cranebump Posted September 19, 2021 Share Posted September 19, 2021 Have not yet tested with a vanilla toon (used exemp'd Incarnate for building runs). Will run a few with squishies to see what haps. Thanks in advance! I have done a TON of AE work, both long form and single arc. Just search the AE mish list for my sig @cranebump. For more information on my stories, head to the AE forum sub-heading and look for “Crane’s World.” Support your AE authors! We ARE the new content. Link to comment Share on other sites More sharing options...
Take One Posted September 21, 2021 Share Posted September 21, 2021 Mission 2: This is weird. There are two Vinces. I think I know what you were trying to do, but the first one didn't run away when I found him. Might be a bug, might be a setting. Check out my stories in the Mission Architect. Just search for "@Take One" or "SFMA". Here are some enticing titles: Praetoria-related: Earth Revolution Red, Earth Revolution Blue Mercenary Action: West Libertalia: Born And Raised, West Libertalia: Global Empire, West Libertalia: Love And Rockets Soldier of Arachnos Arcs: The Tangled Weave, A Taste For Evil, Faultline By Night, The Warburg Connection, Various: Project Dragon, Evolve Or Die, The Murders in the RWZ Morgue, The Last Crystal Out Of Cimerora Link to comment Share on other sites More sharing options...
cranebump Posted September 22, 2021 Author Share Posted September 22, 2021 (edited) Eek! Vince #2 is supposed to appear back up the map, while Vince #1 should stay put. “Give the all clear” obj should be a yellow barrel next to Vince #1, who basically tells you to scurry off to handle the unwanted guests. Vince #2 spawns in the battle area as the last obj, and is supposed to represent the same Vince. But since mish is over, there’s no reason to revisit Vince #1. I figured the player would just leave. Did they first one follow you pr something? Edited September 22, 2021 by cranebump I have done a TON of AE work, both long form and single arc. Just search the AE mish list for my sig @cranebump. For more information on my stories, head to the AE forum sub-heading and look for “Crane’s World.” Support your AE authors! We ARE the new content. Link to comment Share on other sites More sharing options...
cranebump Posted September 22, 2021 Author Share Posted September 22, 2021 Setting-wise, Vince #1 is an ally. I didn’t have him run away because of his dialog. I guess I could send him to the nearest door, though. I have done a TON of AE work, both long form and single arc. Just search the AE mish list for my sig @cranebump. For more information on my stories, head to the AE forum sub-heading and look for “Crane’s World.” Support your AE authors! We ARE the new content. Link to comment Share on other sites More sharing options...
Darmian Posted September 22, 2021 Share Posted September 22, 2021 Will get to it this week, @cranebump! 1 AE SFMA Arcs: The Meteors (Arc id 42079) | Dark Deeds in Galaxy City: Part One. (Arc id 26756) X | Dark Deeds in Galaxy City: Part Two. (Arc id 26952) | Dark Deeds in Galaxy City: Part Three. (Arc id 27233) Darker Deeds: Part One (Arc id 28374) | Darker Deeds: Part Two. (Arc id 28536) | Darker Deeds: Part Three. (Arc id 29252) | Darkest Before Dawn: Part One (Arc id 29891) | Darkest Before Dawn: Part Two (Arc id 30210) | Darkest Before Dawn: Part Three (Arc id 30560) | Bridge of Forever ( Arc id 36642) | The Cassini Division (Arc id 37104) X | The House of Gaunt Saints (Arc id 37489) X | The Spark of the Blind (Arc id 40403) | Damnatio Memoriae (Arc id 41140) X | The Eve of War (Arc id 41583) X | Spirals: Part One. (Arc id 55109) | Spirals: Part Two. (Arc id 55358) | Spirals: Part Three. (Arc id 57197) I Sing of Arms and the Man (Arc id 42617) | Three Sisters (Arc id 43013) (Pre War Praetorian Loyalist. Pre War Praetorian Resistance. Pre ITF Cimerora. Post ITF Cimerora. X = Dev Choice/Hall of Fame ) Link to comment Share on other sites More sharing options...
Take One Posted September 22, 2021 Share Posted September 22, 2021 (edited) 6 hours ago, cranebump said: Did they first one follow you pr something? Yes, he followed me. If you want him to stay put, I think you could make him an allied boss instead of an ally. Or maybe a hostage, who will then run away when you get close to him, and hopefully leave the map before you find the other one. Edited September 22, 2021 by Take One Check out my stories in the Mission Architect. Just search for "@Take One" or "SFMA". Here are some enticing titles: Praetoria-related: Earth Revolution Red, Earth Revolution Blue Mercenary Action: West Libertalia: Born And Raised, West Libertalia: Global Empire, West Libertalia: Love And Rockets Soldier of Arachnos Arcs: The Tangled Weave, A Taste For Evil, Faultline By Night, The Warburg Connection, Various: Project Dragon, Evolve Or Die, The Murders in the RWZ Morgue, The Last Crystal Out Of Cimerora Link to comment Share on other sites More sharing options...
cranebump Posted September 22, 2021 Author Share Posted September 22, 2021 (edited) He is currently sad as an ally with the reaction setting to “do nothing.” When I was running the tests he never did follow me anywhere. I am hoping that it’s just a glitch. Edited September 22, 2021 by cranebump I have done a TON of AE work, both long form and single arc. Just search the AE mish list for my sig @cranebump. For more information on my stories, head to the AE forum sub-heading and look for “Crane’s World.” Support your AE authors! We ARE the new content. Link to comment Share on other sites More sharing options...
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