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Don't do this, devs! It's a half measure! Instead, add a "forearm detail" category that allows us to mix-and-match the underlying hand texture with the extra 3D geometry that some glove options have. For example, take the plates from the Justice option and put them on the Stealth gloves. It'd lets us use separate colors for the gloves and detail, or even have glove options that show skin while still being able to make the forearm detail use two different colors. It's the logical next step for the costume editor!

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