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Posted (edited)

This Hero build was built using Mids Reborn 3.0.5.6
https://github.com/Reborn-Team/MidsReborn

Click this DataLink to open the build!

Level 50 Technology Brute
Primary Power Set: Electrical Melee
Secondary Power Set: Shield Defense
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Charged Brawl -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(7), SprUnrFur-Acc/Dmg/Rchg(7), SprUnrFur-Dmg/EndRdx/Rchg(9), SprUnrFur-Acc/Dmg/EndRdx/Rchg(9), SprUnrFur-Rchg/+Regen/+End(11)
Level 1: Deflection -- LucoftheG-Def(A), LucoftheG-Def/EndRdx(11), LucoftheG-Def/Rchg(13), LucoftheG-EndRdx/Rchg(13), LucoftheG-Def/Rchg+(15), StdPrt-ResDam/Def+(15)
Level 2: Havoc Punch -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(17), Mk'Bit-Dmg/Rchg(17), Mk'Bit-Acc/EndRdx/Rchg(19), Mk'Bit-Acc/Dmg/EndRdx/Rchg(19), Mk'Bit-Dam%(21)
Level 4: Battle Agility -- LucoftheG-Def(A), LucoftheG-Def/EndRdx(21), LucoftheG-Def/EndRdx/Rchg(23), LucoftheG-EndRdx/Rchg(23), LucoftheG-Def/Rchg+(25), ShlWal-ResDam/Re TP(48)
Level 6: True Grit -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(25), UnbGrd-Rchg/ResDam(27), UnbGrd-Max HP%(27), GldArm-3defTpProc(48)
Level 8: Thunder Strike -- ScrDrv-Acc/Dmg(A), ScrDrv-Dmg/EndRdx(29), ScrDrv-Dmg/Rchg(29), ScrDrv-Acc/Rchg(31), ScrDrv-Acc/Dmg/EndRdx(31), FrcFdb-Rechg%(31)
Level 10: Active Defense -- RechRdx-I(A)
Level 12: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 14: Super Jump -- Jump-I(A)
Level 16: Against All Odds -- EndRdx-I(A)
Level 18: Chain Induction -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(45), Mk'Bit-Dmg/Rchg(45), Mk'Bit-Acc/EndRdx/Rchg(46), Mk'Bit-Acc/Dmg/EndRdx/Rchg(46), Mk'Bit-Dam%(46)
Level 20: Phalanx Fighting -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(33)
Level 22: Kick -- Acc-I(A)
Level 24: Tough -- Ags-ResDam(A), Ags-ResDam/EndRdx(33), Ags-ResDam/Rchg(33), Ags-EndRdx/Rchg(34), Ags-ResDam/EndRdx/Rchg(34), Ags-Psi/Status(34)
Level 26: Weave -- Rct-Def(A), Rct-Def/EndRdx(36), Rct-Def/Rchg(36), Rct-EndRdx/Rchg(36), Rct-ResDam%(37)
Level 28: Grant Cover -- EndRdx-I(A)
Level 30: Super Speed -- Run-I(A)
Level 32: Lightning Rod -- Arm-Dmg(A), Arm-Dmg/Rchg(37), Arm-Acc/Dmg/Rchg(37), Arm-Acc/Rchg(39), Arm-Dmg/EndRdx(39), Arm-Dam%(39)
Level 35: Shield Charge -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(40), SprAvl-Acc/Dmg/EndRdx(40), SprAvl-Acc/Dmg/Rchg(40), SprAvl-Acc/Dmg/EndRdx/Rchg(42), SprAvl-Rchg/KDProc(42)
Level 38: Focused Accuracy -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(42), GssSynFr--ToHit/Rchg/EndRdx(43), GssSynFr--Rchg/EndRdx(43), GssSynFr--ToHit/EndRdx(43), GssSynFr--Build%(45)
Level 41: Physical Perfection -- PrfShf-EndMod(A), PrfShf-End%(49)
Level 44: Hasten -- RechRdx-I(A)
Level 47: Maneuvers -- LucoftheG-Def(A), LucoftheG-Def/EndRdx(47), LucoftheG-Def/Rchg+(47), LucoftheG-Def/EndRdx/Rchg(48)
Level 49: Build Up -- RechRdx-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Empty(A)
Level 2: Rest -- IntRdx-I(A)
Level 1: Swift -- Run-I(A)
Level 1: Health -- NmnCnv-Heal(A), NmnCnv-Heal/EndRdx(3), NmnCnv-Regen/Rcvry+(3)
Level 1: Hurdle -- Jump-I(A)
Level 1: Stamina -- PrfShf-EndMod(A), PrfShf-EndMod/Rchg(5), PrfShf-End%(5)
------------

 

 

 

This is my current plans, but I'll admit I'm not the best at min-maxing. My melee, ranged, and aoe defenses are fine, but all the others are in the 18-30% range and I'm not sure how to improve them. Any advice would be appreciated.

Edited by Azrik
Posted

Not sure how much benefit your getting from some of the 6th set pieces offering toxic/psi resist. 2nd slot in phalanx isn't doing anything for you except when you team up and even then i doubt its worth it. I prefer true grit with a few heal pieces for hit points. I don't like havoc punch much but it is handy when exempting down. You could sacrifice some def for a bump in recharge i'm not sure what the aim is though, you'd want a lot higher numbers for solo itrial stuff, somewhere in the region of 58% if you ever plan on running off solo. I'll be the first to admit i'm not great with shield builds and elec/sd brute was one of only 3-4 toons i deleted on live, scrapper version was ok, stalker makes both look bad. I tossed some stuff in your build shuffled slots about but i may have made it worse, hopefully it'll just give you some ideas instead:

 

 

 

This Villain build was built using Mids Reborn 3.2.17
https://github.com/LoadedCamel/MidsReborn

Level 49 Science Brute
Primary Power Set: Electrical Melee
Secondary Power Set: Shield Defense
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Energy Mastery

Villain Profile:
------------
Level 1:    Charged Brawl            SprBrtFur-Rech/Fury%(A), SprBrtFur-Acc/Dmg/EndRdx/Rchg(3), SprBrtFur-Acc/Dmg(3), SprBrtFur-Dmg/Rchg(5), SprBrtFur-Acc/Dmg/Rchg(5), SprBrtFur-Dmg/EndRdx/Rchg(7)
Level 1:    Deflection            LucoftheG-Def/Rchg+(A), LucoftheG-Def(7), LucoftheG-Def/EndRdx(9), LucoftheG-Def/Rchg(9), LucoftheG-Def/EndRdx/Rchg(11), StdPrt-ResDam/Def+(11)
Level 2:    Havoc Punch            SprUnrFur-Acc/Dmg(A), SprUnrFur-Acc/Dmg/Rchg(17), SprUnrFur-Dmg/EndRdx/Rchg(17), SprUnrFur-Acc/Dmg/EndRdx/Rchg(19), SprUnrFur-Rchg/+Regen/+End(19), CaloftheS-Heal%(21)
Level 4:    Battle Agility            LucoftheG-Def/Rchg+(A), LucoftheG-Def(21), LucoftheG-Def/EndRdx(23), LucoftheG-Def/Rchg(23), LucoftheG-Def/EndRdx/Rchg(25)
Level 6:    True Grit            Prv-Absorb%(A), Prv-Heal(25), Prv-Heal/Rchg(27), GldArm-ResDam(27), GldArm-RechRes(29)
Level 8:    Thunder Strike            ScrDrv-Acc/Dmg(A), ScrDrv-Acc/Rchg(29), ScrDrv-Dmg/EndRdx(31), ScrDrv-Dam%(31), ScrDrv-Acc/Dmg/EndRdx(31), FrcFdb-Rechg%(33)
Level 10:    Active Defense            RechRdx-I(A)
Level 12:    Combat Jumping            LucoftheG-Def/Rchg+(A), Ksm-ToHit+(33), ShlWal-ResDam/Re TP(48)
Level 14:    Super Speed            WntGif-ResSlow(A)
Level 16:    Against All Odds        EndRdx-I(A)
Level 18:    Chain Induction            Mk'Bit-Dam%(A), Mk'Bit-Acc/Dmg/EndRdx/Rchg(33), Mk'Bit-Acc/Dmg(34), Mk'Bit-Dmg/EndRdx(34), Mk'Bit-Dmg/Rchg(34), Mk'Bit-Acc/EndRdx/Rchg(36)
Level 20:    Phalanx Fighting        LucoftheG-Def/Rchg+(A)
Level 22:    Kick                Empty(A)
Level 24:    Tough                UnbGrd-Max HP%(A), UnbGrd-ResDam(36), UnbGrd-ResDam/EndRdx(36), UnbGrd-ResDam/EndRdx/Rchg(37)
Level 26:    Weave                Rct-ResDam%(A), Rct-Def(37), Rct-Def/EndRdx(37), Rct-Def/Rchg(39), Rct-Def/EndRdx/Rchg(39), Rct-EndRdx/Rchg(39)
Level 28:    Grant Cover            EndRdx-I(A)
Level 30:    Build Up            RechRdx-I(A)
Level 32:    Lightning Rod            Arm-Dam%(A), Arm-Dmg/EndRdx(40), Arm-Acc/Rchg(40), Arm-Dmg/Rchg(40), Arm-Acc/Dmg/Rchg(42), FrcFdb-Rechg%(42)
Level 35:    Shield Charge            Obl-%Dam(A), Obl-Acc/Dmg/EndRdx/Rchg(42), Obl-Dmg(43), Obl-Acc/Rchg(43), Obl-Dmg/Rchg(43), Obl-Acc/Dmg/Rchg(45)
Level 38:    Focused Accuracy        GssSynFr--Build%(A), GssSynFr--Rchg/EndRdx(45), GssSynFr--ToHit/Rchg/EndRdx(45), GssSynFr--ToHit/Rchg(46), GssSynFr--ToHit(46), GssSynFr--ToHit/EndRdx(46)
Level 41:    Physical Perfection        PrfShf-End%(A)
Level 44:    Hasten                RechRdx-I(A), RechRdx-I(47)
Level 47:    Maneuvers            LucoftheG-Def/Rchg+(A), LucoftheG-Def(47), LucoftheG-Def/EndRdx(47), LucoftheG-Def/Rchg(48), LucoftheG-Def/EndRdx/Rchg(48)
Level 49:    One with the Shield        GldArm-3defTpProc(A)
Level 1:    Brawl                Empty(A)
Level 1:    Fury    
Level 1:    Sprint                Clr-Stlth(A)
Level 2:    Rest                Empty(A)
Level 1:    Swift                Empty(A)
Level 1:    Health                Pnc-Heal/+End(A), Mrc-Rcvry+(13), NmnCnv-Regen/Rcvry+(13)
Level 1:    Hurdle                Empty(A)
Level 1:    Stamina                PrfShf-End%(A), PrfShf-EndMod(15), PrfShf-EndMod/Rchg(15)
Level 14:    Speed Phase    
------------

| Copy & Paste this data into Mids Reborn : Hero Designer to view the build |
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Posted

How's this?

 

Spoiler

This Villain build was built using Mids Reborn 3.2.17
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Level 50 Magic Brute
Primary Power Set: Electrical Melee
Secondary Power Set: Shield Defense
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Energy Mastery

Villain Profile:
Level 1: Havoc Punch -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(3), SprBrtFur-Acc/Dmg/Rchg(3), SprBrtFur-Dmg/EndRdx/Rchg(5), SprBrtFur-Acc/Dmg/EndRdx/Rchg(5), SprBrtFur-Rech/Fury%(7)
Level 1: Deflection -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(7), UnbGrd-ResDam(9), UnbGrd-ResDam/EndRdx(9), UnbGrd-Rchg/ResDam(11), UnbGrd-Max HP%(11)
Level 2: Jacobs Ladder -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(15), SprUnrFur-Acc/Dmg/Rchg(17), SprUnrFur-Dmg/EndRdx/Rchg(17), SprUnrFur-Acc/Dmg/EndRdx/Rchg(19), SprUnrFur-Rchg/+Regen/+End(19)
Level 4: Battle Agility -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(21), LucoftheG-Def/EndRdx(21), ShlWal-ResDam/Re TP(23), Rct-ResDam%(23)
Level 6: Build Up -- RechRdx-I(A), RechRdx-I(25), GssSynFr--Build%(25)
Level 8: True Grit -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(27), UnbGrd-Rchg/ResDam(27), UnbGrd-ResDam/EndRdx/Rchg(29), Prv-Absorb%(29), Prv-Heal(31)
Level 10: Thunder Strike -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(31), SprAvl-Acc/Dmg/EndRdx(31), SprAvl-Acc/Dmg/Rchg(33), SprAvl-Acc/Dmg/EndRdx/Rchg(33), SprAvl-Rchg/KDProc(33)
Level 12: Active Defense -- RechRdx-I(A), RechRdx-I(34)
Level 14: Kick -- FrcFdb-Rechg%(A)
Level 16: Against All Odds -- PrfZng-Dam%(A)
Level 18: Chain Induction -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(34), SprBlsCol-Acc/Dmg/EndRdx(34), SprBlsCol-Acc/Dmg/Rchg(36), SprBlsCol-Dmg/EndRdx/Acc/Rchg(36), SprBlsCol-Rchg/HoldProc(36)
Level 20: Phalanx Fighting -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(37)
Level 22: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(37), UnbGrd-Rchg/ResDam(37), UnbGrd-ResDam/EndRdx/Rchg(39), StdPrt-ResDam/Def+(39), GldArm-3defTpProc(39)
Level 24: Weave -- ShlWal-Def(A), ShlWal-Def/EndRdx(40), ShlWal-Def/Rchg(40)
Level 26: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(40)
Level 28: Grant Cover -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(42)
Level 30: Maneuvers -- ShlWal-Def(A), ShlWal-Def/EndRdx(42)
Level 32: Lightning Rod -- Erd-Acc/Rchg(A), Erd-Acc/Dmg/Rchg(42), Erd-Acc/Dmg/EndRdx/Rchg(43), ClvBlo-Acc/Dmg(43), ClvBlo-Dmg/EndRdx(43), ClvBlo-Dmg/Rchg(45)
Level 35: Shield Charge -- Erd-Acc/Rchg(A), Erd-Acc/Dmg/Rchg(45), Erd-Acc/Dmg/EndRdx/Rchg(45), ClvBlo-Acc/Dmg(46), ClvBlo-Dmg/EndRdx(46), ClvBlo-Dmg/Rchg(46)
Level 38: One with the Shield -- Ags-Psi/Status(A)
Level 41: Hasten -- RechRdx-I(A), RechRdx-I(48)
Level 44: Superior Conditioning -- PwrTrns-+Heal(A)
Level 47: Laser Beam Eyes -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(48), SprWntBit-Acc/Dmg/EndRdx(48), SprWntBit-Acc/Dmg/Rchg(50), SprWntBit-Dmg/EndRdx/Acc/Rchg(50), SprWntBit-Rchg/SlowProc(50)
Level 49: Physical Perfection -- RgnTss-Regen+(A)
Level 1: Brawl -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Swift -- Empty(A)
Level 1: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(13), Mrc-Rcvry+(13)
Level 1: Hurdle -- Empty(A)
Level 1: Stamina -- PrfShf-End%(A), PrfShf-EndMod(15)
Level 50: Diamagnetic Core Flawless Interface
Level 50: Resilient Core Paragon
------------

 

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If you want to be godlike, pick anything.

If you want to be GOD, pick a TANK!

Posted

Thanks for the advice, but I have a question. Is it really better to slot inherent health with nothing but procs and no healing+ enhancements?

Posted

Basically yes, otherwise you'd be wasting slots unless you need the bonuses like a couple of preventetives for some s/ resist. More hit points is better than having the extra heal/regen slotting health gets you which is why a few heal pieces in true grit are more beneficial.

  • 2 weeks later
Posted

I updated my build on mids. I'd like to see if anyone has any additional thoughts.

This Hero build was built using Mids Reborn 3.2.17
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

HardBreaker V3: Level 50 Technology Brute
Primary Power Set: Electrical Melee
Secondary Power Set: Shield Defense
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Charged Brawl -- SprBrtFur-Rech/Fury%(A), SprBrtFur-Acc/Dmg/EndRdx/Rchg(3), SprBrtFur-Acc/Dmg(3), SprBrtFur-Dmg/Rchg(5), SprBrtFur-Acc/Dmg/Rchg(5), PwrTrns-+Heal(7)
Level 1: Deflection -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(7), LucoftheG-Def/EndRdx(9), LucoftheG-Def/Rchg(9), LucoftheG-Def/EndRdx/Rchg(11), StdPrt-ResDam/Def+(11)
Level 2: Jacobs Ladder -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(17), SprAvl-Acc/Dmg/EndRdx(17), SprAvl-Acc/Dmg/Rchg(19), SprAvl-Acc/Dmg/EndRdx/Rchg(19), SprAvl-Rchg/KDProc(21)
Level 4: Battle Agility -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(21), LucoftheG-Def/EndRdx(23), LucoftheG-Def/Rchg(23), LucoftheG-Def/EndRdx/Rchg(25), ShlWal-ResDam/Re TP(48)
Level 6: True Grit -- Prv-Absorb%(A), Prv-Heal(25), Prv-Heal/Rchg(27), UnbGrd-ResDam(27), UnbGrd-ResDam/EndRdx(29)
Level 8: Thunder Strike -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Acc/Dmg/EndRdx/Rchg(29), SprUnrFur-Acc/Dmg/Rchg(31), SprUnrFur-Dmg/EndRdx/Rchg(31), SprUnrFur-Rchg/+Regen/+End(31), FrcFdb-Rechg%(33)
Level 10: Active Defense -- RechRdx-I(A)
Level 12: Combat Jumping -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(33)
Level 14: Super Speed -- WntGif-ResSlow(A)
Level 16: Against All Odds -- EndRdx-I(A)
Level 18: Chain Induction -- Mk'Bit-Dam%(A), Mk'Bit-Acc/Dmg/EndRdx/Rchg(33), Mk'Bit-Acc/Dmg(34), Mk'Bit-Dmg/EndRdx(34), Mk'Bit-Dmg/Rchg(34), Mk'Bit-Acc/EndRdx/Rchg(36)
Level 20: Phalanx Fighting -- LucoftheG-Def/Rchg+(A)
Level 22: Kick -- Empty(A)
Level 24: Tough -- UnbGrd-Max HP%(A), UnbGrd-ResDam(36), UnbGrd-ResDam/EndRdx(36), UnbGrd-ResDam/EndRdx/Rchg(37)
Level 26: Weave -- Rct-ResDam%(A), Rct-Def(37), Rct-Def/EndRdx(37), Rct-Def/Rchg(39), Rct-Def/EndRdx/Rchg(39), Rct-EndRdx/Rchg(39)
Level 28: Grant Cover -- EndRdx-I(A)
Level 30: Build Up -- RechRdx-I(A)
Level 32: Lightning Rod -- Arm-Dam%(A), Arm-Dmg/EndRdx(40), Arm-Acc/Rchg(40), Arm-Dmg/Rchg(40), Arm-Acc/Dmg/Rchg(42), FrcFdb-Rechg%(42)
Level 35: Shield Charge -- ScrDrv-Acc/Dmg(A), ScrDrv-Dmg/EndRdx(42), ScrDrv-Dmg/Rchg(43), ScrDrv-Acc/Rchg(43), ScrDrv-Acc/Dmg/EndRdx(43), ScrDrv-Dam%(45)
Level 38: Focused Accuracy -- GssSynFr--Build%(A), GssSynFr--Rchg/EndRdx(45), GssSynFr--ToHit/Rchg/EndRdx(45), GssSynFr--ToHit/Rchg(46), GssSynFr--ToHit(46), GssSynFr--ToHit/EndRdx(46)
Level 41: Physical Perfection -- PrfShf-End%(A)
Level 44: Hasten -- RechRdx-I(A), RechRdx-I(47)
Level 47: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(47), LucoftheG-Def/EndRdx(47), LucoftheG-Def/Rchg(48), LucoftheG-Def/EndRdx/Rchg(48)
Level 49: One with the Shield -- GldArm-3defTpProc(A)
Level 1: Fury
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- Empty(A)
Level 1: Swift -- Empty(A)
Level 1: Hurdle -- Empty(A)
Level 1: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(13), NmnCnv-Regen/Rcvry+(13)
Level 1: Stamina -- PrfShf-End%(A), PrfShf-EndMod(15), PrfShf-EndMod/Rchg(15)
Level 14: Speed Phase
Level 50: Agility Core Paragon
Level 50: Diamagnetic Core Flawless Interface
Level 50: Longbow Core Superior Ally
Level 50: Barrier Core Epiphany
Level 50: Melee Core Embodiment
Level 50: Portal Jockey
Level 50: Task Force Commander
Level 50: The Atlas Medallion
Level 50: Freedom Phalanx Reserve
------------

 

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Posted

Ok, Ignore my last one. I had it in my head I had to cap my defenses for both target type and damage type, but you only need one. I revised it a bit and here is what I came up with.

 

This Hero build was built using Mids Reborn 3.2.17
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

HardBreaker V3: Level 50 Technology Brute
Primary Power Set: Electrical Melee
Secondary Power Set: Shield Defense
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Charged Brawl -- SprBrtFur-Rech/Fury%(A), SprBrtFur-Acc/Dmg/EndRdx/Rchg(3), SprBrtFur-Acc/Dmg(3), SprBrtFur-Dmg/EndRdx/Rchg(5), SprBrtFur-Acc/Dmg/Rchg(5), PwrTrns-+Heal(7)
Level 1: Deflection -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(7), LucoftheG-Def/EndRdx(9), LucoftheG-Def/Rchg(9), LucoftheG-Def/EndRdx/Rchg(11), StdPrt-ResDam/Def+(11)
Level 2: Havoc Punch -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(17), Mk'Bit-Dmg/Rchg(17), Mk'Bit-Acc/EndRdx/Rchg(19), Mk'Bit-Acc/Dmg/EndRdx/Rchg(19), Mk'Bit-Dam%(21)
Level 4: Battle Agility -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(21), LucoftheG-Def/EndRdx(23), LucoftheG-Def/Rchg(23), LucoftheG-Def/EndRdx/Rchg(25), ShlWal-ResDam/Re TP(48)
Level 6: True Grit -- Prv-Absorb%(A), Prv-Heal(25), Prv-Heal/Rchg(27), UnbGrd-ResDam(27), UnbGrd-ResDam/EndRdx(29)
Level 8: Thunder Strike -- ScrDrv-Acc/Dmg(A), ScrDrv-Dmg/EndRdx(29), ScrDrv-Dmg/Rchg(31), ScrDrv-Acc/Rchg(31), ScrDrv-Acc/Dmg/EndRdx(31), FrcFdb-Rechg%(33)
Level 10: Active Defense -- RechRdx-I(A)
Level 12: Combat Jumping -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(33)
Level 14: Super Speed -- WntGif-ResSlow(A)
Level 16: Against All Odds -- EndRdx-I(A)
Level 18: Chain Induction -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(33), SprBlsCol-Acc/Dmg/EndRdx(34), SprBlsCol-Acc/Dmg/Rchg(34), SprBlsCol-Dmg/EndRdx/Acc/Rchg(34), SprBlsCol-Rchg/HoldProc(36)
Level 20: Phalanx Fighting -- LucoftheG-Def/Rchg+(A)
Level 22: Kick -- Empty(A)
Level 24: Tough -- UnbGrd-Max HP%(A), UnbGrd-ResDam(36), UnbGrd-ResDam/EndRdx(36), UnbGrd-ResDam/EndRdx/Rchg(37)
Level 26: Weave -- Rct-ResDam%(A), Rct-Def(37), Rct-Def/EndRdx(37), Rct-Def/Rchg(39), Rct-Def/EndRdx/Rchg(39), Rct-EndRdx/Rchg(39)
Level 28: Grant Cover -- EndRdx-I(A)
Level 30: Build Up -- RechRdx-I(A)
Level 32: Lightning Rod -- Arm-Dam%(A), Arm-Dmg/EndRdx(40), Arm-Acc/Rchg(40), Arm-Dmg/Rchg(40), Arm-Acc/Dmg/Rchg(42), FrcFdb-Rechg%(42)
Level 35: Shield Charge -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(42), SprUnrFur-Acc/Dmg/Rchg(43), SprUnrFur-Dmg/EndRdx/Rchg(43), SprUnrFur-Acc/Dmg/EndRdx/Rchg(43), SprUnrFur-Rchg/+Regen/+End(45)
Level 38: Focused Accuracy -- GssSynFr--Build%(A), GssSynFr--Rchg/EndRdx(45), GssSynFr--ToHit/Rchg/EndRdx(45), GssSynFr--ToHit/Rchg(46), GssSynFr--ToHit(46), GssSynFr--ToHit/EndRdx(46)
Level 41: Physical Perfection -- PrfShf-End%(A)
Level 44: Hasten -- RechRdx-I(A), RechRdx-I(47)
Level 47: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(47), LucoftheG-Def/EndRdx(47), LucoftheG-Def/Rchg(48), LucoftheG-Def/EndRdx/Rchg(48)
Level 49: One with the Shield -- GldArm-3defTpProc(A)
Level 1: Fury
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- IntRdx-I(A)
Level 1: Swift -- Run-I(A)
Level 1: Hurdle -- Jump-I(A)
Level 1: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(13), NmnCnv-Regen/Rcvry+(13)
Level 1: Stamina -- PrfShf-End%(A), PrfShf-EndMod(15), PrfShf-EndMod/Rchg(15)
Level 14: Speed Phase
Level 50: Agility Core Paragon
Level 50: Diamagnetic Core Flawless Interface
Level 50: Longbow Core Superior Ally
Level 50: Barrier Core Epiphany
Level 50: Melee Core Embodiment
Level 50: Portal Jockey
Level 50: Task Force Commander
Level 50: The Atlas Medallion
Level 50: Freedom Phalanx Reserve
------------

 

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