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Rad/fire build check


Randolk

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That's the best I've come to so far. Any way yo squeeze some more juice?

 

This Hero build was built using Mids Reborn 3.1.2.5
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Level 50 Magic Tanker
Primary Power Set: Radiation Armor
Secondary Power Set: Fiery Melee
Power Pool: Leaping
Power Pool: Speed
Power Pool: Leadership
Power Pool: Fighting

Hero Profile:
Level 1: Alpha Barrier -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(3), UnbGrd-Rchg/ResDam(3), UnbGrd-ResDam/EndRdx/Rchg(5), ImpArm-ResPsi(45), UnbGrd-EndRdx/Rchg(46)
Level 1: Scorch -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(5), KntCmb-Dmg/Rchg(7), KntCmb-Dmg/EndRdx/Rchg(7)
Level 2: Gamma Boost -- NmnCnv-Regen/Rcvry+(A)
Level 4: Combat Jumping -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(9)
Level 6: Proton Armor -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx/Rchg(9), UnbGrd-ResDam/EndRdx(11), UnbGrd-Rchg/ResDam(11), UnbGrd-EndRdx/Rchg(45), ImpArm-ResPsi(50)
Level 8: Fallout Shelter -- StdPrt-ResDam/Def+(A)
Level 10: Taunt -- PrfZng-Taunt(A), PrfZng-Taunt/Rchg(13), PrfZng-Taunt/Rchg/Rng(13), PrfZng-Acc/Rchg(15), PrfZng-Taunt/Rng(15), PrfZng-Dam%(17)
Level 12: Beta Decay -- AchHee-ResDeb%(A)
Level 14: Radiation Therapy -- TchoftheN-Heal(A), TchoftheN-Heal/HP/Regen/Rchg(17), TchoftheN-Acc/Heal(19), TchoftheN-Acc/EndRdx/Heal/HP/Regen(19), TchoftheN-Acc/EndRdx/Rchg(21), TchoftheN-%Dam(21)
Level 16: Super Jump -- Jump-I(A)
Level 18: Particle Shielding -- Prv-Heal(A), Prv-Heal/EndRdx(23), Prv-EndRdx/Rchg(23), Prv-Heal/Rchg(25), Prv-Heal/Rchg/EndRdx(25), Prv-Absorb%(27)
Level 20: Hasten -- RechRdx-I(A), RechRdx-I(27)
Level 22: Maneuvers -- LucoftheG-Def/Rchg+(A), Rct-ResDam%(29), Rct-Def(29)
Level 24: Boxing -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(31), KntCmb-Dmg/Rchg(31), KntCmb-Dmg/EndRdx/Rchg(31)
Level 26: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(33), UnbGrd-Rchg/ResDam(33), UnbGrd-ResDam/EndRdx/Rchg(33), UnbGrd-Max HP%(34), ImpArm-ResPsi(46)
Level 28: Weave -- LucoftheG-Def/Rchg+(A), Rct-Def(34), Rct-Def/EndRdx(34)
Level 30: Ground Zero -- ScrDrv-Acc/Rchg(A), ScrDrv-Acc/Dmg(36), ScrDrv-Dam%(36), Erd-%Dam(36), Obl-%Dam(37), TchofLadG-%Dam(37)
Level 32: Fire Sword Circle -- Arm-Dmg(A), Arm-Acc/Rchg(37), Arm-Dam%(39), Arm-Acc/Dmg/Rchg(39), Arm-Dmg/Rchg(39), FuroftheG-ResDeb%(40)
Level 35: Combustion -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(40), SprAvl-Acc/Dmg/EndRdx(40), SprAvl-Acc/Dmg/Rchg(42), SprAvl-Rchg/KDProc(42)
Level 38: Greater Fire Sword -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(42), SprBlsCol-Acc/Dmg/EndRdx(43), SprBlsCol-Acc/Dmg/Rchg(43), SprBlsCol-Rchg/HoldProc(43)
Level 41: Build Up -- RechRdx-I(A)
Level 44: Tactics -- AdjTrg-ToHit(A), AdjTrg-ToHit/EndRdx/Rchg(45), AdjTrg-ToHit/EndRdx(46)
Level 47: Incinerate -- SprGntFis-Acc/Dmg(A), SprGntFis-Dmg/Rchg(48), SprGntFis-Acc/Dmg/Rchg(48), SprGntFis-Dmg/EndRdx/Rchg(48), SprGntFis-Acc/Dmg/EndRdx/Rchg(50), SprGntFis-Rchg/+Absorb(50)
Level 49: Meltdown -- GldArm-3defTpProc(A)
Level 1: Gauntlet 
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A)
Level 2: Stamina -- EndMod-I(A)
Level 16: Double Jump 
Level 50: Resilient Radial Paragon 
------------
------------
Set Bonus Totals:

  • 4.5% DamageBuff(Smashing)
  • 4.5% DamageBuff(Lethal)
  • 4.5% DamageBuff(Fire)
  • 4.5% DamageBuff(Cold)
  • 4.5% DamageBuff(Energy)
  • 4.5% DamageBuff(Negative)
  • 4.5% DamageBuff(Toxic)
  • 4.5% DamageBuff(Psionic)
  • 31.31% Defense(Smashing)
  • 31.31% Defense(Lethal)
  • 6% Defense(Fire)
  • 6% Defense(Cold)
  • 6% Defense(Energy)
  • 6% Defense(Negative)
  • 6% Defense(Psionic)
  • 33.19% Defense(Melee)
  • 6% Defense(Ranged)
  • 6% Defense(AoE)
  • 5.85% Max End
  • +24% Enhancement(Accuracy)
  • +5% Enhancement(Heal)
  • 11.25% Enhancement(Max EnduranceDiscount)
  • +46.25% Enhancement(RechargeTime)
  • GrantPower Preventive Medicine (when PreventiveMedicine, if Scourge)
  • 267.1 HP (14.25%) HitPoints
  • MezResist(Confused) 128.8%
  • MezResist(Held) 128.8%
  • MezResist(Immobilized) 128.8%
  • MezResist(Sleep) 128.8%
  • MezResist(Stunned) 128.8%
  • MezResist(Terrorized) 128.8%
  • MezResist(Teleport) 100% (20% chance)
  • 12% (0.2 End/sec) Recovery
  • 36% (2.81 HP/sec) Regeneration
  • 30% ResEffect(SpeedFlying)
  • 30% ResEffect(RechargeTime)
  • 30% ResEffect(SpeedRunning)
  • 19.25% Resistance(Smashing)
  • 38% Resistance(Fire)
  • 38% Resistance(Cold)
  • 30.5% Resistance(Energy)
  • 30.5% Resistance(Negative)
  • 21.5% Resistance(Toxic)
  • 39.5% Resistance(Psionic)
  • 19.25% Resistance(Lethal)

| Copy & Paste this data into Mids Reborn : Hero Designer to view the build |
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Looks pretty good. I take this is for post 50 content? I With the high S/L/Melee Defense it should be a very fun and playable toon, good resists, and fast cycle time on FSC too.

 

Suggestions, things to think about:

If exemplaring you won't have many attacks below lvl 24 and your first AoE attack, FSC. until 32 (which first unlocks at 28, Combustion at 35 which unlocks at level 4).

 

You might be able to squeeze a little more Resistance out of the build by working in the Might of the Tanker +Resist in one of your attacks. I use it in FSC (moving it from Fire Sword, Scorch or Combustion once I have FSC). That would allow you to regain a slot or two from your resists, and within the first two attacks cycles get +Resist bonus (when in combat).

 

Radiation Therapy can also be slotted for damage and take procs (so different set bonuses/options are possible), and it debuffs opponents Regen. If you can work Theft of Essence proc in there Malta, Carnies and other Endurance sapping mobs will be less of a problem.

 

Just quickly messed with this, but take a look and see what you think.


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Nothing warms your opponent like Fiery Melee.

Tanker Tuesday and Tanker Tuesday Tour Info:

1st Tuesday-Excelsior

2nd Tuesday-Torchbearer

3rd Tuesday- Everlasting

4th Tuesday- Indomitable

Special weekend run for Reunion/Europe

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Don't forget., if you're running Tough, if you've got your +Resist to S/L boosted well beyond 90%, you can simply turn Tough off and leave it off.
Saving yourself a decent chunk of End consumption.

If you want to be godlike, pick anything.

If you want to be GOD, pick a TANK!

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Thanks for the hints  guys. Placed the Might of the Tanker +Resist proc for good (how could I forgot that!) and I think now it's a go.

 

| Copy & Paste this data into Mids Reborn : Hero Designer to view the build |
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Edited by Randolk
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2 hours ago, Randolk said:

Thanks for the hints  guys. Placed the Might of the Tanker +Resist proc for good (how could I forgot that!) and I think now it's a go.

 

| Copy & Paste this data into Mids Reborn : Hero Designer to view the build |
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Looks good. One thing though, I don't think you need Resilient incarnate with that build. Try Cardiac or musculature or something.

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4 hours ago, Gobbledegook said:

Looks good. One thing though, I don't think you need Resilient incarnate with that build. Try Cardiac or musculature or something.

 

Cardiac if you're having Endurance issues, but then your whole resist thing needs to be looked at as it boosts all Resists (iirc). And, don't forget the ToE proc in the AoE Heal if End is a problem. I can Vouch for Musculature on Rad "It's a verrry niiice" (thanks pointing that out Gobbledegook)... Also Take Degenerative (I think that's the name, I'm at work...so don't have mids), Assault with the chance to double strike (Moar Orange numbers!), and Either Assault or Melee for Hybrid, I've also used Support for my Tanks that I play primarily at Tanker Tuesdays. All three seem to work well.

Nothing warms your opponent like Fiery Melee.

Tanker Tuesday and Tanker Tuesday Tour Info:

1st Tuesday-Excelsior

2nd Tuesday-Torchbearer

3rd Tuesday- Everlasting

4th Tuesday- Indomitable

Special weekend run for Reunion/Europe

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The only comment that I have is that your MotT proc isn't in play until level 47. So, for End of game play it's fine, if you exemp, I don't think you'll have much fun.

Nothing warms your opponent like Fiery Melee.

Tanker Tuesday and Tanker Tuesday Tour Info:

1st Tuesday-Excelsior

2nd Tuesday-Torchbearer

3rd Tuesday- Everlasting

4th Tuesday- Indomitable

Special weekend run for Reunion/Europe

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