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Posted (edited)

Hi Everyone,

 

I'm a relatively new player and I struggle quite a bit to find an optimal build for my playstyle. I'm currently playing a willpower/radiation-melee tank who just turned 50, and I think I feel like it's time to come up with a good I/O build.

 

Below is the what I'm currently thinking of using, which I hope to be extremely durable for a wide-range of content, but still do enough damage to be survivable. Hopefully, it's not frowned upon to post builds like this asking for advise, but I'm feeling a bit overwhelmed with the level of complexity to the point where  I've been spending the last few days staring at MIDs continually tweaking things rather then playing the game. If anyone has any suggestions I would be very appreciative. Thanks in advance.

 

This Hero build was built using Mids Reborn 3.0.4.7
https://github.com/Reborn-Team/MidsReborn

Click this DataLink to open the build!

Level 50 Mutation Tanker
Primary Power Set: Willpower
Secondary Power Set: Radiation Melee
Power Pool: Flight
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Leaping

Hero Profile:
Level 1: High Pain Tolerance

  • (A) Numina's Convalesence - Heal
  • (3) Numina's Convalesence - Heal/Endurance
  • (3) Numina's Convalesence - Heal/Recharge
  • (5) Reactive Armor - Resistance
  • (5) Reactive Armor - Resistance/Endurance
  • (7) Reactive Armor - Resistance/Recharge

Level 1: Contaminated Strike

  • (A) Touch of Death - Accuracy/Damage
  • (7) Touch of Death - Damage/Endurance
  • (9) Touch of Death - Damage/Recharge
  • (9) Touch of Death - Accuracy/Damage/Endurance
  • (11) Touch of Death - Damage/Endurance/Recharge
  • (11) Touch of Death - Chance of Damage(Negative)

Level 2: Radioactive Smash

  • (A) Touch of Death - Accuracy/Damage
  • (13) Touch of Death - Damage/Endurance
  • (13) Touch of Death - Damage/Recharge
  • (15) Touch of Death - Accuracy/Damage/Endurance
  • (15) Touch of Death - Damage/Endurance/Recharge
  • (17) Touch of Death - Chance of Damage(Negative)

Level 4: Mind Over Body

  • (A) Steadfast Protection - Resistance/Endurance
  • (19) Steadfast Protection - Resistance/+Def 3%
  • (19) Steadfast Protection - Knockback Protection

Level 6: Indomitable Will

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (21) Luck of the Gambler - Defense

Level 8: Rise to the Challenge

  • (A) Preventive Medicine - Heal
  • (21) Preventive Medicine - Heal/Endurance
  • (23) Preventive Medicine - Endurance/RechargeTime
  • (23) Preventive Medicine - Heal/RechargeTime
  • (25) Preventive Medicine - Heal/RechargeTime/Endurance
  • (25) Preventive Medicine - Chance for +Absorb

Level 10: Fast Healing

  • (A) Numina's Convalesence - Heal/Endurance
  • (27) Numina's Convalesence - Endurance/Recharge
  • (27) Numina's Convalesence - Heal/Recharge
  • (29) Numina's Convalesence - Heal/Endurance/Recharge
  • (29) Numina's Convalesence - Heal
  • (31) Numina's Convalesence - +Regeneration/+Recovery

Level 12: Quick Recovery

  • (A) Performance Shifter - Chance for +End

Level 14: Fly

  • (A) Flight Speed IO

Level 16: Radiation Siphon

  • (A) Touch of Death - Accuracy/Damage
  • (31) Touch of Death - Damage/Endurance
  • (31) Touch of Death - Damage/Recharge
  • (33) Touch of Death - Accuracy/Damage/Endurance
  • (33) Touch of Death - Damage/Endurance/Recharge
  • (33) Touch of Death - Chance of Damage(Negative)

Level 18: Heightened Senses

  • (A) Luck of the Gambler - Defense/Endurance
  • (34) Luck of the Gambler - Defense
  • (34) Luck of the Gambler - Defense/Increased Global Recharge Speed

Level 20: Fusion

  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (34) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (36) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (36) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (36) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (37) Gaussian's Synchronized Fire-Control - Chance for Build Up

Level 22: Taunt

  • (A) Mocking Beratement - Taunt/Range

Level 24: Maneuvers

  • (A) Shield Wall - +Res (Teleportation), +5% Res (All)
  • (37) Shield Wall - Defense/Endurance
  • (37) Shield Wall - Defense

Level 26: Boxing

  • (A) Accuracy IO

Level 28: Irradiated Ground

  • (A) Touch of Lady Grey - Chance for Negative Damage
  • (39) Achilles' Heel - Chance for Res Debuff
  • (39) Fury of the Gladiator - Chance for Res Debuff
  • (39) Eradication - Chance for Energy Damage
  • (50) Scirocco's Dervish - Chance of Damage(Lethal)
  • (50) Scirocco's Dervish - Accuracy/Damage/Endurance

Level 30: Tough

  • (A) Unbreakable Guard - +Max HP
  • (40) Unbreakable Guard - Resistance/Endurance/RechargeTime
  • (40) Unbreakable Guard - Resistance/Endurance
  • (40) Unbreakable Guard - Endurance/RechargeTime

Level 32: Weave

  • (A) Reactive Defenses - Defense
  • (42) Reactive Defenses - Defense/Endurance
  • (42) Reactive Defenses - Endurance/RechargeTime
  • (42) Reactive Defenses - Defense/RechargeTime
  • (43) Reactive Defenses - Defense/Endurance/RechargeTime
  • (43) Reactive Defenses - Scaling Resist Damage

Level 35: Devastating Blow

  • (A) Superior Gauntleted Fist - Accuracy/Damage
  • (43) Superior Gauntleted Fist - Damage/RechargeTime
  • (45) Superior Gauntleted Fist - Accuracy/Damage/RechargeTime
  • (45) Superior Gauntleted Fist - Damage/Endurance/RechargeTime
  • (45) Superior Gauntleted Fist - Accuracy/Damage/Endurance/RechargeTime
  • (46) Superior Gauntleted Fist - RechargeTime/+Absorb

Level 38: Atom Smasher

  • (A) Superior Avalanche - Accuracy/Damage
  • (46) Superior Avalanche - Damage/Endurance
  • (46) Superior Avalanche - Accuracy/Damage/Endurance
  • (48) Superior Avalanche - Accuracy/Damage/Recharge
  • (48) Superior Avalanche - Accuracy/Damage/Endurance/Recharge
  • (48) Superior Avalanche - Recharge/Chance for Knockdown

Level 41: Combat Jumping

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed

Level 44: Strength of Will

  • (A) Gladiator's Armor - Resistance
  • (50) Gladiator's Armor - TP Protection +3% Def (All)

Level 47: Resurgence

  • (A) Performance Shifter - Chance for +End

Level 49: Assault

  • (A) HamiO:Cytoskeleton Exposure

Level 1: Gauntlet 


Level 1: Brawl Edited by Morienda
Posted

I'll just quickly adapt from the other WP build I just posted. Same warning I'm not a WP expert, but also same deal, 'low' S/L resists will be upped by the proc in Radioactive Smash. I suggest Barrier with 120 seconds to give the last 5% to defense and 5% to resists. 81 HP regen with one mob in range. Because of this I did not frankenslot Siphon's heal and its 'just' going to heal 375 HP per use. Remember you can force these heals with Fusion.

 

Spoiler

This Hero build was built using Mids Reborn 3.0.4.7
https://github.com/Reborn-Team/MidsReborn

Click this DataLink to open the build!

Level 50 Magic Tanker
Primary Power Set: Willpower
Secondary Power Set: Radiation Melee
Power Pool: Flight
Power Pool: Speed
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: High Pain Tolerance -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(3), UnbGrd-Max HP%(3), UnbGrd-Rchg/ResDam(5), Heal-I(5), Heal-I(7)
Level 1: Contaminated Strike -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(7), KntCmb-Dmg/Rchg(9), KntCmb-Dmg/EndRdx/Rchg(9)
Level 2: Mind Over Body -- UnbGrd-ResDam(A), GldArm-3defTpProc(11), UnbGrd-ResDam/EndRdx(13), UnbGrd-ResDam/EndRdx/Rchg(13), UnbGrd-Rchg/ResDam(15), StdPrt-ResDam/Def+(15)
Level 4: Radioactive Smash -- SprMghoft-Rchg/Res%(A), SprMghoft-Acc/Dmg/EndRdx/Rchg(21), SprMghoft-Acc/Dmg/Rchg(23), SprMghoft-Dmg/EndRdx/Rchg(23), FrcFdb-Rechg%(25), TchofDth-Dam%(25)
Level 6: Hover -- LucoftheG-Def/Rchg+(A), Rct-ResDam%(27)
Level 8: Indomitable Will -- EndRdx-I(A)
Level 10: Rise to the Challenge -- Pnc-Heal(A), Pnc-Heal/EndRedux/Rchg(27), Pnc-Heal/Rchg(29), Pnc-EndRdx/Rchg(29), Pnc-Heal/EndRedux(31)
Level 12: Fast Healing -- Prv-EndRdx/Rchg(A), Prv-Heal/Rchg(31), Prv-Heal/Rchg/EndRdx(31), Prv-Absorb%(33), Prv-Heal/EndRdx(33), Prv-Heal(33)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(34)
Level 16: Radiation Siphon -- SprGntFis-Acc/Dmg(A), SprGntFis-Rchg/+Absorb(19), SprGntFis-Acc/Dmg/EndRdx/Rchg(34), SprGntFis-Dmg/EndRdx/Rchg(34), SprGntFis-Acc/Dmg/Rchg(36), TchofDth-Dam%(36)
Level 18: Heightened Senses -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(37), LucoftheG-Def(37)
Level 20: Fusion -- GssSynFr--Build%(A), RctRtc-ToHit/Rchg(21), RctRtc-ToHit(37), RechRdx-I(39)
Level 22: Fly -- WntGif-ResSlow(A)
Level 24: Afterburner -- LucoftheG-Def/Rchg+(A)
Level 26: Quick Recovery -- PrfShf-End%(A), PrfShf-EndMod(42)
Level 28: Irradiated Ground -- ScrDrv-Dam%(A), Obl-%Dam(39), Erd-%Dam(40), FuroftheG-ResDeb%(42), AchHee-ResDeb%(42), TchofLadG-%Dam(46)
Level 30: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(40)
Level 32: Boxing -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(36), KntCmb-Dmg/Rchg(43), KntCmb-Dmg/EndRdx/Rchg(43)
Level 35: Devastating Blow -- Hct-Dam%(A), Hct-Dmg/Rchg(40), Hct-Acc/Dmg/Rchg(46), Hct-Acc/Rchg(47), Hct-Dmg/EndRdx(47), TchofDth-Dam%(48)
Level 38: Atom Smasher -- Arm-Dam%(A), Arm-Dmg/Rchg(45), Arm-Acc/Dmg/Rchg(45), Arm-Acc/Rchg(45), Arm-Dmg/EndRdx(46)
Level 41: Focused Accuracy -- AdjTrg-ToHit/EndRdx(A), AdjTrg-EndRdx/Rchg(43), AdjTrg-ToHit/EndRdx/Rchg(48)
Level 44: Physical Perfection -- PrfShf-End%(A)
Level 47: Tough -- EndRdx-I(A)
Level 49: Weave -- ShlWal-Def/EndRdx(A), ShlWal-Def/Rchg(50), ShlWal-Def(50), ShlWal-ResDam/Re TP(50), LucoftheG-Def/Rchg+(51)
Level 1: Gauntlet
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(17), NmnCnv-Regen/Rcvry+(17)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(19)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 4: Ninja Run
Level 50: Musculature Core Paragon
Level 50: Pyronic Core Final Judgement
Level 50: Reactive Radial Flawless Interface
Level 50: Banished Pantheon Radial Superior Ally
Level 50: Barrier Core Epiphany
Level 50: Assault Core Embodiment
Level 50: Portal Jockey
Level 50: Task Force Commander
Level 50: The Atlas Medallion
Level 50: Freedom Phalanx Reserve
------------

 

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