srmalloy Posted November 12, 2021 Posted November 12, 2021 (edited) Something I've noticed with defeated mobs is that they seem to, with a disturbing frequency, continue to ragdoll while lying on the ground, sometimes so much that they continue to ragdoll 'until the police transporter picks them up' (i.e., the body fades away). In many cases, this creates some disturbing visuals -- I've watched an Outcast lying on the ground do two complete 360° rotations of his upper body, and often see mobs' bodies folding up like a jacknife. Is it possible to put a timer on the ragdoll effect so that, once a mob's body hits the ground, it ceases to ragdoll after a second or two? Edited November 12, 2021 by srmalloy missing character 1
Aurora_Girl Posted November 13, 2021 Posted November 13, 2021 Hard pass, because watching a Tank Swiper corpse doing the Worm is too hysterical to get rid of. Same with the Council Intern. 1 5 3 @Aurora Girl - Excelsior - BSOD Aurora Girl (Blaster)- Energy/Atomic, Queen of Faceplants and former Mayor of Pinnacle Server Straye (Brute)- Savage/SR, Survivor of +4 ITF Nictus Crystals and Bobcat's Bane Aurora Snow (Corruptor) - Ice/Cold, AV Humiliator Terraflux (Controller) - Earth/Rad, Bass Exploder Spynerette (Arachnos Soldier) - Night Widow, Super Spy of Sneakiness and Stabbing Snowberrie (Tank) - Ice/Spines, Disco Ball and Lady of Winter
Shenanigunner Posted November 13, 2021 Posted November 13, 2021 Put me down for yes/no. For every time a foe ragdolling around is amusing, there are times it's more disturbing. Something cartoonish like a Freak Tank or MechMan can be hilarious. As you go up the scale of realism, not so much. The very realistic foe toons, especially the females, thrashing around, can be downright disturbing. If there's any easy way to limit post-defeat motion to a few seconds, I think I'd be in favor of it. 1 UPDATED: v4.15 Technical Guide (post 27p7)... 154 pages of comprehensive and validated info on on the nuts and bolts!ALSO: GABS Bindfile · WindowScaler · Teleport Guide · and City of Zeroes all at www.Shenanigunner.com
srmalloy Posted November 13, 2021 Author Posted November 13, 2021 Without looking at the code, I'd guess that the ragdolling was a client-side function; if so, and limiting it could be done easily, then a "limit ragdolling" toggle could be dropped into the game options, so the people who want to see whole-body Linda Blair ripoffs can keep seeing them, while the ones who don't can dial it back. 1
Cancrusher Posted November 13, 2021 Posted November 13, 2021 Yeah, they frequently get twisted into pretzels and even more gruesome shapes. It just always seemed realistic to me. What else can you expect when a SS Brute hits a Skull with Haymaker? 😁 2 2
SuggestorK Posted November 14, 2021 Posted November 14, 2021 12 hours ago, Cancrusher said: Yeah, they frequently get twisted into pretzels and even more gruesome shapes. It just always seemed realistic to me. What else can you expect when a SS Brute hits a Skull with Haymaker? 😁 Theres a Nemesis tip mish 45-50 Vigilante in which u fight ur dopplegänger, its always funny to me how my char could be moved by Ragdoll physics. Its a natural Source of Screenshots^^ 1 Former Player on Server: Protector, Guardian, Virtue, Liberty, Freedom, Union and Defiant (Hero Side) and part Time Infinity Justice, Pinnacle, Victory (Villain Side) Currently Reunion is the Main Server
RogerWilco Posted November 17, 2021 Posted November 17, 2021 I think the ragdolling is great fun. The adventurous Space Janitor reporting for duty. Cleaning the universe since 1992 and Paragon City, the Rogue Isles and Praetoria since 2011.
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