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Posted
5 hours ago, Sakai said:

I am thinking that it is primarily my ranged def I need high, to a lesser extent my AoE.  Anything in Melee range should be taken care of through a combination of Choking Cloud and Cinder/EM right?


Pretty much.

  • Thanks 1

If you want to be godlike, pick anything.

If you want to be GOD, pick a TANK!

Posted

As long as you have some survivability, -res, and -regen you can solo AVs with pretty much any combo. Hell, I got Lusca down with an Earth/Rad. Illusion is your safest bet though.

Warning: This post may contain an opinion.

Posted

    Just to throw a comment out there concerning Smoke.  One reason to keep and use it is not the To Hit debuff but the Perception debuff.  Hate Rikti Drones messing with yours and your teammates stealth because the ignore stealth.  Well guess what they don't ignore the Perception debuff and unless things have changed since I used it on Live it should allow you and your teammates to waltz right past them unobserved.  They'll barely see beyond their toes.

    Just don't put any procs in it ... they proc and suddenly you have aggro (or at least on Live that's what happened)

Posted
On 2/9/2021 at 9:39 PM, Hyperstrike said:

Weirdness with the recovery numbers.

Not sure what's up there.

 

  Reveal hidden contents

This Hero build was built using Mids Reborn 3.0.4.7
https://github.com/Reborn-Team/MidsReborn

Click this DataLink to open the build!

Fire-Rad Tanktroller: Level 50 Magic Controller
Primary Power Set: Fire Control
Secondary Power Set: Radiation Emission
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Mace Mastery

Hero Profile:
Level 1: Char -- GldNet-Acc/Hold(A), GldNet-Acc/Rchg(3), GldNet-Rchg/Hold(3), GldNet-EndRdx/Rchg/Hold(5), GldNet-Acc/EndRdx/Rchg/Hold(5)
Level 1: Radiant Aura -- DctWnd-Heal/Rchg(A), NmnCnv-Heal/Rchg(7), Pnc-Heal/Rchg(7), Prv-Heal/Rchg(9)
Level 2: Fire Cages -- Ann-Acc/Dmg(A), Ann-Dmg/Rchg(9), Ann-Acc/Dmg/Rchg(11), Ann-Acc/Dmg/EndRdx(11), Ann-Acc/Dmg/EndRdx/Rchg(13), Ann-ResDeb%(13)
Level 4: Accelerate Metabolism -- EffAdp-EndMod/Rchg(A), PrfShf-EndMod/Rchg(19), SynSck-EndMod/Rech(19), PreOptmz-EndMod/Rech(21)
Level 6: Radiation Infection -- AchHee-ResDeb%(A)
Level 8: Hot Feet -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(21), SprAvl-Acc/Dmg/EndRdx(23), SprAvl-Acc/Dmg/Rchg(23), SprAvl-Acc/Dmg/EndRdx/Rchg(25), SprAvl-Rchg/KDProc(25)
Level 10: Enervating Field -- EndRdx-I(A)
Level 12: Flashfire -- Rgn-Dmg/Rchg(A), Rgn-Acc/Dmg/Rchg(27), Rgn-Acc/Rchg(27), Rgn-Dmg/EndRdx(29), Rgn-Knock%(29)
Level 14: Kick -- FrcFdb-Rechg%(A)
Level 16: Mutation -- PrfShf-EndMod/Rchg(A)
Level 18: Cinders -- SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprWiloft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(31), SprWiloft-EndRdx/Rchg(31), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(31), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(33), SprWiloft-Rchg/Dmg%(33)
Level 20: Lingering Radiation -- Acc-I(A)
Level 22: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(33), UnbGrd-Rchg/ResDam(34), UnbGrd-ResDam/EndRdx/Rchg(34), StdPrt-ResDam/Def+(34), GldArm-3defTpProc(36)
Level 24: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(36), LucoftheG-Def/EndRdx(36)
Level 26: Bonfire -- OvrFrc-Acc/Dmg(A), OvrFrc-End/Rech(37), OvrFrc-Acc/Dmg/End(37), OvrFrc-Dmg/End/Rech(37), OvrFrc-Acc/Dmg/End/Rech(39), OvrFrc-Dam/KB(39)
Level 28: Choking Cloud -- SprEnt-Acc/Hold(A), SprEnt-Hold/Rchg(39), SprEnt-End/Rchg(40), SprEnt-Acc/Hold/End(40), SprEnt-Acc/Hold/End/Rchg(40), SprEnt-Rchg/AbsorbProc(42)
Level 30: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(42), LucoftheG-Def/EndRdx(42)
Level 32: Fire Imps -- ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg(43), ExpRnf-Dmg/EndRdx(43), ExpRnf-Acc/Dmg/Rchg(43), ExpRnf-EndRdx/Dmg/Rchg(45), ExpRnf-+Res(Pets)(45)
Level 35: Fallout -- Ann-ResDeb%(A)
Level 38: EM Pulse -- SprOvrPrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprOvrPrs-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(45), SprOvrPrs-EndRdx/Rchg(46), SprOvrPrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(46), SprOvrPrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(46), SprOvrPrs-Rchg/Energy Font(48)
Level 41: Scorpion Shield -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(48), LucoftheG-Def/EndRdx(48)
Level 44: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(50), LucoftheG-Def/EndRdx(50)
Level 47: Assault -- EndRdx-I(A)
Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50)
Level 1: Brawl -- Empty(A)
Level 1: Containment
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(15), Mrc-Rcvry+(15)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(17), PrfShf-EndMod/Rchg(17)
Level 50: Agility Core Paragon
Level 50: Ion Core Final Judgement
Level 50: Diamagnetic Core Flawless Interface
Level 50: Longbow Core Superior Ally
Level 50: Ageless Radial Epiphany
Level 50: Control Core Embodiment
------------

 

 



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Fire-Rad-RecoveryWeirdness.jpg.014a066d575fb884f0b9e22e73608b17.jpg

And this is seriously weird.  And totally unbelievable.  My Emp/Elec using Power Boost on SC etc. couldn't achieve those numbers on a baddie.

Posted
4 hours ago, Doomguide2005 said:

And this is seriously weird.  And totally unbelievable.  My Emp/Elec using Power Boost on SC etc. couldn't achieve those numbers on a baddie.



Recovery?  Probably not.  Still.

 

Spoiler

This Hero build was built using Mids Reborn 3.0.4.7
https://github.com/Reborn-Team/MidsReborn

Click this DataLink to open the build!

Elec-Emp: Level 50 Magic Controller
Primary Power Set: Electric Control
Secondary Power Set: Empathy
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Mace Mastery

Hero Profile:
Level 1: Tesla Cage -- SprEnt-Acc/Hold(A), SprEnt-Hold/Rchg(3), SprEnt-End/Rchg(3), SprEnt-Acc/Hold/End(5), SprEnt-Acc/Hold/End/Rchg(5), SprEnt-Rchg/AbsorbProc(7)
Level 1: Healing Aura -- Prv-Heal/Rchg(A), Pnc-Heal/Rchg(7)
Level 2: Chain Fences -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(9), SprFrzBls-Acc/Dmg/EndRdx(9), SprFrzBls-Acc/Dmg/Rchg(11), SprFrzBls-Dmg/EndRdx/Acc/Rchg(11), SprFrzBls-Rchg/ImmobProc(13)
Level 4: Heal Other -- Prv-Heal/Rchg(A), Pnc-Heal/Rchg(17)
Level 6: Jolting Chain -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(19), SprWntBit-Acc/Dmg/EndRdx(19), SprWntBit-Acc/Dmg/Rchg(21), SprWntBit-Dmg/EndRdx/Acc/Rchg(21), SprWntBit-Rchg/SlowProc(23)
Level 8: Absorb Pain -- Prv-Heal/Rchg(A), Pnc-Heal/Rchg(23)
Level 10: Conductive Aura -- Prv-Absorb%(A), PwrTrns-+Heal(25), RgnTss-Regen+(25), Prv-Heal(27), PreOptmz-EndMod/Acc/End(27), Prv-Heal/Rchg(29)
Level 12: Resurrect -- RechRdx-I(A)
Level 14: Static Field -- SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprWiloft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(29), SprWiloft-EndRdx/Rchg(31), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(31), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(31), SprWiloft-Rchg/Dmg%(33)
Level 16: Clear Mind -- RechRdx-I(A)
Level 18: Paralyzing Blast -- Lck-Acc/Hold(A), Lck-Acc/Rchg(33), Lck-Rchg/Hold(33), Lck-EndRdx/Rchg/Hold(34), Lck-Acc/EndRdx/Rchg/Hold(34), Lck-%Hold(34)
Level 20: Fortitude -- LucoftheG-Def/Rchg+(A), GssSynFr--Build%(36)
Level 22: Kick -- FrcFdb-Rechg%(A)
Level 24: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(36), UnbGrd-Rchg/ResDam(36), UnbGrd-ResDam/EndRdx/Rchg(37), StdPrt-ResDam/Def+(37), GldArm-3defTpProc(37)
Level 26: Synaptic Overload -- SprOvrPrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprOvrPrs-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(39), SprOvrPrs-EndRdx/Rchg(39), SprOvrPrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(39), SprOvrPrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(40), SprOvrPrs-Rchg/Energy Font(40)
Level 28: Recovery Aura -- PwrTrns-+Heal(A), PreOptmz-EndMod/Rech(40), SynSck-EndMod/Rech(42), PrfShf-EndMod/Rchg(42)
Level 30: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(42)
Level 32: Gremlins -- SvrRgh-Acc/Dmg(A), SvrRgh-Dmg/EndRdx(43), SvrRgh-Acc/EndRdx(43), SvrRgh-Acc/Dmg/EndRdx(43), SvrRgh-Acc(45), SvrRgh-PetResDam(45)
Level 35: Regeneration Aura -- Prv-Heal/Rchg(A), Pnc-Heal/Rchg(45), NmnCnv-Heal/Rchg(46)
Level 38: Adrenalin Boost -- Prv-Heal/Rchg(A), NmnCnv-Heal/Rchg(46), Pnc-Heal/Rchg(46), PreOptmz-EndMod/Rech(48), SynSck-EndMod/Rech(48)
Level 41: Scorpion Shield -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(48)
Level 44: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(50)
Level 47: Hasten -- RechRdx-I(A), RechRdx-I(50)
Level 49: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(50)
Level 1: Brawl -- Empty(A)
Level 1: Containment
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(13), Mrc-Rcvry+(15)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(15), PrfShf-EndMod/Rchg(17)
Level 50: Agility Core Paragon
Level 50: Diamagnetic Core Flawless Interface
------------

 

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If you want to be godlike, pick anything.

If you want to be GOD, pick a TANK!

Posted
10 minutes ago, Hyperstrike said:



Recovery?  Probably not.  Still.

 

  Reveal hidden contents

This Hero build was built using Mids Reborn 3.0.4.7
https://github.com/Reborn-Team/MidsReborn

Click this DataLink to open the build!

Elec-Emp: Level 50 Magic Controller
Primary Power Set: Electric Control
Secondary Power Set: Empathy
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Mace Mastery

Hero Profile:
Level 1: Tesla Cage -- SprEnt-Acc/Hold(A), SprEnt-Hold/Rchg(3), SprEnt-End/Rchg(3), SprEnt-Acc/Hold/End(5), SprEnt-Acc/Hold/End/Rchg(5), SprEnt-Rchg/AbsorbProc(7)
Level 1: Healing Aura -- Prv-Heal/Rchg(A), Pnc-Heal/Rchg(7)
Level 2: Chain Fences -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(9), SprFrzBls-Acc/Dmg/EndRdx(9), SprFrzBls-Acc/Dmg/Rchg(11), SprFrzBls-Dmg/EndRdx/Acc/Rchg(11), SprFrzBls-Rchg/ImmobProc(13)
Level 4: Heal Other -- Prv-Heal/Rchg(A), Pnc-Heal/Rchg(17)
Level 6: Jolting Chain -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(19), SprWntBit-Acc/Dmg/EndRdx(19), SprWntBit-Acc/Dmg/Rchg(21), SprWntBit-Dmg/EndRdx/Acc/Rchg(21), SprWntBit-Rchg/SlowProc(23)
Level 8: Absorb Pain -- Prv-Heal/Rchg(A), Pnc-Heal/Rchg(23)
Level 10: Conductive Aura -- Prv-Absorb%(A), PwrTrns-+Heal(25), RgnTss-Regen+(25), Prv-Heal(27), PreOptmz-EndMod/Acc/End(27), Prv-Heal/Rchg(29)
Level 12: Resurrect -- RechRdx-I(A)
Level 14: Static Field -- SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprWiloft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(29), SprWiloft-EndRdx/Rchg(31), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(31), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(31), SprWiloft-Rchg/Dmg%(33)
Level 16: Clear Mind -- RechRdx-I(A)
Level 18: Paralyzing Blast -- Lck-Acc/Hold(A), Lck-Acc/Rchg(33), Lck-Rchg/Hold(33), Lck-EndRdx/Rchg/Hold(34), Lck-Acc/EndRdx/Rchg/Hold(34), Lck-%Hold(34)
Level 20: Fortitude -- LucoftheG-Def/Rchg+(A), GssSynFr--Build%(36)
Level 22: Kick -- FrcFdb-Rechg%(A)
Level 24: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(36), UnbGrd-Rchg/ResDam(36), UnbGrd-ResDam/EndRdx/Rchg(37), StdPrt-ResDam/Def+(37), GldArm-3defTpProc(37)
Level 26: Synaptic Overload -- SprOvrPrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprOvrPrs-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(39), SprOvrPrs-EndRdx/Rchg(39), SprOvrPrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(39), SprOvrPrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(40), SprOvrPrs-Rchg/Energy Font(40)
Level 28: Recovery Aura -- PwrTrns-+Heal(A), PreOptmz-EndMod/Rech(40), SynSck-EndMod/Rech(42), PrfShf-EndMod/Rchg(42)
Level 30: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(42)
Level 32: Gremlins -- SvrRgh-Acc/Dmg(A), SvrRgh-Dmg/EndRdx(43), SvrRgh-Acc/EndRdx(43), SvrRgh-Acc/Dmg/EndRdx(43), SvrRgh-Acc(45), SvrRgh-PetResDam(45)
Level 35: Regeneration Aura -- Prv-Heal/Rchg(A), Pnc-Heal/Rchg(45), NmnCnv-Heal/Rchg(46)
Level 38: Adrenalin Boost -- Prv-Heal/Rchg(A), NmnCnv-Heal/Rchg(46), Pnc-Heal/Rchg(46), PreOptmz-EndMod/Rech(48), SynSck-EndMod/Rech(48)
Level 41: Scorpion Shield -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(48)
Level 44: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(50)
Level 47: Hasten -- RechRdx-I(A), RechRdx-I(50)
Level 49: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(50)
Level 1: Brawl -- Empty(A)
Level 1: Containment
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(13), Mrc-Rcvry+(15)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(15), PrfShf-EndMod/Rchg(17)
Level 50: Agility Core Paragon
Level 50: Diamagnetic Core Flawless Interface
------------

 

 



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		|7B49D5E4D2D98E1B5829F2457D390AB3D417DCD53F219687B4EBE00ED2FC1A3D267|
		|66AE99B94EE67E965C0B732D53A8DF3F4DCE808DB3E443D0F3083C267D56E65A99E|
		|B61EE17C9AD656EED2234DF2AFA7C67C508EAAA650E7ACB26F400338E8B5D875C55|
		|D7ABCADA57C9AB675EFD7DD4051E80AD53E43439031E98054F489F83790EE6CD499|
		|E8B79AE1513EA57C93530B44E6E909BE049E973A357733769652D3C0DCF2407D204|
		|4F35DD826616CDCBDFF22E63A6F00AB90676AC935E9C4DC761ACE765CE66F636FB7|
		|04E079BC916D20F7605C820784AFAFCE835FB79F65D1B60CF77F20E66D465C620F7|
		|14E49E7A1AC16F32431B9FE9B625559EEFD02FF237F907EC5B2657C0D312D18E5C5|
		|33BEF6F1F9F91C828F2CF083A91AF772EFCEB45581BE3DC31CE7DD7A55437E7EDE6|
		|BC31CEEB91BDF4D2EBA53740AF5DBC28BD289F8501D2255E3FBDFEFFFAB68F96FF4|
		|D79C9B5BDB98AB235BCC71D1145A3A2959545DBCE3F98CACF5DC5A485B04FFB15FC|
		|5EC3656197AE7EECE95AAAEEBA87BBD7701B74F26E6E7A04A8D97AE5DEFDFE17F1E|
		|DE408|
		|-------------------------------------------------------------------|

 

 

Well I was speaking of Short Circuit on an Empathy/Electric blast/Soul defender but yeah not happening.  Double stack the SC under Power Boost is only a little better than half that before any foe resistance.  That value is roughly the inverse of unenhanced Adrenaline Boost.  

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