Scoobydid Posted June 9, 2019 Posted June 9, 2019 Hi my friends. I was going to download the vidiots map overlay but it says it is for windows 7 and older. Will it function properly in windows 10?
Healix Posted June 9, 2019 Posted June 9, 2019 Sure does for me! Go for it Forever grateful to be back in my city!
The Fifth Horseman Posted June 9, 2019 Posted June 9, 2019 Hi my friends. I was going to download the vidiots map overlay but it says it is for windows 7 and older. Will it function properly in windows 10? Vidiotmaps doesn't really have an operating system requirement. It's a texture replacement, and those textures will work on any system that runs COH.
Scoobydid Posted June 10, 2019 Author Posted June 10, 2019 So I downloaded the map and it still does not show up in game. I dropped it into the CoH folder. Do I need to put it in the game file in the folder?
justicebeliever Posted June 10, 2019 Posted June 10, 2019 Here’s the instructions - https://forums.homecomingservers.com/index.php/topic,4021.msg29272.html#msg29272 "The opposite of a fact is falsehood, but the opposite of one profound truth may very well be another profound truth." - Niels Bohr Global Handle: @JusticeBeliever ... Home servers on Live: Guardian ... Playing on: Everlasting
The Fifth Horseman Posted June 10, 2019 Posted June 10, 2019 So I downloaded the map and it still does not show up in game. I dropped it into the CoH folder. Do I need to put it in the game file in the folder?The vidiotmaps executable is just an unpacker for the textures. You must run it, not copy it into the game directory.
Vulpoid Posted June 21, 2019 Posted June 21, 2019 The unpacker creates a folder called /Data. Drop it in the directory where Tequila lives. It will overwrite some existing files. I hope it works for you.
ed_anger Posted June 21, 2019 Posted June 21, 2019 The unpacker creates a folder called /Data. Drop it in the directory where Tequila lives. It will overwrite some existing files. I hope it works for you. Technically it's not overwriting files, it's simply calling new files if they exist instead of the default ones. You can do the same thing with sounds, textures, icons etc
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now