skeeze Posted March 11, 2021 Share Posted March 11, 2021 (edited) Hi folks, After playing since late 2007, I have finally gotten my first character to 50. I'm not tackling incarnates yet (but suggestions are welcome) and am after some feedback on my build. Some general questions / statements Now that I am 50, I should slot level 50 IOs rather than attuned ones, is that right? I know most builds go Scorpion Shield but hopefully Charged Armor is in the same ballpark. I quite like Shocking Bolt. I am not sure at all about Afterburner, its just a fill the gap choice that can take a LoTG. I have really enjoyed the Hover blasting playstye. I'm not really sure what resists / defenses / recharge reduction targets I should be aiming for. Smoke Grenade was fantastic on live but seems to have been nerfed into oblivion. Is it even worth taking any more? Is 6 slotting my attacks with the same enhancement type the way to go or should I diversify? Ive managed to break Mids somehow but if you click the link all slots are assigned. Reinstalling Mids has fixed this, i have updated the build below This Hero build was built using Mids Reborn 3.0.4.7https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Level 50 Technology BlasterPrimary Power Set: Energy BlastSecondary Power Set: DevicesPower Pool: SpeedPower Pool: FlightPower Pool: FightingPower Pool: LeapingAncillary Pool: Electrical Mastery Hero Profile:Level 1: Power Blast (A) Superior Blaster's Wrath - Accuracy/Damage (3) Superior Blaster's Wrath - Damage/Recharge (3) Superior Blaster's Wrath - Accuracy/Damage/Recharge (7) Superior Blaster's Wrath - Accuracy/Damage/Endurance (7) Superior Blaster's Wrath - Accuracy/Damage/Endurance/Recharge (13) Superior Blaster's Wrath - Recharge/Chance for Fire Damage Level 1: Toxic Web Grenade (A) AccuracyLevel 2: Energy Torrent (A) Superior Defiant Barrage - Accuracy/Damage (5) Superior Defiant Barrage - Damage/RechargeTime (5) Superior Defiant Barrage - Accuracy/Damage/RechargeTime (9) Superior Defiant Barrage - Accuracy/Damage/Endurance (9) Superior Defiant Barrage - Accuracy/Damage/Endurance/RechargeTime (13) Superior Defiant Barrage - RechargeTime/+Status Level 4: Power Bolt (A) Superior Winter's Bite - Accuracy/Damage (11) Superior Winter's Bite - Damage/RechargeTime (11) Superior Winter's Bite - Accuracy/Damage/Endurance (15) Superior Winter's Bite - Accuracy/Damage/Recharge (15) Superior Winter's Bite - Damage/Endurance/Accuracy/RechargeTime (50) Superior Winter's Bite - Recharge/Chance for -Speed & -Recharge Level 6: Hasten (A) Recharge Reduction (21) Recharge Reduction Level 8: Sniper Blast (A) Apocalypse - Damage (19) Apocalypse - Damage/Recharge (19) Apocalypse - Accuracy/Damage/Recharge (21) Apocalypse - Accuracy/Recharge (23) Apocalypse - Damage/Endurance (25) Apocalypse - Chance of Damage(Negative) Level 10: Power Burst (A) Devastation - Accuracy/Damage (23) Devastation - Damage/Endurance (25) Devastation - Damage/Recharge (27) Devastation - Accuracy/Damage/Recharge (27) Devastation - Chance of Hold (29) Devastation - Accuracy/Damage/Endurance/Recharge Level 12: Targeting Drone (A) Adjusted Targeting - To Hit Buff (29) Adjusted Targeting - To Hit Buff/Endurance Level 14: Aim (A) Gaussian's Synchronized Fire-Control - To Hit Buff (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance (31) Gaussian's Synchronized Fire-Control - Recharge/Endurance (33) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance (33) Gaussian's Synchronized Fire-Control - Chance for Build Up Level 16: Hover (A) Luck of the Gambler - Defense/Increased Global Recharge SpeedLevel 18: Fly (A) Winter's Gift - Slow Resistance (20%)Level 20: Caltrops (A) Pacing of the Turtle - Chance of -RechargeLevel 22: Field Operative (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (33) Luck of the Gambler - Defense (34) Luck of the Gambler - Defense/Endurance (34) Luck of the Gambler - Defense/Endurance/Recharge Level 24: Smoke Grenade (A) AccuracyLevel 26: Boxing (A) AccuracyLevel 28: Tough (A) Gladiator's Armor - TP Protection +3% Def (All) (34) Steadfast Protection - Knockback Protection (36) Aegis - Psionic/Status Resistance (36) Aegis - Resistance (36) Aegis - Resistance/Endurance/Recharge (37) Aegis - Resistance/Endurance Level 30: Trip Mine (A) Armageddon - Damage (37) Armageddon - Damage/Recharge (37) Armageddon - Accuracy/Damage/Recharge (39) Armageddon - Accuracy/Recharge (39) Armageddon - Damage/Endurance (39) Armageddon - Chance for Fire Damage Level 32: Nova (A) Superior Avalanche - Accuracy/Damage (45) Superior Avalanche - Damage/Endurance (46) Superior Avalanche - Accuracy/Damage/Endurance (46) Superior Avalanche - Accuracy/Damage/Recharge (46) Superior Avalanche - Accuracy/Damage/Endurance/Recharge (48) Superior Avalanche - Recharge/Chance for Knockdown Level 35: Weave (A) Shield Wall - +Res (Teleportation), +5% Res (All) (40) Luck of the Gambler - Defense/Increased Global Recharge Speed (40) Reactive Defenses - Scaling Resist Damage (40) Red Fortune - Defense/Endurance (42) Red Fortune - Defense/Endurance/Recharge (42) Red Fortune - Defense Level 38: Gun Drone (A) Expedient Reinforcement - Accuracy/Recharge (42) Expedient Reinforcement - Accuracy/Damage (43) Expedient Reinforcement - Damage/Endurance (43) Expedient Reinforcement - Accuracy/Damage/Recharge (43) Expedient Reinforcement - Endurance/Damage/Recharge (45) Expedient Reinforcement - Resist Bonus Aura for Pets Level 41: Shocking Bolt (A) Lockdown - Accuracy/Hold (45) Lockdown - Accuracy/Endurance/Recharge/Hold Level 44: Charged Armor (A) Unbreakable Guard - +Max HP (48) Unbreakable Guard - Resistance (48) Unbreakable Guard - Resistance/Endurance (50) Unbreakable Guard - Resistance/Endurance/RechargeTime Level 47: Combat Jumping (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (50) Karma - Knockback Protection Level 49: Afterburner (A) Luck of the Gambler - Defense/Increased Global Recharge SpeedLevel 1: Defiance Level 1: Brawl (A) EmptyLevel 1: Sprint (A) EmptyLevel 2: Rest (A) EmptyLevel 2: Swift (A) EmptyLevel 2: Hurdle (A) EmptyLevel 2: Health (A) Panacea - +Hit Points/Endurance (17) Numina's Convalesence - +Regeneration/+Recovery Level 2: Stamina (A) Performance Shifter - Chance for +End (17) Performance Shifter - EndMod Level 49: Quick Form ------------ Edited March 12, 2021 by skeeze Link to comment Share on other sites More sharing options...
Meknomancer Posted March 23, 2021 Share Posted March 23, 2021 I haven't played this combo so not sure i'll be much help i have an energy/time i don't touch and i played an energy/energy on live but i realise now how much i hate knockback so unless your going full on 1 shot kills its really annoying on teams. Solo its great fun you can blast away to your hearts content nobody's gonna complain if you stick that mob halfway into a wall and can't get it 😛 First up Charged Armour. Its not in the same ballpark as Scorp Sd its not even in the same galaxy. Afterburner-if you take fly and skip this you may as well drop fly for mystic flight and the same awful fly speed...at least til next update. Smoke nade offers tiny - to hit and tiny dmg buff, handy on devices which doesnt have build up but if you skip it i doubt you'd notice if your running hover blaster with 45% defence. Should you 6 slot your attacks with the same set-short answer is no unless you need that 6th bonus for a specific part of your build. For example the 6th bonus in apocalypse set gives psi defence. If thats the only bonus you have giving that type of defence then its pretty much wasted. I've seen a lot of good energy blasters being played doing great damage but i havent seen the builds. If you plan to hover blast then you'd want at least 45% ranged in which case you can get away with any def/resist epic/patron they don't even need to be turned on all your ranged defence bonuses come from your sets bonuses. Problem with energy is your doing kb and if you start slotting sudden acc pieces for kb/kd you miss out on that ranged def bonus your chasing. So your stuck with kb. i threw this in mids its tiny bit shy of 45% but if you boost def bits you'd probably hit it. Its just for ideas i wouldn't plan on using it-for hover blasting your aim should be 45% ranged and as much s/l resist as you can get. Recharge isn't too important: This Hero build was built using Mids Reborn 3.0.4.7https://github.com/Reborn-Team/MidsReborn Energy devices: Level 50 Technology Blaster Primary Power Set: Energy Blast Secondary Power Set: Devices Power Pool: Fighting Power Pool: Flight Power Pool: Speed Power Pool: Leadership Ancillary Pool: Electrical Mastery Hero Profile: ------------ Level 1: Power Bolt SprDfnBrr-Rchg/+Status Protect(A), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(5), SprDfnBrr-Acc/Dmg/EndRdx(7), SprDfnBrr-Acc/Dmg/Rchg(7), SprDfnBrr-Dmg/Rchg(9), SprDfnBrr-Acc/Dmg(9) Level 1: Toxic Web Grenade EnfOpr-Acc/EndRdx(A) Level 2: Power Blast Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(11), Thn-Dmg/Rchg(15), Thn-Acc/Dmg/Rchg(43), Thn-Acc/Dmg/EndRdx(43), Thn-Dmg/EndRdx/Rchg(48) Level 4: Energy Torrent SuddAcc--KB/+KD(A), Bmbdmt-Dam(46), Bmbdmt-Acc/Dam/Rech(47), Bmbdmt-+FireDmg(47), Bmbdmt-Acc/Dam/Rech/End(48), Bmbdmt-Acc/Rech/End(48) Level 6: Power Burst SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(17), SprWntBit-Acc/Dmg/EndRdx(19), SprWntBit-Acc/Dmg/Rchg(19), SprWntBit-Dmg/EndRdx/Acc/Rchg(46), Apc-Dam%(46) Level 8: Sniper Blast StnoftheM-Dam%(A), StnoftheM-Dmg/EndRdx/Rchg(11), StnoftheM-Acc/Dmg(13), StnoftheM-Dmg/EndRdx(15), StnoftheM-Acc/ActRdx/Rng(17) Level 10: Caltrops TmpRdn-EndRdx/Rchg/Slow(A) Level 12: Aim GssSynFr--Build%(A), RechRdx-I(13) Level 14: Targeting Drone HO:Cyto(A) Level 16: Kick Empty(A) Level 18: Fly BlsoftheZ-ResKB(A), BlsoftheZ-Travel(25) Level 20: Field Operative LucoftheG-Def/Rchg+(A), PrfShf-End%(21), PrfShf-EndMod(21) Level 22: Hover LucoftheG-Def/Rchg+(A), BlsoftheZ-Travel/EndRdx(23), BlsoftheZ-Travel(23) Level 24: Afterburner LucoftheG-Def/Rchg+(A) Level 26: Explosive Blast SuddAcc--KB/+KD(A), Bmbdmt-+FireDmg(27), Bmbdmt-Acc/Dam/Rech/End(27), Bmbdmt-Dam(37), Bmbdmt-Dam/Rech(40), Bmbdmt-Acc/Dam/Rech(43) Level 28: Trip Mine SprBlsWrt-Rchg/Dmg%(A), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(29), SprBlsWrt-Acc/Dmg/EndRdx(29), SprBlsWrt-Acc/Dmg/Rchg(31), SprBlsWrt-Dmg/Rchg(31), SprBlsWrt-Acc/Dmg(34) Level 30: Hasten RechRdx-I(A), RechRdx-I(31) Level 32: Nova Arm-Dam%(A), Arm-Dmg/EndRdx(33), Arm-Acc/Rchg(33), Arm-Acc/Dmg/Rchg(33), Arm-Dmg(34) Level 35: Shocking Bolt Lck-%Hold(A), Lck-Acc/EndRdx/Rchg/Hold(36), Lck-EndRdx/Rchg/Hold(36), Lck-Rchg/Hold(36), Lck-Acc/Rchg(37), Lck-Acc/Hold(37) Level 38: Gun Drone ExpRnf-+Res(Pets)(A), ExpRnf-EndRdx/Dmg/Rchg(39), ExpRnf-Acc/Dmg/Rchg(39), ExpRnf-Dmg/EndRdx(39), ExpRnf-Acc/Dmg(40), ExpRnf-Acc/Rchg(40) Level 41: Charged Armor StdPrt-ResDam/Def+(A), GldArm-3defTpProc(42), HO:Ribo(42) Level 44: Maneuvers LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(45), ShlWal-Def(45), ShlWal-Def/EndRdx(45) Level 47: Tough HO:Ribo(A) Level 49: Weave LucoftheG-Def/Rchg+(A), Rct-ResDam%(49), Rct-Def/EndRdx(50), Rct-Def(50) Level 1: Brawl Empty(A) Level 1: Defiance Level 1: Sprint Empty(A) Level 2: Rest Empty(A) Level 2: Swift Empty(A) Level 2: Health Mrc-Rcvry+(A), Pnc-Heal/+End(3), NmnCnv-Regen/Rcvry+(5), Prv-Absorb%(25) Level 2: Hurdle Empty(A) Level 2: Stamina PwrTrns-+Heal(A), PwrTrns-EndMod(3) Level 49: Quick Form ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1364;659;1318;HEX;| |78DA6593D94F534114C667EEBD1569298B2C6591A508B27A0113230242A21612968| |488F19534ED4D69D2B44D5B8D3CB944E33B2FAE80FA2462FC57D4E893FAE6338BA2| |B8245A0FF7FB10126ED2FE66BE39DB9C9999BA76A1E8D5D8CD11A5FDE713E16C76F| |69CFCE79C8CF79213994BA612A9D8BC92AF38947432B1F9A6A873351E71B20522D5| |D172F662381973A2362CE01FD85D9BB9924EA732397B2C1C8D39B9ACF24FA752097| |B341E9BCBC593311F66899DA9D71DCFA41D275AE20E279D70D4C964E7E2E940281D| |8FD8A18413C965E291706276CA0D3E5F2D5534C9EFB4DAFDF21EE5B194EAB394658| |1874CD2000F6B5281D7F77C955AD0AED62F33CD787A51B99A77092C5E063B9F904F| |C19E67E01981495FF333729CF803DACA031A608F26FF627D40BC3C1ABE9EE7D04A5| |7C0232FC855C67C49F6192E07C5AB0079AD82F7ACF91D58F49AB5BF014BDF823704| |85DC7BE12AF63E24331F6AD0BE15C42EEA82FD2D811F6BCA7F4A6099CA90A4258C5| |192974FF9442983A2CB3E2142F507F0B6A8E5886094572263C53DAC552C8085E25F| |499B4ADA547DC45A15E3A82AA502CC1AA0CDB0CC6AD8F91A76BE969DAE65A75B781| |26D79B093277267E73ED3B76ED974B5A34BE422D8F0987C04061F82CD526F3D3B56| |CF4E35902382469E4AE359D4DE34440E920360B01FBC2F619B594BF36F68C77E913| |FC91F60CB36F91DBC2B5EADF46DFD06EDF816F995FC02B66D921BE003C9DBCEBEB7| |0764506FA98E93D863C7304EBB4CF6DA051BB38B7DEF9E804DF738390A9A626BF3B| |6D8F4B744EBA57F2FFD7BB760DFB741AEB3EFD6BE97E9DEACA0B5FB30F3F9C903AB| |D3D6FF57ABB4ABAC7945D1FB958D3DC5D4E33268B39411443EEB32EAA95EC37CFD8| |0F7E69EA2F5366E90B1094E74CACE903DFF0F5DEED88C| |-------------------------------------------------------------------| Link to comment Share on other sites More sharing options...
Flat Line Posted March 23, 2021 Share Posted March 23, 2021 I mainly played Eng/Eng on live and now on Homecoming. So hopefully I can help a little. Personally, I like keeping Attuned sets. I sometimes exemplar and play Ouroboros missions. But you have three build slots. So you could always make another build for maximizing level 50 content. Seems like everyone uses Scorpion Shield... It’s ok I guess. It only adds to Smashing/Lethal defence. Personally, I built for Ranged defence and used the electric shield to get my Resistance capped. I’m at over 45 ranged defence and 75 Smashing/Lethal resistance. It’s nice to have a high resistance when playing against AVs or Elite Bosses that can strip your defence. I like Afterburner a lot. It’s nice to be fast, and it slots a Luck of the Gambler. But even better if you’re building for Ranged Defence, it puts you way over the top. You can use it as an “Oh Sh@t button”. You can also use it to “stealth” missions. You can’t attack while it’s on, But you CAN click glowies! There are a lot of ways you can build. I usually end up using all three slots for alt builds. 1 Link to comment Share on other sites More sharing options...
ninja surprise Posted March 30, 2021 Share Posted March 30, 2021 Congrats on your first 50! Now that you've hit the Big Ding you get to tweak your hero until it's "perfect". Here's some answers for your questions: Now that I am 50, I should slot level 50 IOs rather than attuned ones, is that right? -- Depends on how you play! If you are building for set bonuses and exemp a lot for task forces, trials, and pick-up groups, you'll want Attuned. If you are building for absolute enhancement values, you'll want level 50's and maybe boosted too. The exception being: Purple and PvP IO's give their set bonuses regardless of the IO level, so you can get those at level 50 and still have the set bonuses on a Positron TF. I know most builds go Scorpion Shield but hopefully Charged Armor is in the same ballpark. I quite like Shocking Bolt. -- Go with your heart! People choose Scorpion Shield for the defense, but they build their entire build around that defense. It's totally OK to do the Shocking Bolt instead and will be more fun for you. I am not sure at all about Afterburner, its just a fill the gap choice that can take a LoTG. -- This is fine. Afterburner makes you fly faster right now. When the next patch is released Afterburner will be replaced with a toggle that gives you more maneuverability and defense and your LotG will still fit. I have really enjoyed the Hover blasting playstyle. -- Me too! I'm not really sure what resists / defenses / recharge reduction targets I should be aiming for. -- Basically, you want your big blasts/attacks to recharge quick enough that you can use them in every spawn. Hasten gives 70% recharge bonus, and it's pretty easy to get that via set bonuses without taking Hasten. I rarely take Hasten, I just slot so that my attack gets 2 IO's worth of recharge and I have 2 more IO's worth of set bonus recharge and that cuts every power's recharge time in half. Some people only take 3 attacks and need enough recharge to use them in rotation without pause. But I take almost every attack and use whatever's up because I like the variety. I even six-slot Toxic Grenade because it does as much damage as the T1 blast and I can use it while mezzed. Smoke Grenade was fantastic on live but seems to have been nerfed into oblivion. Is it even worth taking any more? -- Check the Effects tab in Mid's to see what it does. I don't know what the Live stats were but here it makes enemies so they can't see you until you attack them. So you can use it to click a glowie right next to badguys, or turn a Hot door into a Warm door, etc. Up to you. Like I said, I take all the powers because I like clicking buttons 😄 Is 6 slotting my attacks with the same enhancement type the way to go or should I diversify? -- Assuming you mean "slotting with a full set", like putting 6 Decimation in Power Bolt... again, depends on your goal. Frankenslotting is when you take individual pieces from multiple IO sets and it's a great way to maximize your enhanced value and minimize influence cost. For instance, in a power like Rain of Fire I'll put 3 different Dam/Rech in order to maximize damage and recharge since I don't care about anything else. The benefit of slotting full sets is to get a set bonus that requires 5 or 6 pieces. Example: 5 Decimation give 6.25% bonus to global recharge. If you equip 5 sets of 5 Decimation that's 31.25% global recharge bonus, as much as a bonus Recharge IO in every power. Or, Winter sets (like Winter's Bite or Frozen Blast) give a bonus resistance to slow effects when you've equipped 2 or 3 of them, which I love because I hate getting slowed, so I'll get 6 of those and put them in 2 or 3 different powers. Old enhancement practice was 1 Acc, 3 Dam, 1 End, 1 Recharge. With Frankenslotting you can get a better total enhancement values with the same # slots. Hope this helps! And like Flat Line says, you have "alternate builds" you can access by going to a trainer and choosing "switch to an alternate build" or something like that. On each build you can choose different powers and different enhancements. So you can have a pure level 50/incarnate build, and a Positron / low level build, or a max-recharge build, or high defense, etc. Plus you can buy Respec recipes, or do Respec trials, or buy Enhancement Unslotters, and rebuild as often as you want, so you're never locked in if you wind up with a build or enhancement you don't like. 2 Link to comment Share on other sites More sharing options...
Flat Line Posted March 30, 2021 Share Posted March 30, 2021 One more thing to add: You can quickly change builds with this bind: /macro B1 “select_build 1” You can use the macro for each build and change on the fly. Just remember to turn your toggles back on! 1 Link to comment Share on other sites More sharing options...
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