DarknessEternal Posted October 11, 2021 Posted October 11, 2021 I've been away for a bit. Has there been any work on this, or am I good starting back up with my old sheets?
Underfyre Posted November 19, 2021 Author Posted November 19, 2021 (edited) On 10/11/2021 at 6:43 AM, DarknessEternal said: I've been away for a bit. Has there been any work on this, or am I good starting back up with my old sheets? I'm working on adding Seismic Blast. Dropping in numbers is easy, but accounting for Shockwaves which just seems to be a %chance to activate per stack, and accounting for cast time reductions is significantly less easy. I've mostly figured out how to implement a "Pylon Killer" mode which will give you predicted dps for killing a Pylon, but I'm not really sure I care. Editing the sheet with a horrible circular reference just to prove my numbers are right is a bit of a waste of time. BUT! It does let me account for -regen and -MaxHP. I could add in a watered down version that doesn't do the circular reference, but then people would accuse my numbers of being wrong all over again because they're higher than predicted. Edited November 19, 2021 by underfyre Sentinel DPS Spreadsheet Sentinel Builds, fifth post down
DarknessEternal Posted January 10, 2022 Posted January 10, 2022 Is Shock modeled at all? I would be surprised if it were, since it'll never come up against anything we're spending a minute killing anyway.
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