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Looking for some input on my Elec/shield Brute


Azrik

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This Hero build was built using Mids Reborn 3.0.5.6
https://github.com/Reborn-Team/MidsReborn

Click this DataLink to open the build!

Level 50 Technology Brute
Primary Power Set: Electrical Melee
Secondary Power Set: Shield Defense
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Charged Brawl -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(7), SprUnrFur-Acc/Dmg/Rchg(7), SprUnrFur-Dmg/EndRdx/Rchg(9), SprUnrFur-Acc/Dmg/EndRdx/Rchg(9), SprUnrFur-Rchg/+Regen/+End(11)
Level 1: Deflection -- LucoftheG-Def(A), LucoftheG-Def/EndRdx(11), LucoftheG-Def/Rchg(13), LucoftheG-EndRdx/Rchg(13), LucoftheG-Def/Rchg+(15), StdPrt-ResDam/Def+(15)
Level 2: Havoc Punch -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(17), Mk'Bit-Dmg/Rchg(17), Mk'Bit-Acc/EndRdx/Rchg(19), Mk'Bit-Acc/Dmg/EndRdx/Rchg(19), Mk'Bit-Dam%(21)
Level 4: Battle Agility -- LucoftheG-Def(A), LucoftheG-Def/EndRdx(21), LucoftheG-Def/EndRdx/Rchg(23), LucoftheG-EndRdx/Rchg(23), LucoftheG-Def/Rchg+(25), ShlWal-ResDam/Re TP(48)
Level 6: True Grit -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(25), UnbGrd-Rchg/ResDam(27), UnbGrd-Max HP%(27), GldArm-3defTpProc(48)
Level 8: Thunder Strike -- ScrDrv-Acc/Dmg(A), ScrDrv-Dmg/EndRdx(29), ScrDrv-Dmg/Rchg(29), ScrDrv-Acc/Rchg(31), ScrDrv-Acc/Dmg/EndRdx(31), FrcFdb-Rechg%(31)
Level 10: Active Defense -- RechRdx-I(A)
Level 12: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 14: Super Jump -- Jump-I(A)
Level 16: Against All Odds -- EndRdx-I(A)
Level 18: Chain Induction -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(45), Mk'Bit-Dmg/Rchg(45), Mk'Bit-Acc/EndRdx/Rchg(46), Mk'Bit-Acc/Dmg/EndRdx/Rchg(46), Mk'Bit-Dam%(46)
Level 20: Phalanx Fighting -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(33)
Level 22: Kick -- Acc-I(A)
Level 24: Tough -- Ags-ResDam(A), Ags-ResDam/EndRdx(33), Ags-ResDam/Rchg(33), Ags-EndRdx/Rchg(34), Ags-ResDam/EndRdx/Rchg(34), Ags-Psi/Status(34)
Level 26: Weave -- Rct-Def(A), Rct-Def/EndRdx(36), Rct-Def/Rchg(36), Rct-EndRdx/Rchg(36), Rct-ResDam%(37)
Level 28: Grant Cover -- EndRdx-I(A)
Level 30: Super Speed -- Run-I(A)
Level 32: Lightning Rod -- Arm-Dmg(A), Arm-Dmg/Rchg(37), Arm-Acc/Dmg/Rchg(37), Arm-Acc/Rchg(39), Arm-Dmg/EndRdx(39), Arm-Dam%(39)
Level 35: Shield Charge -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(40), SprAvl-Acc/Dmg/EndRdx(40), SprAvl-Acc/Dmg/Rchg(40), SprAvl-Acc/Dmg/EndRdx/Rchg(42), SprAvl-Rchg/KDProc(42)
Level 38: Focused Accuracy -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(42), GssSynFr--ToHit/Rchg/EndRdx(43), GssSynFr--Rchg/EndRdx(43), GssSynFr--ToHit/EndRdx(43), GssSynFr--Build%(45)
Level 41: Physical Perfection -- PrfShf-EndMod(A), PrfShf-End%(49)
Level 44: Hasten -- RechRdx-I(A)
Level 47: Maneuvers -- LucoftheG-Def(A), LucoftheG-Def/EndRdx(47), LucoftheG-Def/Rchg+(47), LucoftheG-Def/EndRdx/Rchg(48)
Level 49: Build Up -- RechRdx-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Empty(A)
Level 2: Rest -- IntRdx-I(A)
Level 1: Swift -- Run-I(A)
Level 1: Health -- NmnCnv-Heal(A), NmnCnv-Heal/EndRdx(3), NmnCnv-Regen/Rcvry+(3)
Level 1: Hurdle -- Jump-I(A)
Level 1: Stamina -- PrfShf-EndMod(A), PrfShf-EndMod/Rchg(5), PrfShf-End%(5)
------------

 

 

 

This is my current plans, but I'll admit I'm not the best at min-maxing. My melee, ranged, and aoe defenses are fine, but all the others are in the 18-30% range and I'm not sure how to improve them. Any advice would be appreciated.

Edited by Azrik
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Not sure how much benefit your getting from some of the 6th set pieces offering toxic/psi resist. 2nd slot in phalanx isn't doing anything for you except when you team up and even then i doubt its worth it. I prefer true grit with a few heal pieces for hit points. I don't like havoc punch much but it is handy when exempting down. You could sacrifice some def for a bump in recharge i'm not sure what the aim is though, you'd want a lot higher numbers for solo itrial stuff, somewhere in the region of 58% if you ever plan on running off solo. I'll be the first to admit i'm not great with shield builds and elec/sd brute was one of only 3-4 toons i deleted on live, scrapper version was ok, stalker makes both look bad. I tossed some stuff in your build shuffled slots about but i may have made it worse, hopefully it'll just give you some ideas instead:

 

 

 

This Villain build was built using Mids Reborn 3.2.17
https://github.com/LoadedCamel/MidsReborn

Level 49 Science Brute
Primary Power Set: Electrical Melee
Secondary Power Set: Shield Defense
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Energy Mastery

Villain Profile:
------------
Level 1:    Charged Brawl            SprBrtFur-Rech/Fury%(A), SprBrtFur-Acc/Dmg/EndRdx/Rchg(3), SprBrtFur-Acc/Dmg(3), SprBrtFur-Dmg/Rchg(5), SprBrtFur-Acc/Dmg/Rchg(5), SprBrtFur-Dmg/EndRdx/Rchg(7)
Level 1:    Deflection            LucoftheG-Def/Rchg+(A), LucoftheG-Def(7), LucoftheG-Def/EndRdx(9), LucoftheG-Def/Rchg(9), LucoftheG-Def/EndRdx/Rchg(11), StdPrt-ResDam/Def+(11)
Level 2:    Havoc Punch            SprUnrFur-Acc/Dmg(A), SprUnrFur-Acc/Dmg/Rchg(17), SprUnrFur-Dmg/EndRdx/Rchg(17), SprUnrFur-Acc/Dmg/EndRdx/Rchg(19), SprUnrFur-Rchg/+Regen/+End(19), CaloftheS-Heal%(21)
Level 4:    Battle Agility            LucoftheG-Def/Rchg+(A), LucoftheG-Def(21), LucoftheG-Def/EndRdx(23), LucoftheG-Def/Rchg(23), LucoftheG-Def/EndRdx/Rchg(25)
Level 6:    True Grit            Prv-Absorb%(A), Prv-Heal(25), Prv-Heal/Rchg(27), GldArm-ResDam(27), GldArm-RechRes(29)
Level 8:    Thunder Strike            ScrDrv-Acc/Dmg(A), ScrDrv-Acc/Rchg(29), ScrDrv-Dmg/EndRdx(31), ScrDrv-Dam%(31), ScrDrv-Acc/Dmg/EndRdx(31), FrcFdb-Rechg%(33)
Level 10:    Active Defense            RechRdx-I(A)
Level 12:    Combat Jumping            LucoftheG-Def/Rchg+(A), Ksm-ToHit+(33), ShlWal-ResDam/Re TP(48)
Level 14:    Super Speed            WntGif-ResSlow(A)
Level 16:    Against All Odds        EndRdx-I(A)
Level 18:    Chain Induction            Mk'Bit-Dam%(A), Mk'Bit-Acc/Dmg/EndRdx/Rchg(33), Mk'Bit-Acc/Dmg(34), Mk'Bit-Dmg/EndRdx(34), Mk'Bit-Dmg/Rchg(34), Mk'Bit-Acc/EndRdx/Rchg(36)
Level 20:    Phalanx Fighting        LucoftheG-Def/Rchg+(A)
Level 22:    Kick                Empty(A)
Level 24:    Tough                UnbGrd-Max HP%(A), UnbGrd-ResDam(36), UnbGrd-ResDam/EndRdx(36), UnbGrd-ResDam/EndRdx/Rchg(37)
Level 26:    Weave                Rct-ResDam%(A), Rct-Def(37), Rct-Def/EndRdx(37), Rct-Def/Rchg(39), Rct-Def/EndRdx/Rchg(39), Rct-EndRdx/Rchg(39)
Level 28:    Grant Cover            EndRdx-I(A)
Level 30:    Build Up            RechRdx-I(A)
Level 32:    Lightning Rod            Arm-Dam%(A), Arm-Dmg/EndRdx(40), Arm-Acc/Rchg(40), Arm-Dmg/Rchg(40), Arm-Acc/Dmg/Rchg(42), FrcFdb-Rechg%(42)
Level 35:    Shield Charge            Obl-%Dam(A), Obl-Acc/Dmg/EndRdx/Rchg(42), Obl-Dmg(43), Obl-Acc/Rchg(43), Obl-Dmg/Rchg(43), Obl-Acc/Dmg/Rchg(45)
Level 38:    Focused Accuracy        GssSynFr--Build%(A), GssSynFr--Rchg/EndRdx(45), GssSynFr--ToHit/Rchg/EndRdx(45), GssSynFr--ToHit/Rchg(46), GssSynFr--ToHit(46), GssSynFr--ToHit/EndRdx(46)
Level 41:    Physical Perfection        PrfShf-End%(A)
Level 44:    Hasten                RechRdx-I(A), RechRdx-I(47)
Level 47:    Maneuvers            LucoftheG-Def/Rchg+(A), LucoftheG-Def(47), LucoftheG-Def/EndRdx(47), LucoftheG-Def/Rchg(48), LucoftheG-Def/EndRdx/Rchg(48)
Level 49:    One with the Shield        GldArm-3defTpProc(A)
Level 1:    Brawl                Empty(A)
Level 1:    Fury    
Level 1:    Sprint                Clr-Stlth(A)
Level 2:    Rest                Empty(A)
Level 1:    Swift                Empty(A)
Level 1:    Health                Pnc-Heal/+End(A), Mrc-Rcvry+(13), NmnCnv-Regen/Rcvry+(13)
Level 1:    Hurdle                Empty(A)
Level 1:    Stamina                PrfShf-End%(A), PrfShf-EndMod(15), PrfShf-EndMod/Rchg(15)
Level 14:    Speed Phase    
------------

| Copy & Paste this data into Mids Reborn : Hero Designer to view the build |
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How's this?

 

Spoiler

This Villain build was built using Mids Reborn 3.2.17
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Level 50 Magic Brute
Primary Power Set: Electrical Melee
Secondary Power Set: Shield Defense
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Energy Mastery

Villain Profile:
Level 1: Havoc Punch -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(3), SprBrtFur-Acc/Dmg/Rchg(3), SprBrtFur-Dmg/EndRdx/Rchg(5), SprBrtFur-Acc/Dmg/EndRdx/Rchg(5), SprBrtFur-Rech/Fury%(7)
Level 1: Deflection -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(7), UnbGrd-ResDam(9), UnbGrd-ResDam/EndRdx(9), UnbGrd-Rchg/ResDam(11), UnbGrd-Max HP%(11)
Level 2: Jacobs Ladder -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(15), SprUnrFur-Acc/Dmg/Rchg(17), SprUnrFur-Dmg/EndRdx/Rchg(17), SprUnrFur-Acc/Dmg/EndRdx/Rchg(19), SprUnrFur-Rchg/+Regen/+End(19)
Level 4: Battle Agility -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(21), LucoftheG-Def/EndRdx(21), ShlWal-ResDam/Re TP(23), Rct-ResDam%(23)
Level 6: Build Up -- RechRdx-I(A), RechRdx-I(25), GssSynFr--Build%(25)
Level 8: True Grit -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(27), UnbGrd-Rchg/ResDam(27), UnbGrd-ResDam/EndRdx/Rchg(29), Prv-Absorb%(29), Prv-Heal(31)
Level 10: Thunder Strike -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(31), SprAvl-Acc/Dmg/EndRdx(31), SprAvl-Acc/Dmg/Rchg(33), SprAvl-Acc/Dmg/EndRdx/Rchg(33), SprAvl-Rchg/KDProc(33)
Level 12: Active Defense -- RechRdx-I(A), RechRdx-I(34)
Level 14: Kick -- FrcFdb-Rechg%(A)
Level 16: Against All Odds -- PrfZng-Dam%(A)
Level 18: Chain Induction -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(34), SprBlsCol-Acc/Dmg/EndRdx(34), SprBlsCol-Acc/Dmg/Rchg(36), SprBlsCol-Dmg/EndRdx/Acc/Rchg(36), SprBlsCol-Rchg/HoldProc(36)
Level 20: Phalanx Fighting -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(37)
Level 22: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(37), UnbGrd-Rchg/ResDam(37), UnbGrd-ResDam/EndRdx/Rchg(39), StdPrt-ResDam/Def+(39), GldArm-3defTpProc(39)
Level 24: Weave -- ShlWal-Def(A), ShlWal-Def/EndRdx(40), ShlWal-Def/Rchg(40)
Level 26: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(40)
Level 28: Grant Cover -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(42)
Level 30: Maneuvers -- ShlWal-Def(A), ShlWal-Def/EndRdx(42)
Level 32: Lightning Rod -- Erd-Acc/Rchg(A), Erd-Acc/Dmg/Rchg(42), Erd-Acc/Dmg/EndRdx/Rchg(43), ClvBlo-Acc/Dmg(43), ClvBlo-Dmg/EndRdx(43), ClvBlo-Dmg/Rchg(45)
Level 35: Shield Charge -- Erd-Acc/Rchg(A), Erd-Acc/Dmg/Rchg(45), Erd-Acc/Dmg/EndRdx/Rchg(45), ClvBlo-Acc/Dmg(46), ClvBlo-Dmg/EndRdx(46), ClvBlo-Dmg/Rchg(46)
Level 38: One with the Shield -- Ags-Psi/Status(A)
Level 41: Hasten -- RechRdx-I(A), RechRdx-I(48)
Level 44: Superior Conditioning -- PwrTrns-+Heal(A)
Level 47: Laser Beam Eyes -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(48), SprWntBit-Acc/Dmg/EndRdx(48), SprWntBit-Acc/Dmg/Rchg(50), SprWntBit-Dmg/EndRdx/Acc/Rchg(50), SprWntBit-Rchg/SlowProc(50)
Level 49: Physical Perfection -- RgnTss-Regen+(A)
Level 1: Brawl -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Swift -- Empty(A)
Level 1: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(13), Mrc-Rcvry+(13)
Level 1: Hurdle -- Empty(A)
Level 1: Stamina -- PrfShf-End%(A), PrfShf-EndMod(15)
Level 50: Diamagnetic Core Flawless Interface
Level 50: Resilient Core Paragon
------------

 

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If you want to be godlike, pick anything.

If you want to be GOD, pick a TANK!

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Basically yes, otherwise you'd be wasting slots unless you need the bonuses like a couple of preventetives for some s/ resist. More hit points is better than having the extra heal/regen slotting health gets you which is why a few heal pieces in true grit are more beneficial.

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  • 2 weeks later

I updated my build on mids. I'd like to see if anyone has any additional thoughts.

This Hero build was built using Mids Reborn 3.2.17
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

HardBreaker V3: Level 50 Technology Brute
Primary Power Set: Electrical Melee
Secondary Power Set: Shield Defense
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Charged Brawl -- SprBrtFur-Rech/Fury%(A), SprBrtFur-Acc/Dmg/EndRdx/Rchg(3), SprBrtFur-Acc/Dmg(3), SprBrtFur-Dmg/Rchg(5), SprBrtFur-Acc/Dmg/Rchg(5), PwrTrns-+Heal(7)
Level 1: Deflection -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(7), LucoftheG-Def/EndRdx(9), LucoftheG-Def/Rchg(9), LucoftheG-Def/EndRdx/Rchg(11), StdPrt-ResDam/Def+(11)
Level 2: Jacobs Ladder -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(17), SprAvl-Acc/Dmg/EndRdx(17), SprAvl-Acc/Dmg/Rchg(19), SprAvl-Acc/Dmg/EndRdx/Rchg(19), SprAvl-Rchg/KDProc(21)
Level 4: Battle Agility -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(21), LucoftheG-Def/EndRdx(23), LucoftheG-Def/Rchg(23), LucoftheG-Def/EndRdx/Rchg(25), ShlWal-ResDam/Re TP(48)
Level 6: True Grit -- Prv-Absorb%(A), Prv-Heal(25), Prv-Heal/Rchg(27), UnbGrd-ResDam(27), UnbGrd-ResDam/EndRdx(29)
Level 8: Thunder Strike -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Acc/Dmg/EndRdx/Rchg(29), SprUnrFur-Acc/Dmg/Rchg(31), SprUnrFur-Dmg/EndRdx/Rchg(31), SprUnrFur-Rchg/+Regen/+End(31), FrcFdb-Rechg%(33)
Level 10: Active Defense -- RechRdx-I(A)
Level 12: Combat Jumping -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(33)
Level 14: Super Speed -- WntGif-ResSlow(A)
Level 16: Against All Odds -- EndRdx-I(A)
Level 18: Chain Induction -- Mk'Bit-Dam%(A), Mk'Bit-Acc/Dmg/EndRdx/Rchg(33), Mk'Bit-Acc/Dmg(34), Mk'Bit-Dmg/EndRdx(34), Mk'Bit-Dmg/Rchg(34), Mk'Bit-Acc/EndRdx/Rchg(36)
Level 20: Phalanx Fighting -- LucoftheG-Def/Rchg+(A)
Level 22: Kick -- Empty(A)
Level 24: Tough -- UnbGrd-Max HP%(A), UnbGrd-ResDam(36), UnbGrd-ResDam/EndRdx(36), UnbGrd-ResDam/EndRdx/Rchg(37)
Level 26: Weave -- Rct-ResDam%(A), Rct-Def(37), Rct-Def/EndRdx(37), Rct-Def/Rchg(39), Rct-Def/EndRdx/Rchg(39), Rct-EndRdx/Rchg(39)
Level 28: Grant Cover -- EndRdx-I(A)
Level 30: Build Up -- RechRdx-I(A)
Level 32: Lightning Rod -- Arm-Dam%(A), Arm-Dmg/EndRdx(40), Arm-Acc/Rchg(40), Arm-Dmg/Rchg(40), Arm-Acc/Dmg/Rchg(42), FrcFdb-Rechg%(42)
Level 35: Shield Charge -- ScrDrv-Acc/Dmg(A), ScrDrv-Dmg/EndRdx(42), ScrDrv-Dmg/Rchg(43), ScrDrv-Acc/Rchg(43), ScrDrv-Acc/Dmg/EndRdx(43), ScrDrv-Dam%(45)
Level 38: Focused Accuracy -- GssSynFr--Build%(A), GssSynFr--Rchg/EndRdx(45), GssSynFr--ToHit/Rchg/EndRdx(45), GssSynFr--ToHit/Rchg(46), GssSynFr--ToHit(46), GssSynFr--ToHit/EndRdx(46)
Level 41: Physical Perfection -- PrfShf-End%(A)
Level 44: Hasten -- RechRdx-I(A), RechRdx-I(47)
Level 47: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(47), LucoftheG-Def/EndRdx(47), LucoftheG-Def/Rchg(48), LucoftheG-Def/EndRdx/Rchg(48)
Level 49: One with the Shield -- GldArm-3defTpProc(A)
Level 1: Fury
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- Empty(A)
Level 1: Swift -- Empty(A)
Level 1: Hurdle -- Empty(A)
Level 1: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(13), NmnCnv-Regen/Rcvry+(13)
Level 1: Stamina -- PrfShf-End%(A), PrfShf-EndMod(15), PrfShf-EndMod/Rchg(15)
Level 14: Speed Phase
Level 50: Agility Core Paragon
Level 50: Diamagnetic Core Flawless Interface
Level 50: Longbow Core Superior Ally
Level 50: Barrier Core Epiphany
Level 50: Melee Core Embodiment
Level 50: Portal Jockey
Level 50: Task Force Commander
Level 50: The Atlas Medallion
Level 50: Freedom Phalanx Reserve
------------

 

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Ok, Ignore my last one. I had it in my head I had to cap my defenses for both target type and damage type, but you only need one. I revised it a bit and here is what I came up with.

 

This Hero build was built using Mids Reborn 3.2.17
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

HardBreaker V3: Level 50 Technology Brute
Primary Power Set: Electrical Melee
Secondary Power Set: Shield Defense
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Charged Brawl -- SprBrtFur-Rech/Fury%(A), SprBrtFur-Acc/Dmg/EndRdx/Rchg(3), SprBrtFur-Acc/Dmg(3), SprBrtFur-Dmg/EndRdx/Rchg(5), SprBrtFur-Acc/Dmg/Rchg(5), PwrTrns-+Heal(7)
Level 1: Deflection -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(7), LucoftheG-Def/EndRdx(9), LucoftheG-Def/Rchg(9), LucoftheG-Def/EndRdx/Rchg(11), StdPrt-ResDam/Def+(11)
Level 2: Havoc Punch -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(17), Mk'Bit-Dmg/Rchg(17), Mk'Bit-Acc/EndRdx/Rchg(19), Mk'Bit-Acc/Dmg/EndRdx/Rchg(19), Mk'Bit-Dam%(21)
Level 4: Battle Agility -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(21), LucoftheG-Def/EndRdx(23), LucoftheG-Def/Rchg(23), LucoftheG-Def/EndRdx/Rchg(25), ShlWal-ResDam/Re TP(48)
Level 6: True Grit -- Prv-Absorb%(A), Prv-Heal(25), Prv-Heal/Rchg(27), UnbGrd-ResDam(27), UnbGrd-ResDam/EndRdx(29)
Level 8: Thunder Strike -- ScrDrv-Acc/Dmg(A), ScrDrv-Dmg/EndRdx(29), ScrDrv-Dmg/Rchg(31), ScrDrv-Acc/Rchg(31), ScrDrv-Acc/Dmg/EndRdx(31), FrcFdb-Rechg%(33)
Level 10: Active Defense -- RechRdx-I(A)
Level 12: Combat Jumping -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(33)
Level 14: Super Speed -- WntGif-ResSlow(A)
Level 16: Against All Odds -- EndRdx-I(A)
Level 18: Chain Induction -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(33), SprBlsCol-Acc/Dmg/EndRdx(34), SprBlsCol-Acc/Dmg/Rchg(34), SprBlsCol-Dmg/EndRdx/Acc/Rchg(34), SprBlsCol-Rchg/HoldProc(36)
Level 20: Phalanx Fighting -- LucoftheG-Def/Rchg+(A)
Level 22: Kick -- Empty(A)
Level 24: Tough -- UnbGrd-Max HP%(A), UnbGrd-ResDam(36), UnbGrd-ResDam/EndRdx(36), UnbGrd-ResDam/EndRdx/Rchg(37)
Level 26: Weave -- Rct-ResDam%(A), Rct-Def(37), Rct-Def/EndRdx(37), Rct-Def/Rchg(39), Rct-Def/EndRdx/Rchg(39), Rct-EndRdx/Rchg(39)
Level 28: Grant Cover -- EndRdx-I(A)
Level 30: Build Up -- RechRdx-I(A)
Level 32: Lightning Rod -- Arm-Dam%(A), Arm-Dmg/EndRdx(40), Arm-Acc/Rchg(40), Arm-Dmg/Rchg(40), Arm-Acc/Dmg/Rchg(42), FrcFdb-Rechg%(42)
Level 35: Shield Charge -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(42), SprUnrFur-Acc/Dmg/Rchg(43), SprUnrFur-Dmg/EndRdx/Rchg(43), SprUnrFur-Acc/Dmg/EndRdx/Rchg(43), SprUnrFur-Rchg/+Regen/+End(45)
Level 38: Focused Accuracy -- GssSynFr--Build%(A), GssSynFr--Rchg/EndRdx(45), GssSynFr--ToHit/Rchg/EndRdx(45), GssSynFr--ToHit/Rchg(46), GssSynFr--ToHit(46), GssSynFr--ToHit/EndRdx(46)
Level 41: Physical Perfection -- PrfShf-End%(A)
Level 44: Hasten -- RechRdx-I(A), RechRdx-I(47)
Level 47: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(47), LucoftheG-Def/EndRdx(47), LucoftheG-Def/Rchg(48), LucoftheG-Def/EndRdx/Rchg(48)
Level 49: One with the Shield -- GldArm-3defTpProc(A)
Level 1: Fury
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- IntRdx-I(A)
Level 1: Swift -- Run-I(A)
Level 1: Hurdle -- Jump-I(A)
Level 1: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(13), NmnCnv-Regen/Rcvry+(13)
Level 1: Stamina -- PrfShf-End%(A), PrfShf-EndMod(15), PrfShf-EndMod/Rchg(15)
Level 14: Speed Phase
Level 50: Agility Core Paragon
Level 50: Diamagnetic Core Flawless Interface
Level 50: Longbow Core Superior Ally
Level 50: Barrier Core Epiphany
Level 50: Melee Core Embodiment
Level 50: Portal Jockey
Level 50: Task Force Commander
Level 50: The Atlas Medallion
Level 50: Freedom Phalanx Reserve
------------

 

| Copy & Paste this data into Mids Reborn : Hero Designer to view the build |
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