19) Luck of the Gambler - Defense/Endurance (21) Luck of the Gambler - Defense/Endurance/Recharge Level 18: Vines (A) Basilisk's Gaze - Accuracy/Hold (27) Basilisk's Gaze - Accuracy/Recharge (34) Basilisk's Gaze - Recharge/Hold (39) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold Level 20: Fade (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (23) Luck of the Gambler - Defense (23) Luck of the Gambler - Defense/Recharge (25) Luck of the Gambler - Endurance/Recharge (25) Luck of the Gambler - Defense/Endurance/Recharge Level 22: Boxing (A) EmptyLevel 24: Tough (A) Gladiator's Armor - TP Protection +3% Def (All) (36) Steadfast Protection - Resistance/+Def 3% (37) Reactive Armor - Resistance/Endurance Level 26: Carrion Creepers (A) Positron's Blast - Chance of Damage(Energy) (31) Trap of the Hunter - Chance of Damage(Lethal) (33) Impeded Swiftness - Chance of Damage(Smashing) (33) Explosive Strike - Chance for Smashing Damage (40) Javelin Volley - Chance of Damage(Lethal) Level 28: Soul Absorption (A) Performance Shifter - EndMod (34) Performance Shifter - EndMod/Recharge (34) Efficacy Adaptor - EndMod/Recharge (46) Preventive Medicine - Heal (46) Preventive Medicine - Heal/RechargeTime Level 30: Weave (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (36) Luck of the Gambler - Defense/Endurance (36) Shield Wall - +Res (Teleportation), +5% Res (All) Level 32: Fly Trap (A) Expedient Reinforcement - Accuracy/Recharge (37) Expedient Reinforcement - Accuracy/Damage (37) Expedient Reinforcement - Accuracy/Damage/Recharge (39) Expedient Reinforcement - Endurance/Damage/Recharge Level 35: Combat Jumping (A) Luck of the Gambler - Defense/Increased Global Recharge SpeedLevel 38: Dark Servant (A) Cloud Senses - Chance for Negative Energy Damage (39) Cloud Senses - Accuracy/ToHitDebuff (40) Cloud Senses - Accuracy/Recharge (40) Cloud Senses - Accuracy/Endurance/Recharge Level 41: Dark Embrace (A) Unbreakable Guard - +Max HP (43) Unbreakable Guard - Resistance/Endurance/RechargeTime (45) Unbreakable Guard - Resistance (48) Unbreakable Guard - Resistance/Endurance Level 44: Dark Obliteration (A) Positron's Blast - Chance of Damage(Energy) (45) Positron's Blast - Accuracy/Damage (45) Positron's Blast - Damage/Range (46) Positron's Blast - Accuracy/Damage/Endurance (48) Positron's Blast - Damage/Recharge Level 47: Soul Drain (A) Obliteration - Chance for Smashing Damage (48) Obliteration - Accuracy/Damage/Recharge (50) Obliteration - Accuracy/Damage/Endurance/Recharge (50) Obliteration - Accuracy/Recharge (50) Obliteration - Damage Level 49: Spirit Tree (A) Doctored Wounds - Heal/RechargeLevel 1: Brawl (A) EmptyLevel 1: Containment Level 1: Prestige Power Dash A bunch of toons. Global DocRanger All on Excelsior.
Hjarki Posted April 14, 2020 Posted April 14, 2020 Some things I noticed: Twilight Grasp. 6-slot Nictus doesn't really get you anything useful. I'd go with something like 2-slot Nictus, 4-slot Cloud Senses. This gets you both procs, a bit of extra healing and some -hit debuffing - as well as the recharge bonus from Cloud Senses. Roots. There are times it makes sense to slot the AE Immobilize for control. This is not one of them. Roots is double the damage of other AE Immobilize and should be slotted as such - especially given that you have no other target AE powers. Spirit Tree/Vines. Neither of these are particularly worthwhile powers unless you desperately need them for slotting. Strangler. Slotting this for Basilisk's Gaze means you're not using it as a source of damage. Indeed, the entire build seems to fall apart if you plan on fighting an AV/GM since it has no effective single target damage beyond the probably-just-going-to-die Pet. Seeds of Confusion. Slotting anything except Coercive Persuasion here is questionable. Aside from the great set bonuses, Contagious Confusion in AE Confuse is nearly mandatory. Carrion Creepers. While the all-procs slotting is popular, I think it's far more worthwhile to push the recharge on this power. At the very least, tossing the Superior Overpowering Presence proc in here makes sense. Howling Twilight. This is a good place to slot Absolute Amazement since it gets you all the standard purple bonuses and you don't have many places to slot these sorts of sets. Dark Servant. While this can be muled, I've never found this power to be particularly useful as a power since it dies so easily. If you are going to depend on pets, you probably want to pick a Patron pool so you can mule all the resist/defense bonuses. Flying. If you're only taking this one power, you're better of taking the Sorcery pool. If you can free up two other powers, it will also permit Rune of Protection. Soul Absorption. This doesn't require anything to boost its effectiveness beyond enough recharge to use it regularly - it provides so much recovery/regen when used against a large spawn that it's not really necessary to boost it further. Soul Mastery. This would not be high on my list of choices. While it does have a pet (see above), Soul Drain doesn't really do much for you since virtually all of your damage is pet-based. 1
rmancu Posted April 14, 2020 Posted April 14, 2020 Here is another version you can compare with. Def capped to pretty much everything, S/L resist capped and E resist just shy of cap. Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Mutation ControllerPrimary Power Set: Plant ControlSecondary Power Set: Darkness AffinityPower Pool: SpeedPower Pool: LeapingPower Pool: LeadershipPower Pool: FightingAncillary Pool: Mu Mastery Hero Profile:Level 1: Strangler -- Lck-%Hold(A), GhsWdwEmb-Dam%(3), NrnSht-Dam%(3), Apc-Dam%(5), UnbCns-Dam%(5)Level 1: Twilight Grasp -- TchoftheN-Heal(A), TchoftheN-Heal/HP/Regen/Rchg(7), TchoftheN-Acc/Heal(7), TchoftheN-Acc/EndRdx/Heal/HP/Regen(9), TchoftheN-%Dam(9), TchoftheN-Acc/EndRdx/Rchg(11)Level 2: Roots -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(11), PstBls-Dmg/Rchg(13), PstBls-Acc/Dmg/EndRdx(13), PstBls-Dam%(15)Level 4: Tar Patch -- RechRdx-I(A)Level 6: Darkest Night -- DarWtcDsp-ToHitDeb(A), DarWtcDsp-ToHitdeb/Rchg/EndRdx(17), DarWtcDsp-ToHitDeb/EndRdx(19), DarWtcDsp-ToHitDeb/Rchg(19)Level 8: Seeds of Confusion -- CrcPrs-Conf(A), CrcPrs-Conf/Rchg(21), CrcPrs-Acc/Conf/Rchg(21), CrcPrs-Acc/Rchg(23), CrcPrs-Conf/EndRdx(23), CrcPrs-Conf%(25)Level 10: Super Speed -- BlsoftheZ-Travel(A), BlsoftheZ-ResKB(25)Level 12: Combat Jumping -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(27), Rct-ResDam%(27)Level 14: Howling Twilight -- RechRdx-I(A)Level 16: Shadow Fall -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(29), LucoftheG-Def/EndRdx(29), GldArm-3defTpProc(31), StdPrt-ResDam/Def+(31)Level 18: Vines -- SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprWiloft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(31), SprWiloft-EndRdx/Rchg(33), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(33), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(33), SprWiloft-Rchg/Dmg%(34)Level 20: Fade -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(34), LucoftheG-Def/Rchg(34), UnbGrd-Rchg/ResDam(36), UnbGrd-ResDam/EndRdx/Rchg(36)Level 22: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(36), LucoftheG-Def/EndRdx(37)Level 24: Tactics -- AdjTrg-ToHit/EndRdx(A)Level 26: Carrion Creepers -- PstBls-Dam%(A), Bmbdmt-+FireDmg(37), ImpSwf-Dam%(37), ExpStr-Dam%(39), GrvAnc-Acc/Rchg(39), Ann-ResDeb%(39)Level 28: Soul Absorption -- DctWnd-Heal/Rchg(A), DctWnd-Heal(40), EffAdp-EndMod(40), EffAdp-EndMod/Rchg(40)Level 30: Hasten -- RechRdx-I(A), RechRdx-I(42)Level 32: Fly Trap -- ExpRnf-EndRdx/Dmg/Rchg(A), ExpRnf-Acc/Dmg(42), ExpRnf-Dmg/EndRdx(42), ExpRnf-Acc/Dmg/Rchg(43), AchHee-ResDeb%(43), TchofLadG-%Dam(43)Level 35: Boxing -- Empty(A)Level 38: Dark Servant -- CldSns-Acc/ToHitDeb(A), CldSns-Acc/EndRdx/Rchg(45), CldSns-Acc/Rchg(45), CldSns-%Dam(45)Level 41: Charged Armor -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(46), UnbGrd-ResDam/EndRdx/Rchg(46), UnbGrd-Max HP%(46)Level 44: Ball Lightning -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(48), PstBls-Dmg/Rchg(48), PstBls-Acc/Dmg/EndRdx(48), PstBls-Dam%(50)Level 47: Tough -- HO:Ribo(A)Level 49: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(50), LucoftheG-Def/EndRdx(50)Level 1: Brawl -- Empty(A)Level 1: Containment Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Run-I(A)Level 2: Rest -- Heal-I(A)Level 4: Ninja Run Level 2: Swift -- Run-I(A)Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(15)Level 2: Hurdle -- Jump-I(A)Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(17)Level 0: Freedom Phalanx Reserve Level 0: Portal Jockey Level 0: Task Force Commander Level 0: The Atlas Medallion Level 50: Agility Core Paragon Level 50: Ion Core Final Judgement Level 50: Degenerative Core Flawless Interface Level 50: Banished Pantheon Core Superior Ally Level 50: Clarion Core Epiphany Level 50: Support Core Embodiment ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1587;742;1484;HEX;| |78DA6594CF4F135110C7DFB65B690B486B5B4A8102FDC16F29543D6B14C468686C4| |2E249ACAB6C6163699B7649E4E81D2E5EBC7B40D1C48380ADDE8C67FF01E3C11F20| 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Doc Ranger Posted April 14, 2020 Posted April 14, 2020 5 hours ago, Hjarki said: Some things I noticed: Twilight Grasp. 6-slot Nictus doesn't really get you anything useful. I'd go with something like 2-slot Nictus, 4-slot Cloud Senses. This gets you both procs, a bit of extra healing and some -hit debuffing - as well as the recharge bonus from Cloud Senses. Roots. There are times it makes sense to slot the AE Immobilize for control. This is not one of them. Roots is double the damage of other AE Immobilize and should be slotted as such - especially given that you have no other target AE powers. Spirit Tree/Vines. Neither of these are particularly worthwhile powers unless you desperately need them for slotting. Strangler. Slotting this for Basilisk's Gaze means you're not using it as a source of damage. Indeed, the entire build seems to fall apart if you plan on fighting an AV/GM since it has no effective single target damage beyond the probably-just-going-to-die Pet. Seeds of Confusion. Slotting anything except Coercive Persuasion here is questionable. Aside from the great set bonuses, Contagious Confusion in AE Confuse is nearly mandatory. Carrion Creepers. While the all-procs slotting is popular, I think it's far more worthwhile to push the recharge on this power. At the very least, tossing the Superior Overpowering Presence proc in here makes sense. Howling Twilight. This is a good place to slot Absolute Amazement since it gets you all the standard purple bonuses and you don't have many places to slot these sorts of sets. Dark Servant. While this can be muled, I've never found this power to be particularly useful as a power since it dies so easily. If you are going to depend on pets, you probably want to pick a Patron pool so you can mule all the resist/defense bonuses. Flying. If you're only taking this one power, you're better of taking the Sorcery pool. If you can free up two other powers, it will also permit Rune of Protection. Soul Absorption. This doesn't require anything to boost its effectiveness beyond enough recharge to use it regularly - it provides so much recovery/regen when used against a large spawn that it's not really necessary to boost it further. Soul Mastery. This would not be high on my list of choices. While it does have a pet (see above), Soul Drain doesn't really do much for you since virtually all of your damage is pet-based. This is great info. This was my first Plant build I made a couple of months ago that I cobbled together and it works well...but since then I have not revisited it. I never even bought any of the purples in it. Running Trap of the Hunter in Roots and some other cost saving measures. I think I'll respec using your suggestions and see if it is more effective. I just got my alpha unlocked a few days ago. This build is something I play sparingly on the side...but maybe I should give it some attention. A bunch of toons. Global DocRanger All on Excelsior.
Doc Ranger Posted April 15, 2020 Posted April 15, 2020 (edited) I reworked it a bit. What do you guys think? I went for more Defense. Paragon Wiki says Defense Cap is +175% for Controllers at level 50. But I keep hearing it is 45%. Which is true and when did it change? I am planning to have Scorpion Shield on that gives 59% S/L Def. He also has 50% S/L Resist. Should I change Scorpion Shield to a Resist based shield? This would take my S/L Defense to 37% and put me over the S/L Resist cap to somewhere over 80%. Which would be more beneficial? Spoiler Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Magic ControllerPrimary Power Set: Plant ControlSecondary Power Set: Darkness AffinityPower Pool: SorceryPower Pool: SpeedPower Pool: FightingPower Pool: LeapingAncillary Pool: Mace Mastery Hero Profile:Level 1: Strangler (A) Devastation - Damage/Endurance (3) Devastation - Damage/Recharge (3) Devastation - Accuracy/Damage/Recharge (13) Devastation - Accuracy/Damage (40) Devastation - Accuracy/Damage/Endurance/Recharge Level 1: Twilight Grasp (A) Touch of the Nictus - Chance for Negative Energy Damage (5) Touch of the Nictus - Accuracy/Healing/Absorb (5) Cloud Senses - Chance for Negative Energy Damage (11) Cloud Senses - Accuracy/ToHitDebuff (11) Cloud Senses - Accuracy/Recharge (13) Cloud Senses - ToHit Debuff Level 2: Tar Patch (A) Recharge Reduction IO (7) Recharge Reduction IO Level 4: Roots (A) Positron's Blast - Accuracy/Damage/Endurance (9) Positron's Blast - Damage/Range (15) Positron's Blast - Damage/Recharge (15) Positron's Blast - Accuracy/Damage (34) Positron's Blast - Chance of Damage(Energy) (34) Trap of the Hunter - Chance of Damage(Lethal) Level 6: Mystic Flight (A) Blessing of the Zephyr - Knockback Reduction (4 points) Level 8: Seeds of Confusion (A) Coercive Persuasion - Confused (17) Coercive Persuasion - Confused/Recharge (17) Coercive Persuasion - Accuracy/Confused/Recharge (36) Coercive Persuasion - Accuracy/Recharge (36) Coercive Persuasion - Confused/Endurance (36) Coercive Persuasion - Contagious Confusion Level 10: Darkest Night (A) Dark Watcher's Despair - To Hit Debuff/Endurance (37) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance (37) Dark Watcher's Despair - Recharge/Endurance (37) Dark Watcher's Despair - To Hit Debuff Level 12: Howling Twilight (A) Recharge Reduction IO Level 14: Hasten (A) Recharge Reduction IO (19) Recharge Reduction IO Level 16: Shadow Fall (A) Kismet - Accuracy +6% (19) Luck of the Gambler - Defense/Recharge (21) Luck of the Gambler - Defense (21) Luck of the Gambler - Defense/Endurance (23) Luck of the Gambler - Defense/Endurance/Recharge (23) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 18: Boxing (A) Accuracy IO Level 20: Fade (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (25) Luck of the Gambler - Endurance/Recharge (25) Luck of the Gambler - Defense (27) Luck of the Gambler - Defense/Recharge (27) Luck of the Gambler - Defense/Endurance/Recharge Level 22: Tough (A) Gladiator's Armor - TP Protection +3% Def (All) (29) Steadfast Protection - Resistance/+Def 3% (43) Reactive Armor - Resistance/Endurance (46) Reactive Armor - Resistance Level 24: Arcane Bolt (A) Accuracy IO Level 26: Carrion Creepers (A) Artillery - Accuracy/Damage (29) Artillery - Endurance/Recharge/Range (31) Artillery - Damage/Endurance (39) Artillery - Damage/Recharge (39) Artillery - Accuracy/Damage/Recharge (39) Artillery - Accuracy/Recharge/Range Level 28: Soul Absorption (A) Efficacy Adaptor - EndMod/Recharge (31) Performance Shifter - EndMod/Recharge (31) Preventive Medicine - Heal/RechargeTime Level 30: Weave (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (33) Shield Wall - +Res (Teleportation), +5% Res (All) (40) Luck of the Gambler - Defense/Endurance (46) Luck of the Gambler - Defense (48) Luck of the Gambler - Defense/Endurance/Recharge (50) Luck of the Gambler - Defense/Recharge Level 32: Fly Trap (A) Expedient Reinforcement - Resist Bonus Aura for Pets (33) Expedient Reinforcement - Accuracy/Recharge (33) Expedient Reinforcement - Accuracy/Damage/Recharge (34) Expedient Reinforcement - Accuracy/Damage Level 35: Rune of Protection (A) Reactive Armor - Resistance/Recharge (48) Reactive Armor - Endurance/Recharge Level 38: Dark Servant (A) Cloud Senses - Chance for Negative Energy Damage (40) Cloud Senses - Accuracy/ToHitDebuff (42) Cloud Senses - Accuracy/Recharge (42) Cloud Senses - ToHit Debuff/Endurance/Recharge Level 41: Scorpion Shield (A) Luck of the Gambler - Defense/Endurance (42) Luck of the Gambler - Defense (43) Luck of the Gambler - Defense/Endurance/Recharge (43) Luck of the Gambler - Defense/Recharge (48) Luck of the Gambler - Defense/Increased Global Recharge Speed (50) Reactive Defenses - Scaling Resist Damage Level 44: Disruptor Blast (A) Positron's Blast - Chance of Damage(Energy) (45) Positron's Blast - Accuracy/Damage (45) Positron's Blast - Damage/Recharge (45) Positron's Blast - Damage/Range (50) Positron's Blast - Accuracy/Damage/Endurance Level 47: Combat Jumping (A) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 49: Spirit Tree (A) Doctored Wounds - Heal/Recharge Level 1: Brawl (A) Empty Level 1: Containment Level 1: Prestige Power Dash (A) Empty Level 1: Prestige Power Slide (A) Empty Level 1: Prestige Power Quick (A) Empty Level 1: Prestige Power Rush (A) Empty Level 1: Prestige Power Surge (A) Empty Level 1: Sprint (A) Celerity - +Stealth Level 2: Rest (A) Empty Level 4: Ninja Run Level 2: Swift Edited April 15, 2020 by Doc Ranger A bunch of toons. Global DocRanger All on Excelsior.
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