DrBasics Posted September 7, 2021 Share Posted September 7, 2021 Not sure about the details of implementing stuff like this within the coding of the game, but here is my suggestion. Every radio/paper mission has a "named" enemy waiting near the end of the mission. Sometimes the mission is to "take out (insert name here)". Sometimes it is "Get the (insert glowy name here) from the (insert faction name here)". But even in those missions, there will be a named enemy somewhere near the end of the mission. My suggestion is to implement an option to turn that named enemy from a Boss, to an Elite Boss, or an Arch-Villain. Thank you. Link to comment Share on other sites More sharing options...
Chance Jackson Posted September 10, 2021 Share Posted September 10, 2021 I doubt any would be against the suggestion but as I understand it the current AV to EB code works because there is an EB version of every AV, which is to say one isn't just created by code, so without a clever trick every named Radio/Paper boss would have to have EB & AV versions manually created. Link to comment Share on other sites More sharing options...
Doomguide2005 Posted September 13, 2021 Share Posted September 13, 2021 And unless my memories are failing me they do show up in the bank job portion after you do a set of 5. I *know* I've fought a few in those. Link to comment Share on other sites More sharing options...
golstat2003 Posted September 14, 2021 Share Posted September 14, 2021 Okay sure. I don't see why not. Link to comment Share on other sites More sharing options...
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