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Posted (edited)

(ok ok Yes I know... I was calling Burkholder Hess but you knew what I meant!)

 

 

OK,  Long time reader first time poster here...

HESS TF... one of my favorites!  I like it because it's NOT automatic,  you gotta unlock it with Lars arc.  But may I suggest that it be extended a couple more missions... Say, where it usually ends by defeating him (Burkholder),  why not (like with Clamor in Yin!) Have him manage to get away, and THEN release the giant mech for a zone wide battle (ie: Babbage in Skyway with the Synapse) that allows Hess (Burkholder) to escape again where the team that spawned it has to finish him off in a final mission to complete the TF...

Whacha think? would it be doable?  I just think it would be cool....

 

just my 2 cents worth...

 

thanx for listening!

Edited by bodenee
called Burkholder Hess!
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Posted

Ehhh....

 

Personally I'm not in the "all the GMs in all the zones!" thing. GMs just ... aren't that interesting, really. 

 

That aise, there's a technical reason - The Volcanomech has an issue - it's too big. The Jade Spider's fairly large, and as I recall, *it* causes problems with targeting. This thing would just be silly. (Engine limitation, IIRC.)

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