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fire/poison


WitchofDread

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Always wanted a poison character but haven't felt that any other set really pairs that well with it. Fire control is very melee orientated and on the higher dps end.

 

image.thumb.png.2442792966ddb02777d5e6a23a9f603b.png

 

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End is an issue of course so i have tried to mitigate it as much as possible. Consume pumps the recovery up to 3.86 at 6 targets but likely have to rely on Ageless incarnate to keep the end at a decent level.

 

I've probably put in a few too many -res procs. There is 1 in Fire Cages, 1 in Hot Feet, 1 in Enflame, and a final in Bonfire. Paired with the one in Envenom and the other in Venomous Gas i think its likely overkill but not sure where its best to cut them.

 

Dps wise i think it will be more than good from an aoe standpoint with Fire Cages, Hot Feet, Bonfire, Enflame on one of the Imps, Poison Trap, and Fire Ball. Not to mention all the debuffs.

 

The hope is that most of the above paired with Char and Arcane Bolt the ST dmg will be fine as well.

 

Any advice is most welcome.

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FWIW Frosticus has a nice Plant/Poison troller approach which (if I'm not mistaken) looks like this. Maybe there are some poison tips in there.  The idea is that Seeds of Confusion works pretty well with the -res in poison to get mobs killing each other.  Maybe there are some tips in the Poison slotting.  Note the build basically requires Ageless and Nerve incarnates to function well.  Accuracy and End are killers.

 

Spoiler

This Hero build was built using Mids Reborn 3.0.4.7
https://github.com/Reborn-Team/MidsReborn

Click this DataLink to open the build!

Level 50 Magic Controller
Primary Power Set: Plant Control
Secondary Power Set: Poison
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Stone Mastery

Hero Profile:
Level 1: Strangler -- Apc-Dam%(A), GhsWdwEmb-Dam%(5), NrnSht-Dam%(5), GldJvl-Dam%(11), GldNet-Dam%(13), Apc-Dmg(25)
Level 1: Alkaloid -- Heal-I(A)
Level 2: Envenom -- AchHee-ResDeb%(A), TchofLadG-%Dam(3), ShlBrk-%Dam(3)
Level 4: Hasten -- RechRdx-I(A), RechRdx-I(11)
Level 6: Roots -- TraoftheH-Dam%(A), PstBls-Dam%(7), JvlVll-Dam%(7), Ann-ResDeb%(15), Rgn-Dmg(21)
Level 8: Seeds of Confusion -- MlsIll-Dam%(A), SprOvrPrs-Rchg/Energy Font(9), CrcPrs-Conf%(9), Ccp-Dam%(13)
Level 10: Super Speed -- BlsoftheZ-ResKB(A)
Level 12: Boxing -- Empty(A)
Level 14: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(15)
Level 16: Weave -- LucoftheG-Def/Rchg+(A), RedFrt-Def/EndRdx(17), RedFrt-Def(17), RedFrt-EndRdx(19), RedFrt-EndRdx/Rchg(19), RedFrt-Def/EndRdx/Rchg(21)
Level 18: Maneuvers -- LucoftheG-Def/Rchg+(A), RedFrt-Def/EndRdx(23), RedFrt-Def(48), RedFrt-EndRdx(50), RedFrt-EndRdx/Rchg(50), RedFrt-Def/EndRdx/Rchg(50)
Level 20: Tactics -- GssSynFr--Build%(A)
Level 22: Weaken -- HO:Lyso(A)
Level 24: Combat Jumping -- LucoftheG-Def/Rchg+(A), Rct-ResDam%(33), ShlWal-ResDam/Re TP(37)
Level 26: Carrion Creepers -- Ann-ResDeb%(A), JvlVll-Dam%(27), PstBls-Dam%(27), ExpStr-Dam%(29), Rgn-Dmg/Rchg(29), ImpSwf-Dam%(33)
Level 28: Paralytic Poison -- GldNet-Dam%(A), GhsWdwEmb-Dam%(33), NrnSht-Dam%(43), Lck-%Hold(46)
Level 30: Spirit Tree -- Prv-Heal(A), Prv-Heal/EndRdx(31), Prv-EndRdx/Rchg(31), Prv-Heal/Rchg(31), Prv-Heal/Rchg/EndRdx(40), Prv-Absorb%(48)
Level 32: Spore Burst -- FrtHyp-Sleep(A), FrtHyp-Sleep/Rchg(34), FrtHyp-Acc/Sleep/Rchg(34), FrtHyp-Acc/Rchg(34), FrtHyp-Sleep/EndRdx(48)
Level 35: Poison Trap -- SprWiloft-Rchg/Dmg%(A), UnbCns-Dam%(36), Arm-Dam%(36), GhsWdwEmb-Dam%(36), FuroftheG-ResDeb%(37), Erd-%Dam(37)
Level 38: Fissure -- JvlVll-Dam%(A), PstBls-Dam%(39), ExpStr-Dam%(39), FrcFdb-Rechg%(39), Rgn-Dmg/EndRdx(40), Ann-ResDeb%(40)
Level 41: Seismic Smash -- Hct-Dam%(A), Mk'Bit-Dam%(42), TchofDth-Dam%(42), GhsWdwEmb-Dam%(42), Hct-Dmg/Rchg(43), Hct-Dmg(43)
Level 44: Rock Armor -- LucoftheG-Def/Rchg+(A), RedFrt-Def(45), RedFrt-EndRdx(45), RedFrt-Def/EndRdx(45), RedFrt-EndRdx/Rchg(46), RedFrt-Def/EndRdx/Rchg(46)
Level 47: Venomous Gas -- AchHee-ResDeb%(A)
Level 49: Earth's Embrace -- RechRdx-I(A)
Level 1: Containment 
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(23)
Level 2: Stamina -- EndMod-I(A), PrfShf-End%(25)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Clr-Stlth(A)
Level 4: Ninja Run 
Level 50: Nerve Core Paragon 
Level 50: Ageless Core Epiphany 
Level 50: Melee Core Embodiment 
Level 50: Task Force Commander 
Level 50: The Atlas Medallion 
Level 50: Portal Jockey 
Level 50: Freedom Phalanx Reserve 
------------

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I have one of these at 50. TBH the endurance drain was such a large issue that I ended up shelving him. I didn't get to the incarnate levels though. 

 

You're probably going to want mezz protection for this to work. Otherwise, Hot Feet and Venomous Gas are hard to keep active. Probably the cleanest path there is the Psi APP for Indom Will, so that you can take the Destiny that provides endurance bar refills (instead of the mezz protection one). That way you can still pick an alpha slot that provides Damage.

Edited by oedipus_tex
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16 hours ago, brasilgringo said:

FWIW Frosticus has a nice Plant/Poison troller approach which (if I'm not mistaken) looks like this. Maybe there are some poison tips in there.  The idea is that Seeds of Confusion works pretty well with the -res in poison to get mobs killing each other.  Maybe there are some tips in the Poison slotting.  Note the build basically requires Ageless and Nerve incarnates to function well.  Accuracy and End are killers.

 

  Reveal hidden contents

This Hero build was built using Mids Reborn 3.0.4.7
https://github.com/Reborn-Team/MidsReborn

Click this DataLink to open the build!

Level 50 Magic Controller
Primary Power Set: Plant Control
Secondary Power Set: Poison
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Stone Mastery

Hero Profile:
Level 1: Strangler -- Apc-Dam%(A), GhsWdwEmb-Dam%(5), NrnSht-Dam%(5), GldJvl-Dam%(11), GldNet-Dam%(13), Apc-Dmg(25)
Level 1: Alkaloid -- Heal-I(A)
Level 2: Envenom -- AchHee-ResDeb%(A), TchofLadG-%Dam(3), ShlBrk-%Dam(3)
Level 4: Hasten -- RechRdx-I(A), RechRdx-I(11)
Level 6: Roots -- TraoftheH-Dam%(A), PstBls-Dam%(7), JvlVll-Dam%(7), Ann-ResDeb%(15), Rgn-Dmg(21)
Level 8: Seeds of Confusion -- MlsIll-Dam%(A), SprOvrPrs-Rchg/Energy Font(9), CrcPrs-Conf%(9), Ccp-Dam%(13)
Level 10: Super Speed -- BlsoftheZ-ResKB(A)
Level 12: Boxing -- Empty(A)
Level 14: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(15)
Level 16: Weave -- LucoftheG-Def/Rchg+(A), RedFrt-Def/EndRdx(17), RedFrt-Def(17), RedFrt-EndRdx(19), RedFrt-EndRdx/Rchg(19), RedFrt-Def/EndRdx/Rchg(21)
Level 18: Maneuvers -- LucoftheG-Def/Rchg+(A), RedFrt-Def/EndRdx(23), RedFrt-Def(48), RedFrt-EndRdx(50), RedFrt-EndRdx/Rchg(50), RedFrt-Def/EndRdx/Rchg(50)
Level 20: Tactics -- GssSynFr--Build%(A)
Level 22: Weaken -- HO:Lyso(A)
Level 24: Combat Jumping -- LucoftheG-Def/Rchg+(A), Rct-ResDam%(33), ShlWal-ResDam/Re TP(37)
Level 26: Carrion Creepers -- Ann-ResDeb%(A), JvlVll-Dam%(27), PstBls-Dam%(27), ExpStr-Dam%(29), Rgn-Dmg/Rchg(29), ImpSwf-Dam%(33)
Level 28: Paralytic Poison -- GldNet-Dam%(A), GhsWdwEmb-Dam%(33), NrnSht-Dam%(43), Lck-%Hold(46)
Level 30: Spirit Tree -- Prv-Heal(A), Prv-Heal/EndRdx(31), Prv-EndRdx/Rchg(31), Prv-Heal/Rchg(31), Prv-Heal/Rchg/EndRdx(40), Prv-Absorb%(48)
Level 32: Spore Burst -- FrtHyp-Sleep(A), FrtHyp-Sleep/Rchg(34), FrtHyp-Acc/Sleep/Rchg(34), FrtHyp-Acc/Rchg(34), FrtHyp-Sleep/EndRdx(48)
Level 35: Poison Trap -- SprWiloft-Rchg/Dmg%(A), UnbCns-Dam%(36), Arm-Dam%(36), GhsWdwEmb-Dam%(36), FuroftheG-ResDeb%(37), Erd-%Dam(37)
Level 38: Fissure -- JvlVll-Dam%(A), PstBls-Dam%(39), ExpStr-Dam%(39), FrcFdb-Rechg%(39), Rgn-Dmg/EndRdx(40), Ann-ResDeb%(40)
Level 41: Seismic Smash -- Hct-Dam%(A), Mk'Bit-Dam%(42), TchofDth-Dam%(42), GhsWdwEmb-Dam%(42), Hct-Dmg/Rchg(43), Hct-Dmg(43)
Level 44: Rock Armor -- LucoftheG-Def/Rchg+(A), RedFrt-Def(45), RedFrt-EndRdx(45), RedFrt-Def/EndRdx(45), RedFrt-EndRdx/Rchg(46), RedFrt-Def/EndRdx/Rchg(46)
Level 47: Venomous Gas -- AchHee-ResDeb%(A)
Level 49: Earth's Embrace -- RechRdx-I(A)
Level 1: Containment 
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(23)
Level 2: Stamina -- EndMod-I(A), PrfShf-End%(25)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Clr-Stlth(A)
Level 4: Ninja Run 
Level 50: Nerve Core Paragon 
Level 50: Ageless Core Epiphany 
Level 50: Melee Core Embodiment 
Level 50: Task Force Commander 
Level 50: The Atlas Medallion 
Level 50: Portal Jockey 
Level 50: Freedom Phalanx Reserve 
------------

 



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definitely an interesting take on the poison build. I shall have to compare and see.

 

Melee core is definitely a good idea plus all that regen will help with the lack of self healing from poison!

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  • 2 months later

 

Revisiting my Fire/Poison and did some research and thought to resurrect an old thread.  I am going to try and run this build on Test to try it out.  Thought I would share it and see what people think.

 

This Hero build was built using Mids Reborn 3.0.6.0
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Level 50 Magic Controller
Primary Power Set: Fire Control
Secondary Power Set: Poison
Power Pool: Speed
Power Pool: Sorcery
Power Pool: Fighting
Ancillary Pool: Leviathan Mastery

Hero Profile:
Level 1: Char -- Apc-Dam%(A), Dvs-Hold%(3), Lck-%Hold(3), Lck-Acc/Hold(5), GhsWdwEmb-Dam%(5), GhsWdwEmb-EndRdx/Hold(7)
Level 1: Alkaloid -- Heal-I(A)
Level 2: Fire Cages -- GrvAnc-Hold%(A), SprOvrPrs-Rchg/Energy Font(7), SprOvrPrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(9), SprOvrPrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(9), SprOvrPrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(11), SprOvrPrs-EndRdx/Rchg(11)
Level 4: Envenom -- TchofLadG-%Dam(A), AchHee-ResDeb%(13), TchofLadG-DefDeb/EndRdx(13), TchofLadG-DefDeb/Rchg/EndRdx(15), AnlWkn-Acc/DefDeb(15)
Level 6: Weaken -- SphIns-ToHitDeb(A), SphIns-Acc/ToHitDeb(17), SphIns-ToHitDeb/EndRdx/Rchg(17), SphIns-%ToHit(19)
Level 8: Hot Feet -- FuroftheG-ResDeb%(A), Arm-Dam%(19), Obl-%Dam(21), SprAvl-Rchg/KDProc(21), Arm-Dmg(23), Arm-Dmg/EndRdx(23)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(25)
Level 12: Flashfire -- SprWiloft-Rchg/Dmg%(A), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(25), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(27), SprWiloft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(27), SprWiloft-EndRdx/Rchg(29)
Level 14: Mystic Flight -- Frb-Fly(A)
Level 16: Arcane Bolt -- Dcm-Build%(A)
Level 18: Cinders -- Lck-%Hold(A), Lck-Acc/Hold(29), Lck-Rchg/Hold(31), UnbCns-Hold/Rchg(31), UnbCns-Acc/Hold/Rchg(31)
Level 20: Boxing -- Empty(A)
Level 22: Tough -- Ags-Psi/Status(A), GldArm-3defTpProc(33), GldArm-End/Res(33), GldArm-ResDam(33)
Level 24: Weave -- ShlWal-ResDam/Re TP(A), LucoftheG-Def/Rchg+(34), Rct-ResDam%(34)
Level 26: Bonfire -- SuddAcc--KB/+KD(A), FrcFdb-Rechg%(34), ExpStr-Dam%(36), Bmbdmt-+FireDmg(36), Ann-Dmg/Rchg(36)
Level 28: Paralytic Poison -- GhsWdwEmb-Dam%(A), Lck-%Hold(37), Lck-Acc/Hold(37)
Level 30: Enflame -- Ann-ResDeb%(A), Ann-Acc/Dmg/EndRdx(37), Ann-Acc/Dmg/EndRdx/Rchg(39), Rgn-Knock%(39)
Level 32: Fire Imps -- SlbAll-Build%(A), OvrFrc-Dam/KB(39), ExpRnf-Acc/Dmg(40), ExpRnf-Dmg/EndRdx(40), ExpRnf-Acc/Dmg/Rchg(40)
Level 35: Poison Trap -- GhsWdwEmb-Dam%(A), GldNet-Dam%(42), NrnSht-Dam%(42), Obl-%Dam(42), ScrDrv-Dam%(43), Erd-%Dam(43)
Level 38: Venomous Gas -- AchHee-ResDeb%(A), TchofLadG-%Dam(43), TchofLadG-DefDeb/EndRdx(45), DmpSpr-ToHitDeb(45), DmpSpr-ToHitDeb/EndRdx(45)
Level 41: Water Spout -- SuddAcc--KB/+KD(A), Rgn-Dmg/Rchg(46), Rgn-Dmg(46), AchHee-ResDeb%(46), PstBls-Acc/Dmg/EndRdx(47), PstBls-Dmg/Rchg(47)
Level 44: Shark Skin -- ImpArm-ResPsi(A), ImpSki-Status(47), UnbGrd-ResDam(48)
Level 47: Rune of Protection -- StdPrt-ResKB(A)
Level 49: Hibernate -- RechRdx-I(A)
Level 1: Containment 
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(48)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(48)
Level 50: Musculature Radial Paragon 
Level 16: Arcane Power 
Level 50: Melee Core Embodiment 
Level 50: Ageless Core Epiphany 
Level 50: Reactive Radial Flawless Interface 
Level 50: Pyronic Core Final Judgement 
------------

| Copy & Paste this data into Mids Reborn : Hero Designer to view the build |
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|-------------------------------------------------------------------|

 

Edited by Tacheyon
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