Zed Posted October 21, 2021 Share Posted October 21, 2021 Hello, That's been a few weeks now i started having lag issues in my base with certain view angles, and it's very likely to trigger a crash. When it happens, game completely freeze and will stay like that until it is closed by force. So no bug report for you... Check it out: ADJ-792 on Torch. In the entrance room it is fine unless you're on a line around [20.1 48.0 553.2] - [118.8 48.0 502.9] with camera PYR 0, -1.13, 0 (Use /showfps 2 to display camera POS/PYR) FPS drop from 70-80 to about 17. Not really sure what triggers it... It sure is a complex base for sure (~9k items in a few rooms) but not the most insane i've made. I've went up to almost 20k in a single room and i didn't notice the issue there. Any ideas welcome. 1 Link to comment Share on other sites More sharing options...
TheZag Posted October 21, 2021 Share Posted October 21, 2021 I couldnt get the drop in fps, but i did lose connection to mapserver while trying to get the positioning right. I dont have time right now to try again but losing connection to mapserver is an uncommon occurence for me. Link to comment Share on other sites More sharing options...
Zed Posted October 21, 2021 Author Share Posted October 21, 2021 This was probably because i was dropping salvage, it does that. No worries and thanks for checking 🙂 Link to comment Share on other sites More sharing options...
Zed Posted October 28, 2021 Author Share Posted October 28, 2021 (edited) Partially fixed, lowest now is 25-30 fps and most important, not at risk of crashing. I made some adjustements to some things that are located -very- far away from the entrance room and definitely not in sight, sometimes with up to 3 cemetery walls in between. - Invited some spearfishermen to get rid of the tuna "infestation" in the aquarium. Fun AND profit. My kind of business. - Roworked lighting: up to 6 Rularuu balls in some places was maybe a little too much "balls of steel !!" feeling. Most are now one stack, sometimes two. Lowered balls density as well. - Injected melted impervium into this dreadful corner. No one shall pass. No weird creatures, none of Saroumane's foes, not even hydrogen molecules. N'Garai demons maybe... Edited October 28, 2021 by Zed Link to comment Share on other sites More sharing options...
Game Master GM Impervium Posted October 28, 2021 Game Master Share Posted October 28, 2021 15 minutes ago, Zed said: - Injected melted impervium into this dreadful corner. You WHAT o_o Kidding aside, I'm glad you've sorted the issue. While we've made plenty of stability updates, this IS still a nearly 20 year old engine, so generally speaking, you should always aim to do more with less! 1 GM ImperviumHomecoming FAQ; Need a hand? File a Support Ticket! Want to lend a hand? Apply to be a GM! Link to comment Share on other sites More sharing options...
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