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Posted

Wild Growth and Wild Bastion buff defenses which people don't usually aim for with IOs. Most people aim to softcap defense. So layering Resist, Regen and Absorb on top is greatly appreciated.

 

Lifegiving Spores is one of those "left behind on fast moving team" powers so I feel like it loses value as you head for 50. Still useful in AV or other fixed fights though. I think I kept it as a 47/49 1 or 2 slot wonder in my final build on my corruptor.

 

The Rez I skipped, p2w rezzes are good enough for me. Kept Entangling but it really comes down to how often you want to be in close and what you could take instead.

Posted

For me, the only skip-able power in /Nature would be the rez.  I take it anyway, but I could see skipping it, you won't need it often.  Life giving spores I am ambivalent about, but as Carnifax points out, there are some instances where it is really useful.  It can also keep you from having to spam heals during a tough solo fight, letting you mash other buttons instead.  Wild Growth is AMAZING.  Wild Bastion is a great emergency heal button, giving you time to get a sour situation under control.  A lot of people tend to use it up front for mitigation, but to me that just wastes the powerful healing component.  I wouldn't want to lose either one.  I think Entangling Aura is the best power in the set, hands down.

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