deastr Posted May 30, 2019 Share Posted May 30, 2019 Doesn't the LFG queue create a group? I queued and it put me into the map solo? Does it search for additional members afterwards? Link to comment Share on other sites More sharing options...
jack_nomind Posted May 30, 2019 Share Posted May 30, 2019 Since (nearly?) every TF and Trial was changed to be accessible with a group size of 1, the LFG queue runs for a few minutes, looks for someone else to join, finds no-one (since very few people use it), and then decides your group meets the minimum size so you're good to go. No-Set Builds: Tanker Scrapper Brute Stalker Link to comment Share on other sites More sharing options...
Ironblade Posted May 30, 2019 Share Posted May 30, 2019 It works fine for Death From Below, since that gets run a lot. A few times, I couldn't get a full team so I started with 6 or 7 and we pulled people in from the queue. Originally on Infinity. I have Ironblade on every shard. - My only AE arc: The Origin of Mark IV (ID 48002) Link to the story of Toggle Man, since I keep having to track down my original post. Link to comment Share on other sites More sharing options...
Mjolnerd Posted May 30, 2019 Share Posted May 30, 2019 It's worth mentioning that the LFG queue was pretty new when the original game was shut down; basically only Death from Below, Drowning in Blood, the Summer Blockbuster, and the various Incarnate trials were designed with it in mind. Task forces that existed already and follow the traditional "form a team, then talk to a contact" launch method don't necessarily function the same way; basically all the LFG queue does in this case is get you to that contact (since you need them to start the TF anyway). As I understand it, the devs' plan was to eventually refine that behavior and make things a little more uniform across all LFG-tab content, but it was still a work in progress. Formerly of Virtue, now on Excelsior: Ace of Spades | Adamant Eve | Arch-Rival | The Bee | Blackbelt | Citizen Arcane | Core | Ctrl Alt Defeat | Daddy Longlegs | Diamant Drop Dead Gorgeous | Cyber-Security | Freak Accident | Galactrix | Great White Shark | Heavy Machinery | Highway Star | The Howl | Inter-Galactica | Ion Maiden Knockout Artist | Krakatoa | Night's Templar | The Pact | Paroled McDonald | Virtual Boy | Volcaniac | White Widow | Yucatan And my most recent 50, Doctor Roswell (Psychic Blast/Atomic Manipulation blaster, 16 August 2024) Link to comment Share on other sites More sharing options...
Impish Kat Posted May 31, 2019 Share Posted May 31, 2019 ... Task forces that existed already and follow the traditional "form a team, then talk to a contact" launch method don't necessarily function the same way; basically all the LFG queue does in this case is get you to that contact (since you need them to start the TF anyway). BTW, this makes for a nifty transporter power. Pick a TF (say, Posi) Set lock your team (so it's just you) GO! (when you enter the queue, you will be ported to Posi, and the "team" will disband) Voila! You've just ported from Atlas to Steel... Use to port to other difficult to get to zones (I'm looking at you, Cim) Link to comment Share on other sites More sharing options...
tatmia Posted June 3, 2019 Share Posted June 3, 2019 It's worth mentioning that the LFG queue was pretty new when the original game was shut down; basically only Death from Below, Drowning in Blood, the Summer Blockbuster, and the various Incarnate trials were designed with it in mind. Task forces that existed already and follow the traditional "form a team, then talk to a contact" launch method don't necessarily function the same way; basically all the LFG queue does in this case is get you to that contact (since you need them to start the TF anyway). As I understand it, the devs' plan was to eventually refine that behavior and make things a little more uniform across all LFG-tab content, but it was still a work in progress. It worked for TFs on live. I’d queue up the ones I needed and then street sweep or Wentworths. When I was forming TFs on Triumph, we’d often pick up someone from the queue. It’s not working now because of what jack_nomind outlined. I’m hoping they fix it on the next patch. (Was actually searching for an update) Link to comment Share on other sites More sharing options...
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