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3 AE Mission seems far too few. I'm sure this served a very specific purpose on Live, with its subscription-based model and all. But with the current setup, I believe the limit doesn't serve any particular purpose and is doing a disservice t the community.

 

I mean, sure, I've created a couple of different accounts to get around this specific limitation. That's always an option, but it seems unnecessary and somewhat wasteful. How much extra effort is wasted on creating and maintaining these accounts, both on behalf of the player and also the devs (extra login accounts, extra forum accounts, etc).

 

I scanned the AE forum and found at least two topics there that showed a fair amount of support for this idea over the past couple of years.

 

For prolific AE creators, increasing the number of slots can help to create some name recognition for them, rather than attributing their AE arcs to accounts that are essentially nameless and faceless. If I find missions that I enjoy, I usually want to search the AE for more missions from that publisher. Under the current paradigm, they are only likely to have up to 2 more offerings that are identifiable in this way. And if I like something and want to share it with my friends and SG-mates< there's no guarantee how long that mission will be available. Who knows how much quality AE content has disappeared from the community because an AE publisher had to Unpublish something of quality just because they are limited on slots and wanted to do something new? There are likely some fantastic missions, with stellar stories that might actively encourage others, to which we no longer have access based on this artifact.

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