On-Fire Dude Posted July 3, 2022 Share Posted July 3, 2022 (edited) I was today years old when I accidentally discovered this was an option... Click on the "Conversion" tab at the Architect Ticket vendor and you can convert Incarnate Merits to Mission Architect Tickets 1 for 1. When did this become a thing?!? Edited July 3, 2022 by On-Fire Dude Link to comment Share on other sites More sharing options...
Akalabeth Posted July 3, 2022 Share Posted July 3, 2022 Yeah, but why would you? 🙂 10 threads for 10 tickets? Which I'm not even sure lets you get anything. Or 10 threads for a Super Inspiration which you can sell or use. 🙂 Link to comment Share on other sites More sharing options...
On-Fire Dude Posted July 3, 2022 Author Share Posted July 3, 2022 I just never knew it was an option... Link to comment Share on other sites More sharing options...
Akalabeth Posted July 3, 2022 Share Posted July 3, 2022 Yeah I don't remember when they added that. 🙂 Link to comment Share on other sites More sharing options...
Ukase Posted July 3, 2022 Share Posted July 3, 2022 It was a couple of patches ago. The exchange rate is simply stupid bad. Anyone doing this is just ignorant of Luna. I see no reason to advertise it, because you'd have to be dumb as a rock to do this transaction. I honestly have no idea what the HC devs were thinking when they slapped in that exchange rate. It costs 80 tickets for a specific uncommon salvage. So, 80 threads. Or, 540 tickets, or 540 threads for a specific rare. 100 tickets/threads for one random large inspiration. Yet, I can take those same 100 threads and visit Luna for 10 Super Inspirations. Now, does that make any damned sense at all? I'm thinking they goofed and intended to make the threads to tickets something a bit more generous, but missed the mark. Too bad we can't use tickets to buy incarnate salvage! Link to comment Share on other sites More sharing options...
Andreah Posted July 5, 2022 Share Posted July 5, 2022 On 7/3/2022 at 11:31 AM, Ukase said: I honestly have no idea what the HC devs were thinking when they slapped in that exchange rate. Many of the exchange rates throughout the game are pretty bad. I suppose they're intended to be firewalls, or perhaps, exchanges of last resort. Link to comment Share on other sites More sharing options...
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