Everwind Posted December 27, 2021 Share Posted December 27, 2021 (edited) Not happy with this build as ranged defense and S/L def or resistance is sub par. Perhaps the power sets just don't jive but could use help. This Hero build was built using Mids Reborn 3.1.2.5https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Archfey: Level 49 Magic BlasterPrimary Power Set: Seismic BlastSecondary Power Set: Plant ManipulationPower Pool: LeapingPower Pool: SpeedPower Pool: FightingPower Pool: LeadershipAncillary Pool: Mace Mastery Hero Profile:Level 1: Encase -- Thn-Acc/Dmg(A), Thn-Acc/Dmg/Rchg(3), Thn-Acc/Dmg/EndRdx(3), TchofLadG-%Dam(5), GldJvl-Dam%(21), Apc-Dam%(31)Level 1: Entangle -- TraoftheH-Immob/Acc(A)Level 2: Rock Shards -- Artl-Acc/Dam(A), Artl-Dam/End(5), Artl-Dam/Rech(21), Artl-Acc/Dam/Rech(37), Artl-Acc/Rech/Rng(37), Artl-End/Rech/Rng(37)Level 4: Combat Jumping -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(7), LucoftheG-Def/EndRdx(7)Level 6: Entomb -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(9), SprWntBit-Acc/Dmg/EndRdx(9), SprWntBit-Acc/Dmg/Rchg(11), SprWntBit-Dmg/EndRdx/Acc/Rchg(17), SprWntBit-Rchg/SlowProc(17)Level 8: Strangler -- Lck-Acc/Hold(A), Lck-Acc/EndRdx/Rchg/Hold(13), Lck-%Hold(13), GhsWdwEmb-Dam%(23), NrnSht-Dam%(23), GldNet-Dam%(31)Level 10: Hasten -- RechRdx(A), RechRdx(11)Level 12: Upthrust -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(15), SprFrzBls-Acc/Dmg/EndRdx(15), SprFrzBls-Acc/Dmg/Rchg(25), SprFrzBls-Dmg/EndRdx/Acc/Rchg(25), SprFrzBls-Rchg/ImmobProc(31)Level 14: Seismic Force -- GssSynFr--Build%(A)Level 16: Kick -- Empty(A)Level 18: Tombstone -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(33), SprBlsWrt-Acc/Dmg/Rchg(33), SprBlsWrt-Acc/Dmg/EndRdx(34), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(46), SprBlsWrt-Rchg/Dmg%(46)Level 20: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(27), UnbGrd-ResDam/EndRdx(27), UnbGrd-Max HP%(42), UnbGrd-ResDam/EndRdx/Rchg(47), UnbGrd-ResDam(48)Level 22: Weave -- Rct-Def/EndRdx(A), Rct-Def(29), Rct-EndRdx/Rchg(29), Rct-Def/Rchg(46), Rct-Def/EndRdx/Rchg(48), Rct-ResDam%(49)Level 24: Wild Fortress -- Ags-ResDam/EndRdx(A), Ags-Psi/Status(47)Level 26: Acrobatics -- EndRdx-I(A)Level 28: Ripper -- OvrFrc-Acc/Dmg(A), OvrFrc-End/Rech(39), OvrFrc-Acc/Dmg/End(40), OvrFrc-Dmg/End/Rech(43), OvrFrc-Acc/Dmg/End/Rech(43), OvrFrc-Dam/KB(43)Level 30: Spore Cloud -- DarWtcDsp-ToHitDeb/Rchg(A), DarWtcDsp-Slow%(48)Level 32: Meteor -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(34), SprDfnBrr-Acc/Dmg/Rchg(34), SprDfnBrr-Acc/Dmg/EndRdx(36), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(36), SprDfnBrr-Rchg/+Status Protect(36)Level 35: Vines -- SprEnt-Acc/Hold(A), SprEnt-Hold/Rchg(40), SprEnt-End/Rchg(40), SprEnt-Acc/Hold/End(45), SprEnt-Acc/Hold/End/Rchg(45), SprEnt-Rchg/AbsorbProc(45)Level 38: Scorpion Shield -- LucoftheG-Def/Rchg+(A), Rct-Def/EndRdx(39), Rct-Def/EndRdx/Rchg(39)Level 41: Maneuvers -- LucoftheG-Def/Rchg+(A), Rct-Def/EndRdx(42), Rct-Def/EndRdx/Rchg(42)Level 44: Assault -- EndRdx-I(A)Level 47: Tactics -- EndRdx-I(A)Level 49: Stalagmite -- RzzDzz-Acc/Stun/Rchg(A)Level 1: Defiance Level 1: Brawl -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 1: Swift -- Run-I(A)Level 1: Hurdle -- Jump-I(A)Level 1: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(19), NmnCnv-Regen/Rcvry+(19)Level 1: Stamina -- PrfShf-End%(A), PrfShf-EndMod(33)Level 1: Seismic Shockwaves Level 49: Quick Form ------------------------Set Bonus Totals: 16% DamageBuff(Smashing) 16% DamageBuff(Lethal) 16% DamageBuff(Fire) 16% DamageBuff(Cold) 16% DamageBuff(Energy) 16% DamageBuff(Negative) 16% DamageBuff(Toxic) 16% DamageBuff(Psionic) 9.13% Defense(Melee) 7.56% Defense(Smashing) 7.56% Defense(Lethal) 23.5% Defense(Fire) 23.5% Defense(Cold) 31.94% Defense(Energy) 31.94% Defense(Negative) 6% Defense(Psionic) 25.06% Defense(Ranged) 18.5% Defense(AoE) 3.6% Max End 6.25% Enhancement(Max EnduranceDiscount) +24% Enhancement(Accuracy) +10% Enhancement(Range) +2.5% Enhancement(Held) +51.25% Enhancement(RechargeTime) 15% SpeedFlying 185.2 HP (15.37%) HitPoints 15% JumpHeight 15% SpeedJumping Knockback (Mag -4) Knockup (Mag -4) MezResist(Confused) 46.25% MezResist(Held) 46.25% MezResist(Immobilized) 46.25% MezResist(Sleep) 46.25% MezResist(Stunned) 46.25% MezResist(Terrorized) 46.25% MezResist(Teleport) 100% (20% chance) 14% (0.23 End/sec) Recovery 30% (1.51 HP/sec) Regeneration 45% ResEffect(SpeedFlying) 45% ResEffect(RechargeTime) 45% ResEffect(SpeedRunning) 12.5% Resistance(Smashing) 29% Resistance(Fire) 29% Resistance(Cold) 10.25% Resistance(Energy) 10.25% Resistance(Negative) 8% Resistance(Toxic) 13% Resistance(Psionic) 12.5% Resistance(Lethal) 15% SpeedRunning Edited December 27, 2021 by Everwind Link to comment Share on other sites More sharing options...
cyberwraith Posted October 19, 2022 Share Posted October 19, 2022 Have you had any luck finding a build you like better? Link to comment Share on other sites More sharing options...
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