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LFG queue


deastr

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It works fine for Death From Below, since that gets run a lot.  A few times, I couldn't get a full team so I started with 6 or 7 and we pulled people in from the queue.

Originally on Infinity.  I have Ironblade on every shard.  -  My only AE arc:  The Origin of Mark IV  (ID 48002)

Link to the story of Toggle Man, since I keep having to track down my original post.

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It's worth mentioning that the LFG queue was pretty new when the original game was shut down; basically only Death from Below, Drowning in Blood, the Summer Blockbuster, and the various Incarnate trials were designed with it in mind.

 

Task forces that existed already and follow the traditional "form a team, then talk to a contact" launch method don't necessarily function the same way; basically all the LFG queue does in this case is get you to that contact (since you need them to start the TF anyway). As I understand it, the devs' plan was to eventually refine that behavior and make things a little more uniform across all LFG-tab content, but it was still a work in progress.

Formerly of Virtue, now on Excelsior:

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And my most recent 50, Doctor Roswell (Psychic Blast/Atomic Manipulation blaster, 16 August 2024)

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...

Task forces that existed already and follow the traditional "form a team, then talk to a contact" launch method don't necessarily function the same way; basically all the LFG queue does in this case is get you to that contact (since you need them to start the TF anyway).

 

BTW, this makes for a nifty transporter power.

 

Pick a TF (say, Posi)

Set lock your team (so it's just you)

GO!  (when you enter the queue, you will be ported to Posi, and the "team" will disband)

Voila!  You've just ported from Atlas to Steel...

 

Use to port to other difficult to get to zones (I'm looking at you, Cim)

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It's worth mentioning that the LFG queue was pretty new when the original game was shut down; basically only Death from Below, Drowning in Blood, the Summer Blockbuster, and the various Incarnate trials were designed with it in mind.

 

Task forces that existed already and follow the traditional "form a team, then talk to a contact" launch method don't necessarily function the same way; basically all the LFG queue does in this case is get you to that contact (since you need them to start the TF anyway). As I understand it, the devs' plan was to eventually refine that behavior and make things a little more uniform across all LFG-tab content, but it was still a work in progress.

 

It worked for TFs on live.  I’d queue up the ones I needed and then street sweep or Wentworths.  When I was forming TFs on Triumph, we’d often pick up someone from the queue. 

 

It’s not working now because of what jack_nomind outlined.  I’m hoping they fix it on the next patch. (Was actually searching for an update) 

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