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The TANKIEST Tank Possible


00Troy00

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11 hours ago, FUBARczar said:

do you have an 801 Rated List?

It's probably in the 801 tank thread:  SR, SD, Inv, Stone, Rad, Bio all rate well in different ways.

It's also complicated, because the list constantly varies depending on what buffs are on the team, and how much strategy you use vs Leroy Jenkins.

It gets even more complicated if you're talking 4-star ITF where the defense softcap can vary from 100 to 200 defense.

  • If you're defense armor: Cap your Defense, Resist, and DDR.
  • If you're Resist or Heal armor: Cap your resists, Recharge, Healing, Absorb, and Active Mitigations.  Assume without outside buffs your defense will be stripped, so you need to figure out how to stay alive at perma -50 defense.
  • 4-star ITF you want to cap your Defense, Resist, Recharge, Healing, Absorb, and Active Mitigations regardless of armor type.  So make friends with a defender, and try to run at least 2 copies of Ageless Radial T4 +ddr on the team.
Quote

Armor Types (Armor Recommendations):

I recommend:  

Defense Armor: EnA (Any AT), Inv/ and SD/ as the Tank Alternatives.    

Resist Armor: RadA (Brutes and Tanks Only).  

Heal Armor: Bio (Any AT, paired with a Defensive Weapon).  

Offense Armor: SD, Bio

 

 

Defense Armors, Expanded and In Order of Durability: EnA (Any AT, Add Resists, Intermediate), SR (Advanced), SD (Intermediate), Inv (Easy). If you’re not picking EnA, I Recommend Inv. Inv is very easy to learn and drive, and very durable. Once you get your feet under you, then you can pick some of the more difficult to drive armors. My personal Favorites are EnA and SD, but I find myself driving EnA and Inv most often.

 

Notes:

  • Stone can still be very good, I just very much dislike Stone. I would rank stone somewhere between Inv and SD for durability.
  • EnA is not on tanks, if it ever is, I might be forced to move it up or down the ratings, depending on how it's ported.
  • Most SR builds do not add the resists required to get it to the rating I give it. SR is also the most difficult to drive if built my way.
  • Most SD builds also do not add the resists required to get to the rating I give it. I use all three SD build slots: Defense, Psi-Tank, Proc/Offense.
  • Inv is more likely to be built to defensive spec, it's just kinda naturally built that way. It's also so easy to drive. It's pretty much recommends itself.

 

  • Thumbs Up 1

AE 801 (link) is a variety of missions for fun and challenge, and is designed for a team of 5+ Incarnates.  Just search '801' in AE.

     801 Difficulty Varies: 801.0 Easy, ..., 801.2 Standard*, ..., 801.5 Moderate**, ..., 801.6 Hard***, ..., 801.7 Four Star****, ... 801.F Death.

I may be AFK IRL, But CoH is my Forever Home.

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