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Looking for help with a team/solo friendly Time/Ice build


Stickyduck

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Not much interest since I posted this so I thought I'd take a stab.  I stole and plundered from several Time/ builds on the forums and basically used semi-educated guesswork on the Ice side.  So please be gentle and kindly advise me where I've gone terribly wrong:

 

This Villain build was built using Mids Reborn 3.0.5.9
https://github.com/Reborn-Team/MidsReborn

Click this DataLink to open the build!

Pyroshift: Level 50 Magic Defender
Primary Power Set: Time Manipulation
Secondary Power Set: Ice Blast
Power Pool: Flight
Power Pool: Speed
Power Pool: Leadership
Power Pool: Concealment
Ancillary Pool: Dark Mastery

Villain Profile:
Level 1: Temporal Mending

  • (A) Panacea - Heal/Endurance
  • (3) Panacea - Endurance/Recharge
  • (3) Panacea - Heal/Recharge
  • (5) Panacea - Heal/Endurance/Recharge
  • (5) Panacea - Heal

Level 1: Ice Bolt

  • (A) Apocalypse - Damage
  • (7) Apocalypse - Accuracy/Damage/Recharge
  • (7) Apocalypse - Accuracy/Recharge
  • (9) Apocalypse - Damage/Endurance
  • (9) Apocalypse - Chance of Damage(Negative)

Level 2: Time's Juncture

  • (A) Dark Watcher's Despair - To Hit Debuff/Endurance
  • (11) Dark Watcher's Despair - Recharge/Endurance
  • (11) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
  • (13) Dark Watcher's Despair - To Hit Debuff

Level 4: Hover

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed

Level 6: Fly

  • (A) Flight Speed IO

Level 8: Distortion Field

  • (A) Basilisk's Gaze - Accuracy/Recharge
  • (27) Basilisk's Gaze - Recharge/Hold
  • (29) Basilisk's Gaze - Endurance/Recharge/Hold
  • (29) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
  • (48) Unbreakable Constraint - Chance for Smashing Damage

Level 10: Aim

  • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up

Level 12: Time Stop

  • (A) Basilisk's Gaze - Accuracy/Hold
  • (33) Basilisk's Gaze - Recharge/Hold
  • (33) Basilisk's Gaze - Endurance/Recharge/Hold
  • (34) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold

Level 14: Hasten

  • (A) Recharge Reduction IO
  • (37) Recharge Reduction IO

Level 16: Freeze Ray

  • (A) Superior Vigilant Assault - Accuracy/Damage
  • (17) Superior Vigilant Assault - Damage/RechargeTime
  • (17) Superior Vigilant Assault - Damage/Endurance/RechargeTime
  • (19) Superior Vigilant Assault - Accuracy/Damage/Endurance
  • (19) Superior Vigilant Assault - Accuracy/Damage/Endurance/RechargeTime
  • (23) Gladiator's Net - Chance of Damage(Lethal)

Level 18: Farsight

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (31) Luck of the Gambler - Defense/Recharge
  • (31) Gift of the Ancients - Defense/Endurance/Recharge
  • (31) Gift of the Ancients - Defense/Recharge

Level 20: Ice Storm

  • (A) Positron's Blast - Accuracy/Damage
  • (21) Positron's Blast - Damage/Endurance
  • (21) Positron's Blast - Damage/Recharge
  • (25) Positron's Blast - Damage/Range
  • (27) Positron's Blast - Accuracy/Damage/Endurance
  • (33) Positron's Blast - Chance of Damage(Energy)

Level 22: Maneuvers

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (23) Luck of the Gambler - Defense/Endurance
  • (25) Luck of the Gambler - Defense/Endurance/Recharge

Level 24: Assault

  • (A) Endurance Reduction IO

Level 26: Slowed Response

  • (A) Achilles' Heel - Defense Debuff/Recharge
  • (34) Achilles' Heel - Chance for Res Debuff

Level 28: Bitter Ice Blast

  • (A) Superior Defender's Bastion - Accuracy/Damage
  • (36) Superior Defender's Bastion - Damage/Recharge
  • (36) Superior Defender's Bastion - Damage/Endurance/Recharge
  • (36) Superior Defender's Bastion - Accuracy/Damage/Endurance
  • (37) Superior Defender's Bastion - Accuracy/Damage/Endurance/Recharge
  • (37) Superior Defender's Bastion - Recharge/Chance for Minor PBAoE Heal

Level 30: Stealth

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed

Level 32: Chrono Shift

  • (A) Panacea - Heal/Endurance
  • (34) Endurance Modification IO
  • (39) Panacea - Endurance/Recharge
  • (39) Panacea - Heal/Recharge
  • (39) Panacea - Heal/Endurance/Recharge
  • (40) Panacea - Heal

Level 35: Dark Consumption

  • (A) Obliteration - Damage
  • (40) Obliteration - Accuracy/Recharge
  • (40) Obliteration - Damage/Recharge
  • (42) Obliteration - Accuracy/Damage/Recharge
  • (42) Obliteration - Accuracy/Damage/Endurance/Recharge

Level 38: Blizzard

  • (A) Ragnarok - Damage
  • (43) Ragnarok - Damage/Recharge
  • (43) Ragnarok - Accuracy/Damage/Recharge
  • (43) Ragnarok - Accuracy/Recharge
  • (45) Ragnarok - Damage/Endurance

Level 41: Bitter Freeze Ray

  • (A) Decimation - Accuracy/Damage
  • (42) Decimation - Chance of Build Up
  • (45) Decimation - Damage/Endurance
  • (45) Decimation - Damage/Recharge
  • (46) Decimation - Accuracy/Endurance/Recharge
  • (46) Decimation - Accuracy/Damage/Recharge

Level 44: Dark Embrace

  • (A) Steadfast Protection - Resistance/+Def 3%
  • (46) Gladiator's Armor - TP Protection +3% Def (All)
  • (47) Unbreakable Guard - +Max HP

Level 47: Soul Drain

  • (A) Obliteration - Damage
  • (48) Obliteration - Accuracy/Recharge
  • (48) Obliteration - Damage/Recharge
  • (50) Obliteration - Accuracy/Damage/Recharge
  • (50) Obliteration - Accuracy/Damage/Endurance/Recharge

Level 49: Soul Transfer

  • (A) Disorient Duration IO

Level 1: Vigilance 


Level 1: Brawl

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I'm not sure what powers you are 100% set on.

I tried rebuilding using the fighting pool instead of stealth but it meant I had to drop a couple more powers to fit them in.

It sits at 75% s/l resists and softcapped to most (melee is 44.73 so close enough) and scrapes perma hasten/chrono

I've only tried ice once and not for a long time but I remember not liking either bitter freeze ray or bitter ice blast but I couldn't remember which.

 

This Villain build was built using Mids Reborn 3.0.4.7
https://github.com/Reborn-Team/MidsReborn

Click this DataLink to open the build!

Level 50 Magic Defender
Primary Power Set: Time Manipulation
Secondary Power Set: Ice Blast
Power Pool: Flight
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Dark Mastery

Villain Profile:
Level 1: Temporal Mending

  • (A) Preventive Medicine - Heal
  • (11) Preventive Medicine - Heal/Endurance
  • (43) Preventive Medicine - Endurance/RechargeTime
  • (43) Preventive Medicine - Heal/RechargeTime
  • (45) Preventive Medicine - Heal/RechargeTime/Endurance
  • (46) Preventive Medicine - Chance for +Absorb

Level 1: Ice Bolt

  • (A) Superior Defender's Bastion - Accuracy/Damage
  • (3) Superior Defender's Bastion - Damage/Recharge
  • (3) Superior Defender's Bastion - Damage/Endurance/Recharge
  • (5) Superior Defender's Bastion - Accuracy/Damage/Endurance
  • (5) Superior Defender's Bastion - Accuracy/Damage/Endurance/Recharge
  • (7) Superior Defender's Bastion - Recharge/Chance for Minor PBAoE Heal

Level 2: Time's Juncture

  • (A) Endurance Reduction IO

Level 4: Fly

  • (A) Blessing of the Zephyr - Knockback Reduction (4 points)

Level 6: Boxing

  • (A) Empty

Level 8: Distortion Field

  • (A) Neuronic Shutdown - Accuracy/Recharge
  • (46) Neuronic Shutdown - Accuracy/Endurance
  • (46) Neuronic Shutdown - Accuracy/Hold/Recharge

Level 10: Aim

  • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up

Level 12: Time Stop

  • (A) Superior Entomb - Accuracy/Hold
  • (13) Superior Entomb - Hold/Recharge
  • (13) Superior Entomb - Endurance/Recharge
  • (15) Superior Entomb - Accuracy/Hold/Endurance
  • (17) Superior Entomb - Accuracy/Hold/Endurance/Recharge
  • (17) Superior Entomb - Recharge/Chance for +Absorb

Level 14: Tough

  • (A) Gladiator's Armor - TP Protection +3% Def (All)
  • (15) Steadfast Protection - Resistance/+Def 3%

Level 16: Freeze Ray

  • (A) Apocalypse - Damage
  • (19) Apocalypse - Damage/Recharge
  • (29) Apocalypse - Accuracy/Damage/Recharge
  • (31) Apocalypse - Accuracy/Recharge
  • (31) Apocalypse - Damage/Endurance
  • (43) Apocalypse - Chance of Damage(Negative)

Level 18: Farsight

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (19) Reactive Defenses - Defense
  • (37) Reactive Defenses - Defense/Endurance
  • (40) Reactive Defenses - Scaling Resist Damage

Level 20: Ice Storm

  • (A) Ragnarok - Chance for Knockdown
  • (21) Positron's Blast - Accuracy/Damage
  • (21) Positron's Blast - Damage/Endurance
  • (23) Positron's Blast - Damage/Recharge
  • (27) Positron's Blast - Accuracy/Damage/Endurance
  • (29) Positron's Blast - Chance of Damage(Energy)

Level 22: Weave

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (23) Reactive Defenses - Defense
  • (37) Reactive Defenses - Defense/Endurance
  • (42) Shield Wall - +Res (Teleportation), +5% Res (All)

Level 24: Maneuvers

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (25) Reactive Defenses - Defense
  • (25) Kismet - Accuracy +6%
  • (42) Reactive Defenses - Defense/Endurance

Level 26: Hasten

  • (A) Recharge Reduction IO
  • (27) Recharge Reduction IO

Level 28: Bitter Ice Blast

  • (A) Superior Vigilant Assault - Accuracy/Damage
  • (34) Superior Vigilant Assault - Damage/Endurance/RechargeTime
  • (36) Superior Vigilant Assault - Accuracy/Damage/Endurance
  • (36) Superior Vigilant Assault - Accuracy/Damage/Endurance/RechargeTime
  • (37) Superior Vigilant Assault - RechargeTime/PBAoE +Absorb

Level 30: Slowed Response

  • (A) Achilles' Heel - Chance for Res Debuff

Level 32: Chrono Shift

  • (A) Efficacy Adaptor - EndMod
  • (33) Efficacy Adaptor - EndMod/Recharge
  • (33) Efficacy Adaptor - EndMod/Accuracy/Recharge
  • (33) Efficacy Adaptor - Accuracy/Recharge
  • (34) Efficacy Adaptor - EndMod/Accuracy
  • (34) Efficacy Adaptor - EndMod/Endurance

Level 35: Hover

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (36) Reactive Defenses - Defense
  • (42) Reactive Defenses - Defense/Endurance

Level 38: Blizzard

  • (A) Ragnarok - Damage/Recharge
  • (39) Ragnarok - Accuracy/Damage/Recharge
  • (39) Ragnarok - Accuracy/Recharge
  • (39) Ragnarok - Damage
  • (40) Ragnarok - Damage/Endurance
  • (40) Annihilation - Chance for Res Debuff

Level 41: Dark Consumption

  • (A) Accuracy IO

Level 44: Dark Embrace

  • (A) Aegis - Resistance
  • (45) Aegis - Resistance/Endurance
  • (45) Aegis - Resistance/Endurance/Recharge

Level 47: Soul Drain

  • (A) Armageddon - Damage/Recharge
  • (48) Armageddon - Accuracy/Damage/Recharge
  • (48) Armageddon - Accuracy/Recharge
  • (48) Armageddon - Damage/Endurance
  • (50) Armageddon - Chance for Fire Damage

Level 49: Afterburner

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed

Level 1: Brawl

  • (A) Superior Blistering Cold - Accuracy/Damage
  • (7) Superior Blistering Cold - Accuracy/Damage/Endurance
  • (9) Superior Blistering Cold - Accuracy/Damage/Recharge
  • (9) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime
  • (11) Superior Blistering Cold - Recharge/Chance for Hold

Level 1: Sprint

  • (A) Empty

Level 1: Vigilance 


Level 2: Rest

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Have you considered a corruptor instead of defender?  Scourge works wonders in Ice Storm and Blizzard, you'll have much better damage output soloing. 

My build has capped ranged def, 42% melee def (though time's juncture will take care of the rest) and 40% AOE defence.  Enough recharge for perma soul drain and blizzard every 40s.

Killer AOE - drop distortion field (proc'ed out), slowed response, jump in, soul drain, ice storm, blizzard, laugh manically, repeat.

 

 

Spoiler

This Villain build was built using Mids Reborn 3.0.5.7
https://github.com/Reborn-Team/MidsReborn

Click this DataLink to open the build!

Level 50 Technology Corruptor
Primary Power Set: Ice Blast
Secondary Power Set: Time Manipulation
Power Pool: Leadership
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Dark Mastery

Villain Profile:
Level 1: Ice Blast -- Apc-Dmg(A), Apc-Dmg/Rchg(3), Apc-Acc/Dmg/Rchg(3), Apc-Acc/Rchg(5), Apc-Dmg/EndRdx(39)
Level 1: Time Crawl -- TmpRdn-Acc/EndRdx(A)
Level 2: Temporal Mending -- Prv-Heal(A), Prv-Heal/EndRdx(5), Prv-EndRdx/Rchg(7), Prv-Heal/Rchg(7), Prv-Heal/Rchg/EndRdx(9), Prv-Absorb%(9)
Level 4: Frost Breath -- Artl-Acc/Dam(A), Artl-Dam/End(13), Artl-Dam/Rech(13), Artl-Acc/Dam/Rech(15), Artl-Acc/Rech/Rng(33), Artl-End/Rech/Rng(39)
Level 6: Time's Juncture -- DarWtcDsp-ToHitDeb(A), DarWtcDsp-ToHitDeb/EndRdx(11), DarWtcDsp-ToHitdeb/Rchg/EndRdx(15), DarWtcDsp-ToHitDeb/Rchg(17)
Level 8: Freeze Ray -- Apc-Dam%(A), UnbCns-Dam%(17), GhsWdwEmb-Dam%(19), NrnSht-Dam%(36), GldNet-Dam%(39), GldJvl-Dam%(43)
Level 10: Maneuvers -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg+(21)
Level 12: Ice Storm -- SprScrBls-Acc/Dmg(A), SprScrBls-Dmg/Rchg(21), SprScrBls-Acc/Dmg/Rchg(23), SprScrBls-Dmg/EndRdx/Rchg(23), SprScrBls-Acc/Dmg/EndRdx/Rchg(25), SprScrBls-Rchg/+End(25)
Level 14: Super Speed -- BlsoftheZ-Travel/EndRdx(A), BlsoftheZ-ResKB(37)
Level 16: Distortion Field -- EndRdx-I(A), ImpSwf-Dam%(19), Slow-I(42), NrnSht-Dam%(42), GldNet-Dam%(43), GhsWdwEmb-Dam%(50)
Level 18: Bitter Ice Blast -- SprMlcoft-Acc/Dmg(A), SprMlcoft-Dmg/Rchg(27), SprMlcoft-Acc/Dmg/Rchg(27), SprMlcoft-Dmg/EndRdx/Rchg(29), SprMlcoft-Acc/Dmg/EndRdx/Rchg(29), SprMlcoft-Rchg/Dmg%(31)
Level 20: Combat Jumping -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(37), Rct-ResDam%(40), ShlWal-ResDam/Re TP(43)
Level 22: Tactics -- EndRdx-I(A)
Level 24: Kick -- FrcFdb-Rechg%(A)
Level 26: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(31), GldArm-End/Res(33), GldArm-Res/Rech/End(46)
Level 28: Farsight -- HO:Membr(A), HO:Membr(33), LucoftheG-Def/Rchg+(34)
Level 30: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg+(34), LucoftheG-Def/EndRdx/Rchg(40)
Level 32: Blizzard -- Rgn-Dmg(A), Rgn-Dmg/Rchg(36), Rgn-Acc/Dmg/Rchg(36), Rgn-Acc/Rchg(37), Rgn-Dmg/EndRdx(46)
Level 35: Slowed Response -- AnlWkn-Acc/Rchg/EndRdx(A), AchHee-ResDeb%(46)
Level 38: Chrono Shift -- RechRdx-I(A), RechRdx-I(40)
Level 41: Dark Consumption -- RechRdx-I(A)
Level 44: Dark Embrace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(45), UnbGrd-ResDam/EndRdx/Rchg(45), UnbGrd-Max HP%(45)
Level 47: Soul Drain -- Obl-Acc/Rchg(A), Obl-Dmg/Rchg(48), Obl-Acc/Dmg/Rchg(48), Obl-Acc/Dmg/EndRdx/Rchg(48), Obl-%Dam(50), Obl-Dmg(50)
Level 49: Hasten -- RechRdx-I(A)
Level 1: Scourge
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(34), NmnCnv-Regen/Rcvry+(42)
Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(11), EndMod-I(31)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 4: Ninja Run
Level 50: Born In Battle
Level 50: High Pain Threshold
Level 50: Invader
Level 50: Marshal
Level 14: Speed Phase
Level 50: Agility Radial Paragon
------------

 

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I had a really good build but a deletion terror attack happened.

I started to rebuild it but only got this far. It's a decent build that could use a touch more work on it.

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.1.25
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Level 50 Magic Defender
Primary Power Set: Time Manipulation
Secondary Power Set: Ice Blast
Power Pool: Leadership
Power Pool: Speed
Power Pool: Sorcery
Power Pool: Leaping
Ancillary Pool: Dark Mastery

Hero Profile:
Level 1: Temporal Mending -- Prv-Heal(A), Prv-Heal/EndRdx(9), Prv-Heal/Rchg(11), Prv-EndRdx/Rchg(11), Prv-Heal/Rchg/EndRdx(13), Prv-Absorb%(15)
Level 1: Ice Bolt -- Acc-I(A)
Level 2: Time's Juncture -- DarWtcDsp-ToHitDeb/EndRdx(A), DarWtcDsp-Slow%(3), DarWtcDsp-ToHitDeb(3), DarWtcDsp-ToHitdeb/Rchg/EndRdx(5)
Level 4: Time Crawl -- ImpSwf-Acc/EndRdx(A)
Level 6: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(7), LucoftheG-Def/EndRdx(7)
Level 8: Distortion Field -- UnbCns-Dam%(A), GldNet-Dam%(15), NrnSht-Dam%(43), GhsWdwEmb-Dam%(43), Lck-%Hold(43), ImpSwf-Dam%(46)
Level 10: Aim -- AdjTrg-Rchg(A)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(13)
Level 14: Arcane Bolt -- Acc-I(A)
Level 16: Freeze Ray -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(17), Thn-Acc/Dmg/EndRdx(17), GldJvl-Dam%(27), GldNet-Dam%(29)
Level 18: Farsight -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(19), LucoftheG-Def/EndRdx(19), LucoftheG-Def/EndRdx/Rchg(21), RctRtc-ToHit(21), RctRtc-ToHit/Rchg(23)
Level 20: Ice Storm -- Bmbdmt-+FireDmg(A), ImpSwf-Dam%(23), JvlVll-Dam%(25), PstBls-Dam%(25), PstBls-Acc/Dmg(27)
Level 22: Mystic Flight -- BlsoftheZ-ResKB(A)
Level 24: Rune of Protection -- UnbGrd-ResDam(A), UnbGrd-Rchg/ResDam(29), UnbGrd-ResDam/EndRdx(31), UnbGrd-ResDam/EndRdx/Rchg(33)
Level 26: Slowed Response -- AchHee-ResDeb%(A), TchofLadG-%Dam(34), ShlBrk-Acc/EndRdx/Rchg(37), ShlBrk-Acc/DefDeb(40)
Level 28: Bitter Ice Blast -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(34), Thn-Acc/Dmg/EndRdx(34), Apc-Dam%(50), ImpSwf-Dam%(50), CldSns-%Dam(50)
Level 30: Combat Jumping -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(31), Rct-ResDam%(31)
Level 32: Chrono Shift -- DctWnd-Rchg(A), DctWnd-Heal/EndRdx/Rchg(33), RechRdx-I(33)
Level 35: Bitter Freeze Ray -- SprDfnBst-Acc/Dmg(A), SprDfnBst-Dmg/Rchg(36), SprDfnBst-Dmg/EndRdx/Rchg(36), SprDfnBst-Acc/Dmg/EndRdx(36), SprDfnBst-Acc/Dmg/EndRdx/Rchg(37), SprDfnBst-Rchg/Heal%(37)
Level 38: Blizzard -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Rchg/ImmobProc(39), SprFrzBls-Dmg/EndRdx(39), PstBls-Dam%(39), Bmbdmt-+FireDmg(40), Ann-ResDeb%(40)
Level 41: Dark Consumption -- Erd-Acc/Rchg(A), Erd-Dmg/Rchg(42), Erd-Acc/Dmg/Rchg(42), Erd-Acc/Dmg/EndRdx/Rchg(42)
Level 44: Dark Embrace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(45), UnbGrd-ResDam/EndRdx/Rchg(45), UnbGrd-Max HP%(45), StdPrt-ResDam/Def+(46), GldArm-3defTpProc(46)
Level 47: Soul Drain -- Erd-Acc/Rchg(A), Erd-Dmg/Rchg(48), Erd-Acc/Dmg/Rchg(48), Erd-Acc/Dmg/EndRdx/Rchg(48)
Level 49: Soul Transfer -- Dsrnt-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Quick Form
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 1: Vigilance
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(9)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(5)
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Agility Core Paragon
Level 50: Clarion Core Epiphany
------------

 

 

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