drgantz Posted August 24, 2022 Share Posted August 24, 2022 For a while, I've thought about making a Cowboy Theme, or a Dirty Harry homage. I thought of DP/MC but I didn't think that the MC attacks looked right for the theme. I recently thought of making DP/Temp and skipping some of the Temp melee attacks and then taking all Fighting Pool powers. I think that Cross Punch would be a good themed attack. I've read that taking both Boxing and Kick would enhance Cross Punch as well. Does this sound like a good idea, or is it a waste of powers? Link to comment Share on other sites More sharing options...
FUBARczar Posted August 24, 2022 Share Posted August 24, 2022 Well it depends on how far you want to go to fit your concept... Cross Punch is a step down for blasters from its own secondary melee attacks. If you can ignore the targeting done, since you can turn off the invisible effect from the cloak, then Devices might be good. Otherwise I agree that Temporal is your best bet 1 Link to comment Share on other sites More sharing options...
Shred Monkey Posted August 26, 2022 Share Posted August 26, 2022 If you're skipping the temp melee attacks, you could have also skipped the Martial melee attacks. I only say this because I find Martial to be a very solid set without it's attacks. I run on my Stone blaster which has become my most played toon once it was full built. I like that Reach for the Limit gives a constant damage boost that I don't need another click power for. Reaction Time has an AoE slow movement power, which is excellent for helping to kite full spawns around while you blast away out of melee. And the way Inner Will works is that you can set it on auto, and it'll only fire when you get a status effect. If you combine this with good defense, you'll find you're status protection to be good enough for almost all situations. All these add up to me pumping out non-stop ranged damage output from my primary attack set. Even Ki Push is huge for reducing incoming damage by shoving something out of melee and taking it out of the fight for 4-5 seconds. Time also has solid benefits outside of it's attacks, so either is a good choice. 1 Active on Excelsior: Prismatic Monkey - Seismic / Martial Blaster, Storm Dragon Monkey - Electric / Dual Blades Tank, Gadget Hunter Monkey - Dual Wield / Traps Corruptor Link to comment Share on other sites More sharing options...
Uun Posted August 26, 2022 Share Posted August 26, 2022 Time's melee attacks are quite solid and certainly better than those in the Fighting pool. I'd be surprised if you couldn't find something that worked thematically if you changed the colors. 1 Uunderdog - Radiation/Radiation Scrapper | Uundertaker - Radiation/Dark Corruptor | Uun - Martial Arts/Invulnerability Scrapper | Uunison - Gravity/Storm Controller | Uuncola - Ice/Temporal Blaster | Uundergrowth - Plant/Martial Dominator Uunstable - Super Reflexes/Staff Fighting Tanker | Uunreal - Fire/Time Corruptor | Uunrest - Dark/Tactical Arrow Blaster | Uunseen - Illusion/Poison Controller | Uuncool - Cold/Beam Rifle Defender | Uunderground - Earth/Earth Dominator Uunknown - Mind/Psionic Dominator | Uunplugged - Stone/Electric Brute | Uunfair - Archery/Trick Arrow Corruptor | Uunsung - Dual Pistols/Ninja Blaster | Uunflammable - Fire/Nature Controller | Uunflappable - War Mace/Willpower Brute Uundead - Dark/Dark Tank | Uunfit - Water/Martial Blaster | Uunwrapped - Dark/Dark Dominator | Uunchill - Ice/Kinetics Corruptor | Uunpleasant - Energy/Energy Stalker | Uunbrella - Radiation/Radiation Sentinel | Uunsafari - Beasts/Traps MM Uungnome - Nature/Seismic Defender | Uunsavory - Poson/Sonic Defender | Uunicycle - Broad Sword/Shield Scrapper | Uuntouchable - Illusion/Time Controller | Uunferno - Fire/Fire Tank Link to comment Share on other sites More sharing options...
drgantz Posted August 26, 2022 Author Share Posted August 26, 2022 4 hours ago, Shred Monkey said: If you're skipping the temp melee attacks, you could have also skipped the Martial melee attacks. I only say this because I find Martial to be a very solid set without it's attacks. Thank you everyone for your advice. Everyone's advice has been awesome, but I especially like this one. I've often heard that MC was one of the best DP secondaries, but something always felt wrong when I played it. I'll try it this way. 1 Link to comment Share on other sites More sharing options...
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