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Posted (edited)

With a single proc from Superior Might of the Tanker, every resistance is capped.  Not including Granite Armor, I'm not aware of any other set that can cap every resistance.  If you do know of another similar build with a different set, please share!

 

This build does not softcap defense.  It has around 19% to most defenses, plus 7% to-hit debuff from the Beta Decay aura.  A medium or two small inspirations can softcap, but I find most teams have plenty of defense buffs to share.  It also has Unleash Potential to effectively softcap defenses without inspirations for a limited time. 

 

Hasten is not included, but you generally don't need it due to the amount of expensive sets in the build, and the use of Agility or Spiritual in the Alpha slot.  Agility is better for the endurance modification, but you can get away with Spiritual for more recharge.  You also get additional recharge from enemies in range of Beta Decay.

 

I leave Particle Shielding on auto because it is your most important ability as a Rad Armor tanker.  You get a nice absorb, a good amount of regen, and endurance recovery.  I was able to tank Crimson Prototype while debuffed to 1 HP thanks to Particle Shielding.

 

 

Spoiler

This Hero build was built using Mids Reborn 3.2.17
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Level 50 Magic Tanker
Primary Power Set: Radiation Armor
Secondary Power Set: Psionic Melee
Power Pool: Fighting
Power Pool: Force of Will
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Pyre Mastery

Hero Profile:
Level 1: Alpha Barrier -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(3), UnbGrd-EndRdx/Rchg(3), UnbGrd-Rchg/ResDam(5), UnbGrd-ResDam/EndRdx/Rchg(5), UnbGrd-Max HP%(7)
Level 1: Mental Strike -- SprMghoft-Rchg/Res%(A), SprMghoft-Acc/Dmg/EndRdx/Rchg(11), SprMghoft-Dmg/EndRdx/Rchg(13), SprMghoft-Acc/Dmg(13), SprMghoft-Dmg/Rchg(17), SprMghoft-Acc/Dmg/Rchg(42)
Level 2: Gamma Boost -- PrfShf-End%(A)
Level 4: Proton Armor -- ImpArm-ResPsi(A), ResDam-I(7), ResDam-I(9), Ags-Psi/Status(42)
Level 6: Fallout Shelter -- ImpArm-ResPsi(A), ResDam-I(9), ResDam-I(11)
Level 8: Radiation Therapy -- DctWnd-Heal/EndRdx/Rchg(A), DctWnd-Heal(19), DctWnd-Heal/Rchg(34)
Level 10: Telekinetic Blow -- SprGntFis-Acc/Dmg(A), SprGntFis-Dmg/Rchg(15), SprGntFis-Acc/Dmg/Rchg(15), SprGntFis-Dmg/EndRdx/Rchg(23), SprGntFis-Acc/Dmg/EndRdx/Rchg(25), SprGntFis-Rchg/+Absorb(27)
Level 12: Beta Decay -- CldSns-Acc/ToHitDeb(A), CldSns-ToHitDeb(34)
Level 14: Taunt -- PrfZng-Taunt(A), PrfZng-Taunt/Rchg/Rng(27)
Level 16: Boxing -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx/Rchg(17)
Level 18: Particle Shielding -- DctWnd-Heal/Rchg(A), DctWnd-Heal/EndRdx/Rchg(37), DctWnd-Heal(40)
Level 20: Tough -- ImpArm-ResPsi(A), StdPrt-ResDam/Def+(21), ResDam-I(21)
Level 22: Weave -- GifoftheA-Def/EndRdx(A), GifoftheA-Def/Rchg(23), GifoftheA-EndRdx/Rchg(31), GifoftheA-Def(33), GifoftheA-Def/EndRdx/Rchg(34), LucoftheG-Def/Rchg+(43)
Level 24: Mighty Leap -- WntGif-RunSpd/Jump/Fly/Rng(A), WntGif-RunSpd/Jump/Fly/Rng/EndRdx(25)
Level 26: Ground Zero -- FuroftheG-ResDeb%(A), FuroftheG-Acc/End/Rech(29)
Level 28: Combat Jumping -- ShlWal-ResDam/Re TP(A), Rct-ResDam%(29), WntGif-RunSpd/Jump/Fly/Rng(43), WntGif-RunSpd/Jump/Fly/Rng/EndRdx(45)
Level 30: Project Will -- Slv-Acc/Dmg(A), Slv-Dmg/EndRdx/Rchg(31), Slv-Acc/Dmg/EndRdx/Rng(31)
Level 32: Maneuvers -- GifoftheA-Def/EndRdx(A), GifoftheA-Def/Rchg(33), GifoftheA-EndRdx/Rchg(33), GifoftheA-Def/EndRdx/Rchg(43), GifoftheA-Def(46), LucoftheG-Def/Rchg+(46)
Level 35: Greater Psi Blade -- Hct-Dmg(A), Hct-Dmg/Rchg(36), Hct-Acc/Dmg/Rchg(36), Hct-Acc/Rchg(36), Hct-Dmg/EndRdx(37), Hct-Dam%(37)
Level 38: Mass Levitate -- Arm-Dmg(A), Arm-Dmg/Rchg(39), Arm-Acc/Dmg/Rchg(39), Arm-Acc/Rchg(39), Arm-Dmg/EndRdx(40), Arm-Dam%(40)
Level 41: Char -- SprEnt-Rchg/AbsorbProc(A), SprEnt-Acc/Hold/End/Rchg(42)
Level 44: Fire Blast -- Slv-Acc/Dmg(A), Slv-Dmg/EndRdx/Rchg(45), Slv-Acc/Dmg/EndRdx/Rng(45)
Level 47: Fire Ball -- Rgn-Dmg(A), Rgn-Dmg/Rchg(48), Rgn-Acc/Dmg/Rchg(48), Rgn-Acc/Rchg(48), Rgn-Dmg/EndRdx(48), Rgn-Knock%(48)
Level 49: Unleash Potential -- GifoftheA-Def/Rchg(A), GifoftheA-Def/EndRdx/Rchg(50), GifoftheA-Def(50)
Level 1: Gauntlet 
Level 1: Brawl -- FcsSmt-Dmg/Rchg(A), FcsSmt-Acc/Dmg/Rchg(19)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Health -- Mrc-Rcvry+(A)
Level 2: Stamina -- PrfShf-End%(A)
Level 24: Takeoff 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 4: Ninja Run 
Level 50: Agility Core Paragon 
------------

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Edited by Zylli
Updated build
Posted
50 minutes ago, Zylli said:

With a single proc from Superior Might of the Tanker, every resistance is capped.  Not including Granite Armor, I'm not aware of any other set that can cap every resistance.  If you do know of another similar build with a different set, please share!

 

This build does not softcap defense.  It has around 19% to most defenses, plus 7% to-hit debuff from the Beta Decay aura.  A medium or two small inspirations can softcap, but I find most teams have plenty of defense buffs to share.  It also has Unleash Potential to effectively softcap defenses without inspirations for a limited time. 

 

Hasten is not included, but you generally don't need it due to the amount of expensive sets in the build, and the use of Agility Core Paragon in the Alpha slot.  You also get additional recharge from enemies in range of Beta Decay.

 

I leave Particle Shielding on auto because it is your most important ability as a Rad Armor tanker.  You get a nice absorb, a good amount of regen, and endurance recovery.  I was able to tank Crimson Prototype while debuffed to 1 HP thanks to Particle Shielding.

 

 

This Hero build was built using Mids Reborn 3.2.17
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Level 50 Magic Tanker
Primary Power Set: Radiation Armor
Secondary Power Set: Psionic Melee
Power Pool: Fighting
Power Pool: Force of Will
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Pyre Mastery

Hero Profile:
Level 1: Alpha Barrier -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(3), UnbGrd-EndRdx/Rchg(3), UnbGrd-Rchg/ResDam(5), UnbGrd-ResDam/EndRdx/Rchg(5), UnbGrd-Max HP%(7)
Level 1: Mental Strike -- SprMghoft-Rchg/Res%(A), SprMghoft-Acc/Dmg/EndRdx/Rchg(11), SprMghoft-Dmg/EndRdx/Rchg(13), SprMghoft-Acc/Dmg(13), SprMghoft-Dmg/Rchg(17)
Level 2: Gamma Boost -- PrfShf-End%(A)
Level 4: Proton Armor -- ImpArm-ResPsi(A), ResDam-I(7), ResDam-I(9)
Level 6: Fallout Shelter -- ImpArm-ResPsi(A), ResDam-I(9), ResDam-I(11)
Level 8: Radiation Therapy -- FuroftheG-ResDeb%(A), FuroftheG-Acc/End/Rech(19)
Level 10: Telekinetic Blow -- SprGntFis-Acc/Dmg(A), SprGntFis-Dmg/Rchg(15), SprGntFis-Acc/Dmg/Rchg(15), SprGntFis-Dmg/EndRdx/Rchg(23), SprGntFis-Acc/Dmg/EndRdx/Rchg(25), SprGntFis-Rchg/+Absorb(27)
Level 12: Beta Decay -- CldSns-Acc/ToHitDeb(A), CldSns-ToHitDeb(34)
Level 14: Taunt -- PrfZng-Taunt(A), PrfZng-Taunt/Rchg/Rng(27)
Level 16: Boxing -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx/Rchg(17)
Level 18: Particle Shielding -- DctWnd-Heal/Rchg(A), DctWnd-Heal/EndRdx/Rchg(37), DctWnd-Heal(40)
Level 20: Tough -- ImpArm-ResPsi(A), GldArm-3defTpProc(21), ResDam-I(21)
Level 22: Weave -- GifoftheA-Def/EndRdx(A), GifoftheA-Def/Rchg(23), GifoftheA-EndRdx/Rchg(31), GifoftheA-Def(33), GifoftheA-Def/EndRdx/Rchg(34)
Level 24: Mighty Leap -- WntGif-RunSpd/Jump/Fly/Rng(A), WntGif-RunSpd/Jump/Fly/Rng/EndRdx(25)
Level 26: Ground Zero -- DctWnd-Heal(A), DctWnd-Heal/EndRdx/Rchg(29), DctWnd-Heal/Rchg(34)
Level 28: Combat Jumping -- ShlWal-ResDam/Re TP(A), Rct-ResDam%(29), WntGif-RunSpd/Jump/Fly/Rng(43), WntGif-RunSpd/Jump/Fly/Rng/EndRdx(45)
Level 30: Project Will -- Slv-Acc/Dmg(A), Slv-Dmg/EndRdx/Rchg(31), Slv-Acc/Dmg/EndRdx/Rng(31)
Level 32: Maneuvers -- GifoftheA-Def/EndRdx(A), GifoftheA-Def/Rchg(33), GifoftheA-EndRdx/Rchg(33), GifoftheA-Def(46), GifoftheA-Def/EndRdx/Rchg(46)
Level 35: Greater Psi Blade -- Hct-Dmg(A), Hct-Dmg/Rchg(36), Hct-Acc/Dmg/Rchg(36), Hct-Acc/Rchg(36), Hct-Dmg/EndRdx(37), Hct-Dam%(37)
Level 38: Mass Levitate -- Arm-Dmg(A), Arm-Dmg/Rchg(39), Arm-Acc/Dmg/Rchg(39), Arm-Acc/Rchg(39), Arm-Dmg/EndRdx(40), Arm-Dam%(40)
Level 41: Char -- UnbCns-Hold(A), UnbCns-Hold/Rchg(42), UnbCns-Acc/Hold/Rchg(42), UnbCns-Acc/Rchg(42), UnbCns-EndRdx/Hold(43), UnbCns-Dam%(43)
Level 44: Fire Blast -- Slv-Acc/Dmg(A), Slv-Dmg/EndRdx/Rchg(45), Slv-Acc/Dmg/EndRdx/Rng(45)
Level 47: Fire Ball -- Rgn-Dmg(A), Rgn-Dmg/Rchg(48), Rgn-Acc/Dmg/Rchg(48), Rgn-Acc/Rchg(48), Rgn-Dmg/EndRdx(48), Rgn-Knock%(48)
Level 49: Unleash Potential -- GifoftheA-Def/Rchg(A), GifoftheA-Def/EndRdx(50), GifoftheA-Def(50)
Level 1: Gauntlet 
Level 1: Brawl -- FcsSmt-Dmg/Rchg(A), FcsSmt-Acc/Dmg/Rchg(19)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Health -- Mrc-Rcvry+(A)
Level 2: Stamina -- PrfShf-End%(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 4: Ninja Run 
Level 24: Takeoff 
Level 50: Agility Core Paragon 
------------

 

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Look up "Blood from a Stone".

Also...

Not necessarily a USABLE build.
But this IS the kind of fff...finagling that one can manage in Mids.

 

Spoiler

This Hero build was built using Mids Reborn 3.2.17
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Level 50 Magic Tanker
Primary Power Set: Fiery Aura
Secondary Power Set: Fiery Melee
Power Pool: Sorcery
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Pyre Mastery

Hero Profile:
Level 1: Blazing Aura -- SprMghoft-Acc/Dmg(A), SprMghoft-Dmg/Rchg(3), SprMghoft-Acc/Dmg/Rchg(3), SprMghoft-Dmg/EndRdx/Rchg(5), SprMghoft-Acc/Dmg/EndRdx/Rchg(5), SprMghoft-Rchg/Res%(7)
Level 1: Scorch -- KntCmb-Dmg/EndRdx(A), KntCmb-Acc/Dmg(7), PrfZng-Taunt(9), PrfZng-Taunt/Rchg(9)
Level 2: Fire Shield -- ImpArm-ResPsi(A), Ags-Psi/Status(13), ImpArm-ResDam(15)
Level 4: Healing Flames -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(15), UnbGrd-Rchg/ResDam(17), UnbGrd-ResDam/EndRdx/Rchg(17), ImpArm-ResPsi(19)
Level 6: Combustion -- SprGntFis-Acc/Dmg(A), SprGntFis-Dmg/Rchg(19), SprGntFis-Acc/Dmg/Rchg(21), SprGntFis-Dmg/EndRdx/Rchg(21), SprGntFis-Acc/Dmg/EndRdx/Rchg(23), SprGntFis-Rchg/+Absorb(23)
Level 8: Temperature Protection -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(25), UnbGrd-Rchg/ResDam(25), UnbGrd-ResDam/EndRdx/Rchg(27), ImpArm-ResPsi(27)
Level 10: Taunt -- PrfZng-Taunt/Rng(A), PrfZng-Taunt(29)
Level 12: Arcane Bolt -- Empty(A)
Level 14: Plasma Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(29), UnbGrd-Rchg/ResDam(31), UnbGrd-ResDam/EndRdx/Rchg(31), ImpArm-ResPsi(31)
Level 16: Breath of Fire -- Rgn-Acc/Dmg/Rchg(A), Rgn-Dmg(33), Rgn-Acc/Rchg(33), Rgn-Knock%(33), Rgn-Dmg/Rchg(34), Rgn-Dmg/EndRdx(34)
Level 18: Burn -- FuroftheG-Acc/Dmg(A), FuroftheG-Acc/Dmg/End/Rech(34), Mlt-Acc/Dmg(36), Mlt-Acc/Dmg/EndRdx(36), Mlt-Dmg/EndRdx/Rchg(36)
Level 20: Kick -- Empty(A)
Level 22: Tough -- ImpArm-ResPsi(A)
Level 24: Weave -- ShlWal-ResDam/Re TP(A), Rct-ResDam%(37), ShlWal-Def(37), ShlWal-Def/EndRdx(37), ShlWal-Def/EndRdx/Rchg(39)
Level 26: Spirit Ward -- Empty(A)
Level 28: Fire Sword Circle -- Arm-Dmg(A), Arm-Dmg/Rchg(39), Arm-Acc/Dmg/Rchg(39), Arm-Acc/Rchg(40), Arm-Dmg/EndRdx(40), Arm-Dam%(40)
Level 30: Combat Jumping -- ShlWal-Def(A), ShlWal-Def/EndRdx(42), ShlWal-Def/Rchg(42), ShlWal-Def/EndRdx/Rchg(42)
Level 32: Maneuvers -- ShlWal-Def(A), ShlWal-Def/EndRdx(43), ShlWal-Def/Rchg(43), ShlWal-Def/EndRdx/Rchg(43)
Level 35: Incinerate -- PrfZng-Dam%(A), PrfZng-Taunt/Rchg(45), Mk'Bit-Acc/Dmg/EndRdx/Rchg(45), Mk'Bit-Acc/Dmg(45)
Level 38: Char -- SprEnt-Acc/Hold(A), SprEnt-Hold/Rchg(46), SprWntBit-Acc/Dmg(46), SprWntBit-Dmg/Rchg(46)
Level 41: Fire Blast -- Empty(A)
Level 44: Fire Ball -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(48), PstBls-Dmg/Rchg(48), PstBls-Dmg/Rng(48), PstBls-Acc/Dmg/EndRdx(50), PstBls-Dam%(50)
Level 47: Consume -- FuroftheG-Acc/Dmg(A)
Level 49: Rune of Protection -- StdPrt-ResKB(A), GldArm-RechRes(50)
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Swift -- Empty(A)
Level 1: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(11), Pnc-Heal/+End(11)
Level 1: Hurdle -- Empty(A)
Level 1: Stamina -- PrfShf-End%(A), PrfShf-EndMod(13)
Level 50: Resilient Core Paragon
Level 12: Arcane Power
------------

 

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		|-------------------------------------------------------------------|

 

If you want to be godlike, pick anything.

If you want to be GOD, pick a TANK!

Posted

I have made some changes after testing in game.  Cimerorans do too much damage when I don't have the ATO proc up.  So I found a way to cap S/L resist without it up.

 

Dropping Char down to two slots with Entomb set freed up three slots.  One went into Might of the Tanker to get 6% S/L, one for Aegis 5% psionic unique, and the other two went into LOTG global recharge.

 

Here is the updated build:

 

Spoiler

This Hero build was built using Mids Reborn 3.2.17
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Level 50 Magic Tanker
Primary Power Set: Radiation Armor
Secondary Power Set: Psionic Melee
Power Pool: Fighting
Power Pool: Force of Will
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Pyre Mastery

Hero Profile:
Level 1: Alpha Barrier -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(3), UnbGrd-EndRdx/Rchg(3), UnbGrd-Rchg/ResDam(5), UnbGrd-ResDam/EndRdx/Rchg(5), UnbGrd-Max HP%(7)
Level 1: Mental Strike -- SprMghoft-Rchg/Res%(A), SprMghoft-Acc/Dmg/EndRdx/Rchg(11), SprMghoft-Dmg/EndRdx/Rchg(13), SprMghoft-Acc/Dmg(13), SprMghoft-Dmg/Rchg(17), SprMghoft-Acc/Dmg/Rchg(42)
Level 2: Gamma Boost -- PrfShf-End%(A)
Level 4: Proton Armor -- ImpArm-ResPsi(A), ResDam-I(7), ResDam-I(9), Ags-Psi/Status(42)
Level 6: Fallout Shelter -- ImpArm-ResPsi(A), ResDam-I(9), ResDam-I(11)
Level 8: Radiation Therapy -- DctWnd-Heal/EndRdx/Rchg(A), DctWnd-Heal(19), DctWnd-Heal/Rchg(34)
Level 10: Telekinetic Blow -- SprGntFis-Acc/Dmg(A), SprGntFis-Dmg/Rchg(15), SprGntFis-Acc/Dmg/Rchg(15), SprGntFis-Dmg/EndRdx/Rchg(23), SprGntFis-Acc/Dmg/EndRdx/Rchg(25), SprGntFis-Rchg/+Absorb(27)
Level 12: Beta Decay -- CldSns-Acc/ToHitDeb(A), CldSns-ToHitDeb(34)
Level 14: Taunt -- PrfZng-Taunt(A), PrfZng-Taunt/Rchg/Rng(27)
Level 16: Boxing -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx/Rchg(17)
Level 18: Particle Shielding -- DctWnd-Heal/Rchg(A), DctWnd-Heal/EndRdx/Rchg(37), DctWnd-Heal(40)
Level 20: Tough -- ImpArm-ResPsi(A), StdPrt-ResDam/Def+(21), ResDam-I(21)
Level 22: Weave -- GifoftheA-Def/EndRdx(A), GifoftheA-Def/Rchg(23), GifoftheA-EndRdx/Rchg(31), GifoftheA-Def(33), GifoftheA-Def/EndRdx/Rchg(34), LucoftheG-Def/Rchg+(43)
Level 24: Mighty Leap -- WntGif-RunSpd/Jump/Fly/Rng(A), WntGif-RunSpd/Jump/Fly/Rng/EndRdx(25)
Level 26: Ground Zero -- FuroftheG-ResDeb%(A), FuroftheG-Acc/End/Rech(29)
Level 28: Combat Jumping -- ShlWal-ResDam/Re TP(A), Rct-ResDam%(29), WntGif-RunSpd/Jump/Fly/Rng(43), WntGif-RunSpd/Jump/Fly/Rng/EndRdx(45)
Level 30: Project Will -- Slv-Acc/Dmg(A), Slv-Dmg/EndRdx/Rchg(31), Slv-Acc/Dmg/EndRdx/Rng(31)
Level 32: Maneuvers -- GifoftheA-Def/EndRdx(A), GifoftheA-Def/Rchg(33), GifoftheA-EndRdx/Rchg(33), GifoftheA-Def/EndRdx/Rchg(43), GifoftheA-Def(46), LucoftheG-Def/Rchg+(46)
Level 35: Greater Psi Blade -- Hct-Dmg(A), Hct-Dmg/Rchg(36), Hct-Acc/Dmg/Rchg(36), Hct-Acc/Rchg(36), Hct-Dmg/EndRdx(37), Hct-Dam%(37)
Level 38: Mass Levitate -- Arm-Dmg(A), Arm-Dmg/Rchg(39), Arm-Acc/Dmg/Rchg(39), Arm-Acc/Rchg(39), Arm-Dmg/EndRdx(40), Arm-Dam%(40)
Level 41: Char -- SprEnt-Rchg/AbsorbProc(A), SprEnt-Acc/Hold/End/Rchg(42)
Level 44: Fire Blast -- Slv-Acc/Dmg(A), Slv-Dmg/EndRdx/Rchg(45), Slv-Acc/Dmg/EndRdx/Rng(45)
Level 47: Fire Ball -- Rgn-Dmg(A), Rgn-Dmg/Rchg(48), Rgn-Acc/Dmg/Rchg(48), Rgn-Acc/Rchg(48), Rgn-Dmg/EndRdx(48), Rgn-Knock%(48)
Level 49: Unleash Potential -- GifoftheA-Def/Rchg(A), GifoftheA-Def/EndRdx/Rchg(50), GifoftheA-Def(50)
Level 1: Gauntlet 
Level 1: Brawl -- FcsSmt-Dmg/Rchg(A), FcsSmt-Acc/Dmg/Rchg(19)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Health -- Mrc-Rcvry+(A)
Level 2: Stamina -- PrfShf-End%(A)
Level 24: Takeoff 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 4: Ninja Run 
Level 50: Agility Core Paragon 
------------

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