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Dark/Fire build notes


Thrax

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Any notes appreciated.  Going for smite shadow maul siphon life attack chain I guess.

 

https://www.midsreborn.com/builds/download.php?uc=1368&c=661&a=1322&f=HEX&dc=78DA6594DB4E13511486F7B4532BA5052A505A8E72B2F440A17888A0861810A3404252E36D1DCA08139AB6698BC2A56FA068F42D7C09EF3CE1E9D207F0849A808AF15057E7FFAD264C32F966AFF5FF7BD6ACBDF7CCAF4F7BEF9FBF31A9B486A9AC512AA55399A251289845CF2533B392CB67F3CB1BAA7AB9E50EFD4DA6E7CDAC6926A68DE22A1E3B6A9969F3AA992B998919CB2C6EA4CFAE150DE559C8E7B38954C134977CF6E38CB5BC52B672CB5E7B34671A0519F8EDC185DC35AB642D5A59ABBC113A57B0328954D9C8AECAC4A9FC5A363D6F94CA326F508AE995BBE856BC2ABABAA92B95D455FB2DB07393BC0D76DF01C7AA1ECDF638D5AED38E79BF800DDFC83DF0A86835685DDA15F81D06B908EA19D2040F2C8125F13AE9759E7120771A3C384E4E809E53E424DEDB2F5E17BE4BB95E23B7E6C62254E773C7106B0A9343603002B647C1F880C89375EA9818EB584BDD36DED1FD867C0B1E7E47BE273F80C7C55B0FAF56FF9DFD1A031D92F3B14E5F452E7542228DEC6E6342B355BD5132460E834ED1FAA9F5B7C94397AE0E05C820188C2B7457B4CDD03A9A5BE16F69219BC080685AA969A526B0834A03B3E075D1B4D94B5A71B47DC54A2577C85D705D3421685CA10A3A39A0E01FF881F1919FE42FF2377852BC1DEC7407BD617AC3F486E98DD01BA1D727DE2E76B38BF5374AAC87B11EC6AA0BD7C79DD0F70AFD896F81C32FC897E47370E4195896F906E91DDC425D918760F411F9987C02C69F827B5EA586E0D586584BD20F8ECBBC31D6198B61D7F5492CC19D93606C849C90DC28F5A3F6CEE9D16BE7B2D2A9D7CE757528D9B97D91059D7289687664DB539B819A8FFB229FFE451CAA97A7ED32BEA1FFA230ACABCF9EFFFE10F7B036FD77B90F36C111EE9D07D1DA49ADCC466BDF54F903FAB4DD3A

 

https://www.midsreborn.com/builds/download.php?uc=1368&c=661&a=1322&f=HEX&dc=78DA6594DB4E13511486F7B4532BA5052A505A8E72B2F440A17888A0861810A3404252E36D1DCA08139AB6698BC2A56FA068F42D7C09EF3CE1E9D207F0849A808AF15057E7FFAD264C32F966AFF5FF7BD6ACBDF7CCAF4F7BEF9FBF31A9B486A9AC512AA55399A251289845CF2533B392CB67F3CB1BAA7AB9E50EFD4DA6E7CDAC6926A68DE22A1E3B6A9969F3AA992B998919CB2C6EA4CFAE150DE559C8E7B38954C134977CF6E38CB5BC52B672CB5E7B34671A0519F8EDC185DC35AB642D5A59ABBC113A57B0328954D9C8AECAC4A9FC5A363D6F94CA326F508AE995BBE856BC2ABABAA92B95D455FB2DB07393BC0D76DF01C7AA1ECDF638D5AED38E79BF800DDFC83DF0A86835685DDA15F81D06B908EA19D2040F2C8125F13AE9759E7120771A3C384E4E809E53E424DEDB2F5E17BE4BB95E23B7E6C62254E773C7106B0A9343603002B647C1F880C89375EA9818EB584BDD36DED1FD867C0B1E7E47BE273F80C7C55B0FAF56FF9DFD1A031D92F3B14E5F452E7542228DEC6E6342B355BD5132460E834ED1FAA9F5B7C94397AE0E05C820188C2B7457B4CDD03A9A5BE16F69219BC080685AA969A526B0834A03B3E075D1B4D94B5A71B47DC54A2577C85D705D3421685CA10A3A39A0E01FF881F1919FE42FF2377852BC1DEC7407BD617AC3F486E98DD01BA1D727DE2E76B38BF5374AAC87B11EC6AA0BD7C79DD0F70AFD896F81C32FC897E47370E4195896F906E91DDC425D918760F411F9987C02C69F827B5EA586E0D586584BD20F8ECBBC31D6198B61D7F5492CC19D93606C849C90DC28F5A3F6CEE9D16BE7B2D2A9D7CE757528D9B97D91059D7289687664DB539B819A8FFB229FFE451CAA97A7ED32BEA1FFA230ACABCF9EFFFE10F7B036FD77B90F36C111EE9D07D1DA49ADCC466BDF54F903FAB4DD3A

Edited by Thrax
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  • 1 month later

Snipe won't be up enough to be used in a regular chain. Either take Shadow Punch instead and have a fast Siphon Life , Shadow Punch, Smite, Shadow Punch, or take Midnight Grasp for a slower but stronger Midnight Grasp, Smite, Siphon Life, Smite.

 

Burn is strong enough to be used as a ST attack as well so I moved the purple damage proc there instead of Shadow Maul.  Burn has a very good synergy with damage procs due to under the hood mechanics so a minimum of two damage procs there and more if recharge/damage can be kept up.

 

This isn't perfect yet but tweak things a bit more to reach 70% to S/L and you can trust Barrier to give you the last 5%. Fire Armor is squishy so you're going to want Barrier anyway, so you might as well play to its strengths AKA permanent 5% to defense and resistances, ergo building defense to 40% only. For most of the time you will have no need for Barrier as you melt things, but when you're in trouble you can lean on it and Shadow Meld for the last minute before Barrier is back up.

 

 

As a last note you might get more bang for your buck with a Brute since they will keep mobs close. The second you drop Burn mobs high tail it and even if you don't they will -still- high tail it when their HP drops to 20%-ish. Benny Hill themesong in the background. This won't happen with a Brute/Tanker.

 

Spoiler

This Hero build was built using Mids Reborn 3.0.5.7
https://github.com/Reborn-Team/MidsReborn

Click this DataLink to open the build!

Level 50 Technology Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Fiery Aura
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Concealment
Ancillary Pool: Soul Mastery

Hero Profile:
Level 1: Smite -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(27), SprBlsCol-Acc/Dmg/EndRdx(29), SprBlsCol-Acc/Dmg/Rchg(29), SprBlsCol-Dmg/EndRdx/Acc/Rchg(31)
Level 1: Fire Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(13), StdPrt-ResDam/Def+(13), UnbGrd-Max HP%(15), UnbGrd-ResDam/EndRdx/Rchg(15)
Level 2: Blazing Aura -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(3), SprAvl-Acc/Dmg/EndRdx(3), SprAvl-Acc/Dmg/Rchg(5), SprAvl-Acc/Dmg/EndRdx/Rchg(5), SprCrtStr-Rchg/+50% Crit(7)
Level 4: Shadow Maul -- SprScrStr-Rchg/+Crit(A), SprScrStr-Acc/Dmg(7), SprScrStr-Dmg/Rchg(9), SprCrtStr-Acc/Dmg/EndRdx/Rchg(9), SprCrtStr-Dmg/EndRdx/Rchg(11), Erd-%Dam(11)
Level 6: Super Speed -- BlsoftheZ-ResKB(A)
Level 8: Siphon Life -- Hct-Dam%(A), Hct-Dmg/Rchg(17), Hct-Acc/Dmg/Rchg(17), Hct-Acc/Rchg(25), Hct-Dmg/EndRdx(27), Heal-I(45)
Level 10: Healing Flames -- Prv-Absorb%(A), Prv-Heal(31), Prv-Heal/EndRdx(31), Prv-EndRdx/Rchg(33), Prv-Heal/Rchg(33), Prv-Heal/Rchg/EndRdx(33)
Level 12: Temperature Protection -- GldArm-3defTpProc(A)
Level 14: Kick -- Empty(A)
Level 16: Plasma Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(34), UnbGrd-ResDam/EndRdx/Rchg(34), UnbGrd-Rchg/ResDam(34)
Level 18: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(19), UnbGrd-EndRdx/Rchg(19), UnbGrd-Rchg/ResDam(25)
Level 20: Weave -- LucoftheG-Def/Rchg+(A), Rct-Def(21), Rct-Def/EndRdx(21)
Level 22: Combat Jumping -- LucoftheG-Def/Rchg+(A), Rct-ResDam%(23), ShlWal-ResDam/Re TP(23)
Level 24: Dark Consumption -- SynSck-EndMod/+RunSpeed(A), SynSck-EndMod(36), SynSck-Dam/Rech(47), SynSck-EndMod/Rech(47), SynSck-Dam/Rech/Acc(50), SynSck-Dam/Acc/End(50)
Level 26: Soul Drain -- RctRtc-ToHit(A), RctRtc-ToHit/Rchg(37), SprScrStr-Dmg/EndRdx/Rchg(37), SprScrStr-Acc/Dmg/Rchg(39), SprScrStr-Acc/Dmg/EndRdx/Rchg(39)
Level 28: Burn -- Arm-Dam%(A), Arm-Dmg/Rchg(40), Arm-Acc/Dmg/Rchg(40), Arm-Acc/Rchg(40), Erd-%Dam(42), Arm-Dmg/EndRdx(42)
Level 30: Stealth -- LucoftheG-Def/Rchg+(A)
Level 32: Infiltration -- LucoftheG-Def/Rchg+(A)
Level 35: Moonbeam -- StnoftheM-Dam%(A), StnoftheM-Acc/Dmg(45), StnoftheM-Dmg/ActRdx/Rchg(46), StnoftheM-Dmg/EndRdx/Rchg(46), StnoftheM-Acc/ActRdx/Rng(46), StnoftheM-Dmg/EndRdx(48)
Level 38: Touch of Fear -- Obl-Dmg(A), Obl-Acc/Rchg(42), Obl-Dmg/Rchg(43), Obl-Acc/Dmg/Rchg(43), Obl-Acc/Dmg/EndRdx/Rchg(43), Obl-%Dam(45)
Level 41: Shadow Meld -- LucoftheG-Def/Rchg+(A)
Level 44: Fiery Embrace -- RechRdx-I(A), RechRdx-I(48)
Level 47: Hasten -- RechRdx-I(A), RechRdx-I(48)
Level 49: Rise of the Phoenix -- Empty(A)
Level 1: Critical Hit
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Swift -- Empty(A)
Level 1: Hurdle -- Empty(A)
Level 1: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(36), Mrc-Rcvry+(36)
Level 1: Stamina -- PrfShf-End%(A), PrfShf-EndMod(37)
Level 6: Speed Phase
Level 49: Quick Form
------------

 

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Maybe something like this. I'd like an aoe immob because of the fear effect Burn has on scrappers / stalkers, I hate when they scatter around. I also prefer my Burn with as many procs as possible but in the case I preferred the +rchg and +acc 

This Hero build was built using Mids Reborn 3.0.6.0
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Level 50 Technology Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Fiery Aura
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Soul Mastery

Hero Profile:
Level 1: Smite -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(46), KntCmb-Dmg/Rchg(46), KntCmb-Dmg/EndRdx/Rchg(48), TchofDth-Dam%(48), CldSns-%Dam(48)
Level 1: Fire Shield -- UnbGrd-ResDam/EndRdx/Rchg(A), UnbGrd-ResDam(43), UnbGrd-ResDam/EndRdx(45), UnbGrd-Rchg/ResDam(46)
Level 2: Shadow Maul -- Obl-Dmg(A), Obl-Acc/Rchg(5), Obl-Dmg/Rchg(5), Obl-Acc/Dmg/Rchg(42), Obl-Acc/Dmg/EndRdx/Rchg(43), Obl-%Dam(50)
Level 4: Healing Flames -- Prv-Absorb%(A), Prv-Heal/Rchg(43)
Level 6: Touch of Fear -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/Rchg(7), SprScrStr-Acc/Dmg/Rchg(7), SprScrStr-Dmg/EndRdx/Rchg(40), SprScrStr-Acc/Dmg/EndRdx/Rchg(42), SprScrStr-Rchg/+Crit(42)
Level 8: Siphon Life -- SprBlsCol-Rchg/HoldProc(A), SprBlsCol-Dmg/EndRdx/Acc/Rchg(9), SprBlsCol-Acc/Dmg(9), SprBlsCol-Dmg/EndRdx(15), SprBlsCol-Acc/Dmg/EndRdx(40), TchoftheN-%Dam(40)
Level 10: Temperature Protection -- StdPrt-ResDam/Def+(A), StdPrt-ResKB(11), GldArm-3defTpProc(11)
Level 12: Combat Jumping -- Ksm-ToHit+(A), LucoftheG-Def/Rchg+(13), ShlWal-ResDam/Re TP(13), Rct-ResDam%(15)
Level 14: Super Jump -- BlsoftheZ-ResKB(A)
Level 16: Plasma Shield -- UnbGrd-Max HP%(A), UnbGrd-ResDam/EndRdx/Rchg(17), UnbGrd-ResDam(17), UnbGrd-ResDam/EndRdx(37)
Level 18: Blazing Aura -- SprAvl-Rchg/KDProc(A), SprAvl-Acc/Dmg/EndRdx/Rchg(19), SprAvl-Acc/Dmg(19), SprAvl-Dmg/EndRdx(21), SprAvl-Acc/Dmg/EndRdx(21)
Level 20: Boxing -- Empty(A)
Level 22: Tough -- UnbGrd-ResDam/EndRdx/Rchg(A), UnbGrd-ResDam(23), UnbGrd-ResDam/EndRdx(23), UnbGrd-Rchg/ResDam(37)
Level 24: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(25), LucoftheG-Def/EndRdx(25)
Level 26: Soul Drain -- Obl-Dmg(A), Obl-Acc/Rchg(27), Obl-Dmg/Rchg(27), Obl-Acc/Dmg/Rchg(36), Obl-Acc/Dmg/EndRdx/Rchg(36), Obl-%Dam(37)
Level 28: Burn -- SprCrtStr-Rchg/+50% Crit(A), Arm-Dam%(29), Arm-Dmg/EndRdx(29), Arm-Dmg(31), Arm-Acc/Dmg/Rchg(31), Arm-Acc/Rchg(34)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(31)
Level 32: Midnight Grasp -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(33), KntCmb-Dmg/Rchg(33), KntCmb-Dmg/EndRdx/Rchg(33), TchofDth-Dam%(34), Hct-Dam%(34)
Level 35: Fiery Embrace -- RechRdx-I(A), RechRdx-I(36)
Level 38: Moonbeam -- GldJvl-Dam%(A), StnoftheM-Dam%(39), StnoftheM-Dmg/EndRdx/Rchg(39), StnoftheM-Acc/Dmg(39), StnoftheM-Dmg/EndRdx(50), StnoftheM-Acc/ActRdx/Rng(50)
Level 41: Shadow Meld -- LucoftheG-Def/Rchg+(A)
Level 44: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(45), LucoftheG-Def/EndRdx(45)
Level 47: Confront -- Range-I(A)
Level 49: Rise of the Phoenix -- RechRdx-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit 
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Swift -- Empty(A)
Level 1: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(3), NmnCnv-Regen/Rcvry+(3)
Level 1: Hurdle -- Empty(A)
Level 1: Stamina -- PrfShf-End%(A)
Level 14: Double Jump 
Level 49: Quick Form 
Level 50: Musculature Radial Paragon 
------------

Being chased by a wasp is the most complete sport practice!

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