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SS/Shield Build Help


Texman
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I have been trying to turn @Infinitum Eternal Patriot tanker build into a brute with not much success.  The rage -20% def debuff seems make it really hard on brute since they don't have as much innate def/res built in to their shield abilities.  So I'm to the point where I tried to drop rage in the build and replace it with cross punch but it ended up making my def numbers worse from losing the 6 slotted guassian's in rage.  I did want to take fly as a travel power for concept reasons but it looks like taking SJ could open up more possibilities for extra def.

 

I'd love some suggestions on how to fix these problems even if the response is that this power combo can only work on tanker and I'm fighting a losing battle trying to make it a brute.

 

This Hero build was built using Mids Reborn 3.2.17
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Level 50 Mutation Brute
Primary Power Set: Super Strength
Secondary Power Set: Shield Defense
Power Pool: Flight
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Punch -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(3), SprBrtFur-Acc/Dmg/Rchg(3), SprBrtFur-Dmg/EndRdx/Rchg(5), SprBrtFur-Acc/Dmg/EndRdx/Rchg(13), SprBrtFur-Rech/Fury%(31)
Level 1: Deflection -- Ags-ResDam/EndRdx(A), Ags-ResDam/Rchg(5), Ags-EndRdx/Rchg(7), Ags-ResDam/EndRdx/Rchg(21), Ags-ResDam(23), Ags-Psi/Status(23)
Level 2: Battle Agility -- ShlWal-Def/EndRdx(A), ShlWal-Def/Rchg(7), ShlWal-EndRdx/Rchg(9), ShlWal-Def/EndRdx/Rchg(9), ShlWal-Def(25), ShlWal-ResDam/Re TP(25)
Level 4: True Grit -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(11), UnbGrd-EndRdx/Rchg(11), UnbGrd-Rchg/ResDam(17), UnbGrd-ResDam/EndRdx/Rchg(27), UnbGrd-Max HP%(27)
Level 6: Haymaker -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(13), SprUnrFur-Acc/Dmg/Rchg(15), SprUnrFur-Dmg/EndRdx/Rchg(15), SprUnrFur-Acc/Dmg/EndRdx/Rchg(29), SprUnrFur-Rchg/+Regen/+End(29)
Level 8: Knockout Blow -- Hct-Dmg/Rchg(A), Hct-Acc/Dmg/Rchg(17), Hct-Dam%(19), TchofDth-Dam%(19), GhsWdwEmb-Dam%(21), PrfZng-Dam%(31)
Level 10: Active Defense -- RechRdx-I(A)
Level 12: Fly -- BlsoftheZ-ResKB(A)
Level 14: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(31)
Level 16: Hasten -- RechRdx-I(A), RechRdx-I(33)
Level 18: Against All Odds -- EndRdx-I(A)
Level 20: Phalanx Fighting -- ShlWal-Def/EndRdx(A), ShlWal-Def/Rchg(33), ShlWal-EndRdx/Rchg(33), ShlWal-Def/EndRdx/Rchg(34), ShlWal-Def(50)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(34), UnbGrd-EndRdx/Rchg(34), UnbGrd-Rchg/ResDam(36), UnbGrd-ResDam/EndRdx/Rchg(37), ImpArm-ResPsi(37)
Level 26: Weave -- ShlWal-Def/EndRdx(A), ShlWal-Def/Rchg(36), ShlWal-EndRdx/Rchg(36), ShlWal-Def/EndRdx/Rchg(37), ShlWal-Def(39), Rct-ResDam%(39)
Level 28: Grant Cover -- LucoftheG-Def/Rchg+(A)
Level 30: Cross Punch -- FrcFdb-Rechg%(A), Erd-%Dam(39), ScrDrv-Dam%(40), Obl-%Dam(40), Obl-Dmg/Rchg(40), Obl-Acc/Dmg/Rchg(42)
Level 32: Foot Stomp -- Arm-Dam%(A), Erd-%Dam(42), ScrDrv-Dam%(42), FuroftheG-ResDeb%(43), FrcFdb-Rechg%(43), PrfZng-Dam%(43)
Level 35: Shield Charge -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(45), SprAvl-Acc/Dmg/EndRdx(45), SprAvl-Acc/Dmg/Rchg(45), SprAvl-Acc/Dmg/EndRdx/Rchg(46), SprAvl-Rchg/KDProc(46)
Level 38: One with the Shield -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(46), ImpArm-ResPsi(48)
Level 41: Focused Accuracy -- GssSynFr--ToHit/EndRdx(A)
Level 44: Physical Perfection -- PrfShf-End%(A)
Level 47: Hover -- LucoftheG-Def/Rchg+(A)
Level 49: Evasive Maneuvers -- LucoftheG-Def/Rchg+(A)
Level 1: Fury 
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Swift -- Empty(A)
Level 1: Hurdle -- Empty(A)
Level 1: Health -- Mrc-Rcvry+(A), Pnc-Heal/+End(48), NmnCnv-Regen/Rcvry+(48), Prv-Absorb%(50)
Level 1: Stamina -- PrfShf-End%(A), PrfShf-EndMod(50)
Level 12: Afterburner 
------------

| Copy & Paste this data into Mids Reborn : Hero Designer to view the build |
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|-------------------------------------------------------------------|

 

 

Edited by Texman
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Is there a reason to play SS if you're not taking Rage? Isn't the consideration the set underperforms without Rage? 

 

True, you have Against All Odd, but that is a candle compared to the bonfire that is Rage.

 

 

If I have you on ignore it is due to perceived provocations on your part. It is likely temporary--a sort of time out for both of us--unless you really worked to deserve being permanently ignored.

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2 minutes ago, Erratic1 said:

Is there a reason to play SS if you're not taking Rage? Isn't the consideration the set underperforms without Rage? 

 

True, you have Against All Odd, but that is a candle compared to the bonfire that is Rage.

 

 

pretty much but in turn it should have a disclaimer on the set "hello i am RAGE i hate defense sets pick me only if you have 90% resistances"

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13 minutes ago, Erratic1 said:

Is there a reason to play SS if you're not taking Rage? Isn't the consideration the set underperforms without Rage? 

 

True, you have Against All Odd, but that is a candle compared to the bonfire that is Rage.

 

 

That's something I was wondering too.  Would a brute without rage and a full fury bar out dmg a tanker using rage?  I think the only way this build is viable on a brute is if you can reach 60%+ positional def and 65ish% s/l res to deal with the crash but I don't know if that is even possible.

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This is not a completed build but it goes down the line I am thinking of how on might go about SS/Shield on a Brute, which is to seriously overcap your Melee defense, so that when -20% shows up you are still in a pretty good spot. Won't help you so much if you're also facing defense debuff but....

 

 With 21 slots remaining you have 59.18% Melee, 35.58% Ranged, and 38.08% AOE defense. S/L resistance is at 60.47%. You have +66.25% global recharge and +16% To-Hit with Focused Accuracy going. On your to-do list is:

  • Address Recovery
  • Raise Ranged and AoE defense values
  • Raise resistances. I'd frankly focus on F/C/E/N since I suspect those are most likely to be delivered by ranged and AoE attacks.
  • Raise global recharge
  • Whatever else suits your fancy

I did not proc monster because I was focused on getting Melee up to a suitable value. You might be able to monster proc to your hearts content by shifting things around.

 

 

Spoiler

This Hero build was built using Mids Reborn 3.2.17
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Level 49 Mutation Brute
Primary Power Set: Super Strength
Secondary Power Set: Shield Defense
Power Pool: Flight
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Punch -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx(3), TchofDth-Dmg/Rchg(3), TchofDth-Acc/Dmg/EndRdx(5), TchofDth-Dmg/EndRdx/Rchg(5), TchofDth-Dam%(7)
Level 1: Deflection -- Rct-Def(A), Rct-Def/EndRdx(7), Rct-EndRdx/Rchg(9), Rct-Def/Rchg(9), Rct-Def/EndRdx/Rchg(11), Rct-ResDam%(11)
Level 2: Battle Agility -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg(13), LucoftheG-Def/EndRdx/Rchg(13), LucoftheG-Def(15), LucoftheG-Def/Rchg+(15)
Level 4: True Grit -- Empty(A)
Level 6: Haymaker -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx(17), TchofDth-Dmg/Rchg(17), TchofDth-Acc/Dmg/EndRdx(19), TchofDth-Dmg/EndRdx/Rchg(19), TchofDth-Dam%(21)
Level 8: Knockout Blow -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(21), SprUnrFur-Acc/Dmg/Rchg(23), SprUnrFur-Dmg/EndRdx/Rchg(23), SprUnrFur-Acc/Dmg/EndRdx/Rchg(25), SprUnrFur-Rchg/+Regen/+End(25)
Level 10: Active Defense -- RechRdx-I(A)
Level 12: Fly -- Empty(A)
Level 14: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 16: Against All Odds -- Empty(A)
Level 18: Rage -- Empty(A)
Level 20: Phalanx Fighting -- LucoftheG-Def/Rchg+(A)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(27)
Level 26: Weave -- RedFrt-Def/EndRdx(A), RedFrt-Def(27), Ksm-ToHit+(29), ShlWal-ResDam/Re TP(29), LucoftheG-Def/Rchg+(31)
Level 28: Grant Cover -- LucoftheG-Def/Rchg+(A)
Level 30: Cross Punch -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(31), SprAvl-Acc/Dmg/EndRdx(31), SprAvl-Acc/Dmg/Rchg(33), SprAvl-Acc/Dmg/EndRdx/Rchg(33), SprAvl-Rchg/KDProc(33)
Level 32: Foot Stomp -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(34), SprBrtFur-Acc/Dmg/Rchg(34), SprBrtFur-Dmg/EndRdx/Rchg(34), SprBrtFur-Acc/Dmg/EndRdx/Rchg(36), SprBrtFur-Rech/Fury%(36)
Level 35: Shield Charge -- Obl-Dmg(A), Obl-Acc/Rchg(36), Obl-Dmg/Rchg(37), Obl-Acc/Dmg/Rchg(37), Obl-Acc/Dmg/EndRdx/Rchg(37), Obl-%Dam(39)
Level 38: One with the Shield -- NmnCnv-Regen/Rcvry+(A)
Level 41: Focused Accuracy -- Empty(A)
Level 44: Physical Perfection -- PrfShf-End%(A), PwrTrns-+Heal(45)
Level 47: Hover -- Empty(A)
Level 49: Hasten -- Empty(A)
Level 1: Fury 
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Swift -- Empty(A)
Level 1: Hurdle -- Empty(A)
Level 1: Health -- Mrc-Rcvry+(A)
Level 1: Stamina -- PrfShf-EndMod(A), PrfShf-End%(39)
Level 12: Afterburner 
------------

| Copy & Paste this data into Mids Reborn : Hero Designer to view the build |
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Edited by Erratic1

If I have you on ignore it is due to perceived provocations on your part. It is likely temporary--a sort of time out for both of us--unless you really worked to deserve being permanently ignored.

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Went ahead and filled in all the slots. Not sure it is sane but maybe it can be useful towards finding what you are looking for:

 

Spoiler

This Hero build was built using Mids Reborn 3.2.17
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Level 50 Mutation Brute
Primary Power Set: Super Strength
Secondary Power Set: Shield Defense
Power Pool: Flight
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Punch -- Hct-Dmg(A), Hct-Dmg/Rchg(3), Hct-Acc/Dmg/Rchg(3), Hct-Acc/Rchg(5), Hct-Dmg/EndRdx(5), Hct-Dam%(7)
Level 1: Deflection -- Rct-Def(A), Rct-Def/EndRdx(7), Rct-EndRdx/Rchg(9), Rct-Def/Rchg(9), Rct-Def/EndRdx/Rchg(11), Rct-ResDam%(11)
Level 2: Battle Agility -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg(17), LucoftheG-Def/EndRdx/Rchg(19), LucoftheG-Def(19), LucoftheG-Def/Rchg+(21)
Level 4: True Grit -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(21), NmnCnv-Heal/Rchg(23), NmnCnv-Heal/EndRdx/Rchg(23), NmnCnv-Heal(25), NmnCnv-Regen/Rcvry+(25)
Level 6: Haymaker -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx(27), TchofDth-Dmg/Rchg(27), TchofDth-Acc/Dmg/EndRdx(29), TchofDth-Dmg/EndRdx/Rchg(29), TchofDth-Dam%(31)
Level 8: Knockout Blow -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(31), SprUnrFur-Acc/Dmg/Rchg(31), SprUnrFur-Dmg/EndRdx/Rchg(33), SprUnrFur-Acc/Dmg/EndRdx/Rchg(33), SprUnrFur-Rchg/+Regen/+End(33)
Level 10: Active Defense -- RechRdx-I(A)
Level 12: Fly -- Empty(A)
Level 14: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 16: Against All Odds -- Empty(A)
Level 18: Rage -- Empty(A)
Level 20: Phalanx Fighting -- LucoftheG-Def/Rchg+(A)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(34), UnbGrd-ResDam(48), UnbGrd-ResDam/EndRdx(48), UnbGrd-Rchg/ResDam(48), UnbGrd-Max HP%(50)
Level 26: Weave -- RedFrt-Def/EndRdx(A), RedFrt-Def(34), Ksm-ToHit+(34), ShlWal-ResDam/Re TP(36), LucoftheG-Def/Rchg+(36)
Level 28: Grant Cover -- LucoftheG-Def/Rchg+(A)
Level 30: Cross Punch -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(36), SprAvl-Acc/Dmg/EndRdx(37), SprAvl-Acc/Dmg/Rchg(37), SprAvl-Acc/Dmg/EndRdx/Rchg(37), SprAvl-Rchg/KDProc(39)
Level 32: Foot Stomp -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(39), SprBrtFur-Acc/Dmg/Rchg(39), SprBrtFur-Dmg/EndRdx/Rchg(40), SprBrtFur-Acc/Dmg/EndRdx/Rchg(40), SprBrtFur-Rech/Fury%(40)
Level 35: Shield Charge -- Obl-Dmg(A), Obl-Acc/Rchg(42), Obl-Dmg/Rchg(42), Obl-Acc/Dmg/Rchg(42), Obl-Acc/Dmg/EndRdx/Rchg(43), Obl-%Dam(43)
Level 38: One with the Shield -- PwrTrns-+Heal(A), PrfShf-End%(43)
Level 41: Focused Accuracy -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(45), GssSynFr--ToHit/Rchg/EndRdx(45), GssSynFr--Rchg/EndRdx(45), GssSynFr--ToHit/EndRdx(46), GssSynFr--Build%(46)
Level 44: Physical Perfection -- PrfShf-End%(A), PwrTrns-+Heal(46)
Level 47: Hover -- Empty(A)
Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50), RechRdx-I(50)
Level 1: Fury 
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Swift -- Empty(A)
Level 1: Hurdle -- Empty(A)
Level 1: Health -- Mrc-Rcvry+(A)
Level 1: Stamina -- PreOptmz-Acc/Rech(A), PreOptmz-EndMod/End(13), PreOptmz-EndMod/Rech(13), PreOptmz-EndMod/Acc/End(15), PreOptmz-EndMod/Acc/Rech(15), PreOptmz-EndMod/End/Rech(17)
Level 12: Afterburner 
------------

| Copy & Paste this data into Mids Reborn : Hero Designer to view the build |
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		|-------------------------------------------------------------------|

 

  • Thanks 1

If I have you on ignore it is due to perceived provocations on your part. It is likely temporary--a sort of time out for both of us--unless you really worked to deserve being permanently ignored.

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