KnaveOfSwords Posted October 9, 2022 Posted October 9, 2022 Probably a huge pain to implement, but in case it just hasn't come up: I'd love to be able to make a Dual Pistols toon using one of the above-mentioned powersets to expand the swap ammo power into them having all the specialized ammunition. I.E. being able to skip the bow & arrow for trick/tactical arrow and instead have it continue to use my pistols (or presumably assault/beam rifles for the people who like those) for the powers from that set. Any chance of making this a thing? 1
Major_Decoy Posted October 9, 2022 Posted October 9, 2022 I would not recommend shoving an arrow down the barrel of a pistol. 1
biostem Posted October 10, 2022 Posted October 10, 2022 I don't think there's any precedent for the kind of huge overhaul of a powerset like you're describing. It'd probably be far easier to add the small pistol crossbows as a weapon model option for dual pistols., and maybe some sort of larger 2-handed crossbow as an option for AR and/or beam rifle.
KnaveOfSwords Posted October 10, 2022 Author Posted October 10, 2022 (edited) 29 minutes ago, biostem said: I don't think there's any precedent for the kind of huge overhaul of a powerset like you're describing. It'd probably be far easier to add the small pistol crossbows as a weapon model option for dual pistols., and maybe some sort of larger 2-handed crossbow as an option for AR and/or beam rifle. Yeah, I kind-of suspect this one isn't happening, but figured I'd ask. That said, I don't think what you're suggesting is quite the same as what I'm looking for. I'm happy enough with the current models (though I'll agree that hand-crossbows would be a nice addition). I want to be able to use the trick arrow power-set and have it look like my character is still using their pistols for it rather than switching weapons between the two sets. Currently, assuming the sets mentioned, if my character has their pistols out and I want to fire a flash arrow, it looks something like this: character switches to bow. character fires an arrow. flash vfx (and in-game effects) happen at target. character switches back to pistols when I start shooting. proposed alternative: character keeps pistols out character fires one of their pistols flash vfx (and in-game effects) happen at target. character still has pistols out, no switching back needed. Edited October 10, 2022 by KnaveOfSwords 1
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now