kelika2 Posted March 20, 2021 Posted March 20, 2021 The idea was a psychic child with some but not enough psychic power to make a big difference to be recruited into a hero agency and went to the gym and went Rogue after a certain point But. Every time I do one of these Pool Power type characters I end up disappointed in some form or another Pistol/Radi/Experimentation sent. Corrosive Vial was utter crap. Radius of Ice Patch, 14 second duration for full effect, etc. Poison Dart was ok but caused redraw SS/Invul brute with the fighting pool attacks. But Cross Punch ended up being too narrow and boxing/kick had to be used too much. Idea was to have some AoE before 32. Mind/Kin troller with magic origin pool. sleep slotted for damage, hold slotted 4/6 basilisk gaze and 2 mez/dmg hamis, magic dart, etc With that said I ask if anyone here ever used Force of Will's attacks? Project Will on paper seems to be a direct upgrade to Mental Strike (psi melee t1) - Theme here syncs up, and gets rid of a "wasted" power selection like many people have with Boxing And Wall of Force appears to have decent range and arc and damage for its activation/recharge time Before I commit the time/inf/costume/name/othercrap to this I wanted to get a bit of feedback on Project Will and Wall of Force
Grindingsucks Posted March 21, 2021 Posted March 21, 2021 I didn't much care for project will or wall of force. The cast time is largely what bugged me about them. You're always going to be a little frustrated and disappointed with "Pool Power" focused toons, I think. But, then again, that's sort of the challenge of making one, no? The goal is to complete content with a sub-standard toon that's made as good as possible (which, let's face it, is probably never going to be "good").
kelika2 Posted March 21, 2021 Author Posted March 21, 2021 2 hours ago, Grindingsucks said: (which, let's face it, is probably never going to be "good"). I was afraid of that. Looks and sounds like Body Type 3 min height max everything else Mental Midge will be shelves until extreme boredom sets in.
Grindingsucks Posted March 21, 2021 Posted March 21, 2021 It's a really fun idea, though. You could keep the general concept (tiny, psi-based, melee character) and just use regular power selections instead of focusing on power pools.
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