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Posted

In my quest to get everything re-made from live and well as trying new combos out I have not tried previously, I have been going over builds I had previously and making tweaks to making whole new builds in some cases. This week has been mostly about the Corruptors despite been known as a Scrapper main but have been putting together Corr builds that I am happy with, however I have ran into an issue with a new combo to me, the aforementioned Sonic/Pain combo.

 

Tried putting below build together seeing builds featuring one or the other power and while Smashing and Lethal Def are high and general Dam Res is pretty good, no where close to Cap Ranged Def and not sure if I am doing a disservice to a "healing powerset" build not having hasten which I could not fit in (Wanted to try Sorcery since I've not tried that out either).

 

Appreciate any help with this one. I do not have any objections to dropping Sorcery for Fly pool is that helps slotting better if suggestions want to go that way.

 

This Villain build was built using Mids Reborn 3.1.2.5
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Kyllia Erlyn: Level 50 Magic Corruptor
Primary Power Set: Sonic Attacks
Secondary Power Set: Pain Domination
Power Pool: Sorcery
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Mace Mastery

Villain Profile:
Level 1: Scream -- SprScrBls-Acc/Dmg(A), SprScrBls-Dmg/Rchg(3), SprScrBls-Acc/Dmg/Rchg(3), SprScrBls-Dmg/EndRdx/Rchg(5), SprScrBls-Acc/Dmg/EndRdx/Rchg(5), SprScrBls-Rchg/+End(23)
Level 1: Nullify Pain -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(7), NmnCnv-Heal/Rchg(7), NmnCnv-Heal/EndRdx/Rchg(9), NmnCnv-Heal(9), NmnCnv-Regen/Rcvry+(11)
Level 2: Howl -- SprMlcoft-Acc/Dmg(A), SprMlcoft-Dmg/Rchg(11), SprMlcoft-Acc/Dmg/Rchg(13), SprMlcoft-Dmg/EndRdx/Rchg(13), SprMlcoft-Acc/Dmg/EndRdx/Rchg(15), SprMlcoft-Rchg/Dmg%(15)
Level 4: Soothe -- DctWnd-Heal/EndRdx(A), DctWnd-Heal/Rchg(17), DctWnd-Heal(17)
Level 6: Spirit Ward -- DctWnd-Heal/EndRdx(A), DctWnd-Heal/Rchg(21), DctWnd-Heal/EndRdx/Rchg(21), DctWnd-Heal(23)
Level 8: Shout -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(25), Thn-Dmg/Rchg(25), Thn-Acc/Dmg/Rchg(27), Thn-Acc/Dmg/EndRdx(27), Thn-Dmg/EndRdx/Rchg(29)
Level 10: Conduit of Pain -- EffAdp-EndMod/Rchg(A)
Level 12: Amplify -- AdjTrg-ToHit/Rchg(A)
Level 14: Mystic Flight -- Flight-I(A)
Level 16: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 18: Enforced Morale -- EndRdx-I(A)
Level 20: Soothing Aura -- Prv-Heal(A), Prv-Heal/EndRdx(29), Prv-EndRdx/Rchg(31), Prv-Heal/Rchg(31), Prv-Heal/Rchg/EndRdx(31), Prv-Absorb%(33)
Level 22: Boxing -- Dmg-I(A)
Level 24: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(33)
Level 26: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(33), LucoftheG-Def/Rchg+(34), ShlWal-ResDam/Re TP(34)
Level 28: World of Pain -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/Rchg(34), RctArm-EndRdx/Rchg(36), RctArm-ResDam/EndRdx/Rchg(36), RctArm-ResDam(36), RctArm-EndRdx(37)
Level 30: Maneuvers -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(37), LucoftheG-Def/Rchg+(37)
Level 32: Assault -- EndRdx-I(A)
Level 35: Tactics -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(39), GssSynFr--ToHit/Rchg/EndRdx(39), GssSynFr--Rchg/EndRdx(39), GssSynFr--ToHit/EndRdx(40), GssSynFr--Build%(40)
Level 38: Anguishing Cry -- ShlBrk-DefDeb(A), ShlBrk-Acc/DefDeb(40), ShlBrk-Acc/Rchg(42), ShlBrk-DefDeb/EndRdx/Rchg(42), ShlBrk-Acc/EndRdx/Rchg(42), ShlBrk-%Dam(43)
Level 41: Dreadful Wail -- Obl-Dmg(A), Obl-Acc/Rchg(43), Obl-Dmg/Rchg(43), Obl-Acc/Dmg/Rchg(45), Obl-Acc/Dmg/EndRdx/Rchg(45), Obl-%Dam(45)
Level 44: Scorpion Shield -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/EndRdx/Rchg(46), LucoftheG-Def(46), LucoftheG-Def/Rchg+(46)
Level 47: Rune of Protection -- Ags-ResDam/EndRdx(A), Ags-ResDam/Rchg(48), Ags-ResDam/EndRdx/Rchg(48), Ags-ResDam(48), Ags-Psi/Status(50)
Level 49: Painbringer -- DctWnd-Heal/Rchg(A), DctWnd-Heal/EndRdx/Rchg(50), DctWnd-Heal(50)
Level 1: Scourge 
Level 1: Brawl -- Dmg-I(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- IntRdx-I(A)
Level 1: Swift -- Run-I(A)
Level 1: Hurdle -- Jump-I(A)
Level 1: Health -- Pnc-Heal/+End(A)
Level 1: Stamina -- PrfShf-EndMod(A), PrfShf-EndMod/Acc(19), PrfShf-End%(19)
Level 50: Agility Core Paragon 
Level 50: Pyronic Core Final Judgement 
Level 50: Reactive Core Flawless Interface 
Level 50: Talons of Vengeance Radial Superior Ally 
Level 50: Clarion Core Epiphany 
Level 50: Support Radial Embodiment 
------------

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Posted

Silas wrote that Soothing Aura is pathetic on Corruptors, and your other heals were overslotted.  Tweaked a bit to give you softcapped SLE defense, and okay resistance (hardcapped SL with Rune.)  Improved your regen, recovery, recharge, and perma-World of Pain, while leaving you free to select any incarnate powers.



This Villain build was built using Mids Reborn 3.1.2.5
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Kyllia Erlyn: Level 50 Magic Corruptor
Primary Power Set: Sonic Attacks
Secondary Power Set: Pain Domination
Power Pool: Sorcery
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Mace Mastery

Villain Profile:
Level 1: Shriek -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(3), SprWntBit-Acc/Dmg/EndRdx(3), SprWntBit-Acc/Dmg/Rchg(5), SprWntBit-Dmg/EndRdx/Acc/Rchg(5), SprWntBit-Rchg/SlowProc(7)
Level 1: Nullify Pain -- Prv-Heal/EndRdx(A), Prv-Heal/Rchg/EndRdx(7)
Level 2: Scream -- SprMlcoft-Acc/Dmg(A), SprMlcoft-Dmg/Rchg(13), SprMlcoft-Acc/Dmg/Rchg(13), SprMlcoft-Dmg/EndRdx/Rchg(15), SprMlcoft-Acc/Dmg/EndRdx/Rchg(15), SprMlcoft-Rchg/Dmg%(17)
Level 4: Howl -- Artl-Acc/Dam(A), Artl-Dam/End(17), Artl-Dam/Rech(19), Artl-Acc/Dam/Rech(19), Artl-Acc/Rech/Rng(21), Artl-End/Rech/Rng(21)
Level 6: Soothe -- Prv-Heal/EndRdx(A), Prv-Heal/Rchg/EndRdx(23)
Level 8: Shout -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(23), Thn-Acc/Dmg/EndRdx(25), SprScrBls-Acc/Dmg/Rchg(25), SprScrBls-Acc/Dmg/EndRdx/Rchg(27), SprScrBls-Rchg/+End(27)
Level 10: Share Pain -- Prv-Heal/Rchg(A), Prv-Heal/Rchg/EndRdx(29)
Level 12: Conduit of Pain -- RechRdx-I(A)
Level 14: Mystic Flight -- BlsoftheZ-ResKB(A)
Level 16: Enforced Morale -- EndRdx-I(A)
Level 18: Amplify -- GssSynFr--Build%(A)
Level 20: Combat Jumping -- LucoftheG-Def/Rchg+(A), RedFrt-Def/EndRdx(29), RedFrt-Def(31)
Level 22: Maneuvers -- LucoftheG-Def/Rchg+(A), RedFrt-Def/EndRdx(31), RedFrt-Def/Rchg(31), RedFrt-Def/EndRdx/Rchg(33), RedFrt-Def(33), RedFrt-EndRdx(33)
Level 24: Boxing -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/Rchg(34), KntCmb-Dmg/EndRdx/Rchg(34), KntCmb-Knock%(34)
Level 26: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(36), UnbGrd-ResDam/EndRdx/Rchg(36), UnbGrd-Max HP%(36), StdPrt-ResDam/Def+(37), Ags-Psi/Status(37)
Level 28: World of Pain -- UnbGrd-ResDam/EndRdx(A), UnbGrd-EndRdx/Rchg(37), UnbGrd-Rchg/ResDam(39), UnbGrd-ResDam/EndRdx/Rchg(39), AdjTrg-EndRdx/Rchg(39), AdjTrg-Rchg(40)
Level 30: Weave -- LucoftheG-Def/Rchg+(A), ShlWal-Def/EndRdx(40), ShlWal-Def/EndRdx/Rchg(40), ShlWal-Def(42), ShlWal-ResDam/Re TP(42)
Level 32: Dreadful Wail -- SprScrBls-Acc/Dmg(A), SprScrBls-Dmg/Rchg(42), SprScrBls-Dmg/EndRdx/Rchg(43), ScrDrv-Dmg/EndRdx(43), ScrDrv-Acc/Rchg(43), ScrDrv-Acc/Dmg/EndRdx(45)
Level 35: Anguishing Cry -- AnlWkn-Acc/Rchg(A), AnlWkn-DefDeb/EndRdx/Rchg(45), AnlWkn-Acc/Rchg/EndRdx(45), UndDfn-Rchg/EndRdx(46)
Level 38: Painbringer -- DctWnd-EndRdx/Rchg(A), DctWnd-Heal/EndRdx/Rchg(46), DctWnd-Rchg(46)
Level 41: Scorpion Shield -- LucoftheG-Def/Rchg+(A), Rct-Def(48), Rct-Def/EndRdx(48), Rct-Def/EndRdx/Rchg(48), Rct-ResDam%(50)
Level 44: Spirit Ward -- Prv-EndRdx/Rchg(A), Prv-Absorb%(50)
Level 47: Rune of Protection -- GldArm-End/Res(A), GldArm-3defTpProc(50)
Level 49: Assault -- EndRdx-I(A)
Level 1: Scourge 
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- EndMod-I(A)
Level 1: Swift -- Run-I(A)
Level 1: Hurdle -- Jump-I(A)
Level 1: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(9), NmnCnv-Regen/Rcvry+(9)
Level 1: Stamina -- PwrTrns-EndMod(A), PwrTrns-+Heal(11), PrfShf-End%(11)
------------



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Posted
15 hours ago, Omega Force said:

Silas wrote that Soothing Aura is pathetic on Corruptors, and your other heals were overslotted.  Tweaked a bit to give you softcapped SLE defense, and okay resistance (hardcapped SL with Rune.)  Improved your regen, recovery, recharge, and perma-World of Pain, while leaving you free to select any incarnate powers.

 

 

Looks good. Cheers for the revision.

Posted

Glad to help. 

 

You could swap Assault for Tactics or Enflame, but I couldn't find a way to keep your defenses softcapped without CJ, and thus no Hasten.  You could add in a bit of To Hit to World of Pain and keep it perma, more if you use boosters.  A ST chain of Shriek, Scream, Shriek, Shout would leave your heavy hitter cracking 600 damage, almost 900 with Amplified Build Up.

 

My Cold/Sonic defender went with Intuition Radial Alpha to improve the range of his cones while hoverblasting.  Spiritual Radial or Vigor Core might be good avenues if you find your heals lack oomph.

Posted (edited)

You will get far more mileage out of going M/R defense with dark mastery's soul drain IMO:

 

Spoiler

This Villain build was built using Mids Reborn 3.1.2.5
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Level 50 Magic Corruptor
Primary Power Set: Sonic Attacks
Secondary Power Set: Pain Domination
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Speed
Power Pool: Leaping
Ancillary Pool: Dark Mastery

Villain Profile:
Level 1: Scream -- SprScrBls-Acc/Dmg(A), SprScrBls-Dmg/Rchg(23), SprScrBls-Acc/Dmg/Rchg(23)
Level 1: Nullify Pain -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(3), NmnCnv-Heal/Rchg(3), NmnCnv-Heal/EndRdx/Rchg(5), NmnCnv-Heal(5), NmnCnv-Regen/Rcvry+(7)
Level 2: Howl -- Artl-Acc/Dam(A), Artl-Dam/End(36), Artl-Dam/Rech(37), Artl-Acc/Dam/Rech(37), Artl-Acc/Rech/Rng(37), Artl-End/Rech/Rng(39)
Level 4: Boxing -- Empty(A)
Level 6: Maneuvers -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(7), ShlWal-ResDam/Re TP(49)
Level 8: Shout -- SprMlcoft-Acc/Dmg(A), SprMlcoft-Dmg/Rchg(9), SprMlcoft-Acc/Dmg/Rchg(9), SprMlcoft-Dmg/EndRdx/Rchg(11), SprMlcoft-Acc/Dmg/EndRdx/Rchg(11), SprMlcoft-Rchg/Dmg%(21)
Level 10: Conduit of Pain -- PreOptmz-Acc/Rech(A), PreOptmz-EndMod/End(25), PreOptmz-EndMod/Rech(25), PreOptmz-EndMod/Acc/End(27), PreOptmz-EndMod/Acc/Rech(34), PreOptmz-EndMod/End/Rech(36)
Level 12: Amplify -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(13), GssSynFr--ToHit/Rchg/EndRdx(13), GssSynFr--Rchg/EndRdx(15), GssSynFr--ToHit/EndRdx(15), GssSynFr--Build%(17)
Level 14: Tactics -- HO:Cyto(A)
Level 16: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(17), UnbGrd-EndRdx/Rchg(19), UnbGrd-ResDam/EndRdx/Rchg(19), GldArm-3defTpProc(46)
Level 18: Weave -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(21)
Level 20: Soothing Aura -- Mrc-Rcvry+(A)
Level 22: Hasten -- RechRdx-I(A), RechRdx-I(39)
Level 24: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 26: Screech -- SprScrBls-Dmg/EndRdx/Rchg(A), SprScrBls-Acc/Dmg/EndRdx/Rchg(27), SprScrBls-Rchg/+End(31)
Level 28: World of Pain -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(29), UnbGrd-Rchg/ResDam(29), UnbGrd-Max HP%(31)
Level 30: Super Speed -- BlsoftheZ-Travel/EndRdx(A), BlsoftheZ-ResKB(31)
Level 32: Dreadful Wail -- Obl-Dmg(A), Obl-Acc/Rchg(33), Obl-Dmg/Rchg(33), Obl-Acc/Dmg/Rchg(33), Obl-Acc/Dmg/EndRdx/Rchg(34), Obl-%Dam(34)
Level 35: Anguishing Cry -- AchHee-ResDeb%(A)
Level 38: Painbringer -- PreOptmz-Acc/Rech(A), PreOptmz-EndMod/End(39), PreOptmz-EndMod/Rech(40), PreOptmz-EndMod/Acc/End(40), PreOptmz-EndMod/Acc/Rech(40), PreOptmz-EndMod/End/Rech(43)
Level 41: Dark Consumption -- Obl-Dmg(A), Obl-Acc/Rchg(42), Obl-Dmg/Rchg(42), Obl-Acc/Dmg/Rchg(42), Obl-Acc/Dmg/EndRdx/Rchg(43), Obl-%Dam(43)
Level 44: Dark Embrace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(45), UnbGrd-ResDam/EndRdx/Rchg(45), UnbGrd-EndRdx/Rchg(45), StdPrt-ResDam/Def+(46)
Level 47: Soul Drain -- SprAvl-Dmg/EndRdx(A), SprAvl-Acc/Dmg/EndRdx(47), SprAvl-Acc/Dmg/Rchg(47), SprAvl-Acc/Dmg/EndRdx/Rchg(48), SprAvl-Rchg/KDProc(48), FuroftheG-ResDeb%(48)
Level 49: Vengeance -- LucoftheG-Def/Rchg+(A)
Level 1: Brawl -- Empty(A)
Level 1: Scourge 
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Swift -- Empty(A)
Level 1: Health -- Pnc-Heal/+End(A), Prv-Absorb%(36)
Level 1: Hurdle -- Empty(A)
Level 1: Stamina -- PrfShf-EndMod(A), PrfShf-End%(46)
Level 30: Speed Phase 
Level 50: Agility Core Paragon 
Level 50: Marshal 
Level 50: Invader 
Level 50: High Pain Threshold 
Level 50: Born In Battle 
------------

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Also a defender is far superior for this combination. You get more -res and higher def values which allow you to focus more on procs.

Edited by Darkir
  • Like 1
Posted
2 hours ago, Darkir said:

Also a defender is far superior for this combination. You get more -res and higher def values which allow you to focus more on procs.

 

You know, you just convinced me to go Defender with this combo after comparing the builds.

 

Pretty much same build you posted for Corr but tweaked as you suggested.

 

Luckily, I haven't started levelling the character yet so no issues re-rolling.

Posted
1 hour ago, JodisWelch said:

 

You know, you just convinced me to go Defender with this combo after comparing the builds.

 

Pretty much same build you posted for Corr but tweaked as you suggested.

 

Luckily, I haven't started levelling the character yet so no issues re-rolling.

With a defender you dont even need to have tough toggled on as your s/l res will already be 75%.

Posted
On 1/12/2022 at 11:28 PM, Darkir said:

With a defender you dont even need to have tough toggled on as your s/l res will already be 75%.

So when you say focus on procs, what powers could you change from the corruptor version to add more procs. I put the build in mids but for defender and as you mentioned S/L resistance stayed the same with Tough off, so that's a bonus, but I am unsure what powers I could change to add more procs without messing with my recharge and defense?

Posted
15 hours ago, HachiMan2015 said:

So when you say focus on procs, what powers could you change from the corruptor version to add more procs. I put the build in mids but for defender and as you mentioned S/L resistance stayed the same with Tough off, so that's a bonus, but I am unsure what powers I could change to add more procs without messing with my recharge and defense?

Dont take amplify, slot tactics like amplify, switch to musculature radial, take out shield wall res IO, change ATOs in screech and shriek/scream to minimize screech recharge, then remove preventative medicine IO, put all slots in screech and proc it out for more single target dmg.

 

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