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enrgy/energy help


Bubbles232

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Yeah I really enjoy my Energy/Energy stalker. I have done just about everything with it. But mostly I solo with him. However I recently respeced into Energy Torrent and really like it for the added extra AoE. This is great on teams as a opening attack with large mobs. 

I will say this is a really expensive build so be forewarned.

Soft capped type defenses before Hide is even turned on. Making builds with stealth powers: always get the defense you feel comfortable with before you turn on the stealth! 

Actually have more recharge than is needed, so swapping some purples out for something else would probably not hurt to much. Just watch the Accuracy numbers.

 

Note: about the slotting on Energy Torrent it is Hami and D-Synch, this is the only way to increase the powers Range. This slotting will take it from 40ft to 63ft and you will notice this ingame. 

 

This Villain build was built using Mids Reborn 3.1.2.5
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

NRGize: Level 50 Science Stalker
Primary Power Set: Energy Melee
Secondary Power Set: Energy Aura
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Body Mastery

Villain Profile:
Level 1: Energy Punch -- AbsAmz-Acc/Stun/Rchg(A)
Level 1: Hide -- ShlWal-Def(A), ShlWal-Def/Rchg(3), ShlWal-Def/EndRdx/Rchg(3), LucoftheG-Def/Rchg+(5)
Level 2: Kinetic Shield -- ShlWal-Def(A), ShlWal-Def/EndRdx(9), ShlWal-Def/Rchg(11), Rct-ResDam%(11), LucoftheG-Def/Rchg+(13)
Level 4: Bone Smasher -- Hct-Dmg(A), Hct-Dmg/Rchg(13), Hct-Acc/Dmg/Rchg(15), Hct-Acc/Rchg(15), Hct-Dmg/EndRdx(17)
Level 6: Boxing -- Empty(A)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(17)
Level 10: Entropy Shield -- EndRdx-I(A)
Level 12: Assassin's Strike -- SprStlGl-Acc/Dmg(A), SprStlGl-Dmg/Rchg(19), SprStlGl-Acc/Dmg/Rchg(19), SprStlGl-Dmg/EndRdx/Rchg(21), SprStlGl-Acc/Dmg/EndRdx/Rchg(21), StlGl-Rchg/Hide%(23)
Level 14: Power Shield -- ShlWal-Def/EndRdx(A), ShlWal-Def(23), ShlWal-ResDam/Re TP(25), LucoftheG-Def/Rchg+(25)
Level 16: Kinetic Dampening -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/Rchg(27), RctArm-ResDam(27), GldArm-3defTpProc(29)
Level 18: Build Up -- GssSynFr--Build%(A)
Level 20: Combat Jumping -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(50)
Level 22: Power Crash -- Arm-Dmg(A), Arm-Dmg/Rchg(29), Arm-Acc/Dmg/Rchg(31), Arm-Acc/Rchg(31), Arm-Dmg/EndRdx(31)
Level 24: Tough -- UnbGrd-Max HP%(A), ImpSki-Status(33), StdPrt-ResDam/Def+(33), RctArm-ResDam(33), RctArm-ResDam/EndRdx(34), RctArm-ResDam/Rchg(34)
Level 26: Total Focus -- GldStr-Acc/Dmg(A), GldStr-%Dam(34), Hct-Dam%(36), TchofDth-Dam%(36), Mk'Bit-Dam%(36), TchofDth-Acc/Dmg(37)
Level 28: Energy Drain -- PwrTrns-Dam/Acc/Rech/End(A), PwrTrns-Dam/EndMod(37), PwrTrns-Dam/Rech(37), PwrTrns-EndMod(39), PwrTrns-+Heal(39), PwrTrns-Dam/Acc/End(39)
Level 30: Weave -- ShlWal-Def(A), ShlWal-Def/EndRdx(40), ShlWal-Def/Rchg(40), LucoftheG-Def/Rchg+(40)
Level 32: Energy Transfer -- SprAssMar-Acc/Dmg(A), SprAssMar-Dmg/Rchg(42), SprAssMar-Acc/Dmg/Rchg(42), SprAssMar-Dmg/EndRdx/Rchg(42), SprAssMar-Acc/Dmg/EndRdx/Rchg(43), SprAssMar-Rchg/Rchg Build Up(43)
Level 35: Energize -- Prv-Heal(A), Prv-Heal/EndRdx(43), Prv-EndRdx/Rchg(45), Prv-Heal/Rchg(45), Prv-Heal/Rchg/EndRdx(45), Prv-Absorb%(46)
Level 38: Maneuvers -- ShlWal-Def(A), ShlWal-Def/EndRdx(50), ShlWal-Def/Rchg(50)
Level 41: Superior Conditioning -- PwrTrns-+Heal(A)
Level 44: Physical Perfection -- NmnCnv-Heal(A), NmnCnv-Heal/EndRdx(46), PwrTrns-EndMod(46), PwrTrns-+Heal(48)
Level 47: Energy Torrent -- HO:Centri(A), HO:Centri(48), DS:DSyncAccRange(48)
Level 49: Super Speed -- Thrst-+Special(A)
Level 1: Assassination 
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- HO:Micro(A)
Level 2: Rest -- Empty(A)
Level 1: Swift -- Run-I(A)
Level 1: Hurdle -- Jump-I(A)
Level 1: Health -- NmnCnv-Regen/Rcvry+(A), Pnc-Heal/+End(5), RgnTss-Regen+(7), NmnCnv-Heal(7)
Level 1: Stamina -- PwrTrns-EndMod(A), PwrTrns-+Heal(9)
Level 1: Energy Focus 
Level 38: Speed Phase 
Level 50: Born In Battle 
Level 50: High Pain Threshold 
Level 50: Invader 
Level 50: Marshal 
------------

 

Edit: SuperSpeed should have the Winters Gift Slow Resist IO in it. Didn't relize I had left the Thrust Io in it when I saved it

 

 

Edited by SuperPlyx
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Here's my current build. Haven't slotted any purples or winters yet, but I'm pretty happy with him as is.

 

Spoiler

This Hero build was built using Mids Reborn 3.2.17
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Uunpleasant: Level 50 Technology Stalker
Primary Power Set: Energy Melee
Secondary Power Set: Energy Aura
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Mu Mastery

Hero Profile:
Level 1: Energy Punch -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(3), Mk'Bit-Dmg/Rchg(3), Mk'Bit-Acc/EndRdx/Rchg(5), Mk'Bit-Acc/Dmg/EndRdx/Rchg(5), Mk'Bit-Dam%(7)
Level 1: Hide -- ShlWal-ResDam/Re TP(A)
Level 2: Bone Smasher -- CrsImp-Acc/Dmg(A), CrsImp-Dmg/EndRdx(9), CrsImp-Dmg/Rchg(9), CrsImp-Acc/Dmg/Rchg(11), CrsImp-Acc/Dmg/EndRdx(11), CrsImp-Dmg/EndRdx/Rchg(13)
Level 4: Kinetic Shield -- Rct-Def(A), Rct-Def/EndRdx(13), Rct-Def/Rchg(15), Rct-ResDam%(15), Rct-EndRdx/Rchg(17), Rct-Def/EndRdx/Rchg(17)
Level 6: Assassin's Strike -- SprStlGl-Acc/Dmg(A), SprStlGl-Dmg/Rchg(19), SprStlGl-Acc/Dmg/Rchg(19), SprStlGl-Dmg/EndRdx/Rchg(21), SprStlGl-Acc/Dmg/EndRdx/Rchg(21), SprStlGl-Rchg/Hide%(23)
Level 8: Power Shield -- GifoftheA-Def/EndRdx(A), GifoftheA-Def(23), GifoftheA-Run+(25)
Level 10: Entropy Shield -- EndRdx-I(A)
Level 12: Build Up -- GssSynFr--Build%(A)
Level 14: Super Jump -- WntGif-ResSlow(A)
Level 16: Kinetic Dampening -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(25), ImpSki-Status(27), ImpArm-ResPsi(27), ImpArm-ResDam(29), ImpArm-ResDam/EndRdx(29)
Level 18: Power Crash -- Erd-Dmg(A), Erd-Acc/Rchg(31), Erd-Dmg/Rchg(31), Erd-Acc/Dmg/Rchg(31), Erd-Acc/Dmg/EndRdx/Rchg(33), Erd-%Dam(33)
Level 20: Boxing -- Acc-I(A)
Level 22: Tough -- UnbGrd-Max HP%(A), UnbGrd-ResDam/EndRdx(33), UnbGrd-ResDam(34), UnbGrd-ResDam/EndRdx/Rchg(50)
Level 24: Weave -- GifoftheA-Def/EndRdx(A), GifoftheA-Def(34), GifoftheA-Run+(34)
Level 26: Total Focus -- SprAssMar-Acc/Dmg(A), SprAssMar-Dmg/Rchg(36), SprAssMar-Acc/Dmg/Rchg(36), SprAssMar-Dmg/EndRdx/Rchg(36), SprAssMar-Acc/Dmg/EndRdx/Rchg(37), SprAssMar-Rchg/Rchg Build Up(37)
Level 28: Energy Drain -- GifoftheA-Def(A), GifoftheA-Def/Rchg(37), GifoftheA-Def/EndRdx/Rchg(39), PrfShf-EndMod(39), PrfShf-EndMod/Rchg(39)
Level 30: Combat Jumping -- Ksm-ToHit+(A)
Level 32: Energy Transfer -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx(40), TchofDth-Dmg/Rchg(40), TchofDth-Acc/Dmg/EndRdx(40), TchofDth-Dmg/EndRdx/Rchg(42), TchofDth-Dam%(42)
Level 35: Energize -- Prv-Heal(A), Prv-Heal/EndRdx(42), Prv-EndRdx/Rchg(43), Prv-Heal/Rchg(43), Prv-Heal/Rchg/EndRdx(43), Prv-Absorb%(45)
Level 38: Zapp -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(45), StnoftheM-Acc/ActRdx/Rng(45), StnoftheM-Dmg/ActRdx/Rchg(46), StnoftheM-Dmg/EndRdx/Rchg(46), StnoftheM-Dam%(46)
Level 41: Ball Lightning -- PstBls-Dam%(A), Bmbdmt-Acc/Rech/End(48), Bmbdmt-Dam/Rech(48), Bmbdmt-Acc/Dam/Rech(48), JvlVll-Dam%(50), Bmbdmt-+FireDmg(50)
Level 44: Maneuvers -- EndRdx-I(A)
Level 47: Assault -- EndRdx-I(A)
Level 49: Placate -- RechRdx-I(A)
Level 1: Assassination 
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Swift -- Run-I(A)
Level 1: Hurdle -- Jump-I(A)
Level 1: Health -- NmnCnv-Regen/Rcvry+(A)
Level 1: Stamina -- PrfShf-End%(A), PrfShf-EndMod(7)
Level 1: Energy Focus 
Level 14: Double Jump 
Level 49: Quick Form 
Level 50: Musculature Core Paragon 
Level 50: Void Total Radial Judgement 
Level 50: Spectral Total Radial Conversion 
Level 50: Robotic Drones Core Superior Ally 
Level 50: Ageless Radial Epiphany 
Level 50: Melee Core Embodiment 
Level 50: Portal Jockey 
Level 50: Task Force Commander 
Level 50: The Atlas Medallion 
------------

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Here's my em/ea/mu build. 145% global recharge (+20% entropy and 70% hasten gets you to 235%, or 255% with sg base buff, 270% with amplifier). Proc loaded ET, Double proc TF, Zapp, and Ball lightning. Good utility for a stalker with Experimental Injection ally buff (mez protection, 100% regen buff, 25% recovery buff) perma for one ally. Adrenal Booster with nearly 50% uptime buffs all your stun durations in addition to +34% dmg, +27.7% rchg, and massive accuracy buff. You can hit nearly 300% rchg with this build which hits the cap on things slotted for recharge like TF and Energize and allows even long cd attacks like 0 rchg ball lightning to come back in 9 seconds and 0 rchg ET.

 

Villain Plan by Mids' Reborn : Hero Designer 2.6.1.25
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Level 50 Mutation Stalker
Primary Power Set: Energy Melee
Secondary Power Set: Energy Aura
Power Pool: Leaping
Power Pool: Speed
Power Pool: Experimentation
Power Pool: Leadership
Ancillary Pool: Mu Mastery

Villain Profile:
Level 1: Energy Punch -- SprAssMar-Acc/Dmg(A), SprAssMar-Dmg/Rchg(15), SprAssMar-Acc/Dmg/Rchg(15), SprAssMar-Dmg/EndRdx/Rchg(34), SprAssMar-Acc/Dmg/EndRdx/Rchg(50), SprAssMar-Rchg/Rchg Build Up(50)
Level 1: Hide -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(3)
Level 2: Kinetic Shield -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(3)
Level 4: Power Shield -- Rct-Def(A), Rct-Def/EndRdx(5), Rct-EndRdx/Rchg(5), Rct-Def/Rchg(7), Rct-Def/EndRdx/Rchg(7), Rct-ResDam%(9)
Level 6: Assassin's Strike -- SprStlGl-Dmg/Rchg(A), SprStlGl-Acc/Dmg(9), SprStlGl-Acc/Dmg/Rchg(11), SprStlGl-Dmg/EndRdx/Rchg(11), SprStlGl-Acc/Dmg/EndRdx/Rchg(13), SprStlGl-Rchg/Hide%(13)
Level 8: Build Up -- GssSynFr--Build%(A)
Level 10: Entropy Shield -- EndRdx-I(A)
Level 12: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 14: Hasten -- RechRdx-I(A)
Level 16: Kinetic Dampening -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(43)
Level 18: Stun -- Arm-Dmg(A), Arm-Dam%(19), Arm-Dmg/EndRdx(19), Arm-Acc/Dmg/Rchg(21), Arm-Acc/Rchg(21)
Level 20: Speed of Sound -- Run-I(A)
Level 22: Experimental Injection -- Pnc-Heal(A), Pnc-Heal/EndRedux(23), Pnc-EndRdx/Rchg(23), Pnc-Heal/Rchg(25), Pnc-Heal/EndRedux/Rchg(25)
Level 24: Adrenal Booster -- AdjTrg-ToHit(A), AdjTrg-ToHit/Rchg(31), AdjTrg-Rchg(31), AdjTrg-ToHit/EndRdx/Rchg(45), AdjTrg-EndRdx/Rchg(45)
Level 26: Energy Transfer -- Mk'Bit-Dam%(A), TchofDth-Dam%(27), GldStr-%Dam(27), Hct-Dmg(29), Dmg-I(29)
Level 28: Energy Drain -- LucoftheG-Def/Rchg+(A)
Level 30: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(48)
Level 32: Total Focus -- Hct-Dmg/Rchg(A), Hct-Dmg/EndRdx(33), Hct-Acc/Rchg(33), Hct-Acc/Dmg/Rchg(33), Hct-Dam%(34), TchofDth-Dam%(34)
Level 35: Energize -- Prv-Heal(A), Prv-Heal/EndRdx(36), Prv-EndRdx/Rchg(36), Prv-Heal/Rchg(36), Prv-Heal/Rchg/EndRdx(37), Prv-Absorb%(37)
Level 38: Zapp -- Apc-Dam%(A), Apc-Dmg/EndRdx(39), Apc-Dmg/Rchg(39), Apc-Acc/Dmg/Rchg(39), Apc-Acc/Rchg(40), GldJvl-Dam%(43)
Level 41: Ball Lightning -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(42), PstBls-Dmg/Rng(42), PstBls-Acc/Dmg/EndRdx(42), PstBls-Dam%(43), Bmbdmt-+FireDmg(46)
Level 44: Summon Adept -- ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg/Rchg(45), ExpRnf-EndRdx/Dmg/Rchg(46), ExpRnf-Acc/Dmg(46)
Level 47: Electric Shackles -- BslGaz-Acc/Hold(A), BslGaz-Acc/Rchg(48), BslGaz-Rchg/Hold(48), BslGaz-Acc/EndRdx/Rchg/Hold(50)
Level 49: Assault -- EndRdx-I(A)
Level 1: Assassination 
Level 1: Brawl -- Empty(A)
Level 1: Quick Form 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrc-Rcvry+(A), Pnc-Heal/+End(17), Pnc-Heal/EndRedux/Rchg(17), Pnc-Heal(37), Pnc-Heal/EndRedux(40), Pnc-Heal/Rchg(40)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(31)
Level 50: Ageless Core Epiphany 
Level 0: Marshal 
Level 0: Born In Battle 
Level 0: High Pain Threshold 
Level 0: Invader 
Level 0: Frenzy 
Level 50: Musculature Core Paragon 
------------

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Currently on fire.

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Croax's thread has a build for everything. I haven't looked at it for Em/ea, but I have used one of his builds and minorly modified another. Em/ea lacks AoE but it is the best for ST damage.

 

 

 

Top 10 Most Fun 50s.

1. Without Mercy: Claws/ea Scrapper. 2. Outsmart: Fort 3. Sneakers: Stj/ea Stalker. 4. Emma Strange: Ill/dark Controller. 5. Project Next: Ice/stone Brute. 6. Waterpark: Water/temp Blaster. 6. Mighty Matt: Rad/bio Brute. 7. Without Hesitation: Claws/sr Scrapper. 8. Within Reach: Axe/stone Brute. 9. Without Pause: Claws/wp Brute.  10. Chasing Fireworks: Fire/time Controller. 

 

"Downtime is for mortals. Debt is temporary. Fame is forever."

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  • 1 month later
On 3/19/2022 at 6:18 AM, SuperPlyx said:

Soft capped type defenses before Hide is even turned on. Making builds with stealth powers: always get the defense you feel comfortable with before you turn on the stealth!

You can make Mids report the in-combat Stealth numbers under Options->Configuration->Effects and Math and clicking the checkbox next to "Attacked". Unless there's another reason you're building defenses without Stealth's numbers.

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