twospirited Posted August 26, 2022 Share Posted August 26, 2022 as arcane portals go, the magic portal and the carni one are fine, but both of the mushroom ones don't work. for the the tech portals, the shard, the black and white hole portals don't work nor do the small and Portal unit (peregrine portal) don't work either. but the vanguard, standard tech tp ones and the large portal do still work. this is as much to let the Dev Team know, as those stuck in base or can't use their portals. Link to comment Share on other sites More sharing options...
Turric Posted August 26, 2022 Share Posted August 26, 2022 So I just reorganized my base and now none of the teleports work. I am using the tech teleports with white hole / black hole. Ive tried other teleports but they do not work either. I am a little confused since I have set up a base on every shard. Link to comment Share on other sites More sharing options...
Turric Posted August 26, 2022 Share Posted August 26, 2022 Yes, I have tried every incarnation of teleports and nothing works. My base is borked, I think. Link to comment Share on other sites More sharing options...
Marine X Posted August 26, 2022 Share Posted August 26, 2022 (edited) Just checked my bases on Reunion and Everlasting and everything works as far as I can tell, ( I use the Tech White Holes for mine ). Just to rule it out, you didn't change alignment recently did you? Hero or Villain Zone TP will only work if you are the correct alignment for the Zone. If not try moving the TP Beacons closer to the TP Device and see if anything changes. Edited August 26, 2022 by Marine X " When it's too tough for everyone else, it's just right for me..." ( Unless it's Raining, or Cold, or Really Dirty or there are Sappers, Man I hate those Guys...) Marine X Link to comment Share on other sites More sharing options...
Homecoming Team Number Six Posted August 26, 2022 Homecoming Team Share Posted August 26, 2022 Just a hunch but if I'm right about the cause... try making nobody is in the base for at least 15 minutes so that the map shuts down, then come back and see if they work. 2 2 Link to comment Share on other sites More sharing options...
Turric Posted August 26, 2022 Share Posted August 26, 2022 I received a message from GM Flints about it. And yes the 15 minute cool down seems to work. My deathstar is fully operational again! Link to comment Share on other sites More sharing options...
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