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New IO ideas, and make swift/hurdle set compatible


Nemu
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We have IOs/sets for slow resistance, IO/Sets that provide knockback/up protection, IOs that provide +perception or stealth, IOs that give endurance/health, IOs that proc build up, etc... Here are some areas where we don't have IOs for... yet:

 

End drain/recovery resistance

DDR - not a lot (5-10% unique maybe), but can be a nice upgrade for the likes of ninjutsu or other armors with moderate or low DDR.

Degen resistance

-to hit resistance

 

Also, isn't it about time we let Swift/Hurdle be IO set compatible? I can't speak for everyone but one of the main reasons I prefer combat jumping on all my builds is the movement control I get from it. What if there was a unique IO that I can slot in hurdle that gives me that kind of movement control? That opens up more diversity in the way I choose to build my characters. Same with swift. After all we are already able to slot health and stamina with IO sets, I don't really see any game breaking reason why we can't do the same for swift/hurdle (make the stealth IOs unslottable or create a different tag for them and powers they can be slotted in)

 

Happy New Year!

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Jezebel Delias

Level 50 Fire/Elec/Mace Blaster

 

I am the Inner Circle!

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We already went over Swift/Hurdle being set compatible. 

 

People will put the stealth IO in them and then not be able to do rescu/escort/kidnap missions without unslotting it. Never gonna happen. 

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1 hour ago, Aurora_Girl said:

We already went over Swift/Hurdle being set compatible. 

 

People will put the stealth IO in them and then not be able to do rescu/escort/kidnap missions without unslotting it. Never gonna happen. 

Celerity/whatever the jump stealth IO are in a different category than the newly added IO's. They may be able to disable the specific "running and sprint" IO's and have only the "running" IO's to exclude the stealth IO's. 

 

Personally I like the jump control IO idea. 

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2 hours ago, Aurora_Girl said:

We already went over Swift/Hurdle being set compatible. 

 

People will put the stealth IO in them and then not be able to do rescu/escort/kidnap missions without unslotting it. Never gonna happen. 

OP addressed that in his post.

 

Starting from scratch, I don't know that there's any reason why hurdle/swift need to not be set compatible (while preventing then from taking the stealth procs).  But starting from scratch, Swift and Hurdle probably wouldn't even be powers -- they more or less exist as speedbumps for powers that no longer are gated or even themselves required.

 

And we don't really need to make the game yet more about everyone choosing the same set of io procs and slotting them in otherwise useless slots.  Let's not make it yet easier to slot botz kb reduction.  If someone wanted to make a few sets that could only go into Swift/Hurdle and had interesting tradeoffs, okay.

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