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Dm/Inv Scrapper Build Assistance...


TrelNargil

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Greetings...

 

   Recently I have just gotten my 1st character on HC to lvl 50, and now I figure its time to rebuild him accordantly. He was my main during live, and actually was one of the most powerful Dm/Inv Scrappers on the server, as not many people usually ran with that set combo, and he was extremely fun to play. He was also incredibly tough, and could hardly be killed at all due to how many bonus' he had in him; he was very much almost as tough as a stone Tank during live, and could deal almost as much dps as a full blown Blaster, so yeah he was awesome.

   Anywho, as I said it's time to rebuild him as he is no where near even as powerful as he once was, especially with all the added things in the game that could make him even more epic. I did look threw the last 10 pages here, and there was nothing on Dm/Inv help & builds I could find, and while there are posts detailing the sets separately, there were none I could see in these pages that put them together. Hence why I am here; to ask all you smart and far more experienced players for your assistance.

   And speaking to some friends in game, they not only suggested coming here and asking for help, they also said to give as many details and "build requests" as possible, so as to make any of your ideas & help easier for you to give. So without further adu, here goes nothing lol...

 

            First, for my powers I currently have and use...

* Invulnerability: All powers except for the t9 one...

* Dark Melee: Smite (which I do NOT use at all), Siphon Life, Touch of Fear, Midnight Grasp, Soul Drain, & Dark Consumption...

* Power Pools:

   * Flight: Air Superiority, & Flight (the last power I chose actually, for concept reasons)...

   * Speed:

      * Super Speed...

   * Leadership:

      * Maneuvers, & Tactics...

   * Fighting:

      * Kick (which I do not use), Tough, & Weave...

* Epic Powers:

   * Body Mastery:

      * Focused Accuracy, & Physical Perfection...

 

            IO's I currently posses, and/or use...

* (All slotted in Health)

   * Panacea, Miracle: +Recovery, & Numina's Convalescence...

* (Stamina)

   * Performance Shifter: Chance for Endurance...

   * x3 Endurance Modification...

* (Maneuvers)

   * LotG...

   * x3 Endurance...

* (Weave)

   * LotG...

   * x2 Endurance...

   * x2 Defense...

* (Unyielding)

   * Unbreakable Guard (The full set)...

* (Invincibility)

   * LotG...

   * x1 Endurance...

   * x3 Defense...

* (Tough Hide)

   * LotG...

   * x3 Defense...

* (NOT used or slotted yet)

   * Aegis (The full set)...

 

   Now with all of the above, my character is still fairly good, as his resistance's & defense, but it is no where near what I want it to be. His S/L resistance is like in the 60's+, and his Defenses at the highest is only like in the low 20's (and weak as heck vs psychic damage of course). Now that I have listed all of that, I figure it's time to list my wants/needs for the build I am hoping you could help me with, and these are...

 

1) As MUCH Resistance and Defense as possible, so he can survive, because after all, if he face plants, he ain't gonna be of much good to anyone lol...

2) As LITTLE endurance issues as possible, as (like most people) I hate loosing much endurance (as if you couldn't tell from all the endurance bonuses I have already in him... 🙂 And while I could use Dark Consumption to supplant my endurance, I tend to mostly use it as either a emergency endurance fix, or another AoE that can damage enemies (in pairing it with Soul Drain it's not bad in that regard actually), and don't want to "depend" on it as a end all/be all fix for my endurance issues...

3) A attack chain that is constant and without any down time if at all possible. Currently I only use Air Superiority, Siphon Life, Touch of Fear, and Midnight Grasp for my basic attack chain, and due to them being slotted with a lot of recharge atm, I never really have any down time with my attacks, which gives me a fairly good dps ratio. So I would like to keep this if at all possible... 🙂

4) As much recharge as possible for such powers as Siphon Life, Soul Drain, Dark Consumption, not to mention my attacks as well. For as we all know, having your powers up as fast as possible is always a good thing...

5) Will function, generally speaking, at nearly any level fairly well (for when I am reduced to a lower level on teams below level 50), and will work good in both solo situations and on teams (generally I find that if your build is good enough to solo content, then it will be even better on a team)...

6) Tactics vs Focused Accuracy: This is a bit tricky for me actually. I have Tactics of course, and like it a lot, but as I wanted Physical Perfection I had to choose something, so I selected Focused Accuracy. However, I have found that it's Endurance is a bit too much considering the benefits it gives you, and while I can atm run it nearly constantly without "too" much issue, as I had to slot it big time, I'd rather not. So any suggestions, build help here would be appreciated as well...

 

   So yeah, that's about it here. Currently I have all my Incarnate's unlocked, though none of them have been slotted as of yet (they will be eventually), and I have 139+ million in influence to play with atm. And while I do want the best help, advice, and build any of you can help me with if possible, and can afford some things, I obviously cannot afford the most expensive build there is atm, so please keep that in mind (though I would also be interested in seeing what kind of build can be made with the above criteria with unlimited funds).

   In either case, that is it for my plea for help, and my writeup on things as they stand now, and what I wish to have for my character and the build according. I very much appreciate any and all help you can give me, and please help me make my character the best he can be as I really want him to rock even better then he was during live (which might be a challenge, as I even had him set up with Hamio-s' lol). Thank you for your time and patience, and as always...

 

Peace...

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  While no build expert and I don't know financial limitations, this build both soft/hard capped to s/l damage with decent recharge speed.......may be a bit pricey and for what it's worth I've never run invulnerable on any toon so I may be completely off base

 

This Hero build was built using Mids Reborn 3.2.17
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Level 50 Magic Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Invulnerability
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Smite -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(11), KntCmb-Dmg/Rchg(11), KntCmb-Dmg/EndRdx/Rchg(15)
Level 1: Resist Physical Damage -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(15), UnbGrd-ResDam(17), UnbGrd-ResDam/EndRdx(17), UnbGrd-Rchg/ResDam(19), UnbGrd-ResDam/EndRdx/Rchg(19)
Level 2: Shadow Maul -- SprAvl-Acc/Dmg(A), SprAvl-Acc/Dmg/EndRdx(21), SprAvl-Acc/Dmg/Rchg(21), SprAvl-Acc/Dmg/EndRdx/Rchg(23), SprAvl-Rchg/KDProc(25)
Level 4: Dull Pain -- Prv-Absorb%(A), Prv-Heal/Rchg/EndRdx(5), Prv-Heal(7), Prv-Heal/EndRdx(7), Prv-EndRdx/Rchg(9), Prv-Heal/Rchg(9)
Level 6: Temp Invulnerability -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(46), UnbGrd-Rchg/ResDam(48), UnbGrd-ResDam/EndRdx/Rchg(48)
Level 8: Siphon Life -- SprScrStr-Rchg/+Crit(A), SprScrStr-Acc/Dmg(25), SprScrStr-Acc/Dmg/Rchg(27), SprCrtStr-Rchg/+50% Crit(27), SprCrtStr-Acc/Dmg(29), SprCrtStr-Acc/Dmg/Rchg(29)
Level 10: Resist Elements -- Ags-ResDam(A), Ags-ResDam/EndRdx(46)
Level 12: Combat Jumping -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(13), ShlWal-Def(13)
Level 14: Super Jump -- Empty(A)
Level 16: Unyielding -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(43), UnbGrd-Rchg/ResDam(43), UnbGrd-ResDam/EndRdx/Rchg(46)
Level 18: Dark Consumption -- PreOptmz-Acc/Rech(A), PreOptmz-EndMod/Acc/Rech(36), RechRdx-I(36)
Level 20: Resist Energies -- Ags-ResDam(A), Ags-Psi/Status(50)
Level 22: Hasten -- RechRdx-I(A), RechRdx-I(23)
Level 24: Super Speed -- Clr-Stlth(A)
Level 26: Soul Drain -- FuroftheG-ResDeb%(A), Arm-Dam%(33), Arm-Dmg(34), Arm-Dmg/Rchg(34), Arm-Acc/Dmg/Rchg(34), Arm-Acc/Rchg(36)
Level 28: Invincibility -- LucoftheG-Def/Rchg+(A), Rct-Def(33), Rct-Def/EndRdx(33)
Level 30: Boxing -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(31), KntCmb-Dmg/Rchg(31), KntCmb-Dmg/EndRdx/Rchg(31)
Level 32: Midnight Grasp -- Hct-Dmg(A), Hct-Dmg/Rchg(37), Hct-Acc/Dmg/Rchg(37), Hct-Acc/Rchg(37), Hct-Dam%(39), SprBlsCol-Rchg/HoldProc(39)
Level 35: Tough Hide -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(39), LucoftheG-Def(40), LucoftheG-Def/Rchg(40)
Level 38: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(40), UnbGrd-Rchg/ResDam(42), UnbGrd-ResDam/EndRdx/Rchg(43)
Level 41: Weave -- LucoftheG-Def/Rchg+(A), Rct-Def(42), Rct-Def/EndRdx(42)
Level 44: Focused Accuracy -- AdjTrg-ToHit(A), AdjTrg-ToHit/EndRdx(45), AdjTrg-ToHit/Rchg(45), GssSynFr--Build%(45)
Level 47: Physical Perfection -- PwrTrns-+Heal(A), PwrTrns-EndMod(48)
Level 49: Maneuvers -- LucoftheG-Def/Rchg+(A), Rct-Def(50), Rct-Def/EndRdx(50)
Level 1: Critical Hit 
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Qck-EndRdx/RunSpd(A)
Level 2: Rest -- Empty(A)
Level 1: Swift -- Run-I(A)
Level 1: Hurdle -- Empty(A)
Level 1: Health -- NmnCnv-Regen/Rcvry+(A), Pnc-Heal/+End(3), Mrc-Rcvry+(3)
Level 1: Stamina -- PrfShf-End%(A), PrfShf-EndMod(5)
Level 14: Double Jump 
Level 24: Speed Phase 
------------

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Here's another option.

 

Spoiler

This Hero build was built using Mids Reborn 3.2.17
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Dark Pimp Slap: Level 50 Magic Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Invulnerability
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Blaze Mastery

Hero Profile:
Level 1: Smite -- GldStr-%Dam(A), Mk'Bit-Dam%(3), TchofDth-Dam%(3)
Level 1: Resist Physical Damage -- RctArm-ResDam(A), RctArm-ResDam/EndRdx(5), RctArm-ResDam/Rchg(5), RctArm-ResDam/EndRdx/Rchg(7), StdPrt-ResDam/Def+(7), GldArm-3defTpProc(9)
Level 2: Shadow Maul -- Arm-Dmg/Rchg(A), Arm-Acc/Dmg/Rchg(13), Arm-Acc/Rchg(13), Arm-Dmg/EndRdx(15), Arm-Dam%(15)
Level 4: Temp Invulnerability -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(17), UnbGrd-Rchg/ResDam(17), UnbGrd-ResDam/EndRdx/Rchg(19)
Level 6: Dull Pain -- Prv-Absorb%(A)
Level 8: Siphon Life -- Hct-Dmg/Rchg(A), Hct-Acc/Dmg/Rchg(19), Hct-Acc/Rchg(21), Hct-Dmg/EndRdx(21), Hct-Dam%(23)
Level 10: Resist Elements -- RctArm-ResDam(A), RctArm-ResDam/EndRdx(23), RctArm-ResDam/Rchg(25), RctArm-ResDam/EndRdx/Rchg(25)
Level 12: Kick -- FrcFdb-Rechg%(A)
Level 14: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(27), UnbGrd-Rchg/ResDam(27), UnbGrd-ResDam/EndRdx/Rchg(29)
Level 16: Unyielding -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(29), UnbGrd-Rchg/ResDam(31), UnbGrd-ResDam/EndRdx/Rchg(31)
Level 18: Dark Consumption -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/Rchg(31), SprScrStr-Acc/Dmg/Rchg(33), SprScrStr-Acc/Dmg/EndRdx/Rchg(33), SprScrStr-Rchg/+Crit(33), PwrTrns-+Heal(34)
Level 20: Resist Energies -- RctArm-ResDam(A), RctArm-ResDam/EndRdx(34), RctArm-ResDam/Rchg(34), RctArm-ResDam/EndRdx/Rchg(36)
Level 22: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(36), ShlWal-ResDam/Re TP(36), Rct-ResDam%(37)
Level 24: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(37)
Level 26: Soul Drain -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(37), SprAvl-Acc/Dmg/EndRdx(39), SprAvl-Acc/Dmg/Rchg(39), SprAvl-Acc/Dmg/EndRdx/Rchg(39), SprAvl-Rchg/KDProc(40)
Level 28: Invincibility -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(40), GssSynFr--Build%(40)
Level 30: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(42)
Level 32: Midnight Grasp -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(42), SprBlsCol-Acc/Dmg/EndRdx(42), SprBlsCol-Acc/Dmg/Rchg(43), SprBlsCol-Dmg/EndRdx/Acc/Rchg(43), SprBlsCol-Rchg/HoldProc(43)
Level 35: Tough Hide -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(45)
Level 38: Hasten -- RechRdx-I(A), RechRdx-I(45)
Level 41: Char -- SprEnt-Acc/Hold(A), SprEnt-Hold/Rchg(45), SprEnt-End/Rchg(46), SprEnt-Acc/Hold/End(46), SprEnt-Acc/Hold/End/Rchg(46), SprEnt-Rchg/AbsorbProc(48)
Level 44: Fire Blast -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(48), SprWntBit-Acc/Dmg/EndRdx(48), SprWntBit-Acc/Dmg/Rchg(50), SprWntBit-Dmg/EndRdx/Acc/Rchg(50), SprWntBit-Rchg/SlowProc(50)
Level 47: Assault -- EndRdx-I(A)
Level 49: Super Jump -- WntGif-ResSlow(A)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Swift -- Empty(A)
Level 1: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(9), Mrc-Rcvry+(11)
Level 1: Hurdle -- Empty(A)
Level 1: Stamina -- PrfShf-End%(A), PrfShf-EndMod(11)
Level 50: Agility Core Paragon
Level 49: Double Jump
------------

 

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If you want to be godlike, pick anything.

If you want to be GOD, pick a TANK!

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Here's another.  Good resistances, okay defense, kept your powers except FA: with Tactics, Kismet, and Invincibility you have 95% or better with all the attacks you use.



This Hero build was built using Mids Reborn 3.1.2.5
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Level 50 Natural Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Invulnerability
Power Pool: Speed
Power Pool: Leadership
Power Pool: Flight
Power Pool: Fighting
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Smite -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(43), KntCmb-Dmg/EndRdx/Rchg(43), KntCmb-Knock%(50)
Level 1: Resist Physical Damage -- GldArm-3defTpProc(A), ImpArm-ResPsi(3)
Level 2: Temp Invulnerability -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(7), UnbGrd-EndRdx/Rchg(9), UnbGrd-Rchg/ResDam(9), UnbGrd-ResDam/EndRdx/Rchg(11), UnbGrd-Max HP%(11)
Level 4: Dull Pain -- Prv-Heal/EndRdx(A), Prv-Heal/Rchg(13), Prv-Heal/Rchg/EndRdx(13), Prv-Absorb%(15)
Level 6: Touch of Fear -- ScrDrv-Dmg/EndRdx(A), ScrDrv-Acc/Rchg(15), ScrDrv-Acc/Dmg/EndRdx(17), Erd-Acc/Dmg/EndRdx/Rchg(17), Erd-Acc/Dmg/Rchg(19), Erd-Dmg/Rchg(19)
Level 8: Siphon Life -- SprCrtStr-Acc/Dmg(A), SprCrtStr-Dmg/Rchg(21), SprCrtStr-Acc/Dmg/Rchg(21), SprCrtStr-Dmg/EndRdx/Rchg(23), SprCrtStr-Acc/Dmg/EndRdx/Rchg(23), SprCrtStr-Rchg/+50% Crit(25)
Level 10: Resist Elements -- ImpArm-ResDam(A), ImpArm-ResPsi(25)
Level 12: Super Speed -- Clr-Stlth(A)
Level 14: Maneuvers -- LucoftheG-Def/Rchg+(A), ShlWal-Def/EndRdx(27), ShlWal-Def/EndRdx/Rchg(27), ShlWal-Def(29), ShlWal-ResDam/Re TP(29), LucoftheG-Def/EndRdx(31)
Level 16: Unyielding -- ImpArm-ResDam/EndRdx(A), ImpArm-ResPsi(31), StdPrt-ResDam/Def+(31)
Level 18: Dark Consumption -- SynSck-EndMod(A), SynSck-Dam/Rech(33), SynSck-EndMod/Rech(33), SynSck-Dam/Rech/Acc(33), SynSck-Dam/Acc/End(34), SynSck-EndMod/+RunSpeed(34)
Level 20: Resist Energies -- ImpArm-ResDam(A), ImpArm-ResPsi(34)
Level 22: Air Superiority -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(36), SprBlsCol-Acc/Dmg/EndRdx(36), SprBlsCol-Acc/Dmg/Rchg(36), SprBlsCol-Dmg/EndRdx/Acc/Rchg(37), SprBlsCol-Rchg/HoldProc(37)
Level 24: Kick -- Empty(A)
Level 26: Soul Drain -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(37), SprAvl-Acc/Dmg/EndRdx(39), SprAvl-Acc/Dmg/Rchg(39), SprAvl-Acc/Dmg/EndRdx/Rchg(39), SprAvl-Rchg/KDProc(40)
Level 28: Invincibility -- Rct-Def(A), Rct-Def/EndRdx(40), Rct-EndRdx/Rchg(40), Rct-Def/EndRdx/Rchg(42), GssSynFr--ToHit/EndRdx(42), Empty(42)
Level 30: Tough -- Ags-EndRdx/Rchg(A), Ags-Psi/Status(43)
Level 32: Midnight Grasp -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/Rchg(45), SprScrStr-Acc/Dmg/Rchg(45), SprScrStr-Dmg/EndRdx/Rchg(45), SprScrStr-Acc/Dmg/EndRdx/Rchg(46), SprScrStr-Rchg/+Crit(46)
Level 35: Tough Hide -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(46), Ksm-ToHit+(48)
Level 38: Conserve Power -- RechRdx-I(A)
Level 41: Physical Perfection -- PrfShf-EndMod(A), PrfShf-End%(48)
Level 44: Weave -- Rct-Def(A), Rct-Def/EndRdx(48), Rct-Def/EndRdx/Rchg(50), Rct-ResDam%(50)
Level 47: Tactics -- EndRdx-I(A)
Level 49: Fly -- WntGif-ResSlow(A)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit 
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Swift -- Empty(A)
Level 1: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(3), Mrc-Rcvry+(5)
Level 1: Hurdle -- Empty(A)
Level 1: Stamina -- PwrTrns-EndMod(A), PwrTrns-+Heal(5), PrfShf-End%(7)
Level 12: Speed Phase 
Level 49: Afterburner 
------------



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Proccing out Touch of Fear is a good AOE boost. You might be a tad surprised. Also, consider the Mu option to help with AOE again. With Soul Drain, Dark Consumption, Ball Lightning, and Touch of Fear you may like your AOE. Focused Accuracy seems like a bit much TBH. It eats a good amount of end/s. And Invincibility gives a +TOHIT for every enemy in range. And Soul Drain is also a +TOHIT for every enemy it hits for 30s.

 

Ehh, here's my quick take on how I would do it. As you can see, I don't mind skipping certain things to hit the numbers I want. Anyways, this will hit scrapper HP cap with only Dull Pain and no accolades. SL defense soft cap and SL res hard cap. It'll poop out ST DPS as well as DM can and it will actually do decent AOE. This will exemp as well as DM can, and ToF being procced out and taken at level 6 really will help out with AOE low level (assuming the procs are catalyzed). This build takes Fly cause I don't have any idea if Fly is a must have (or if Super Speed is). The way I slapped this together it only had room for one travel. I normally wouldn't even have taken it and just taken the T9 to mule (and not even put on my bars). Oh, and Tough is NOT toggled on. It is just a mule. As for Incarnates, Muscle for Alpha. I would personally do Ageless Recovery, but DM isn't end heavy and this build has a lot of recharge. You might do something else.

 

image.png.e2602b1880f4f625cb6fe1c986f29abc.png

image.png.4d24d56c04c7a4044600ce1d024ce3cc.png

 

 

 


This Hero build was built using Mids Reborn 3.1.2.5
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Level 50 Technology Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Invulnerability
Power Pool: Flight
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Mu Mastery

Hero Profile:
Level 1: Smite -- SprBlsCol-Dmg/EndRdx/Acc/Rchg(A), SprBlsCol-Acc/Dmg(3), SprBlsCol-Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/EndRdx(15), SprBlsCol-Acc/Dmg/Rchg(17)
Level 1: Resist Physical Damage -- UnbGrd-Max HP%(A), UnbGrd-ResDam(17), UnbGrd-ResDam/EndRdx(25), UnbGrd-Rchg/ResDam(25), StdPrt-ResDam/Def+(34)
Level 2: Temp Invulnerability -- RctArm-ResDam(A), RctArm-ResDam/EndRdx(31), RctArm-ResDam/Rchg(31), RctArm-ResDam/EndRdx/Rchg(31)
Level 4: Dull Pain -- Prv-Absorb%(A), Prv-Heal(5), Prv-Heal/EndRdx(5), Prv-EndRdx/Rchg(11), Prv-Heal/Rchg(13), Prv-Heal/Rchg/EndRdx(13)
Level 6: Touch of Fear -- Arm-Dam%(A), GlmoftheA-Dam%(7), CldSns-%Dam(7), Erd-%Dam(9), Obl-%Dam(9)
Level 8: Siphon Life -- Hct-Dam%(A), Hct-Dmg/EndRdx(19), Hct-Dmg/Rchg(19), Hct-Acc/Dmg/Rchg(21), Hct-Acc/Rchg(21), SprCrtStr-Rchg/+50% Crit(23)
Level 10: Resist Elements -- RctArm-ResDam(A), RctArm-ResDam/EndRdx(36), RctArm-ResDam/Rchg(36), RctArm-ResDam/EndRdx/Rchg(36)
Level 12: Hover -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(23)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(15)
Level 16: Unyielding -- RctArm-ResDam(A), RctArm-ResDam/EndRdx(37), RctArm-ResDam/Rchg(37), RctArm-ResDam/EndRdx/Rchg(37)
Level 18: Dark Consumption -- Obl-%Dam(A), Obl-Dmg(40), Obl-Acc/Rchg(43), Obl-Dmg/Rchg(43), Obl-Acc/Dmg/Rchg(45), Obl-Acc/Dmg/EndRdx/Rchg(46)
Level 20: Resist Energies -- Ags-ResDam(A), Ags-ResDam/EndRdx(46), Ags-ResDam/Rchg(46)
Level 22: Fly -- WntGif-ResSlow(A)
Level 24: Boxing -- Empty(A)
Level 26: Soul Drain -- SprScrStr-Rchg/+Crit(A), SprScrStr-Acc/Dmg/EndRdx/Rchg(27), SprScrStr-Dmg/Rchg(27), SprScrStr-Acc/Dmg/Rchg(29), SprScrStr-Dmg/EndRdx/Rchg(29)
Level 28: Invincibility -- LucoftheG-Def/Rchg+(A), ShlWal-Def/EndRdx(48), ShlWal-Def(49), ShlWal-ResDam/Re TP(49)
Level 30: Tough -- GldArm-3defTpProc(A)
Level 32: Midnight Grasp -- GldStr-%Dam(A), GldStr-Acc/Dmg(33), GldStr-Dam/Rech(33), GldStr-Dam/End/Rech(33), GldStr-Acc/Dmg/End/Rech(34), TchofDth-Dam%(34)
Level 35: Tough Hide -- LucoftheG-Def/Rchg+(A)
Level 38: Zapp -- Apc-Dam%(A), Apc-Dmg/EndRdx(39), Apc-Acc/Rchg(39), Apc-Dmg/Rchg(39), Apc-Acc/Dmg/Rchg(40), GldJvl-Dam%(40)
Level 41: Ball Lightning -- Rgn-Dmg/EndRdx(A), Rgn-Dmg(42), Rgn-Dmg/Rchg(42), Rgn-Acc/Dmg/Rchg(42), Rgn-Acc/Rchg(43)
Level 44: Weave -- LucoftheG-Def/Rchg+(A), Rct-Def/EndRdx(45), Rct-Def(45), Rct-ResDam%(48)
Level 47: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(47)
Level 49: Assault -- EndRdx-I(A)
Level 1: Critical Hit
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- Empty(A)
Level 1: Swift -- Run-I(A)
Level 1: Hurdle -- Jump-I(A)
Level 1: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(11)
Level 1: Stamina -- PrfShf-End%(A), PrfShf-EndMod(48)
Level 49: Quick Form
Level 50: Musculature Core Paragon
Level 22: Afterburner
------------

 
 

 

Edited by SomeGuy
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