Cheddacheese Posted July 22, 2022 Posted July 22, 2022 Hi all, Currently, building a solid Bio/TW tank, and I am really liking the versatility of bio combined with the hard hits that TW provides. However, I have some trouble coming up with a cool concept for the character. Do you guys have any suggestions? Thanks!
DRoddo Posted July 23, 2022 Posted July 23, 2022 (edited) What do you mean by concept? As in playstyle? I have a Bio/TW tanker who’ve I built specifically to be a bulky 5000+ HP juggernaut who’s built just to be stubborn enough to survive this comes at the cost of damage, cause my boy deals ZERO. I swear whenever I hit, I feel like their HP bar goes up. I think I’m healing em lol. but we all know that the best offense is a good defense ey? 🥴 there are gaps to this build tho. Sometimes, I get melted cause I’m lacking in resists in some department but man, when you get all the buffs and all the support you need, it does take a lot to put a 5000 hp bulk of nonsense coming at ya. Edited July 23, 2022 by DRoddo
Cheddacheese Posted July 23, 2022 Author Posted July 23, 2022 Sorry I should have elaborated, my question is mainly costume/RP related. I usually base my characters on real life superhero/fantasy characters and adding my own twist to the costume / backstory. However, with bio I am having a difficult time coming up with a cool costume/backstory
Lantra Posted July 23, 2022 Posted July 23, 2022 Do yourself a favor... use the minimal fx option.. Then it looks like a surge of weird energy.. I have a Spawn look that makes me think of the armor as bulking him up. If you color it Black.. you have a rail road crossing sign being used by Venom. Kon Gol was a character from some game, giant barbarian with a axe. Or, like I do.. make a costume you really like the look of, take ninja run, and use the Cutlass and you got an Angry Pirate with deep sea barnacles 1
Six-Six Posted July 23, 2022 Posted July 23, 2022 I had a bit of trouble reconciling the titan weapon's ridiculous size. However, I got mine to work by shrinking the character to a 4-foot tall dwarf clad in heavy-set armour. His titan axe looks oversized for him but is within the realm of almost believable when I'm next to other toons or NPCs. Before the dwarf, I tried playing with anime-inspired schoolgirls with ginormous weapons. It seemed to work, but didn't really tickle my fancy enough to keep me playing. Of course, a freakishly buff Huge body muscle head (in tank tops and jeans) thrashing around a lamp post he pulled out of the concrete or the railroad crossing sign works, but again, not my cup of tea. 1 My Toons
ZemX Posted July 25, 2022 Posted July 25, 2022 On 7/23/2022 at 7:17 AM, Six-Six said: a freakishly buff Huge body muscle head (in tank tops and jeans) thrashing around a lamp post he pulled out of the concrete or the railroad crossing sign works, but again, not my cup of tea. I have a normal body guy. Taller than average, but not max. height. I find the various energy/elemental swords don't look quite as silly because the blade end isn't solid material, so you can imagine it is weightless. It also works for me with the audio. A couple of the attacks seem to "whoosh" but not have any impact sound, which seems weird to me if I am swinging a railroad crossing sign or a giant mallet, but not weird with the energy blade. They also mesh better conceptually with energy/elemental-themed armor sets, of course. 1
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