Sapphire Lotus Posted June 7, 2019 Share Posted June 7, 2019 This is what I am currently working with, I dont have the incarnates past T2 Cardiac yet. Its definitely slower than my Spines/Fire, the spines takes 4.5 minutes to clear Comic Con fire, this takes closer to 6-7 minutes. Also Rage crash is annoying but not game breaking, just means more purples and less reds. I am considering running Preventative's over Doctored's but im not sure yet. Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Apex Centurion (Farm): Level 50 Technology Brute Primary Power Set: Super Strength Secondary Power Set: Fiery Aura Power Pool: Speed Power Pool: Leaping Power Pool: Fighting Power Pool: Concealment Ancillary Pool: Mu Mastery Hero Profile: ------------ Level 1: Punch Empty(A) Level 1: Fire Shield Ags-ResDam/EndRdx(A), Ags-ResDam/Rchg(3), Ags-EndRdx/Rchg(3), Ags-ResDam/EndRdx/Rchg(5), Ags-ResDam(5) Level 2: Blazing Aura ScrDrv-Acc/Dmg(A), ScrDrv-Dmg/EndRdx(7), ScrDrv-Dmg/Rchg(7), ScrDrv-Acc/Dmg/EndRdx(9), ScrDrv-Dam%(9) Level 4: Healing Flames DctWnd-Heal/EndRdx(A), DctWnd-Heal/Rchg(13), DctWnd-Heal/EndRdx/Rchg(15), DctWnd-Heal(15), DctWnd-Rchg(17), StdPrt-ResDam/Def+(17) Level 6: Hasten RechRdx-I(A), RechRdx-I(19), RechRdx-I(19) Level 8: Knockout Blow Hct-Dmg/Rchg(A), Hct-Acc/Dmg/Rchg(21), Hct-Acc/Rchg(21), Hct-Dmg/EndRdx(23), Hct-Dam%(23) Level 10: Temperature Protection StdPrt-ResKB(A) Level 12: Taunt MckBrt-Taunt(A), MckBrt-Taunt/Rchg(25), MckBrt-Taunt/Rchg/Rng(25), MckBrt-Acc/Rchg(27), MckBrt-Taunt/Rng(27), MckBrt-Rchg(29) Level 14: Combat Jumping LucoftheG-Rchg+(A), Ksm-ToHit+(29) Level 16: Plasma Shield Ags-ResDam/EndRdx(A), Ags-ResDam/Rchg(31), Ags-EndRdx/Rchg(31), Ags-ResDam/EndRdx/Rchg(31), Ags-ResDam(33) Level 18: Rage RechRdx-I(A) Level 20: Consume MckBrt-Taunt(A), MckBrt-Taunt/Rchg(33), MckBrt-Taunt/Rchg/Rng(33), MckBrt-Acc/Rchg(34), MckBrt-Taunt/Rng(34), MckBrt-Rchg(34) Level 22: Boxing Empty(A) Level 24: Tough Ags-ResDam/EndRdx(A), Ags-ResDam/Rchg(36), Ags-EndRdx/Rchg(36), Ags-ResDam/EndRdx/Rchg(36), Ags-ResDam(37) Level 26: Weave LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(37), LucoftheG-Def(37) Level 28: Burn Obl-Dmg(A), Obl-Acc/Rchg(39), Obl-Dmg/Rchg(39), Obl-Acc/Dmg/Rchg(39), Obl-Acc/Dmg/EndRdx/Rchg(40), Obl-%Dam(40) Level 30: Stealth LucoftheG-Rchg+(A) Level 32: Foot Stomp Arm-Dmg/Rchg(A), Arm-Acc/Dmg/Rchg(40), Arm-Acc/Rchg(42), Arm-Dmg/EndRdx(42), Arm-Dam%(42), FrcFdb-Rechg%(43) Level 35: Fiery Embrace RechRdx-I(A), RechRdx-I(43) Level 38: Electrifying Fences PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(43), PstBls-Dmg/Rchg(45), PstBls-Acc/Dmg/EndRdx(45), PstBls-Dam%(45), RechRdx-I(46) Level 41: Ball Lightning Rgn-Dmg/Rchg(A), Rgn-Acc/Dmg/Rchg(46), Rgn-Acc/Rchg(46), Rgn-Dmg/EndRdx(48), Rgn-Knock%(48) Level 44: Mu Lightning Apc-Dmg/Rchg(A), Apc-Acc/Dmg/Rchg(48), Apc-Acc/Rchg(50), Apc-Dmg/EndRdx(50), Apc-Dam%(50) Level 47: Grant Invisibility LucoftheG-Rchg+(A) Level 49: Invisibility LucoftheG-Rchg+(A) Level 1: Brawl Empty(A) Level 1: Sprint EndRdx-I(A) Level 2: Rest RechRdx-I(A) Level 1: Fury Level 4: Ninja Run Level 1: Prestige Power Dash Empty(A) Level 1: Prestige Power Slide Empty(A) Level 1: Prestige Power Quick Empty(A) Level 1: Prestige Power Rush Empty(A) Level 1: Prestige Power Surge Empty(A) Level 2: Swift Run-I(A) Level 2: Health Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(11) Level 2: Hurdle Jump-I(A) Level 2: Stamina PrfShf-EndMod(A), PrfShf-End%(11), EndMod-I(13) Level 0: Marshal Level 0: High Pain Threshold Level 0: Invader Level 0: Born In Battle Level 0: Portal Jockey Level 0: Task Force Commander Level 0: The Atlas Medallion Level 0: Freedom Phalanx Reserve Level 50: Ion Core Final Judgement Level 50: Reactive Radial Flawless Interface Level 50: Warworks Core Superior Ally Level 50: Ageless Radial Epiphany Level 50: Melee Radial Embodiment Level 50: Cardiac Core Paragon ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1644;734;1468;HEX;| |78DA65945B53525114C7CF814306824A8AA2A6025EB8C511C26ABA8D53198D25494| |3534D330DA1EDE01402C3C5B49E7AE80BF4529FA297322DFB207D892EEF65B4D8EB| |AF9E913330BF75FE7BEDB5FF7BED0DE98D05E7871BAFE715B5FB5A295FAFE7AED69| |A0DE1B82B568BE54AA952D854E8E9C9368428F912BE502A5F5B0B77913422F37269| |511242CF36ABA296CB366AA25C6814BD3CB4209E8A725DE82943D43673579AB5BC7| 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lumendrako Posted June 7, 2019 Share Posted June 7, 2019 hey avalon, i made a post regarding this already (https://forums.homecomingservers.com/index.php/topic,3858.0.html) but the TL;DR is this is the most optimal build that we could collaboratively come up with..... obv 90% resist with 42.9% fire def, rage on a 57 sec CD and perma hasten, even without incarnate absolutely zero endurance/defence issues even during rage crash footstomp on 4 sec CD and burn on 5.6sec CD Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Magic Brute Primary Power Set: Super Strength Secondary Power Set: Fiery Aura Power Pool: Leaping Power Pool: Speed Power Pool: Fighting Power Pool: Concealment Ancillary Pool: Mu Mastery Hero Profile: Level 1: Jab -- Empty(A) Level 1: Fire Shield -- Ags-ResDam(A), Ags-ResDam/EndRdx/Rchg(15), Ags-ResDam/Rchg(34) Level 2: Blazing Aura -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(3), SprBrtFur-Acc/Dmg/Rchg(3), SprBrtFur-Acc/Dmg/EndRdx/Rchg(21), SprBrtFur-Dmg/EndRdx/Rchg(25) Level 4: Healing Flames -- Prv-Heal(A), Prv-Heal/EndRdx(5), Prv-EndRdx/Rchg(5), Prv-Absorb%(13), Prv-Heal/Rchg(23), Prv-Heal/Rchg/EndRdx(23) Level 6: Combat Jumping -- LucoftheG-Rchg+(A), ShlWal-ResDam/Re TP(7), ShlWal-Def(7), ShlWal-Def/EndRdx(19) Level 8: Knockout Blow -- Hct-Dmg(A), Hct-Dmg/Rchg(9), Hct-Acc/Dmg/Rchg(9), Hct-Acc/Rchg(11), Hct-Dmg/EndRdx(11) Level 10: Super Jump -- BlsoftheZ-ResKB(A) Level 12: Temperature Protection -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(13), StdPrt-ResKB(19) Level 14: Hasten -- RechRdx-I(A), RechRdx-I(15) Level 16: Plasma Shield -- Ags-ResDam(A), Ags-ResDam/EndRdx(17), Ags-ResDam/EndRdx/Rchg(17) Level 18: Rage -- RechRdx-I(A) Level 20: Consume -- MckBrt-Taunt(A), MckBrt-Taunt/Rchg(21), MckBrt-Taunt/Rchg/Rng(37), MckBrt-Acc/Rchg(37), MckBrt-Taunt/Rng(43), MckBrt-Rchg(46) Level 22: Boxing -- Dmg-I(A) Level 24: Tough -- Ags-ResDam(A), Ags-ResDam/EndRdx/Rchg(25), Ags-ResDam/EndRdx(40) Level 26: Weave -- LucoftheG-Rchg+(A), ShlWal-Def(27), ShlWal-Def/EndRdx(27), ShlWal-Def/EndRdx/Rchg(36) Level 28: Burn -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(29), SprAvl-Acc/Dmg/EndRdx(29), SprAvl-Acc/Dmg/Rchg(36), SprAvl-Acc/Dmg/EndRdx/Rchg(36), SprAvl-Rchg/KDProc(40) Level 30: Taunt -- MckBrt-Taunt(A), MckBrt-Taunt/Rchg(31), MckBrt-Taunt/Rchg/Rng(31), MckBrt-Acc/Rchg(31), MckBrt-Taunt/Rng(34), MckBrt-Rchg(50) Level 32: Foot Stomp -- Arm-Dmg(A), Arm-Dmg/Rchg(33), Arm-Acc/Dmg/Rchg(33), Arm-Acc/Rchg(33), Arm-Dmg/EndRdx(34), FrcFdb-Rechg%(37) Level 35: Fiery Embrace -- RechRdx-I(A), RechRdx-I(50) Level 38: Electrifying Fences -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(39), SprFrzBls-Acc/Dmg/EndRdx(39), SprFrzBls-Acc/Dmg/Rchg(39), SprFrzBls-Dmg/EndRdx/Acc/Rchg(40), SprFrzBls-Rchg/ImmobProc(50) Level 41: Ball Lightning -- Rgn-Dmg(A), Rgn-Dmg/Rchg(42), Rgn-Acc/Dmg/Rchg(42), Rgn-Acc/Rchg(42), Rgn-Dmg/EndRdx(43) Level 44: Mu Lightning -- Apc-Dmg(A), Apc-Dmg/Rchg(45), Apc-Acc/Dmg/Rchg(45), Apc-Acc/Rchg(45), Apc-Dmg/EndRdx(46) Level 47: Stealth -- LucoftheG-Rchg+(A) Level 49: Grant Invisibility -- LucoftheG-Rchg+(A) Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Fury Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Pnc-Heal/+End(48), Mrc-Rcvry+(48) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod/Acc(43), PrfShf-EndMod(46), PrfShf-EndMod/Rchg(48) Level 0: Freedom Phalanx Reserve Level 0: Portal Jockey Level 0: Task Force Commander Level 0: The Atlas Medallion Level 50: Banished Pantheon Radial Superior Ally ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1498;682;1364;HEX;| |78DA6594DB6E12511486676068054A5B6C117AA2424BA1B41DA0A0F194986AC5B49| |6A409897706A7754B4791120EC65E7AE10B68A2371E5AF5DA2B7B521FC507506BD5| |37C0357BFDB64426906FEF7FEF356BAD7FCF4CEED17CD787EB8F2F2BAAFB6AC9A8D| |50A57AA8DBA70E48CA2B9AA585727FD07A558C88992107ABE5111D542BE5E15E562| |7D2DC04BF3E2AE28D7849E354575A330D7A81A4AD7F2FA7A495F1246C52C175D729| |2AF0871C7238759B3B856A705AF9C2D941F9A3573C52C99F50DDFB58AB9AA2363A3| |90336A75BA6780CA88D33FA42AB89AF4A34BD9B626526DDA940C0D529AD29D66865| 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HelenCarnate Posted June 8, 2019 Share Posted June 8, 2019 Made a slight modification to get a little bit more defense back in and be more viable outside AE. Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Magic Brute Primary Power Set: Super Strength Secondary Power Set: Fiery Aura Power Pool: Leaping Power Pool: Speed Power Pool: Fighting Power Pool: Concealment Ancillary Pool: Mu Mastery Hero Profile: Level 1: Punch (A) Superior Unrelenting Fury - Damage/Endurance/RechargeTime (31) Superior Unrelenting Fury - Accuracy/Damage (31) Superior Unrelenting Fury - Damage/RechargeTime (31) Superior Unrelenting Fury - Accuracy/Damage/RechargeTime (34) Superior Unrelenting Fury - Accuracy/Damage/Endurance/RechargeTime (50) Superior Unrelenting Fury - RechargeTime/+Regen/+End Level 1: Fire Shield (A) Aegis - Resistance (15) Aegis - Resistance/Endurance (19) Aegis - Resistance/Endurance/Recharge Level 2: Blazing Aura (A) Superior Avalanche - Accuracy/Damage (3) Superior Avalanche - Damage/Endurance (3) Superior Avalanche - Accuracy/Damage/Endurance (21) Superior Avalanche - Accuracy/Damage/Recharge (25) Superior Avalanche - Accuracy/Damage/Endurance/Recharge (40) Superior Avalanche - Recharge/Chance for Knockdown Level 4: Healing Flames (A) Preventive Medicine - Heal (5) Preventive Medicine - Heal/Endurance (5) Preventive Medicine - Endurance/RechargeTime (13) Preventive Medicine - Chance for +Absorb (23) Preventive Medicine - Heal/RechargeTime (23) Preventive Medicine - Heal/RechargeTime/Endurance Level 6: Combat Jumping (A) Luck of the Gambler - Recharge Speed (7) Shield Wall - +Res (Teleportation), +5% Res (All) (7) Shield Wall - Defense (19) Shield Wall - Defense/Endurance Level 8: Knockout Blow (A) Superior Blistering Cold - Accuracy/Damage (9) Superior Blistering Cold - Damage/Endurance (9) Superior Blistering Cold - Accuracy/Damage/Endurance (11) Superior Blistering Cold - Accuracy/Damage/Recharge (11) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime (21) Superior Blistering Cold - Recharge/Chance for Hold Level 10: Super Jump (A) Blessing of the Zephyr - Knockback Reduction (4 points)Level 12: Temperature Protection (A) Gladiator's Armor - TP Protection +3% Def (All) (13) Steadfast Protection - Resistance/+Def 3% Level 14: Hasten (A) Recharge Reduction IO (15) Recharge Reduction IO Level 16: Plasma Shield (A) Aegis - Resistance (17) Aegis - Resistance/Endurance (17) Aegis - Resistance/Endurance/Recharge Level 18: Rage (A) Recharge Reduction IOLevel 20: Consume (A) Mocking Beratement - Taunt (34) Mocking Beratement - Taunt/Recharge (37) Mocking Beratement - Taunt/Recharge/Range (37) Mocking Beratement - Accuracy/Recharge (37) Mocking Beratement - Taunt/Range (43) Mocking Beratement - Recharge Level 22: Boxing (A) Mako's Bite - Chance of Damage(Lethal)Level 24: Tough (A) Aegis - Resistance (25) Aegis - Resistance/Endurance/Recharge (40) Aegis - Resistance/Endurance Level 26: Weave (A) Luck of the Gambler - Recharge Speed (27) Shield Wall - Defense (27) Shield Wall - Defense/Endurance (36) Shield Wall - Defense/Endurance/Recharge Level 28: Burn (A) Superior Brute's Fury - Accuracy/Damage (29) Superior Brute's Fury - Damage/Recharge (29) Superior Brute's Fury - Accuracy/Damage/Recharge (36) Superior Brute's Fury - Damage/Endurance/RechargeTime (36) Superior Brute's Fury - Accuracy/Damage/Endurance/Recharge (48) Superior Brute's Fury - Recharge/Fury Bonus Level 30: Stealth (A) Luck of the Gambler - Recharge SpeedLevel 32: Foot Stomp (A) Armageddon - Chance for Fire Damage (33) Armageddon - Damage/Recharge (33) Armageddon - Accuracy/Damage/Recharge (33) Armageddon - Accuracy/Recharge (34) Armageddon - Damage/Endurance (46) Force Feedback - Chance for +Recharge Level 35: Fiery Embrace (A) Recharge Reduction IO (50) Recharge Reduction IO Level 38: Electrifying Fences (A) Superior Frozen Blast - Accuracy/Damage (39) Superior Frozen Blast - Damage/Endurance (39) Superior Frozen Blast - Accuracy/Damage/Endurance (39) Superior Frozen Blast - Accuracy/Damage/Recharge (40) Superior Frozen Blast - Damage/Endurance/Accuracy/RechargeTime (50) Superior Frozen Blast - Recharge/Chance for Immobilize Level 41: Ball Lightning (A) Ragnarok - Damage (42) Ragnarok - Damage/Recharge (42) Ragnarok - Accuracy/Damage/Recharge (42) Ragnarok - Accuracy/Recharge (43) Ragnarok - Damage/Endurance Level 44: Mu Lightning (A) Apocalypse - Chance of Damage(Negative) (45) Apocalypse - Damage/Recharge (45) Apocalypse - Accuracy/Damage/Recharge (45) Apocalypse - Accuracy/Recharge (46) Apocalypse - Damage/Endurance Level 47: Grant Invisibility (A) Luck of the Gambler - Recharge SpeedLevel 49: Invisibility (A) Luck of the Gambler - Recharge SpeedLevel 1: Brawl (A) EmptyLevel 1: Prestige Power Dash (A) EmptyLevel 1: Prestige Power Slide (A) EmptyLevel 1: Prestige Power Quick (A) EmptyLevel 1: Prestige Power Rush (A) EmptyLevel 1: Prestige Power Surge (A) EmptyLevel 1: Fury Level 1: Sprint (A) EmptyLevel 2: Rest (A) EmptyLevel 4: Ninja Run Level 2: Swift (A) Run Speed IOLevel 2: Health (A) Numina's Convalesence - +Regeneration/+Recovery (48) Panacea - +Hit Points/Endurance (48) Miracle - +Recovery Level 2: Hurdle (A) Jumping IOLevel 2: Stamina (A) Performance Shifter - Chance for +End (43) Performance Shifter - EndMod/Accuracy (46) Performance Shifter - EndMod Level 50: Ageless Core Epiphany Level 0: Freedom Phalanx Reserve Level 0: Portal Jockey Level 0: Task Force Commander Level 0: The Atlas Medallion Level 50: Agility Core Paragon ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1512;700;1400;HEX;| |78DA6594C953134114C67B3213302121091812361114D964C8005AE556968AB1405| |2451555DEAC38601B46624865B1E4E8C1BBE2C2C5055CAE9E6453FF14FF0037D4B3| |97F8A6DF07A62A5399F9757FDDAFDFCBD73D93BA3711787FE5FE79A1355CCADAC56| |2FA62A15C92DE949D71E6857BD5D3DDA6C4744A66A53467CB795948CF960A329729| |2DC4796842DE92B9A234938E2C2CA72F940BB608CC2C2D65CD6969E79D5CC6AF3AB| |379296F065533E964164A341051BDC9DC5DA7E8CC3959A7B41CBD9C77E64D642CA7| |5376B1446BC6A98C21BA7B347AB8B7A87845C810C232C4A10018041B99DD61A6156| |16E88FD588F18A786E5138D0966D31873D39D82F5B5E786D23C2FC097CC83AF98F1| |3566DF3A738BA274C4EA5F75A519DFC0EFCCC02EB3E507F813249FBD1CAB7BA35C4| |BDD551EAB9B62362599BD1A6F8B9BA7FE21E73EF0085C61FA1F834F50F353F62046| |813E8E15BE2F1E35B64DBD06D6B48651D419A3249D3ED143F3835C97167437C0F54| |CD1103B8410FC0CC1CF30FC0CC3CF3E4244F3A87C11C47F24342B932BDEE605AEA1| |DB611EBD0D2E8259E6E01DA646F544517F7491D7D3498BA18E18EA88EFE5473D06C| |D6985BFADF0B70DBEB6C1D72393CC4F34AB1DFBD8BEC65AC73AF81A73DF806F9923| |EF74E54990F274A2BE4E95C71003842EEC57D739FE1F874F81A7C133F0E12C73F80| |1F3F3DE9927FF7BE09F05DEA094BD58B7F703EFF3B10D7013DCC219DD665A3B4C9B| |62FB39D6E81FE55C0363E0387802DE9F64A6757E07DD98218BB5E3C3A0098EA0FE0| |4B391FC30E187093F42A425A025A075180257857E7489C11A2551A35835CA588D32| |5EA3245D45BBE02A95E99AD119031F095234A5F8C2F45EB352D9F5EF7F1F8436CCF| |BF0FBBFE6D1AEF1D91AE9C6B998A27E9F4FFCAA8EEBE7B83FD571ABF0FA19FC5B61| |AE3613907BC6AFAA54EDEB556DBBAA3D57D5FEDB42B1BC7EE51F3FE9E995| |-------------------------------------------------------------------| Link to comment Share on other sites More sharing options...
Sapphire Lotus Posted June 8, 2019 Author Share Posted June 8, 2019 Thanks guys, I've got to purchase some enhancement unslotters it would seem lol. [quote author=lumendrako link=topic=4187.msg31059#msg31059 date=1559950979] hey avalon, i made a post regarding this already (https://forums.homecomingservers.com/index.php/topic,3858.0.html) but the TL;DR is this is the most optimal build that we could collaboratively come up with..... obv 90% resist with 42.9% fire def, rage on a 57 sec CD and perma hasten, even without incarnate absolutely zero endurance/defence issues even during rage crash footstomp on 4 sec CD and burn on 5.6sec CD Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Magic Brute Primary Power Set: Super Strength Secondary Power Set: Fiery Aura Power Pool: Leaping Power Pool: Speed Power Pool: Fighting Power Pool: Concealment Ancillary Pool: Mu Mastery Hero Profile: Level 1: Jab -- Empty(A) Level 1: Fire Shield -- Ags-ResDam(A), Ags-ResDam/EndRdx/Rchg(15), Ags-ResDam/Rchg(34) Level 2: Blazing Aura -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(3), SprBrtFur-Acc/Dmg/Rchg(3), SprBrtFur-Acc/Dmg/EndRdx/Rchg(21), SprBrtFur-Dmg/EndRdx/Rchg(25) Level 4: Healing Flames -- Prv-Heal(A), Prv-Heal/EndRdx(5), Prv-EndRdx/Rchg(5), Prv-Absorb%(13), Prv-Heal/Rchg(23), Prv-Heal/Rchg/EndRdx(23) Level 6: Combat Jumping -- LucoftheG-Rchg+(A), ShlWal-ResDam/Re TP(7), ShlWal-Def(7), ShlWal-Def/EndRdx(19) Level 8: Knockout Blow -- Hct-Dmg(A), Hct-Dmg/Rchg(9), Hct-Acc/Dmg/Rchg(9), Hct-Acc/Rchg(11), Hct-Dmg/EndRdx(11) Level 10: Super Jump -- BlsoftheZ-ResKB(A) Level 12: Temperature Protection -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(13), StdPrt-ResKB(19) Level 14: Hasten -- RechRdx-I(A), RechRdx-I(15) Level 16: Plasma Shield -- Ags-ResDam(A), Ags-ResDam/EndRdx(17), Ags-ResDam/EndRdx/Rchg(17) Level 18: Rage -- RechRdx-I(A) Level 20: Consume -- MckBrt-Taunt(A), MckBrt-Taunt/Rchg(21), MckBrt-Taunt/Rchg/Rng(37), MckBrt-Acc/Rchg(37), MckBrt-Taunt/Rng(43), MckBrt-Rchg(46) Level 22: Boxing -- Dmg-I(A) Level 24: Tough -- Ags-ResDam(A), Ags-ResDam/EndRdx/Rchg(25), Ags-ResDam/EndRdx(40) Level 26: Weave -- LucoftheG-Rchg+(A), ShlWal-Def(27), ShlWal-Def/EndRdx(27), ShlWal-Def/EndRdx/Rchg(36) Level 28: Burn -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(29), SprAvl-Acc/Dmg/EndRdx(29), SprAvl-Acc/Dmg/Rchg(36), SprAvl-Acc/Dmg/EndRdx/Rchg(36), SprAvl-Rchg/KDProc(40) Level 30: Taunt -- MckBrt-Taunt(A), MckBrt-Taunt/Rchg(31), MckBrt-Taunt/Rchg/Rng(31), MckBrt-Acc/Rchg(31), MckBrt-Taunt/Rng(34), MckBrt-Rchg(50) Level 32: Foot Stomp -- Arm-Dmg(A), Arm-Dmg/Rchg(33), Arm-Acc/Dmg/Rchg(33), Arm-Acc/Rchg(33), Arm-Dmg/EndRdx(34), FrcFdb-Rechg%(37) Level 35: Fiery Embrace -- RechRdx-I(A), RechRdx-I(50) Level 38: Electrifying Fences -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(39), SprFrzBls-Acc/Dmg/EndRdx(39), SprFrzBls-Acc/Dmg/Rchg(39), SprFrzBls-Dmg/EndRdx/Acc/Rchg(40), SprFrzBls-Rchg/ImmobProc(50) Level 41: Ball Lightning -- Rgn-Dmg(A), Rgn-Dmg/Rchg(42), Rgn-Acc/Dmg/Rchg(42), Rgn-Acc/Rchg(42), Rgn-Dmg/EndRdx(43) Level 44: Mu Lightning -- Apc-Dmg(A), Apc-Dmg/Rchg(45), Apc-Acc/Dmg/Rchg(45), Apc-Acc/Rchg(45), Apc-Dmg/EndRdx(46) Level 47: Stealth -- LucoftheG-Rchg+(A) Level 49: Grant Invisibility -- LucoftheG-Rchg+(A) Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Fury Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Pnc-Heal/+End(48), Mrc-Rcvry+(48) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod/Acc(43), PrfShf-EndMod(46), PrfShf-EndMod/Rchg(48) Level 0: Freedom Phalanx Reserve Level 0: Portal Jockey Level 0: Task Force Commander Level 0: The Atlas Medallion Level 50: Banished Pantheon Radial Superior Ally ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1498;682;1364;HEX;| |78DA6594DB6E12511486676068054A5B6C117AA2424BA1B41DA0A0F194986AC5B49| |6A409897706A7754B4791120EC65E7AE10B68A2371E5AF5DA2B7B521FC507506BD5| |37C0357BFDB64426906FEF7FEF356BAD7FCF4CEED17CD787EB8F2F2BAAFB6AC9A8D| |50A57AA8DBA70E48CA2B9AA585727FD07A558C88992107ABE5111D542BE5E15E562| |7D2DC04BF3E2AE28D7849E354575A330D7A81A4AD7F2FA7A495F1246C52C175D729| |2AF0871C7238759B3B856A705AF9C2D941F9A3573C52C99F50DDFB58AB9AA2363A3| |90336A75BA6780CA88D33FA42AB89AF4A34BD9B626526DDA940C0D529AD29D66865| 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Corruption Posted June 9, 2019 Share Posted June 9, 2019 I would do something like this for a pure farming build. It has perma hasten with +133.8% global recharge. You really don't need to build for fire defense, that's more of a luxury than anything else. Surviving isn't an issue on my low fire defense, general purpose SS/Fire that I also use for farming. Your priority is to put out as much AoE damage as possible, that's why I find the lack of damage procs in these builds to be a crime. I've put double procs in almost every AoE power, you definitely want that Armageddon in Foot Stomp. Inspiration macros should keep you close to the damage cap or at least over 500%. Villain Plan by Mids' Villain Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Magic Brute Primary Power Set: Super Strength Secondary Power Set: Fiery Aura Power Pool: Speed Power Pool: Leaping Power Pool: Fighting Power Pool: Concealment Ancillary Pool: Mu Mastery Villain Profile: Level 1: Punch -- Acc-I(A) Level 1: Fire Shield -- ImpSki-ResDam/EndRdx(A), ImpSki-ResDam/Rchg(45), ImpSki-EndRdx/Rchg(46), ImpSki-ResDam/EndRdx/Rchg(46), ImpSki-Status(48) Level 2: Haymaker -- Hct-Dmg/Rchg(A), Hct-Acc/Dmg/Rchg(3), Hct-Acc/Rchg(3), Hct-Dmg/EndRdx(5), Hct-Dam%(5) Level 4: Blazing Aura -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(11), SprBrtFur-Acc/Dmg/Rchg(11), SprBrtFur-Dmg/EndRdx/Rchg(13), SprBrtFur-Acc/Dmg/EndRdx/Rchg(13) Level 6: Healing Flames -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(7), Pnc-Heal/Rchg(7), Pnc-Heal/EndRedux/Rchg(9), Pnc-Heal(9) Level 8: Knockout Blow -- GldNet-Acc/Hold(A), GldNet-Acc/Rchg(15), GldNet-Rchg/Hold(21), GldNet-EndRdx/Rchg/Hold(21), GldNet-Acc/EndRdx/Rchg/Hold(23) Level 10: Hasten -- RechRdx-I(A), RechRdx-I(15) Level 12: Super Speed -- BlsoftheZ-ResKB(A) Level 14: Combat Jumping -- LucoftheG-Rchg+(A) Level 16: Plasma Shield -- ImpSki-ResDam/EndRdx(A), ImpSki-ResDam/Rchg(17), ImpSki-EndRdx/Rchg(17), ImpSki-ResDam/EndRdx/Rchg(29), ImpSki-Status(29) Level 18: Rage -- AdjTrg-ToHit(A), AdjTrg-ToHit/Rchg(19), AdjTrg-ToHit/EndRdx/Rchg(19), AdjTrg-Rchg(23), AdjTrg-EndRdx/Rchg(48) Level 20: Consume -- PrfShf-EndMod/Rchg(A), PrfShf-EndMod/Acc/Rchg(36), PrfShf-Acc/Rchg(37) Level 22: Boxing -- Acc-I(A) Level 24: Tough -- ImpSki-ResDam/EndRdx(A), ImpSki-ResDam/Rchg(25), ImpSki-EndRdx/Rchg(25), ImpSki-ResDam/EndRdx/Rchg(45), ImpSki-Status(45) Level 26: Weave -- LucoftheG-Def/EndRdx/Rchg(A), LucoftheG-Def/EndRdx(27), LucoftheG-Def(27), LucoftheG-Rchg+(43) Level 28: Burn -- Obl-Acc/Rchg(A), Obl-Dmg/Rchg(31), Obl-Acc/Dmg/Rchg(31), Obl-Acc/Dmg/EndRdx/Rchg(31), Obl-%Dam(34), ScrDrv-Dam%(36) Level 30: Stealth -- LucoftheG-Rchg+(A) Level 32: Foot Stomp -- Arm-Dmg/Rchg(A), Arm-Acc/Dmg/Rchg(33), Arm-Acc/Rchg(33), Arm-Dmg/EndRdx(33), Arm-Dam%(34), FrcFdb-Rechg%(34) Level 35: Fiery Embrace -- RechRdx-I(A), RechRdx-I(36), RechRdx-I(50) Level 38: Electrifying Fences -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(39), PstBls-Dmg/Rchg(39), PstBls-Acc/Dmg/EndRdx(39), PstBls-Dam%(40), JvlVll-Dam%(40) Level 41: Ball Lightning -- Rgn-Dmg(A), Rgn-Dmg/Rchg(42), Rgn-Acc/Dmg/Rchg(42), Rgn-Acc/Rchg(42), Rgn-Dmg/EndRdx(43), PstBls-Dam%(43) Level 44: Mu Lightning -- Apc-Dmg/Rchg(A), Apc-Acc/Dmg/Rchg(46), Apc-Acc/Rchg(48), Apc-Dmg/EndRdx(50), Apc-Dam%(50) Level 47: Grant Invisibility -- LucoftheG-Rchg+(A) Level 49: Invisibility -- LucoftheG-Rchg+(A) Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Fury Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 1: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(37) Level 1: Hurdle -- Jump-I(A) Level 1: Stamina -- PrfShf-EndMod(A), PrfShf-EndMod/Rchg(37), PrfShf-End%(40) Level 1: Swift -- Run-I(A) Level 50: Cardiac Core Paragon Level 50: Pyronic Core Final Judgement Level 50: Reactive Radial Flawless Interface ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1481;670;1340;HEX;| |78DA65945B4F13411CC577DBAD48A1406D0B055A8AAD5868E9D20A9A780B721183A| |1090989AFB5E2D86ED294A6DD1A894F3EF805BCC43705F1D91745BC7D101FFC0A5E| |3E805AFFEC395C926ED2FC66CECC7FE6EC99E9E61F2C76BFBDF16856D3BB162AC54| |6A3305F6FDACA932F96AC75B7264F87FC861CB1905715A5CCB5664DD50B6B765D55| |4B76398CA145754F551BCA5CB2547DB330D7AC17FDCBD5B29239B679D0F0AE6E6C5| |4CCB59A5277BB9DE68A2AD6AC6AC9E77496AC52D9969EDFE92D57EF5B0DEB8E55B1| |ECCDD0F59AB56ED242B3902F366CD9242CBE92F28BEB1A9F961815E40C6D77BFEBE| |82D431B9446D4D02687C0CC301901A7A260426789D4E84997B38E6B9C9C008D1499| |063FC86C376BDC5B6E47F36E93AFC1EE1DF20DB827B33DACF144A09D889223E0C91| |8390A8EE93887FD9A8E6BD07AE6C0E03CB900F62F827129E844067A671AB9F49009| |19EB62665DDFF12EFDA2F9305FF3857447FB24BD5EE6D8CB1CFB98631F738C30C70| |8734C0AFC4E922DC3FF126B9F7A456E71AF1D706A1BFC2CB303A871059E424B3C03| |CF3C0775F117A2E710CFD92DDA00FD0DD05F98FEC2F437497F93F46748CD206ADC8| |301BCE7501F1904537CFF2F326B187B7A86FFC0C7C85FF21FD9024F6BC83DF110DE| |7CB24F947EA35C6F4210C3DE9ED845D48D5E222F9357B8DE55F231F875FFAE633D5| |7FCE01CC91C795B2C8CD1EFD83B6867DF93BBE41E98FC48C6E1BB281867EDF839EC| |39314DCE90E7C1D405926B14A436CDFB99CE602C63F28CA7C05C96CC813D928FC97| |C4CE6D32B5A965A965AC438F6FF6EC9A3A5DA946C9B926B53A6DB94993665C938FC| |6EB456DA46578DC32F84A63BCA2FEFE17C5DBB298DA4DCD75BF0FDF3680CC18AF6F| |B4873694F78BF79DF932FC01FC7EB32A89B0D08E82B1E3C6A7F3BA6FF07E545D85F| |-------------------------------------------------------------------| Link to comment Share on other sites More sharing options...
Sapphire Lotus Posted June 11, 2019 Author Share Posted June 11, 2019 So Ive slotted up exactly as described and I have a couple questions/issues that Ive noticed. While I havent taken it into combat yet, from standing still it seems Hasten is not perma? is this intended? I have Force Feedback, but as I said hadnt had the time yet before work to take it into combat to see if that proc makes Hasten actually perma. Also Footstomp does not seem to be on a 4 sec CD its more like 5.6, I assume again that your numbers are accounting for Force Feedback? The Defense numbers are on target, just concerned about Recharge numbers. hey avalon, i made a post regarding this already (https://forums.homecomingservers.com/index.php/topic,3858.0.html) but the TL;DR is this is the most optimal build that we could collaboratively come up with..... obv 90% resist with 42.9% fire def, rage on a 57 sec CD and perma hasten, even without incarnate absolutely zero endurance/defence issues even during rage crash footstomp on 4 sec CD and burn on 5.6sec CD Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Magic Brute Primary Power Set: Super Strength Secondary Power Set: Fiery Aura Power Pool: Leaping Power Pool: Speed Power Pool: Fighting Power Pool: Concealment Ancillary Pool: Mu Mastery Hero Profile: Level 1: Jab -- Empty(A) Level 1: Fire Shield -- Ags-ResDam(A), Ags-ResDam/EndRdx/Rchg(15), Ags-ResDam/Rchg(34) Level 2: Blazing Aura -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(3), SprBrtFur-Acc/Dmg/Rchg(3), SprBrtFur-Acc/Dmg/EndRdx/Rchg(21), SprBrtFur-Dmg/EndRdx/Rchg(25) Level 4: Healing Flames -- Prv-Heal(A), Prv-Heal/EndRdx(5), Prv-EndRdx/Rchg(5), Prv-Absorb%(13), Prv-Heal/Rchg(23), Prv-Heal/Rchg/EndRdx(23) Level 6: Combat Jumping -- LucoftheG-Rchg+(A), ShlWal-ResDam/Re TP(7), ShlWal-Def(7), ShlWal-Def/EndRdx(19) Level 8: Knockout Blow -- Hct-Dmg(A), Hct-Dmg/Rchg(9), Hct-Acc/Dmg/Rchg(9), Hct-Acc/Rchg(11), Hct-Dmg/EndRdx(11) Level 10: Super Jump -- BlsoftheZ-ResKB(A) Level 12: Temperature Protection -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(13), StdPrt-ResKB(19) Level 14: Hasten -- RechRdx-I(A), RechRdx-I(15) Level 16: Plasma Shield -- Ags-ResDam(A), Ags-ResDam/EndRdx(17), Ags-ResDam/EndRdx/Rchg(17) Level 18: Rage -- RechRdx-I(A) Level 20: Consume -- MckBrt-Taunt(A), MckBrt-Taunt/Rchg(21), MckBrt-Taunt/Rchg/Rng(37), MckBrt-Acc/Rchg(37), MckBrt-Taunt/Rng(43), MckBrt-Rchg(46) Level 22: Boxing -- Dmg-I(A) Level 24: Tough -- Ags-ResDam(A), Ags-ResDam/EndRdx/Rchg(25), Ags-ResDam/EndRdx(40) Level 26: Weave -- LucoftheG-Rchg+(A), ShlWal-Def(27), ShlWal-Def/EndRdx(27), ShlWal-Def/EndRdx/Rchg(36) Level 28: Burn -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(29), SprAvl-Acc/Dmg/EndRdx(29), SprAvl-Acc/Dmg/Rchg(36), SprAvl-Acc/Dmg/EndRdx/Rchg(36), SprAvl-Rchg/KDProc(40) Level 30: Taunt -- MckBrt-Taunt(A), MckBrt-Taunt/Rchg(31), MckBrt-Taunt/Rchg/Rng(31), MckBrt-Acc/Rchg(31), MckBrt-Taunt/Rng(34), MckBrt-Rchg(50) Level 32: Foot Stomp -- Arm-Dmg(A), Arm-Dmg/Rchg(33), Arm-Acc/Dmg/Rchg(33), Arm-Acc/Rchg(33), Arm-Dmg/EndRdx(34), FrcFdb-Rechg%(37) Level 35: Fiery Embrace -- RechRdx-I(A), RechRdx-I(50) Level 38: Electrifying Fences -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(39), SprFrzBls-Acc/Dmg/EndRdx(39), SprFrzBls-Acc/Dmg/Rchg(39), SprFrzBls-Dmg/EndRdx/Acc/Rchg(40), SprFrzBls-Rchg/ImmobProc(50) Level 41: Ball Lightning -- Rgn-Dmg(A), Rgn-Dmg/Rchg(42), Rgn-Acc/Dmg/Rchg(42), Rgn-Acc/Rchg(42), Rgn-Dmg/EndRdx(43) Level 44: Mu Lightning -- Apc-Dmg(A), Apc-Dmg/Rchg(45), Apc-Acc/Dmg/Rchg(45), Apc-Acc/Rchg(45), Apc-Dmg/EndRdx(46) Level 47: Stealth -- LucoftheG-Rchg+(A) Level 49: Grant Invisibility -- LucoftheG-Rchg+(A) Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Fury Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Pnc-Heal/+End(48), Mrc-Rcvry+(48) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod/Acc(43), PrfShf-EndMod(46), PrfShf-EndMod/Rchg(48) Level 0: Freedom Phalanx Reserve Level 0: Portal Jockey Level 0: Task Force Commander Level 0: The Atlas Medallion Level 50: Banished Pantheon Radial Superior Ally ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1498;682;1364;HEX;| |78DA6594DB6E12511486676068054A5B6C117AA2424BA1B41DA0A0F194986AC5B49| |6A409897706A7754B4791120EC65E7AE10B68A2371E5AF5DA2B7B521FC507506BD5| |37C0357BFDB64426906FEF7FEF356BAD7FCF4CEED17CD787EB8F2F2BAAFB6AC9A8D| |50A57AA8DBA70E48CA2B9AA585727FD07A558C88992107ABE5111D542BE5E15E562| |7D2DC04BF3E2AE28D7849E354575A330D7A81A4AD7F2FA7A495F1246C52C175D729| |2AF0871C7238759B3B856A705AF9C2D941F9A3573C52C99F50DDFB58AB9AA2363A3| |90336A75BA6780CA88D33FA42AB89AF4A34BD9B626526DDA940C0D529AD29D66865| 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Sapphire Lotus Posted June 11, 2019 Author Share Posted June 11, 2019 Disregard, Ive had time at work to go over the build in Pines and now it makes sense. My theory was correct, thanks for the build! Link to comment Share on other sites More sharing options...
HelenCarnate Posted June 11, 2019 Share Posted June 11, 2019 Outside of incarnates yes it does not have perma hasten but with Agility alone it has some overlap and FF proc will get you to perma status even if you manage to afford the build before you get your alpha slotted. And yes, I think they were mistakenly including the FF proc on with the 4 second number. It should be between 4 and 5 seconds depending on how often it goes off. Link to comment Share on other sites More sharing options...
FrostyDelicious Posted June 14, 2019 Share Posted June 14, 2019 Hey all, Wondering what you think of the build below. Im trying for a hybrid farmer that is also quite capable in PVE. I used the build above as reference. I made a few changes to bring up melee, s/l def and sacrificing some of the fire def. I also brought the recharge down slightly to bring up my s/l resists to 70% goal: wanted to maintain some single target attacks, have decent survivability while not sacrificing recharge, farmability Let me know your thoughts! _____________________________________________________________________________________ http://www.cohplanner.com/mids/download.php?uc=1552&c=704&a=1408&f=HEX&dc=78DA6D944B4F1351188667DA294869692BD472875EA037A82D176FD11815312A4D4848DC995A702CA3B5346D31B274E11F904437CA4574EB4A6EEA929FE15FF092A831AEEAD779DFD02E3AC9E439E73DDF77CE7BCE7C67D24F671C1F6E3CBBACA8EDD7F2D9723973B5B45AD16DE96CCE58526A4FABBCBDA69849EB795D4F2CAC16F55266A152D20BB9CA72378666F4077AA1AC27660DBDB496B9B25ACA2AF6F995957C62A1A8EBF71D66734ECF168D42CE6976668DDC72457A1EB377B3F0C4281B8B46DEA8AC79AF178DA504575CCDA4B3E58ACCD92D36C6E50DA80A9FAA4D59B6284A4A535A0CF0C443F211E8CE938FC1DD5A9A995FB52ABFADA666FF43FE031D7FC1A0CA50A5AAA95BD02CDBE40EA8BD075BDE817B126DC5FC9AD5A321C6053ADC60BF038C7580FB126D438EC5E6C73C1DC3E42038A2E233D4E66D1DC55EBAC2E0A9381903BB23604012DA386F5B5C31B593641719949876C428ED5F398F684E68AAD3AB9A9AFF367CF864CC051F8A2B8239C212E25155F37B7836E8E12D38B8436E82A35B606C1B3C90AC4E7AECEC96C680C44C60ADA80FFD4319F5F29B7993F0D33B454E82FDD3E02789F2D18B8FB531C8DA08B136A2AC8531D6C8186BC4227BEBE1DE7A783E56D1FAE8AF8F6BFAE921C4B535891960CC00CF6BF417F69072A31F150CB166872E61BDE173E479F202E8BFC8337A0E7EAED53C7303DBA899E06B728BDC00436FC0E826F845B246B8A711EEC9297E23D422F47B4FECC6B946FC10B963FBE0F801F991DC05537B60567213ACCDC459783E3D419E2127C1D434E8120F497A48D243BF767CAFE540E135D6A88D434B36D1524DB4C926DA54136D563BFE2754E79A8CCF6BC7FF01450D416B73CB3D8756FD669771DE2195393FEA9AAADE924658EEDE1DF07B633CEFD0CFBA66555FE18CC22FC875F22578E41170EDF5CE7A3BD8256DEEE32850D7E7ED351768DF6D68671BDA8B0DEDFFA8E2CFDA Link to comment Share on other sites More sharing options...
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