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Posted

Minor bug, but one that annoys me after I run a few Lambda I-trials.   I always seems to end up with at least one extra 

after the trial.    It is useless outside of the trial, and for whatever reason cannot be re-used in the next one.   Run a few sLAMS

and they can pile up.   Yes, they can be deleted manually, but that is tedious.

Suggestion:

Auto drop any extra grenades at the end of the trial

or

Allow them to be used in the next lambda you participate in

 

Posted

It would need to be auto-drop, I believe, but I would support this. When I run badge runs I have everyone pass me their grenades (and acids) so I know I am in control of all 10. Would help a lot if they just disappeared upon trial exit.

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