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Posted

I think it and Degenerative were deemed the best for DPS, but it depends on the melee set. I believe the higher DPA sets worked better with Reactive as where DPS sets played better with Degenerative. Degenerative also gets picked more often so it will likely used more often on a team, and the debuff doesn't stack(to my knowledge) so picking something else isn't bad if you team a lot. I personally default to Degenerative these days although I do like faster playing sets, but I might additionally pick up something else for team situations.

Top 10 Most Fun 50s.

1. Without Mercy: Claws/ea Scrapper. 2. Outsmart: Fort 3. Sneakers: Stj/ea Stalker. 4. Emma Strange: Ill/dark Controller. 5. Project Next: Ice/stone Brute. 6. Waterpark: Water/temp Blaster. 6. Mighty Matt: Rad/bio Brute. 7. Without Hesitation: Claws/sr Scrapper. 8. Within Reach: Axe/stone Brute. 9. Without Pause: Claws/wp Brute.  10. Chasing Fireworks: Fire/time Controller. 

 

"Downtime is for mortals. Debt is temporary. Fame is forever."

Posted
26 minutes ago, Without_Pause said:

Degenerative also gets picked more often so it will likely used more often on a team, and the debuff doesn't stack(to my knowledge) so picking something else isn't bad if you team a lot.

From my understanding any incarnate Debuff from Interface or Buff from Destiny stacks up to 5 times from other players. It won't stack from the same source though.

 

Then again I've been known to drink and not pay attention to this game even when triboxing so take what I say with a grain of salt and a shot of tequila.

 

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Posted
5 minutes ago, SeraphimKensai said:

From my understanding any incarnate Debuff from Interface or Buff from Destiny stacks up to 5 times from other players. It won't stack from the same source though.

 

Then again I've been known to drink and not pay attention to this game even when triboxing so take what I say with a grain of salt and a shot of tequila.

 

Like I said, I'm not 100% sure on it. I know there is a limit though. Regardless, I tend to pick Degenerative anyway.

Top 10 Most Fun 50s.

1. Without Mercy: Claws/ea Scrapper. 2. Outsmart: Fort 3. Sneakers: Stj/ea Stalker. 4. Emma Strange: Ill/dark Controller. 5. Project Next: Ice/stone Brute. 6. Waterpark: Water/temp Blaster. 6. Mighty Matt: Rad/bio Brute. 7. Without Hesitation: Claws/sr Scrapper. 8. Within Reach: Axe/stone Brute. 9. Without Pause: Claws/wp Brute.  10. Chasing Fireworks: Fire/time Controller. 

 

"Downtime is for mortals. Debt is temporary. Fame is forever."

Posted

If I am reading these right:

 

https://cod.uberguy.net/html/power.html?power=incarnate.interface_silent.maxhp_debuff

 

https://cod.uberguy.net/html/power.html?power=incarnate.interface_silent.dot_toxic

 

Both the debuff side and the dmg side are tagged "stacking is collective" which I am pretty sure is the stacking from multiple players part.  The debuff is tagged with a limit of 4, while the dmg power a limit of 8.

 

I haven't looked, but I would assume that other interface choices have similar limits; just drill down to the "silent" power that actually does the thing.

You see a mousetrap? I see free cheese and a f$%^ing challenge.

Posted

While Reactive and Degenerative Core (are very good, they're also very popular and you can run up against the limit of 4 stacks. Lately I've been taking one of the Radial damage interfaces with moderate damage (Reactive, Preemptive or Spectral). They each do 13.3862 dmg every 1 second for 4.3 seconds and can stack up to 8x. [The other Radial damage interfaces do minor damage of 10.709 per tic.]

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