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Posted

I hit 50 a couple of weeks ago. Been sitting there mulling over my build. I know it can be tightened up a little. I have overages on most of the resistances. Not sure where to "prune" to make this a better build. I'm close, but could use some advice/help. I may be too close to the problem...as it were.

 

Things to improve?

  • Defenses
  • Dark Regen Recharge time (19 seconds good enough?)
  • Energy Resistance (not sure this can be done efficiently)
  • Best Incarnate choices for Dark/Dark? I think I have the Recovery issues under control...I think.

 

On another note, what's the best way to port over the Mid's build? What selections should be chosen in Mid's under Import/Export?

 

 

Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designer

Hades Maximus: Level 50 Magic Tanker
Primary Power Set: Dark Armor
Secondary Power Set: Dark Melee
Power Pool: Leaping
Power Pool: Flight
Power Pool: Fighting
Ancillary Pool: Soul Mastery

Hero Profile:
------------
Level 1:    Dark Embrace    
 (A) Unbreakable Guard - Resistance/Endurance
 (23) Unbreakable Guard - Resistance
 (31) Unbreakable Guard - Resistance/Endurance/RechargeTime
 (33) Unbreakable Guard - RechargeTime/Resistance
 (34) Steadfast Protection - Resistance/+Def 3%
 (42) Steadfast Protection - Knockback Protection


Level 1:    Shadow Punch    
 (A) Superior Might of the Tanker - Accuracy/Damage
 (3) Superior Might of the Tanker - Damage/Recharge
 (5) Superior Might of the Tanker - Accuracy/Damage/Recharge
 (7) Superior Might of the Tanker - Damage/Endurance/Recharge
 (9) Superior Might of the Tanker - Accuracy/Damage/Endurance/Recharge
 (11) Superior Might of the Tanker - Recharge/Chance for +Res(All)


Level 2:    Smite    
 (A) Superior Gauntleted Fist - Accuracy/Damage
 (3) Superior Gauntleted Fist - Damage/RechargeTime
 (5) Superior Gauntleted Fist - Accuracy/Damage/RechargeTime
 (7) Superior Gauntleted Fist - Damage/Endurance/RechargeTime
 (9) Superior Gauntleted Fist - Accuracy/Damage/Endurance/RechargeTime
 (11) Superior Gauntleted Fist - RechargeTime/+Absorb


Level 4:    Murky Cloud    
 (A) Unbreakable Guard - Resistance/Endurance
 (31) Unbreakable Guard - Resistance
 (31) Unbreakable Guard - Resistance/Endurance/RechargeTime
 (33) Unbreakable Guard - RechargeTime/Resistance
 (34) Gladiator's Armor - TP Protection +3% Def (All)
 (42) Steadfast Protection - Knockback Protection


Level 6:    Obsidian Shield    
 (A) Unbreakable Guard - Resistance/Endurance
 (37) Unbreakable Guard - Resistance
 (37) Unbreakable Guard - Resistance/Endurance/RechargeTime
 (39) Unbreakable Guard - +Max HP


Level 8:    Combat Jumping    
 (A) Karma - Knockback Protection
 (15) Shield Wall - +Res (Teleportation), +5% Res (All)
 (39) Reactive Defenses - Scaling Resist Damage


Level 10:    Fly    
 (A) Winter's Gift - Slow Resistance (20%)


Level 12:    Cloak of Darkness    
 (A) Endurance Reduction IO


Level 14:    Dark Regeneration    
 (A) Theft of Essence - Accuracy/Endurance/Recharge
 (15) Theft of Essence - Chance for +Endurance
 (42) Touch of the Nictus - Accuracy/Endurance/Recharge
 (45) Touch of the Nictus - Accuracy/Endurance/Healing/Absorb


Level 16:    Siphon Life    
 (A) Gladiator's Strike - Accuracy/Damage
 (17) Gladiator's Strike - Accuracy/Endurance/Recharge
 (17) Gladiator's Strike - Accuracy/Damage/End/Rech
 (21) Gladiator's Strike - Damage/Endurance/Recharge
 (21) Gladiator's Strike - Damage/Recharge


Level 18:    Taunt    
 (A) Perfect Zinger - Chance for Psi Damage


Level 20:    Boxing    
 (A) Accuracy IO


Level 22:    Death Shroud    
 (A) Endurance Reduction IO
 (23) Endurance Reduction IO
 (40) Fury of the Gladiator - Accuracy/Endurance/Recharge
 (40) Fury of the Gladiator - Accuracy/Damage/End/Rech


Level 24:    Tough    
 (A) Unbreakable Guard - Resistance/Endurance
 (25) Unbreakable Guard - Resistance
 (25) Unbreakable Guard - Endurance/RechargeTime


Level 26:    Weave    
 (A) Shield Wall - Defense/Endurance
 (27) Shield Wall - Defense/Endurance/Recharge
 (27) Shield Wall - Defense


Level 28:    Cloak of Fear    
 (A) Endurance Reduction IO
 (29) Endurance Reduction IO
 (40) Accuracy IO


Level 30:    Oppressive Gloom    
 (A) Accuracy IO


Level 32:    Soul Drain    
 (A) Recharge Reduction IO
 (33) Fury of the Gladiator - Damage/Recharge
 (34) Fury of the Gladiator - Accuracy/Endurance/Recharge


Level 35:    Shadow Maul    
 (A) Armageddon - Accuracy/Recharge
 (36) Armageddon - Accuracy/Damage/Recharge
 (36) Armageddon - Damage/Endurance
 (36) Armageddon - Damage
 (37) Armageddon - Chance for Fire Damage


Level 38:    Midnight Grasp    
 (A) Hecatomb - Accuracy/Recharge
 (39) Hecatomb - Accuracy/Damage/Recharge
 (43) Hecatomb - Damage/Endurance
 (43) Hecatomb - Damage
 (43) Hecatomb - Chance of Damage(Negative)


Level 41:    Gloom    
 (A) Superior Winter's Bite - Accuracy/Damage
 (45) Superior Winter's Bite - Accuracy/Damage/Endurance
 (45) Superior Winter's Bite - Accuracy/Damage/Recharge
 (46) Superior Winter's Bite - Damage/RechargeTime


Level 44:    Dark Obliteration    
 (A) Javelin Volley - Accuracy/Damage
 (46) Javelin Volley - Accuracy/Endurance/Recharge
 (46) Javelin Volley - Accuracy/Damage/End/Rech
 (48) Javelin Volley - Chance of Damage(Lethal)
 (48) Ragnarok - Damage
 (48) Ragnarok - Chance for Knockdown


Level 47:    Touch of Fear    
 (A) Cloud Senses - Accuracy/ToHitDebuff
 (50) Cloud Senses - ToHit Debuff/Endurance/Recharge
 (50) Cloud Senses - Accuracy/Endurance/Recharge


Level 49:    Darkest Night    
 (A) Endurance Reduction IO
 (50) Endurance Reduction IO


Level 1:    Brawl    
 (A) Accuracy IO


Level 1:    Gauntlet    
Level 1:    Prestige Power Dash    
 (A) Empty


Level 1:    Prestige Power Slide    
 (A) Empty


Level 1:    Prestige Power Quick    
 (A) Empty


Level 1:    Prestige Power Rush    
 (A) Empty


Level 1:    Prestige Power Surge    
 (A) Empty


Level 1:    Sprint    
 (A) Empty


Level 2:    Rest    
 (A) Empty


Level 4:    Ninja Run    
Level 10:    Shadow Recall    
 (A) Empty


Level 2:    Swift    
 (A) Run Speed IO


Level 2:    Health    
 (A) Panacea - +Hit Points/Endurance
 (13) Regenerative Tissue - +Regeneration
 (19) Miracle - +Recovery
 (29) Numina's Convalesence - +Regeneration/+Recovery


Level 2:    Hurdle    
 (A) Jumping IO


Level 2:    Stamina    
 (A) Endurance Modification IO
 (13) Endurance Modification IO
 (19) Performance Shifter - Chance for +End


Level 0:    The Atlas Medallion    
Level 0:    Task Force Commander    
Level 0:    Portal Jockey    
Level 0:    Freedom Phalanx Reserve    
------------

 

http://www.cohplanner.com/mids/download.php?uc=1519&c=696&a=1392&f=HEX&dc=78DA7593594F13511886CF2CA5741328425B6AA140E90AA5458D2882511115694222F1CE34238ED85028E994042F4D5C7F817FC125F1D6DD9FE17AE18DD12B9744655163FD3AEF078C699CA47DCEBCE77DE77CE79B39B99571F7FDE3970F09C97DB4A819467E465B9CD7CBB69C3657981574794E68E775239CD3560A0BCB869D94002CF971FD82BE68E8E971AD3C9F3F5C5E28957D3C93D38B3AEBE650B8A74BA5627A4AD7960A8B732EF366A25898BB58F1605C1BD2CCBF77BE634B85D9F491F27245CF9F2E2D17F339CDA8E8E54B7EAA2149BF870EFA936A35566DE28722445615EDDFC1CE7530BC0676FBC8185245C20FAE5AB32FE0915F82EA2BB0E135D8F80674BE05D71C1CA5AC744545F62AA85E031BAE838D3740E74DF01165155E57E19A3BFF57F310B859F363CADA90556C9C8D7036C2D9E806F7815E941D5ED9BE2ECCFC8E53ECF906BAC8E3C03E842308ED29092EE484AB5B98DA13D23C9264AEEB6951F02C2F98F021D7DF0EFE246F139EA936F5426B8E3263E0CE3E6604DCA04C0BD7D162C8A626516DADACB576A08E07E46BE3FDB7716DEDCCD8289E151B0315CAFB78FF3EEE959F7BE55FE5F74C9E007B0213D03A4E3227C167B466903D415E6BD7E69A5CD773F284B8D6106BBF49EB32BF92AADC9582161EE1F7CAB5AE93A7877BD533827DF71E601E640E839151F00F65FA38D39780168D83C92433CA4C81B3B45C1C19257E1BDF61FF5DE63D70E00EA89337C5DF766A2FEA1C1866EE07077B984378FEE03EF017D59646564EBF97CDEF23FB81F9117CE71622038F94E13E6637FBAA0ABEAA42701F13EAD639AD26ADF355BA44A64EC9D629BBEB943D75CA549D32AD6E9D7121998AA3994E2E94EA8C6A3939E6EC2727F9F9DC4803A8FDCBB6A648DDE8997B0C67D93B498CD19ECF48A6FED99A8F23FF755B93A5303437D37B0B3D3FE7AC7512556996F159CB78DA32FE0B3E90F27D

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Posted

Just saw the post. The build looks pretty good to me. I'd say you've got the right idea, play it and see how you like it.

Nothing warms your opponent like Fiery Melee.

Tanker Tuesday and Tanker Tuesday Tour Info:

1st Tuesday-Excelsior

2nd Tuesday-Torchbearer

3rd Tuesday- Everlasting

4th Tuesday- Indomitable

Special weekend run for Reunion/Europe

  • 3 weeks later
Posted

this is how i have my Dark / Dark set up and i can pretty much do anything in the game. don't get me wrong some things can be a struggle but this is the best i have come up with so far.

 

 

 

This Hero build was built using Mids Reborn 3.0.4.7
https://github.com/Reborn-Team/MidsReborn

Click this DataLink to open the build!

Dark Massiah: Level 50 Magic Tanker
Primary Power Set: Dark Armor
Secondary Power Set: Dark Melee
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Speed
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Death Shroud

  • (A) Superior Gauntleted Fist - RechargeTime/+Absorb
  • (3) Superior Gauntleted Fist - Accuracy/Damage/Endurance/RechargeTime
  • (3) Superior Gauntleted Fist - Accuracy/Damage
  • (5) Superior Gauntleted Fist - Damage/RechargeTime
  • (5) Superior Gauntleted Fist - Accuracy/Damage/RechargeTime
  • (7) Superior Gauntleted Fist - Damage/Endurance/RechargeTime

Level 1: Shadow Punch

  • (A) Kinetic Combat - Accuracy/Damage
  • (7) Kinetic Combat - Damage/Endurance
  • (9) Kinetic Combat - Damage/Recharge
  • (9) Kinetic Combat - Damage/Endurance/Recharge

Level 2: Dark Embrace

  • (A) Unbreakable Guard - Resistance/Endurance/RechargeTime
  • (11) Unbreakable Guard - Resistance
  • (11) Unbreakable Guard - Resistance/Endurance
  • (13) Unbreakable Guard - RechargeTime/Resistance
  • (31) Unbreakable Guard - +Max HP

Level 4: Smite

  • (A) Superior Blistering Cold - Recharge/Chance for Hold
  • (13) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime
  • (15) Superior Blistering Cold - Accuracy/Damage
  • (15) Superior Blistering Cold - Damage/Endurance
  • (33) Superior Blistering Cold - Accuracy/Damage/Endurance
  • (39) Superior Blistering Cold - Accuracy/Damage/Recharge

Level 6: Murky Cloud

  • (A) Unbreakable Guard - Resistance/Endurance/RechargeTime
  • (17) Unbreakable Guard - Resistance
  • (17) Unbreakable Guard - Resistance/Endurance
  • (19) Unbreakable Guard - RechargeTime/Resistance
  • (33) Steadfast Protection - Resistance/+Def 3%

Level 8: Shadow Maul

  • (A) Superior Avalanche - Recharge/Chance for Knockdown
  • (19) Superior Avalanche - Accuracy/Damage/Endurance/Recharge
  • (21) Superior Avalanche - Accuracy/Damage
  • (21) Superior Avalanche - Damage/Endurance
  • (33) Superior Avalanche - Accuracy/Damage/Endurance
  • (37) Superior Avalanche - Accuracy/Damage/Recharge

Level 10: Obsidian Shield

  • (A) Unbreakable Guard - Resistance/Endurance/RechargeTime
  • (23) Unbreakable Guard - Resistance
  • (23) Unbreakable Guard - Resistance/Endurance
  • (25) Unbreakable Guard - RechargeTime/Resistance
  • (34) Gladiator's Armor - TP Protection +3% Def (All)

Level 12: Taunt

  • (A) Perfect Zinger - Chance for Psi Damage
  • (25) Perfect Zinger - Taunt

Level 14: Dark Regeneration

  • (A) Theft of Essence - Chance for +Endurance
  • (27) Theft of Essence - Accuracy/Endurance/Recharge
  • (27) Theft of Essence - Healing
  • (29) Theft of Essence - Healing/Recharge
  • (29) Theft of Essence - Accuracy/Healing
  • (31) Theft of Essence - Accuracy/Endurance/Healing

Level 16: Siphon Life

  • (A) Preventive Medicine - Chance for +Absorb
  • (34) Preventive Medicine - Heal/RechargeTime/Endurance
  • (34) Preventive Medicine - Heal
  • (36) Preventive Medicine - Heal/Endurance
  • (46) Preventive Medicine - Endurance/RechargeTime
  • (48) Preventive Medicine - Heal/RechargeTime

Level 18: Cloak of Darkness

  • (A) Reactive Defenses - Scaling Resist Damage
  • (36) Reactive Defenses - Defense
  • (37) Reactive Defenses - Defense/Endurance
  • (37) Reactive Defenses - Defense/RechargeTime

Level 20: Cloak of Fear

  • (A) Unspeakable Terror - Disorient Bonus
  • (31) Unspeakable Terror - Accuracy/Fear/Recharge
  • (39) Unspeakable Terror - Endurance/Fear
  • (39) Unspeakable Terror - Fear/Range

Level 22: Boxing

  • (A) Empty

Level 24: Tough

  • (A) Unbreakable Guard - Resistance/Endurance/RechargeTime
  • (40) Unbreakable Guard - Resistance
  • (42) Unbreakable Guard - Resistance/Endurance

Level 26: Weave

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (40) Kismet - Accuracy +6%
  • (40) Shield Wall - +Res (Teleportation), +5% Res (All)

Level 28: Soul Drain

  • (A) Armageddon - Chance for Fire Damage
  • (42) Armageddon - Damage/Endurance
  • (42) Armageddon - Damage
  • (43) Armageddon - Damage/Recharge
  • (43) Armageddon - Accuracy/Damage/Recharge
  • (43) Armageddon - Accuracy/Recharge

Level 30: Combat Jumping

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (45) Luck of the Gambler - Defense
  • (45) Luck of the Gambler - Defense/Endurance

Level 32: Soul Transfer

  • (A) Recharge Reduction IO

Level 35: Dark Consumption

  • (A) Superior Might of the Tanker - Recharge/Chance for +Res(All)
  • (36) Superior Might of the Tanker - Accuracy/Damage/Endurance/Recharge
  • (45) Superior Might of the Tanker - Accuracy/Damage
  • (46) Superior Might of the Tanker - Damage/Recharge
  • (46) Superior Might of the Tanker - Accuracy/Damage/Recharge
  • (48) Superior Might of the Tanker - Damage/Endurance/Recharge

Level 38: Super Jump

  • (A) Blessing of the Zephyr - Knockback Reduction (4 points)

Level 41: Super Speed

  • (A) Blessing of the Zephyr - Knockback Reduction (4 points)

Level 44: Conserve Power

  • (A) Endurance Reduction IO

Level 47: Focused Accuracy

  • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
  • (48) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance

Level 49: Physical Perfection

  • (A) Efficacy Adaptor - EndMod
  • (50) Efficacy Adaptor - EndMod/Endurance
  • (50) Efficacy Adaptor - EndMod/Recharge
  • (50) Efficacy Adaptor - EndMod/Accuracy

Level 1: Gauntlet 


Level 1: Brawl
Posted
On 2/19/2021 at 4:17 PM, Achilles6 said:

I hit 50 a couple of weeks ago. Been sitting there mulling over my build. I know it can be tightened up a little. I have overages on most of the resistances. Not sure where to "prune" to make this a better build. I'm close, but could use some advice/help. I may be too close to the problem...as it were.

 

Things to improve?

  • Defenses
  • Dark Regen Recharge time (19 seconds good enough?)
  • Energy Resistance (not sure this can be done efficiently)
  • Best Incarnate choices for Dark/Dark? I think I have the Recovery issues under control...I think.

 

On another note, what's the best way to port over the Mid's build? What selections should be chosen in Mid's under Import/Export?

Spoiler

 

Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designer

Hades Maximus: Level 50 Magic Tanker
Primary Power Set: Dark Armor
Secondary Power Set: Dark Melee
Power Pool: Leaping
Power Pool: Flight
Power Pool: Fighting
Ancillary Pool: Soul Mastery

Hero Profile:
------------
Level 1:    Dark Embrace    
 (A) Unbreakable Guard - Resistance/Endurance
 (23) Unbreakable Guard - Resistance
 (31) Unbreakable Guard - Resistance/Endurance/RechargeTime
 (33) Unbreakable Guard - RechargeTime/Resistance
 (34) Steadfast Protection - Resistance/+Def 3%
 (42) Steadfast Protection - Knockback Protection


Level 1:    Shadow Punch    
 (A) Superior Might of the Tanker - Accuracy/Damage
 (3) Superior Might of the Tanker - Damage/Recharge
 (5) Superior Might of the Tanker - Accuracy/Damage/Recharge
 (7) Superior Might of the Tanker - Damage/Endurance/Recharge
 (9) Superior Might of the Tanker - Accuracy/Damage/Endurance/Recharge
 (11) Superior Might of the Tanker - Recharge/Chance for +Res(All)


Level 2:    Smite    
 (A) Superior Gauntleted Fist - Accuracy/Damage
 (3) Superior Gauntleted Fist - Damage/RechargeTime
 (5) Superior Gauntleted Fist - Accuracy/Damage/RechargeTime
 (7) Superior Gauntleted Fist - Damage/Endurance/RechargeTime
 (9) Superior Gauntleted Fist - Accuracy/Damage/Endurance/RechargeTime
 (11) Superior Gauntleted Fist - RechargeTime/+Absorb


Level 4:    Murky Cloud    
 (A) Unbreakable Guard - Resistance/Endurance
 (31) Unbreakable Guard - Resistance
 (31) Unbreakable Guard - Resistance/Endurance/RechargeTime
 (33) Unbreakable Guard - RechargeTime/Resistance
 (34) Gladiator's Armor - TP Protection +3% Def (All)
 (42) Steadfast Protection - Knockback Protection


Level 6:    Obsidian Shield    
 (A) Unbreakable Guard - Resistance/Endurance
 (37) Unbreakable Guard - Resistance
 (37) Unbreakable Guard - Resistance/Endurance/RechargeTime
 (39) Unbreakable Guard - +Max HP


Level 8:    Combat Jumping    
 (A) Karma - Knockback Protection
 (15) Shield Wall - +Res (Teleportation), +5% Res (All)
 (39) Reactive Defenses - Scaling Resist Damage


Level 10:    Fly    
 (A) Winter's Gift - Slow Resistance (20%)


Level 12:    Cloak of Darkness    
 (A) Endurance Reduction IO


Level 14:    Dark Regeneration    
 (A) Theft of Essence - Accuracy/Endurance/Recharge
 (15) Theft of Essence - Chance for +Endurance
 (42) Touch of the Nictus - Accuracy/Endurance/Recharge
 (45) Touch of the Nictus - Accuracy/Endurance/Healing/Absorb


Level 16:    Siphon Life    
 (A) Gladiator's Strike - Accuracy/Damage
 (17) Gladiator's Strike - Accuracy/Endurance/Recharge
 (17) Gladiator's Strike - Accuracy/Damage/End/Rech
 (21) Gladiator's Strike - Damage/Endurance/Recharge
 (21) Gladiator's Strike - Damage/Recharge


Level 18:    Taunt    
 (A) Perfect Zinger - Chance for Psi Damage


Level 20:    Boxing    
 (A) Accuracy IO


Level 22:    Death Shroud    
 (A) Endurance Reduction IO
 (23) Endurance Reduction IO
 (40) Fury of the Gladiator - Accuracy/Endurance/Recharge
 (40) Fury of the Gladiator - Accuracy/Damage/End/Rech


Level 24:    Tough    
 (A) Unbreakable Guard - Resistance/Endurance
 (25) Unbreakable Guard - Resistance
 (25) Unbreakable Guard - Endurance/RechargeTime


Level 26:    Weave    
 (A) Shield Wall - Defense/Endurance
 (27) Shield Wall - Defense/Endurance/Recharge
 (27) Shield Wall - Defense


Level 28:    Cloak of Fear    
 (A) Endurance Reduction IO
 (29) Endurance Reduction IO
 (40) Accuracy IO


Level 30:    Oppressive Gloom    
 (A) Accuracy IO


Level 32:    Soul Drain    
 (A) Recharge Reduction IO
 (33) Fury of the Gladiator - Damage/Recharge
 (34) Fury of the Gladiator - Accuracy/Endurance/Recharge


Level 35:    Shadow Maul    
 (A) Armageddon - Accuracy/Recharge
 (36) Armageddon - Accuracy/Damage/Recharge
 (36) Armageddon - Damage/Endurance
 (36) Armageddon - Damage
 (37) Armageddon - Chance for Fire Damage


Level 38:    Midnight Grasp    
 (A) Hecatomb - Accuracy/Recharge
 (39) Hecatomb - Accuracy/Damage/Recharge
 (43) Hecatomb - Damage/Endurance
 (43) Hecatomb - Damage
 (43) Hecatomb - Chance of Damage(Negative)


Level 41:    Gloom    
 (A) Superior Winter's Bite - Accuracy/Damage
 (45) Superior Winter's Bite - Accuracy/Damage/Endurance
 (45) Superior Winter's Bite - Accuracy/Damage/Recharge
 (46) Superior Winter's Bite - Damage/RechargeTime


Level 44:    Dark Obliteration    
 (A) Javelin Volley - Accuracy/Damage
 (46) Javelin Volley - Accuracy/Endurance/Recharge
 (46) Javelin Volley - Accuracy/Damage/End/Rech
 (48) Javelin Volley - Chance of Damage(Lethal)
 (48) Ragnarok - Damage
 (48) Ragnarok - Chance for Knockdown


Level 47:    Touch of Fear    
 (A) Cloud Senses - Accuracy/ToHitDebuff
 (50) Cloud Senses - ToHit Debuff/Endurance/Recharge
 (50) Cloud Senses - Accuracy/Endurance/Recharge


Level 49:    Darkest Night    
 (A) Endurance Reduction IO
 (50) Endurance Reduction IO


Level 1:    Brawl    
 (A) Accuracy IO


Level 1:    Gauntlet    
Level 1:    Prestige Power Dash    
 (A) Empty


Level 1:    Prestige Power Slide    
 (A) Empty


Level 1:    Prestige Power Quick    
 (A) Empty


Level 1:    Prestige Power Rush    
 (A) Empty


Level 1:    Prestige Power Surge    
 (A) Empty


Level 1:    Sprint    
 (A) Empty


Level 2:    Rest    
 (A) Empty


Level 4:    Ninja Run    
Level 10:    Shadow Recall    
 (A) Empty


Level 2:    Swift    
 (A) Run Speed IO


Level 2:    Health    
 (A) Panacea - +Hit Points/Endurance
 (13) Regenerative Tissue - +Regeneration
 (19) Miracle - +Recovery
 (29) Numina's Convalesence - +Regeneration/+Recovery


Level 2:    Hurdle    
 (A) Jumping IO


Level 2:    Stamina    
 (A) Endurance Modification IO
 (13) Endurance Modification IO
 (19) Performance Shifter - Chance for +End


Level 0:    The Atlas Medallion    
Level 0:    Task Force Commander    
Level 0:    Portal Jockey    
Level 0:    Freedom Phalanx Reserve    
------------

 

http://www.cohplanner.com/mids/download.php?uc=1519&c=696&a=1392&f=HEX&dc=78DA7593594F13511886CF2CA5741328425B6AA140E90AA5458D2882511115694222F1CE34238ED85028E994042F4D5C7F817FC125F1D6DD9FE17AE18DD12B9744655163FD3AEF078C699CA47DCEBCE77DE77CE79B39B99571F7FDE3970F09C97DB4A819467E465B9CD7CBB69C3657981574794E68E775239CD3560A0BCB869D94002CF971FD82BE68E8E971AD3C9F3F5C5E28957D3C93D38B3AEBE650B8A74BA5627A4AD7960A8B732EF366A25898BB58F1605C1BD2CCBF77BE634B85D9F491F27245CF9F2E2D17F339CDA8E8E54B7EAA2149BF870EFA936A35566DE28722445615EDDFC1CE7530BC0676FBC8185245C20FAE5AB32FE0915F82EA2BB0E135D8F80674BE05D71C1CA5AC744545F62AA85E031BAE838D3740E74DF01165155E57E19A3BFF57F310B859F363CADA90556C9C8D7036C2D9E806F7815E941D5ED9BE2ECCFC8E53ECF906BAC8E3C03E842308ED29092EE484AB5B98DA13D23C9264AEEB6951F02C2F98F021D7DF0EFE246F139EA936F5426B8E3263E0CE3E6604DCA04C0BD7D162C8A626516DADACB576A08E07E46BE3FDB7716DEDCCD8289E151B0315CAFB78FF3EEE959F7BE55FE5F74C9E007B0213D03A4E3227C167B466903D415E6BD7E69A5CD773F284B8D6106BBF49EB32BF92AADC9582161EE1F7CAB5AE93A7877BD533827DF71E601E640E839151F00F65FA38D39780168D83C92433CA4C81B3B45C1C19257E1BDF61FF5DE63D70E00EA89337C5DF766A2FEA1C1866EE07077B984378FEE03EF017D59646564EBF97CDEF23FB81F9117CE71622038F94E13E6637FBAA0ABEAA42701F13EAD639AD26ADF355BA44A64EC9D629BBEB943D75CA549D32AD6E9D7121998AA3994E2E94EA8C6A3939E6EC2727F9F9DC4803A8FDCBB6A648DDE8997B0C67D93B498CD19ECF48A6FED99A8F23FF755B93A5303437D37B0B3D3FE7AC7512556996F159CB78DA32FE0B3E90F27D

 

 

 

Go Agility for Alpha.  Will bump Defense and Recovery.
You can yank a Common slot from Stamina.  Stick it into Gloom and 5-slot Sup. Winter's Bite.  Bump to E/N/Ranged Defense.
Single slot  Darkest Night.
Convert the other Common EndMod in Stamina to a Performance Shifter: EndMod for a bump to movement speed.

Yank a common End-Mod out of Death Shroud or Darkest Night.
Stick it in Tough.  A bit more S/L/Melee Defense.

Here'ss a cursory rework.  Haven't really gone nuts with it.

Spoiler

This Hero build was built using Mids Reborn 3.0.4.7
https://github.com/Reborn-Team/MidsReborn

Click this DataLink to open the build!

Hades Maximus: Level 50 Magic Tanker
Primary Power Set: Dark Armor
Secondary Power Set: Dark Melee
Power Pool: Leaping
Power Pool: Flight
Power Pool: Fighting
Ancillary Pool: Soul Mastery

Hero Profile:
Level 1: Dark Embrace -- UnbGrd-ResDam/EndRdx(A), UnbGrd-ResDam(3), UnbGrd-ResDam/EndRdx/Rchg(3), UnbGrd-Rchg/ResDam(5), StdPrt-ResDam/Def+(5), StdPrt-ResKB(7)
Level 1: Shadow Punch -- SprMghoft-Acc/Dmg(A), SprMghoft-Dmg/Rchg(7), SprMghoft-Acc/Dmg/Rchg(9), SprMghoft-Dmg/EndRdx/Rchg(9), SprMghoft-Acc/Dmg/EndRdx/Rchg(11), SprMghoft-Rchg/Res%(11)
Level 2: Smite -- SprGntFis-Acc/Dmg(A), SprGntFis-Dmg/Rchg(13), SprGntFis-Acc/Dmg/Rchg(13), SprGntFis-Dmg/EndRdx/Rchg(15), SprGntFis-Acc/Dmg/EndRdx/Rchg(15), SprGntFis-Rchg/+Absorb(17)
Level 4: Murky Cloud -- UnbGrd-ResDam/EndRdx(A), UnbGrd-ResDam(21), UnbGrd-ResDam/EndRdx/Rchg(23), UnbGrd-Rchg/ResDam(23), GldArm-3defTpProc(25), StdPrt-ResKB(25)
Level 6: Obsidian Shield -- UnbGrd-ResDam/EndRdx(A), UnbGrd-ResDam(27), UnbGrd-ResDam/EndRdx/Rchg(27), UnbGrd-Max HP%(29)
Level 8: Combat Jumping -- Krm-ResKB(A), ShlWal-ResDam/Re TP(29), Rct-ResDam%(31)
Level 10: Fly -- WntGif-ResSlow(A)
Level 12: Cloak of Darkness -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(31)
Level 14: Dark Regeneration -- ThfofEss-Acc/EndRdx/Rchg(A), ThfofEss-+End%(31), TchoftheN-Acc/EndRdx/Rchg(33), TchoftheN-Acc/EndRdx/Heal/HP/Regen(33)
Level 16: Siphon Life -- GldStr-Acc/Dmg(A), GldStr-Acc/End/Rech(33), GldStr-Acc/Dmg/End/Rech(34), GldStr-Dam/End/Rech(34), GldStr-Dam/Rech(34)
Level 18: Taunt -- PrfZng-Dam%(A)
Level 20: Boxing -- Acc-I(A)
Level 22: Death Shroud -- EndRdx-I(A), FuroftheG-Acc/End/Rech(36), FuroftheG-Acc/Dmg/End/Rech(36)
Level 24: Tough -- UnbGrd-ResDam/EndRdx(A), UnbGrd-ResDam(36), UnbGrd-Rchg/ResDam(37), UnbGrd-ResDam/EndRdx/Rchg(37)
Level 26: Weave -- ShlWal-Def/EndRdx(A), ShlWal-Def/EndRdx/Rchg(37), ShlWal-Def(39)
Level 28: Cloak of Fear -- GlmoftheA-Acc/EndRdx(A), Ngh-Acc/EndRdx(39)
Level 30: Oppressive Gloom -- Acc-I(A)
Level 32: Soul Drain -- RechRdx-I(A), FuroftheG-Dam/Rech(39), FuroftheG-Acc/End/Rech(40)
Level 35: Shadow Maul -- Arm-Acc/Rchg(A), Arm-Acc/Dmg/Rchg(40), Arm-Dmg/EndRdx(40), Arm-Dmg(42), Arm-Dam%(42)
Level 38: Midnight Grasp -- Hct-Acc/Rchg(A), Hct-Acc/Dmg/Rchg(42), Hct-Dmg/EndRdx(43), Hct-Dmg(43), Hct-Dam%(43)
Level 41: Gloom -- SprWntBit-Acc/Dmg(A), SprWntBit-Acc/Dmg/EndRdx(45), SprWntBit-Acc/Dmg/Rchg(45), SprWntBit-Dmg/Rchg(45), SprWntBit-Dmg/EndRdx/Acc/Rchg(46), SprWntBit-Rchg/SlowProc(46)
Level 44: Dark Obliteration -- JvlVll-Acc/Dmg(A), JvlVll-Acc/End/Rech(46), JvlVll-Acc/Dmg/End/Rech(48), JvlVll-Dam%(48), Rgn-Dmg(48), Rgn-Knock%(50)
Level 47: Touch of Fear -- CldSns-Acc/ToHitDeb(A), CldSns-ToHitDeb/EndRdx/Rchg(50), CldSns-Acc/EndRdx/Rchg(50)
Level 49: Darkest Night -- EndRdx-I(A)
Level 1: Gauntlet
Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Pnc-Heal/+End(A), RgnTss-Regen+(17), Mrc-Rcvry+(19), NmnCnv-Regen/Rcvry+(19)
Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(21)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 4: Ninja Run
Level 50: The Atlas Medallion
Level 50: Task Force Commander
Level 50: Portal Jockey
Level 50: Freedom Phalanx Reserve
Level 50: Agility Core Paragon
------------

 

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  • Like 1

If you want to be godlike, pick anything.

If you want to be GOD, pick a TANK!

  • 2 weeks later
Posted

just a quick rework...

 

http://www.cohplanner.com/mids/download.php?uc=1515&c=709&a=1418&f=HEX&dc=78DA6594D94F135114C6EF745AB1B495B2B5EC3BA550A9547D30221215519126241ADF4C3396111B4A4B5A48F0D1C4F5CDA0C67FC1FD4945DCFE0C7189D107A34F2E890B8BC67A98EF139A7492F677FA9DF3DD7BE6CC9D466706DCF70E9CE9579A7B5FD2C86663478DD4B89971448DB1445CC9E539688C9AD9A6A831939898CE1689528D92D88079D24C65CDF08091198FEDC94CA4337E66A266D2A46E85CA3D924E27C3C3A63199488DB9AC1F83C9C4D8A9290FE2D55032F815354713F144CAF4EF9F4CC4C37B33D35366EC487A3A198B1AD9293373BA4A7AE892CF23A77C69AB3DE61CEAA7AE54C4AE6C3FC825D0BE48FAA5B0DEAE365481BFF2BD2F50B36101DCF8927C0516BF26DF808B4E5AC5AB9DB55B9AFB1C791EDC7481BC087A2F81F3E2D5B9AFCE9E2BD8B38F3DFBD873D556923D3F16AF035EDD416F0DBD35F4D62D730D795045A8B5152D29CB5F7718B986EFA04B6A9CB80FE5AC85F65404177C9AAB5243BD177C22398FA65BFB7B4A756BCD8632B0C90F7F930F5C91DA12AC6D2FB9867B6FBA0A365F2167C9CBE0B2784AD94F69D666699AF4584EADBC4659DA9CD455F2DE2AFBB15F6B1F99458D2E3E3F67E5E7AC5A39AB36CEB7EDFF1991DA6AAE573DC8DC213030043E933D6B5953FB16F3082C8091F7E073A9A967AFF5ECF58F688DD669C9D91A43D002BD58B36327B824352D9C554BAF8D397217D8B983EC03FF8AA79D9EF64EE682605717192043605CB60BF2EC056F60E69B6F91B7C99B60F71DF22E688A37C4FD42F3CCDD07B73C201F9273E06FE9310C8F2DFCC1669D93C847F213F8CEAD540F67D6D38CF974DAD7DECD5C9D5DF1CA29C5990EAFE7E500E3DE46EC6BEFA4D27272A9CFC5A2B04AEB86F34BBE1684F6755DD3B5663C11EF6EBC716543C20EE1313CE16FEBB59A368B9D2BAE73CAF99D5A1DF414289102655B81B2BD40717AE53F034AEE847410616CE4C5C7F3E291BC78C5273167F90F73A5F2DE

Posted

Sorry...Hit the wring export option...

 

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Posted
On 3/15/2021 at 11:25 AM, Hyperstrike said:

 

Go Agility for Alpha.  Will bump Defense and Recovery.
You can yank a Common slot from Stamina.  Stick it into Gloom and 5-slot Sup. Winter's Bite.  Bump to E/N/Ranged Defense.
Single slot  Darkest Night.
Convert the other Common EndMod in Stamina to a Performance Shifter: EndMod for a bump to movement speed.

Yank a common End-Mod out of Death Shroud or Darkest Night.
Stick it in Tough.  A bit more S/L/Melee Defense.

Here'ss a cursory rework.  Haven't really gone nuts with it.

  Hide contents

This Hero build was built using Mids Reborn 3.0.4.7
https://github.com/Reborn-Team/MidsReborn

Click this DataLink to open the build!

Hades Maximus: Level 50 Magic Tanker
Primary Power Set: Dark Armor
Secondary Power Set: Dark Melee
Power Pool: Leaping
Power Pool: Flight
Power Pool: Fighting
Ancillary Pool: Soul Mastery

Hero Profile:
Level 1: Dark Embrace -- UnbGrd-ResDam/EndRdx(A), UnbGrd-ResDam(3), UnbGrd-ResDam/EndRdx/Rchg(3), UnbGrd-Rchg/ResDam(5), StdPrt-ResDam/Def+(5), StdPrt-ResKB(7)
Level 1: Shadow Punch -- SprMghoft-Acc/Dmg(A), SprMghoft-Dmg/Rchg(7), SprMghoft-Acc/Dmg/Rchg(9), SprMghoft-Dmg/EndRdx/Rchg(9), SprMghoft-Acc/Dmg/EndRdx/Rchg(11), SprMghoft-Rchg/Res%(11)
Level 2: Smite -- SprGntFis-Acc/Dmg(A), SprGntFis-Dmg/Rchg(13), SprGntFis-Acc/Dmg/Rchg(13), SprGntFis-Dmg/EndRdx/Rchg(15), SprGntFis-Acc/Dmg/EndRdx/Rchg(15), SprGntFis-Rchg/+Absorb(17)
Level 4: Murky Cloud -- UnbGrd-ResDam/EndRdx(A), UnbGrd-ResDam(21), UnbGrd-ResDam/EndRdx/Rchg(23), UnbGrd-Rchg/ResDam(23), GldArm-3defTpProc(25), StdPrt-ResKB(25)
Level 6: Obsidian Shield -- UnbGrd-ResDam/EndRdx(A), UnbGrd-ResDam(27), UnbGrd-ResDam/EndRdx/Rchg(27), UnbGrd-Max HP%(29)
Level 8: Combat Jumping -- Krm-ResKB(A), ShlWal-ResDam/Re TP(29), Rct-ResDam%(31)
Level 10: Fly -- WntGif-ResSlow(A)
Level 12: Cloak of Darkness -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(31)
Level 14: Dark Regeneration -- ThfofEss-Acc/EndRdx/Rchg(A), ThfofEss-+End%(31), TchoftheN-Acc/EndRdx/Rchg(33), TchoftheN-Acc/EndRdx/Heal/HP/Regen(33)
Level 16: Siphon Life -- GldStr-Acc/Dmg(A), GldStr-Acc/End/Rech(33), GldStr-Acc/Dmg/End/Rech(34), GldStr-Dam/End/Rech(34), GldStr-Dam/Rech(34)
Level 18: Taunt -- PrfZng-Dam%(A)
Level 20: Boxing -- Acc-I(A)
Level 22: Death Shroud -- EndRdx-I(A), FuroftheG-Acc/End/Rech(36), FuroftheG-Acc/Dmg/End/Rech(36)
Level 24: Tough -- UnbGrd-ResDam/EndRdx(A), UnbGrd-ResDam(36), UnbGrd-Rchg/ResDam(37), UnbGrd-ResDam/EndRdx/Rchg(37)
Level 26: Weave -- ShlWal-Def/EndRdx(A), ShlWal-Def/EndRdx/Rchg(37), ShlWal-Def(39)
Level 28: Cloak of Fear -- GlmoftheA-Acc/EndRdx(A), Ngh-Acc/EndRdx(39)
Level 30: Oppressive Gloom -- Acc-I(A)
Level 32: Soul Drain -- RechRdx-I(A), FuroftheG-Dam/Rech(39), FuroftheG-Acc/End/Rech(40)
Level 35: Shadow Maul -- Arm-Acc/Rchg(A), Arm-Acc/Dmg/Rchg(40), Arm-Dmg/EndRdx(40), Arm-Dmg(42), Arm-Dam%(42)
Level 38: Midnight Grasp -- Hct-Acc/Rchg(A), Hct-Acc/Dmg/Rchg(42), Hct-Dmg/EndRdx(43), Hct-Dmg(43), Hct-Dam%(43)
Level 41: Gloom -- SprWntBit-Acc/Dmg(A), SprWntBit-Acc/Dmg/EndRdx(45), SprWntBit-Acc/Dmg/Rchg(45), SprWntBit-Dmg/Rchg(45), SprWntBit-Dmg/EndRdx/Acc/Rchg(46), SprWntBit-Rchg/SlowProc(46)
Level 44: Dark Obliteration -- JvlVll-Acc/Dmg(A), JvlVll-Acc/End/Rech(46), JvlVll-Acc/Dmg/End/Rech(48), JvlVll-Dam%(48), Rgn-Dmg(48), Rgn-Knock%(50)
Level 47: Touch of Fear -- CldSns-Acc/ToHitDeb(A), CldSns-ToHitDeb/EndRdx/Rchg(50), CldSns-Acc/EndRdx/Rchg(50)
Level 49: Darkest Night -- EndRdx-I(A)
Level 1: Gauntlet
Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Pnc-Heal/+End(A), RgnTss-Regen+(17), Mrc-Rcvry+(19), NmnCnv-Regen/Rcvry+(19)
Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(21)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 4: Ninja Run
Level 50: The Atlas Medallion
Level 50: Task Force Commander
Level 50: Portal Jockey
Level 50: Freedom Phalanx Reserve
Level 50: Agility Core Paragon
------------

 

 



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		|5AC5AB5DD22DCD7599BC026EBD4A5E033DD7C1C7E2B5735D3B6B6E60CD5ED6EC65C|
		|D4D43246B7E22DE0A78ED15F4B6D0DB426FDB3AE7901755855C5BD59AB2FC6D2710|
		|DBF61D744A8E03FB508E5668CF4470C2A7391B35E47BC0A712736B9AB5BEBBD66EC|
		|DB9AD0EECF4C1DFE9053724B70673EB357EC602605790EC257BC075F1D4B29EDA9C|
		|CDD234A9B19E5A7D8BB2B48792D7C8BD357641F38F620EFF1868179F8FBDF2B1577|
		|EF6AA87FDEDF97F4624B799F3354F30761C0C4C82CF65CD56F6A5F51DFA1158015F|
		|48AC9D35B6B3C63FA27558A7246FEB08430B8C60AE206B5D939C6EF6A87B04FB0DE|
		|E23F7837DC3E428F8573CBDF4F4F6311602FBFBC900190613B25C88672E740BE770|
		|FB1DF22E791B1CB847DE074D3BEE5AC11BDE8DBA0786C11D7BC96E7208EB45F780B|
		|FA5D608BCB6C8079B754EA21FC94FE07B975283ECDD20DF659FBE7937F36DBAE293|
		|578ABD9D2AC6E50063AD697DF34E2A2D2F8FFA5C2D0AB3B40138BF946A21685F8B9|
		|A5DEBC24E3C63B8717593C2A0F034DEF4B762AEA6DDC0CA0D37C1C2A2F9FED272AD|
		|3206CB946899B2B34CD955A6383CF2C701257F56CA88B24146C9F84CC978BA64BCE|
		|12D8EFF012CBBF21F|
		|-------------------------------------------------------------------|

 

I love your builds. If you decide to go nuts on this one, lemme know, because I'll be there drooling. 🙂
 

 

 

  • 3 weeks later
Posted

Thanks all who have replied! I haven't been on this forum for a while and missed these last build/comments. I did build him finally with my Mid's build. On paper it looked "good". In practice, he's a beast. I did +5 my normal IOs. My end/rec is pretty solid. Even with Darkest Night toggled on, I rarely get past half a bar of Endurance. Running at x8, nothing gives him pause...except those damn Psi PPD groups. Something about the combination of the Psi/PB/Hard Suits can wreck him. Especially when the groups are packed together too closely.

 

I will look closer at the builds on here. Thank you for posting them.

 

I went Musculature for my Alpha. I may build Cardiac to quench my OCD about Negative Energy and Psi resists being only 88% and 89% . I will look at Agility as well

I went with Degenerative for my Interface. Toxic with all my Neg Energy...YUM! Fits the concept very well.

I'm debating on Ageless and/or Barrier for Destiny. I may just build both. Or is there a better one to chose from for this build?

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